AkhIL mentioned on IRC that bitmaps weren't working with 'straight onto' blending...
authordooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Wed, 30 Jan 2008 13:54:47 +0000 (13:54 +0000)
committerdooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Wed, 30 Jan 2008 13:54:47 +0000 (13:54 +0000)
commitb03ddc749e112f35a70cc6455ab85319c659f1bb
tree4fa47e5400ecf3d9c1382cf192390b1025b834b7
parent7f219a4f54354428d21ec5797912cb955e986d18
AkhIL mentioned on IRC that bitmaps weren't working with 'straight onto' blending.  It turned out that the clone-and-encapsulate we do to get straight blending to work was failing because clone() needs to know the path to the file that the canvas is stored in to calculate the relative path to the image file, and the optimized copy of the canvas tree didn't have that information.  Now it does.

git-svn-id: http://svn.voria.com/code@1526 1f10aa63-cdf2-0310-b900-c93c546f37ac
synfig-core/trunk/src/synfig/target_scanline.cpp
synfig-core/trunk/src/synfig/target_tile.cpp