X-Git-Url: https://git.pterodactylus.net/?a=blobdiff_plain;f=synfig-core%2Ftrunk%2Fsrc%2Fsynfig%2Flayer_pastecanvas.cpp;h=b161412a5c796ee718917ed30b42bf1e7523bee3;hb=756c0d29ac1742f231e6615f9a577e574e35a4af;hp=d34353066633730cc180ae80caca1f5c38c57a0c;hpb=a50de53f5e4b23b1e3c0d79866a8503758422dba;p=synfig.git diff --git a/synfig-core/trunk/src/synfig/layer_pastecanvas.cpp b/synfig-core/trunk/src/synfig/layer_pastecanvas.cpp index d343530..b161412 100644 --- a/synfig-core/trunk/src/synfig/layer_pastecanvas.cpp +++ b/synfig-core/trunk/src/synfig/layer_pastecanvas.cpp @@ -6,7 +6,7 @@ ** ** \legal ** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley -** Copyright (c) 2007 Chris Moore +** Copyright (c) 2007, 2008 Chris Moore ** ** This package is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License as @@ -85,7 +85,8 @@ Layer_PasteCanvas::Layer_PasteCanvas(): origin(0,0), depth(0), zoom(0), - time_offset(0) + time_offset(0), + extra_reference(false) { children_lock=false; muck_with_time_=true; @@ -103,6 +104,7 @@ Layer_PasteCanvas::~Layer_PasteCanvas() set_sub_canvas(0); //if(canvas && (canvas->is_inline() || !get_canvas() || get_canvas()->get_root()!=canvas->get_root())) + //if(extra_reference) // canvas->unref(); } @@ -186,7 +188,8 @@ Layer_PasteCanvas::set_sub_canvas(etl::handle x) if(canvas && muck_with_time_) remove_child(canvas.get()); - if(canvas && (canvas->is_inline() || !get_canvas() || get_canvas()->get_root()!=canvas->get_root())) + // if(canvas && (canvas->is_inline() || !get_canvas() || get_canvas()->get_root()!=canvas->get_root())) + if (extra_reference) canvas->unref(); child_changed_connection.disconnect(); @@ -209,7 +212,12 @@ Layer_PasteCanvas::set_sub_canvas(etl::handle x) add_child(canvas.get()); if(canvas && (canvas->is_inline() || !get_canvas() || get_canvas()->get_root()!=canvas->get_root())) + { canvas->ref(); + extra_reference = true; + } + else + extra_reference = false; if(canvas) on_canvas_set(); @@ -333,16 +341,42 @@ Layer_PasteCanvas::accelerated_render(Context context,Surface *surface,int quali Color::BlendMethod blend_method(get_blend_method()); const Rect full_bounding_rect(canvas->get_context().get_full_bounding_rect()); + bool blend_using_straight = false; // use 'straight' just for the central blit + // sometimes the user changes the parameters while we're + // rendering, causing our pasted canvas' bounding box to shrink + // and no longer overlap with our tile. if that has happened, + // let's just stop now - we'll be refreshing soon anyway + //! \todo shouldn't a mutex ensure this isn't needed? + // http://synfig.org/images/d/d2/Bbox-change.sifz is an example + // that shows this happening - open the encapsulation, select the + // 'shade', and toggle the 'invert' parameter quickly. + // Occasionally you'll see: + // error: Context::accelerated_render(): Layer "shade" threw a bad_alloc exception! + // where the shade layer tries to allocate itself a canvas of + // negative proportions, due to changing bounding boxes. + if (!etl::intersect(desc.get_rect(), full_bounding_rect)) + { + warning("%s:%d bounding box shrank while rendering?", __FILE__, __LINE__); + return true; + } + + // we have rendered what's under us, if necessary if(context->empty()) { + // if there's nothing under us, and we're blending 'onto', then we've finished if (Color::is_onto(blend_method)) return true; - if (blend_method==Color::BLEND_COMPOSITE) blend_method=Color::BLEND_STRAIGHT; + + // there's nothing under us, so using straight blending is + // faster than and equivalent to using composite, but we don't + // want to blank the surrounding areas + if (blend_method==Color::BLEND_COMPOSITE) blend_using_straight = true; } if (!etl::intersect(context.get_full_bounding_rect(),full_bounding_rect+origin)) { + // if there's no intersection between the context and our surface, and we're rendering 'onto', then we're done if (Color::is_onto(blend_method)) return true; /* 'straight' is faster than 'composite' and has the same @@ -392,13 +426,19 @@ Layer_PasteCanvas::accelerated_render(Context context,Surface *surface,int quali // 'straight', then we need to blend transparent pixels with the // clipped areas of this tile, because with the 'straight' blend // method, even transparent pixels have an effect on the layers below - if (blend_method == Color::BLEND_STRAIGHT) + if (Color::is_straight(blend_method)) { Surface clearsurface; Surface::alpha_pen apen(surface->begin()); apen.set_alpha(get_amount()); - apen.set_blend_method(Color::BLEND_STRAIGHT); + + // the area we're about to blit is transparent, so it doesn't + // matter whether we use 'straight' or 'straight onto' here + if (blend_method == Color::BLEND_ALPHA_BRIGHTEN) + apen.set_blend_method(blend_method); + else + apen.set_blend_method(Color::BLEND_STRAIGHT); /* This represents the area we're pasting into the tile, * within the tile as a whole. Areas (A), (B), (C) and (D)