X-Git-Url: https://git.pterodactylus.net/?a=blobdiff_plain;f=synfig-core%2Ftrunk%2Fsrc%2Fsynfig%2Flayer_shape.cpp;h=a686bcffa3cecd4bcbf46829f029a6112368c092;hb=2e98eca8dbf8e348f2456d9a9372cf23055a81c9;hp=d1e7aefa32d8105629ff071eae3372534864af56;hpb=37600b4b217caa5e316984ec0b035c5e8f9698af;p=synfig.git diff --git a/synfig-core/trunk/src/synfig/layer_shape.cpp b/synfig-core/trunk/src/synfig/layer_shape.cpp index d1e7aef..a686bcf 100644 --- a/synfig-core/trunk/src/synfig/layer_shape.cpp +++ b/synfig-core/trunk/src/synfig/layer_shape.cpp @@ -713,7 +713,7 @@ struct Layer_Shape::Intersector { Rect aabb; - //! true iff aabb hasn't been initialised yet + //! true iff aabb hasn't been initialized yet bool initaabb; int flags; @@ -1548,7 +1548,7 @@ void Layer_Shape::PolySpan::conic_to(Real x1, Real y1, Real x, Real y) { if(num >= MAX_SUBDIVISION_SIZE) { - warning("Curve subdivision somehow ran out of space while tesselating!"); + warning("Curve subdivision somehow ran out of space while tessellating!"); //do something... assert(0); @@ -1621,7 +1621,7 @@ void Layer_Shape::PolySpan::cubic_to(Real x1, Real y1, Real x2, Real y2, Real x, { if(num >= MAX_SUBDIVISION_SIZE) { - warning("Curve subdivision somehow ran out of space while tesselating!"); + warning("Curve subdivision somehow ran out of space while tessellating!"); //do something... assert(0); @@ -1699,7 +1699,7 @@ void Layer_Shape::PolySpan::draw_scanline(int y, Real x1, Real fy1, Real x2, Rea //case all in same pixel if(ix1 == ix2) //impossible for degenerate case (covered by the previous cases) { - current.addcover(dy,(fx1 + fx2)*dy/2); //horizontal trapazoid area + current.addcover(dy,(fx1 + fx2)*dy/2); //horizontal trapezoid area return; } @@ -1713,7 +1713,7 @@ void Layer_Shape::PolySpan::draw_scanline(int y, Real x1, Real fy1, Real x2, Rea mult = (1 - fx1)*dydx; //next y intersection diff value (at 1) //first pixel - current.addcover(mult,(1 + fx1)*mult/2); // fx1,fy1,1,fy@1 - starting trapazoidal area + current.addcover(mult,(1 + fx1)*mult/2); // fx1,fy1,1,fy@1 - starting trapezoidal area //move to the next pixel fy1 += mult; @@ -1749,7 +1749,7 @@ void Layer_Shape::PolySpan::draw_scanline(int y, Real x1, Real fy1, Real x2, Rea mult = fx1*dydx; //next y intersection diff value //first pixel - current.addcover(mult,fx1*mult/2); // fx1,fy1,0,fy@0 - starting trapazoidal area + current.addcover(mult,fx1*mult/2); // fx1,fy1,0,fy@0 - starting trapezoidal area //move to next pixel fy1 += mult; @@ -1877,7 +1877,7 @@ void Layer_Shape::PolySpan::draw_line(Real x1, Real y1, Real x2, Real y2) mult = (1 - fy1) * dxdy; - //x interset scanline + //x intersect scanline x_from = x1 + mult; draw_scanline(iy1,x1,fy1,x_from,1); @@ -1907,7 +1907,7 @@ void Layer_Shape::PolySpan::draw_line(Real x1, Real y1, Real x2, Real y2) mult = fy1 * dxdy; - //x interset scanline + //x intersect scanline x_from = x1 + mult; draw_scanline(iy1,x1,fy1,x_from,0); @@ -2640,7 +2640,11 @@ Layer_Shape::render_shape(Surface *surface,bool useblend,int /*quality*/, PolySpan span; - //optimization for tesselating only inside tiles + // if the pixels are zero sized then we're too zoomed out to see anything + if (pw == 0 || ph == 0) + return true; + + //optimization for tessellating only inside tiles span.window.minx = 0; span.window.miny = 0; span.window.maxx = w; @@ -2876,7 +2880,7 @@ Layer_Shape::render_shape(surface *surface,int /*quality*/, PolySpan span; - //optimization for tesselating only inside tiles + //optimization for tessellating only inside tiles span.window.minx = 0; span.window.miny = 0; span.window.maxx = w;