Smach::event_result
StateNormal_Context::event_stop_handler(const Smach::event& /*x*/)
{
- synfig::info("STATE NORMAL: Received Stop Event");
+ // synfig::info("STATE NORMAL: Received Stop Event");
canvas_view->stop();
return Smach::RESULT_ACCEPT;
}
Smach::event_result
StateNormal_Context::event_refresh_handler(const Smach::event& /*x*/)
{
- synfig::info("STATE NORMAL: Received Refresh Event");
+ // synfig::info("STATE NORMAL: Received Refresh Event");
canvas_view->rebuild_tables();
canvas_view->work_area->queue_render_preview();
return Smach::RESULT_ACCEPT;
Smach::event_result
StateNormal_Context::event_refresh_ducks_handler(const Smach::event& /*x*/)
{
- synfig::info("STATE NORMAL: Received Refresh Ducks");
+ // synfig::info("STATE NORMAL: Received Refresh Ducks");
canvas_view->queue_rebuild_ducks();
return Smach::RESULT_ACCEPT;
}
Smach::event_result
StateNormal_Context::event_undo_handler(const Smach::event& /*x*/)
{
- synfig::info("STATE NORMAL: Received Undo Event");
+ // synfig::info("STATE NORMAL: Received Undo Event");
canvas_view->get_instance()->undo();
return Smach::RESULT_ACCEPT;
}
Smach::event_result
StateNormal_Context::event_redo_handler(const Smach::event& /*x*/)
{
- synfig::info("STATE NORMAL: Received Redo Event");
+ // synfig::info("STATE NORMAL: Received Redo Event");
canvas_view->get_instance()->redo();
return Smach::RESULT_ACCEPT;
}
Smach::event_result
StateNormal_Context::event_mouse_button_down_handler(const Smach::event& x)
{
- synfig::info("STATE NORMAL: Received mouse button down Event");
+ // synfig::info("STATE NORMAL: Received mouse button down Event");
const EventMouse& event(*reinterpret_cast<const EventMouse*>(&x));
if(event.layer)
{
- synfig::info("STATE NORMAL: Received layer click Event, \"%s\"",event.layer->get_name().c_str());
+ // synfig::info("STATE NORMAL: Received layer click Event, \"%s\"",event.layer->get_name().c_str());
}
else
{
- synfig::info("STATE NORMAL: Received layer click Event with an empty layer.");
+ // synfig::info("STATE NORMAL: Received layer click Event with an empty layer.");
}
switch(event.button)
Smach::event_result
StateNormal_Context::event_multiple_ducks_clicked_handler(const Smach::event& /*x*/)
{
- synfig::info("STATE NORMAL: Received multiple duck click event");
+ // synfig::info("STATE NORMAL: Received multiple duck click event");
//const EventMouse& event(*reinterpret_cast<const EventMouse*>(&x));