Enable Single threaded renderer by default for the windows version.
authorCarlos Lopez <genetita@gmail.com>
Thu, 10 Jun 2010 16:24:52 +0000 (18:24 +0200)
committerCarlos Lopez <genetita@gmail.com>
Thu, 10 Jun 2010 16:24:52 +0000 (18:24 +0200)
synfig-studio/src/gui/app.cpp

index b50b120..0d0d78c 100644 (file)
@@ -271,8 +271,12 @@ std::list< etl::handle< studio::Module > > module_list_;
 
 bool studio::App::use_colorspace_gamma=true;
 #ifdef SINGLE_THREADED
-bool studio::App::single_threaded=false;
-#endif
+       #ifdef  WIN32
+       bool studio::App::single_threaded=true;
+       #else
+       bool studio::App::single_threaded=false;
+       #endif // WIN32
+#endif  // SINGLE THREADED
 bool studio::App::restrict_radius_ducks=false;
 bool studio::App::resize_imported_images=false;
 String studio::App::custom_filename_prefix(DEFAULT_FILENAME_PREFIX);