Spread the sprouts out evenly along each bline. Previously they appeared at both...
authordooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Sat, 8 Sep 2007 23:35:18 +0000 (23:35 +0000)
committerdooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Sat, 8 Sep 2007 23:35:18 +0000 (23:35 +0000)
commit1c67f83acb538440856f600e7108b363c730cf80
tree372ac2521b988b70762d171ad76f83806ff49b27
parentbdb2a02c99f8b219519ef0acb5101407d16af089
Spread the sprouts out evenly along each bline.  Previously they appeared at both ends of each bline segment, resulting in double sprouts at each internal blinepoint.  Added a few comments.  Tidied up a little.  Oh, and apply the 'random_factor' parameter when calculating 'stunt_growth', too.  Setting random_factor to 0 will unstunt all growth.

git-svn-id: http://svn.voria.com/code@640 1f10aa63-cdf2-0310-b900-c93c546f37ac
synfig-core/trunk/src/modules/mod_particle/plant.cpp