X-Git-Url: https://git.pterodactylus.net/?a=blobdiff_plain;f=synfig-core%2Ftrunk%2Fsrc%2Fsynfig%2Flayer_shape.cpp;h=2dd949ee72b81fd69c6c74856fc4b9f8292df60f;hb=bbf05c1d5f53f61ec5b033c5c305a497d8389d46;hp=7845d0aa5cf090ebd89680c6765b760876a77dde;hpb=cc54c38609ee9745ad678e5e9b9d7d2912be9c95;p=synfig.git diff --git a/synfig-core/trunk/src/synfig/layer_shape.cpp b/synfig-core/trunk/src/synfig/layer_shape.cpp index 7845d0a..2dd949e 100644 --- a/synfig-core/trunk/src/synfig/layer_shape.cpp +++ b/synfig-core/trunk/src/synfig/layer_shape.cpp @@ -233,7 +233,7 @@ struct MonoSegment int intersect(Real x,Real y) const { - if((y < aabb.miny) | (y > aabb.maxy) | (x < aabb.minx)) return 0; + if((y < aabb.miny) || (y > aabb.maxy) || (x < aabb.minx)) return 0; if(x > aabb.maxx) return ydir; //int i = 0; @@ -330,8 +330,8 @@ struct CurveArray //to the left, to the right and out of range y, or completely out of range y if( x < xmin ) return 0; - if( x > xmax & (y > ymax | y < ymin) ) return 0; - if( (y > ymax & y > p[1][1]) | (y < ymin & y < p[1][1]) ) return 0; + if( x > xmax && (y > ymax || y < ymin) ) return 0; + if( (y > ymax && y > p[1][1]) || (y < ymin && y < p[1][1]) ) return 0; //degenerate line max if(ymin == ymax == p[1][1]) @@ -340,7 +340,7 @@ struct CurveArray //degenerate accept - to the right and crossing the base line if(x > xmax) { - return (y <= ymax & y >= ymin); + return (y <= ymax && y >= ymin); } //solve for curve = y @@ -381,7 +381,7 @@ struct CurveArray } //calculate number of intersections - if(t1 >= 0 & t1 <= 1) + if(t1 >= 0 && t1 <= 1) { const Real t = t1; const Real invt = 1 - t; @@ -396,7 +396,7 @@ struct CurveArray } } - if(t2 >= 0 & t2 <= 1) + if(t2 >= 0 && t2 <= 1) { const Real t = t2; const Real invt = 1 - t; @@ -440,7 +440,7 @@ struct CurveArray const Real cn[4] = {a,b,c,d}; Real p,dp,newt,oldpmag=FLT_MAX; - //eval cubic eqn and it's derivative + //eval cubic eqn and its derivative for(;;) { p = cn[0]*t + cn[1]; @@ -504,7 +504,7 @@ struct CurveArray //right of curve (and outside base range) if( x > xmax ) { - if( (y > ymax) | (y < ymin) ) return 0; + if( (y > ymax) || (y < ymin) ) return 0; //degenerate accept - to the right and inside the [ymin,ymax] range (already rejected if out of range) const Real n = p[3][1] - p[0][1]; @@ -582,7 +582,7 @@ struct CurveArray t3 = -2.0*sqrt(Q)*cos((theta-2*PI)/3.0) - an/3.0; //don't need to reorder,l just need to eliminate double/triple roots - //if(t3 == t2 & t1 == t2) t2 = t3 = INVALIDROOT; + //if(t3 == t2 && t1 == t2) t2 = t3 = INVALIDROOT; if(t3 == t2) t2 = t3 = INVALIDROOT; if(t1 == t2) t1 = t2 = INVALIDROOT; if(t1 == t3) t1 = t3 = INVALIDROOT; @@ -604,7 +604,7 @@ struct CurveArray //if(t1 != INVALIDROOT) { t = t1;//polish_cubicroot(a,b,c,d,t1,&dydt); - if(t >= 0 & t < 1) + if(t >= 0 && t < 1) { //const Real invt = 1 - t; @@ -622,7 +622,7 @@ struct CurveArray //if(t2 != INVALIDROOT) { t = t2;//polish_cubicroot(a,b,c,d,t2,&dydt); - if(t >= 0 & t < 1) + if(t >= 0 && t < 1) { //const Real invt = 1 - t; @@ -640,7 +640,7 @@ struct CurveArray //if(t3 != INVALIDROOT) { t = t3;//polish_cubicroot(a,b,c,d,t3,&dydt); - if(t >= 0 & t < 1) + if(t >= 