+#define DUCK_COLOR_NOT_EDITABLE Gdk::Color("#cfcfcf")
+
+#define DUCK_COLOR_ANGLE Gdk::Color("#0000ff")
+#define DUCK_COLOR_RADIUS Gdk::Color("#00ffff")
+#define DUCK_COLOR_TANGENT_1 Gdk::Color("#ffff00")
+#define DUCK_COLOR_TANGENT_2 Gdk::Color("#ff0000")
+#define DUCK_COLOR_VERTEX Gdk::Color("#ff7f00")
+#define DUCK_COLOR_WIDTH Gdk::Color("#ff00ff")
+
+#define DUCK_COLOR_OTHER Gdk::Color("#00ff00")
+
+#define DUCK_COLOR_OUTLINE Gdk::Color("#000000") // the outline around each duck
+
+#define DUCK_COLOR_BEZIER_1 Gdk::Color("#000000") // the 2 colors used to draw bezier curves
+#define DUCK_COLOR_BEZIER_2 Gdk::Color("#afafaf")
+
+#define DUCK_COLOR_BOX_1 Gdk::Color("#ffffff") // the 2 colors used to draw boxes
+#define DUCK_COLOR_BOX_2 Gdk::Color("#000000")
+
+#define DUCK_COLOR_SELECTED Gdk::Color("#ff0000") // the color of the box drawn when a valuenode is selected
+