X-Git-Url: https://git.pterodactylus.net/?a=blobdiff_plain;f=synfig-core%2Ftrunk%2Fsrc%2Fsynfig%2Fvaluenode_bline.cpp;h=a5dc1def09180ed3f4ce338b5b049bdf26568ade;hb=376a3dcd5c49955bebcb04543446e7378b8ef298;hp=8365b4131ee2e7e1fee35b4b07573ba48a327952;hpb=756c0d29ac1742f231e6615f9a577e574e35a4af;p=synfig.git diff --git a/synfig-core/trunk/src/synfig/valuenode_bline.cpp b/synfig-core/trunk/src/synfig/valuenode_bline.cpp index 8365b41..a5dc1de 100644 --- a/synfig-core/trunk/src/synfig/valuenode_bline.cpp +++ b/synfig-core/trunk/src/synfig/valuenode_bline.cpp @@ -42,6 +42,7 @@ #include #include #include "segment.h" +#include "curve_helper.h" #endif @@ -163,6 +164,118 @@ synfig::convert_bline_to_width_list(const ValueBase& bline) return ValueBase(ret,bline.get_loop()); } +Real +synfig::find_closest_point(const ValueBase &bline, const Point &pos, Real &radius, bool loop, Point *out_point) +{ + Real d,step; + float time = 0; + float best_time = 0; + int best_index = -1; + synfig::Point best_point; + + if(radius==0)radius=10000000; + Real closest(10000000); + + int i=0; + std::vector list(bline.get_list().begin(),bline.get_list().end()); + typedef std::vector::const_iterator iterT; + iterT iter, prev, first; + for(iter=list.begin(); iter!=list.end(); ++i, ++iter) + { + if( first == iterT() ) + first = iter; + + if( prev != iterT() ) + { + bezier curve; + + curve[0] = (*prev).get_vertex(); + curve[1] = curve[0] + (*prev).get_tangent2()/3; + curve[3] = (*iter).get_vertex(); + curve[2] = curve[3] - (*iter).get_tangent1()/3; + curve.sync(); + + #if 0 + // I don't know why this doesn't work + time=curve.find_closest(pos,6); + d=((curve(time)-pos).mag_squared()); + + #else + //set the step size based on the size of the picture + d = (curve[1] - curve[0]).mag() + (curve[2]-curve[1]).mag() + (curve[3]-curve[2]).mag(); + + step = d/(2*radius); //want to make the distance between lines happy + + step = max(step,0.01); //100 samples should be plenty + step = min(step,0.1); //10 is minimum + + d = find_closest(curve,pos,step,&closest,&time); + #endif + + if(d < closest) + { + closest = d; + best_time = time; + best_index = i; + best_point = curve(best_time); + } + + } + + prev = iter; + } + + // Loop if necessary + if( loop && ( first != iterT() ) && ( prev != iterT() ) ) + { + bezier curve; + + curve[0] = (*prev).get_vertex(); + curve[1] = curve[0] + (*prev).get_tangent2()/3; + curve[3] = (*first).get_vertex(); + curve[2] = curve[3] - (*first).get_tangent1()/3; + curve.sync(); + + #if 0 + // I don't know why this doesn't work + time=curve.find_closest(pos,6); + d=((curve(time)-pos).mag_squared()); + + #else + //set the step size based on the size of the picture + d = (curve[1] - curve[0]).mag() + (curve[2]-curve[1]).mag() + (curve[3]-curve[2]).mag(); + + step = d/(2*radius); //want to make the distance between lines happy + + step = max(step,0.01); //100 samples should be plenty + step = min(step,0.1); //10 is minimum + + d = find_closest(curve,pos,step,&closest,&time); + #endif + + if(d < closest) + { + closest = d; + best_time = time; + best_index = 0; + best_point = curve(best_time); + } + } + + if(best_index != -1) + { + if(out_point) + *out_point = best_point; + + int loop_adjust(loop ? 0 : -1); + int size = list.size(); + Real amount = (best_index + best_time + loop_adjust) / (size + loop_adjust); + return amount; + } + + return 0.0; + +} /* === M E T H O D S ======================================================= */ @@ -282,7 +395,6 @@ ValueNode_BLine::create(const ValueBase &value) } } - return value_node; } @@ -291,7 +403,6 @@ ValueNode_BLine::create_list_entry(int index, Time time, Real origin) { ValueNode_BLine::ListEntry ret; - synfig::BLinePoint prev,next; int prev_i,next_i; @@ -308,7 +419,7 @@ ValueNode_BLine::create_list_entry(int index, Time time, Real origin) next_i=index; prev_i=find_prev_valid_entry(index,time); - synfig::info("index=%d, next_i=%d, prev_i=%d",index,next_i,prev_i); + //synfig::info("index=%d, next_i=%d, prev_i=%d",index,next_i,prev_i); next=(*list[next_i].value_node)(time); prev=(*list[prev_i].value_node)(time);