Don't force angles to use linear interpolation.
authordooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Tue, 6 Nov 2007 23:33:54 +0000 (23:33 +0000)
committerdooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Tue, 6 Nov 2007 23:33:54 +0000 (23:33 +0000)
git-svn-id: http://svn.voria.com/code@1114 1f10aa63-cdf2-0310-b900-c93c546f37ac

synfig-core/trunk/src/synfig/valuenode_animated.cpp

index e86f3b8..08bc6aa 100644 (file)
@@ -161,6 +161,7 @@ struct is_angle_type
        }
 };
 
+#ifdef ANGLES_USE_LINEAR_INTERPOLATION
 template <>
 struct is_angle_type<Angle>
 {
@@ -169,6 +170,7 @@ struct is_angle_type<Angle>
                return true;
        }
 };
+#endif // ANGLES_USE_LINEAR_INTERPOLATION
 
 /* === G L O B A L S ======================================================= */