0 && t < 1) { //const Real invt = 1 - t; @@ -660,7 +660,7 @@ struct CurveArray int intersect(Real x,Real y, Point *table) const { - if((y < aabb.miny) | (y > aabb.maxy) | (x < aabb.minx)) return 0; + if((y < aabb.miny) || (y > aabb.maxy) || (x < aabb.minx)) return 0; int i, curdeg, intersects = 0; const int numcurves = degrees.size(); @@ -711,6 +711,8 @@ struct CurveArray struct Layer_Shape::Intersector { Rect aabb; + + //! true iff aabb hasn't been initialised yet bool initaabb; int flags; @@ -743,7 +745,7 @@ struct Layer_Shape::Intersector bool notclosed() { - return (flags & NotClosed) | (cur_x != close_x) | (cur_y != close_y); + return (flags & NotClosed) || (cur_x != close_x) || (cur_y != close_y); } void move_to(Real x, Real y) @@ -769,7 +771,7 @@ struct Layer_Shape::Intersector int dir = (y > cur_y)*1 + (-1)*(y < cur_y); //check for context (if not line start a new segment) - //if we're not in line mode (cover's 0 set case), or if directions are different (not valid for 0 direction) + //if we're not in line mode (covers 0 set case), or if directions are different (not valid for 0 direction) if(prim != TYPE_LINE || (dir && segs.back().ydir != dir)) { MonoSegment seg(dir,x,x,y,y); @@ -790,7 +792,7 @@ struct Layer_Shape::Intersector cur_x = x; cur_y = y; - aabb.expand(x,y); //expand the entire things bounding box + aabb.expand(x,y); //expand the entire thing's bounding box tangent[0] = x - cur_x; tangent[1] = x - cur_y; @@ -992,7 +994,7 @@ public: bool notclosed() const { - return (flags & NotClosed) | (cur_x != close_x) | (cur_y != close_y); + return (flags & NotClosed) || (cur_x != close_x) || (cur_y != close_y); } //0 out all the variables involved in processing @@ -1017,7 +1019,7 @@ public: //move to the next cell (cover values 0 initially), keeping the current if necessary void move_pen(int x, int y) { - if(y != current.y | x != current.x) + if(y != current.y || x != current.x) { addcurrent(); current.set(x,y,0,0); @@ -1087,19 +1089,27 @@ public: void draw_scanline(int y, Real x1, Real y1, Real x2, Real y2); void draw_line(Real x1, Real y1, Real x2, Real y2); - Real ExtractAlpha(Real area) + Real ExtractAlpha(Real area, WindingStyle winding_style) { - //non-zero winding style - if(area < 0) area = -area; - if(area > 1) area = 1; + if (area < 0) + area = -area; - //even-odd winding style - /*if(area < 0) area = -area; + if (winding_style == WINDING_NON_ZERO) + { + // non-zero winding style + if (area > 1) + return 1; + } + else // if (winding_style == WINDING_EVEN_ODD) + { + // even-odd winding style + while (area > 1) + area -= 2; - while(area > 2) area -= 2; - if(area > 1) area = 1-area; //want pyramid like thing - */ - //broken? - yep broken + // want pyramid like thing + if (area < 0) + area = -area; + } return area; } @@ -1116,6 +1126,7 @@ Layer_Shape::Layer_Shape(const Real &a, const Color::BlendMethod m): antialias (true), blurtype (Blur::FASTGAUSSIAN), feather (0), + winding_style (WINDING_NON_ZERO), bytestream (0), lastbyteop (Primitive::NONE), lastoppos (-1) @@ -1143,6 +1154,7 @@ Layer_Shape::set_param(const String & param, const ValueBase &value) IMPORT(antialias); IMPORT(feather); IMPORT(blurtype); + IMPORT(winding_style); return Layer_Composite::set_param(param,value); } @@ -1156,6 +1168,7 @@ Layer_Shape::get_param(const String ¶m)const EXPORT(antialias); EXPORT(feather); EXPORT(blurtype); + EXPORT(winding_style); EXPORT_NAME(); EXPORT_VERSION(); @@ -1195,6 +1208,13 @@ Layer_Shape::get_param_vocab()const .add_enum_value(Blur::GAUSSIAN,"gaussian",_("Gaussian Blur")) .add_enum_value(Blur::DISC,"disc",_("Disc Blur")) ); + ret.push_back(ParamDesc("winding_style") + .set_local_name(_("Winding Style")) + .set_description(_("Winding style to use")) + .set_hint("enum") + .add_enum_value(WINDING_NON_ZERO,"nonzero",_("Non Zero")) + .add_enum_value(WINDING_EVEN_ODD,"evenodd",_("Even/Odd")) + ); return ret; } @@ -1281,8 +1301,8 @@ void Layer_Shape::PolySpan::line_to(Real x, Real y) //CLIP IT!!!! try { //outside y - ignore entirely - if( (cur_y >= window.maxy & y >= window.maxy) - |(cur_y < window.miny & y < window.miny) ) + if( (cur_y >= window.maxy && y >= window.maxy) + ||(cur_y < window.miny && y < window.miny) ) { cur_x = x; cur_y = y; @@ -1448,9 +1468,9 @@ static inline bool clip_conic(const Point *const p, const ContextRect &r) const Real maxx = max(max(p[0][0],p[1][0]),p[2][0]); const Real maxy = max(max(p[0][1],p[1][1]),p[2][1]); - return (minx > r.maxx) | - (maxx < r.minx) | - (miny > r.maxy) | + return (minx > r.maxx) || + (maxx < r.minx) || + (miny > r.maxy) || (maxy < r.miny); } @@ -1466,10 +1486,10 @@ static inline bool clip_cubic(const Point *const p, const ContextRect &r) (miny > r.maxy) || (maxy < r.miny);*/ - return ((p[0][0] > r.maxx) & (p[1][0] > r.maxx) & (p[2][0] > r.maxx) & (p[3][0] > r.maxx)) | - ((p[0][0] < r.minx) & (p[1][0] < r.minx) & (p[2][0] < r.minx) & (p[3][0] < r.minx)) | - ((p[0][1] > r.maxy) & (p[1][1] > r.maxy) & (p[2][1] > r.maxy) & (p[3][1] > r.maxy)) | - ((p[0][1] < r.miny) & (p[1][1] < r.miny) & (p[2][1] < r.miny) & (p[3][1] < r.miny)); + return ((p[0][0] > r.maxx) && (p[1][0] > r.maxx) && (p[2][0] > r.maxx) && (p[3][0] > r.maxx)) || + ((p[0][0] < r.minx) && (p[1][0] < r.minx) && (p[2][0] < r.minx) && (p[3][0] < r.minx)) || + ((p[0][1] > r.maxy) && (p[1][1] > r.maxy) && (p[2][1] > r.maxy) && (p[3][1] > r.maxy)) || + ((p[0][1] < r.miny) && (p[1][1] < r.miny) && (p[2][1] < r.miny) && (p[3][1] < r.miny)); } static inline Real max_edges_cubic(const Point *const p) @@ -1965,7 +1985,7 @@ void Layer_Shape::endpath() op.operation = Primitive::END; op.number = 0; - if(lastbyteop == Primitive::END | lastbyteop == Primitive::NONE) + if(lastbyteop == Primitive::END || lastbyteop == Primitive::NONE) { }else { @@ -1986,7 +2006,7 @@ void Layer_Shape::line_to(Real x, Real y) op.operation = Primitive::LINE_TO; op.number = 1; //one point for now - if(lastbyteop == Primitive::MOVE_TO | lastbyteop == Primitive::LINE_TO) + if(lastbyteop == Primitive::MOVE_TO || lastbyteop == Primitive::LINE_TO) { //only need to insert the point bytestream.insert(bytestream.end(),(char*)&p,(char*)(&p+1)); @@ -2183,7 +2203,7 @@ bool Layer_Shape::render_polyspan(Surface *surface, PolySpan &polyspan, //accumulate for the current pixel while(++cur_mark != polyspan.covers.end()) { - if(y != cur_mark->y | x != cur_mark->x) + if(y != cur_mark->y || x != cur_mark->x) break; area += cur_mark->area; @@ -2193,7 +2213,7 @@ bool Layer_Shape::render_polyspan(Surface *surface, PolySpan &polyspan, //draw pixel - based on covered area if(area) //if we're ok, draw the current pixel { - alpha = polyspan.ExtractAlpha(cover - area); + alpha = polyspan.ExtractAlpha(cover - area, winding_style); if(invert) alpha = 1 - alpha; if(!antialias) @@ -2230,7 +2250,7 @@ bool Layer_Shape::render_polyspan(Surface *surface, PolySpan &polyspan, //draw span to next pixel - based on total amount of pixel cover if(x < cur_mark->x) { - alpha = polyspan.ExtractAlpha(cover); + alpha = polyspan.ExtractAlpha(cover, winding_style); if(invert) alpha = 1 - alpha; if(!antialias) @@ -2309,7 +2329,7 @@ bool Layer_Shape::render_polyspan(etl::surface *surface, PolySpan &polysp //accumulate for the current pixel while(++cur_mark != polyspan.covers.end()) { - if(y != cur_mark->y | x != cur_mark->x) + if(y != cur_mark->y || x != cur_mark->x) break; area += cur_mark->area; @@ -2319,7 +2339,7 @@ bool Layer_Shape::render_polyspan(etl::surface *surface, PolySpan &polysp //draw pixel - based on covered area if(area) //if we're ok, draw the current pixel { - alpha = 1 - polyspan.ExtractAlpha(cover - area); + alpha = 1 - polyspan.ExtractAlpha(cover - area, winding_style); if(!antialias) { if(alpha >= .5) p.put_value(); @@ -2351,7 +2371,7 @@ bool Layer_Shape::render_polyspan(etl::surface *surface, PolySpan &polysp //draw span to next pixel - based on total amount of pixel cover if(x < cur_mark->x) { - alpha = 1 - polyspan.ExtractAlpha(cover); + alpha = 1 - polyspan.ExtractAlpha(cover, winding_style); if(!antialias) { if(alpha >= .5) p.put_hline(cur_mark->x - x); @@ -2381,7 +2401,7 @@ bool Layer_Shape::render_polyspan(etl::surface *surface, PolySpan &polysp //accumulate for the current pixel while(++cur_mark != polyspan.covers.end()) { - if(y != cur_mark->y | x != cur_mark->x) + if(y != cur_mark->y || x != cur_mark->x) break; area += cur_mark->area; @@ -2391,7 +2411,7 @@ bool Layer_Shape::render_polyspan(etl::surface *surface, PolySpan &polysp //draw pixel - based on covered area if(area) //if we're ok, draw the current pixel { - alpha = polyspan.ExtractAlpha(cover - area); + alpha = polyspan.ExtractAlpha(cover - area, winding_style); if(!antialias) { if(alpha >= .5) p.put_value(); @@ -2416,7 +2436,7 @@ bool Layer_Shape::render_polyspan(etl::surface *surface, PolySpan &polysp //draw span to next pixel - based on total amount of pixel cover if(x < cur_mark->x) { - alpha = polyspan.ExtractAlpha(cover); + alpha = polyspan.ExtractAlpha(cover, winding_style); if(!antialias) { if(alpha >= .5) p.put_hline(cur_mark->x - x); @@ -3066,9 +3086,12 @@ Layer_Shape::get_bounding_rect()const if(invert) return Rect::full_plane(); - Rect bounds(edge_table->aabb+offset); - bounds.expand(max((bounds.get_min()-bounds.get_max()).mag()*0.01,feather)); + if (edge_table->initaabb) + return Rect::zero(); + Rect bounds(edge_table->aabb+offset); + bounds.expand(max((bounds.get_min() - bounds.get_max()).mag()*0.01, + feather)); return bounds; }