When calculating the start and end frames, round to the nearest integer rather than...
authordooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Wed, 9 Apr 2008 15:42:25 +0000 (15:42 +0000)
committerdooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Wed, 9 Apr 2008 15:42:25 +0000 (15:42 +0000)
commit9316101bf1c81e442cbd83b5573ae2ffa350e281
treebf789b6e40e166a27277101398e7bec94e9f2349
parent820e061bbc686559b1b7f00da5db7964fc901b08
When calculating the start and end frames, round to the nearest integer rather than always rounding down.

git-svn-id: http://svn.voria.com/code@2002 1f10aa63-cdf2-0310-b900-c93c546f37ac
synfig-core/trunk/src/synfig/renddesc.cpp