{
public:
+ virtual Response confirmation(const std::string &title,
+ const std::string &primaryText,
+ const std::string &secondaryText,
+ const std::string &confirmPhrase,
+ const std::string &cancelPhrase,
+ Response defaultResponse)
+ {
+ Gtk::MessageDialog dialog(
+ primaryText, // Message
+ false, // Markup
+ Gtk::MESSAGE_WARNING, // Type
+ Gtk::BUTTONS_NONE, // Buttons
+ true // Modal
+ );
+
+ if (! title.empty())
+ dialog.set_title(title);
+ if (! secondaryText.empty())
+ dialog.set_secondary_text(secondaryText);
+
+ dialog.add_button(cancelPhrase, RESPONSE_CANCEL);
+ dialog.add_button(confirmPhrase, RESPONSE_OK);
+ dialog.set_default_response(defaultResponse);
+
+ dialog.show_all();
+ return (Response) dialog.run();
+ }
+
virtual Response yes_no(const std::string &title, const std::string &message,Response dflt=RESPONSE_YES)
{
Gtk::Dialog dialog(
if(auto_recover->recovery_needed())
{
splash_screen.hide();
- if (get_ui_interface()->yes_no(_("Auto Recovery"),
- _("Synfig Studio seems to have crashed\n"
- "before you could save all your files.\n"
- "Would you like to re-open those files\n"
- "and recover your unsaved changes?")) ==
- synfigapp::UIInterface::RESPONSE_YES)
+ if (get_ui_interface()->confirmation("Crash Recovery",
+ _("Auto recovery file found"),
+ _("Synfig Studio seems to have crashed\n"
+ "before you could save all your files.\n"
+ "Recover unsaved changes?"),
+ _("Recover"), _("Ignore"))
+ == synfigapp::UIInterface::RESPONSE_OK)
{
int number_recovered;
if(!auto_recover->recover(number_recovered))
//view->progressbar->set_fraction(0);
}
+ virtual Response confirmation(const std::string &title,
+ const std::string &primaryText,
+ const std::string &secondaryText,
+ const std::string &confirmPhrase,
+ const std::string &cancelPhrase,
+ Response defaultResponse=RESPONSE_OK)
+ {
+ view->present();
+ //while(studio::App::events_pending())studio::App::iteration(false);
+ Gtk::MessageDialog dialog(
+ *view, // Parent
+ primaryText, // Message
+ false, // Markup
+ Gtk::MESSAGE_WARNING, // Type
+ Gtk::BUTTONS_NONE, // Buttons
+ true // Modal
+ );
+
+ if (! title.empty())
+ dialog.set_title(title);
+ if (! secondaryText.empty())
+ dialog.set_secondary_text(secondaryText);
+
+ dialog.add_button(cancelPhrase, RESPONSE_CANCEL);
+ dialog.add_button(confirmPhrase, RESPONSE_OK);
+ dialog.set_default_response(defaultResponse);
+
+ dialog.show_all();
+ return (Response) dialog.run();
+ }
+
virtual Response yes_no(const std::string &title, const std::string &message,Response dflt=RESPONSE_YES)
{
view->present();
/* === M E T H O D S ======================================================= */
UIInterface::Response
+ConsoleUIInterface::confirmation(const std::string &title, const std::string &primaryText,
+ const std::string &secondaryText, const std::string &confirmPhrase,
+ const std::string &cancelPhrase, Response dflt)
+{
+ cout << title << ": " << primaryText << endl;
+ cout << secondaryText;
+
+ if (dflt == RESPONSE_OK)
+ cout << "(" << confirmPhrase << "/" << cancelPhrase << ")" << endl;
+ else
+ cout << "(" << cancelPhrase << "/" << confirmPhrase << ")" << endl;
+
+ string resp;
+ cin >> resp;
+
+ if (dflt == RESPONSE_OK)
+ {
+ if (resp == cancelPhrase)
+ return RESPONSE_CANCEL;
+ return RESPONSE_OK;
+ }
+ if (resp == confirmPhrase)
+ return RESPONSE_OK;
+ return RESPONSE_CANCEL;
+}
+
+UIInterface::Response
ConsoleUIInterface::yes_no(const std::string &title, const std::string &message,Response dflt)
{
cout<<title<<": "<<message<<' ';
RESPONSE_OK=2
};
virtual ~UIInterface() { }
+ virtual Response confirmation(const std::string &title, const std::string &primaryText,
+ const std::string &secondaryText, const std::string &confirmPhrase,
+ const std::string &cancelPhrase, Response dflt=RESPONSE_OK)=0;
virtual Response yes_no(const std::string &title, const std::string &message,Response dflt=RESPONSE_YES)=0;
virtual Response yes_no_cancel(const std::string &title, const std::string &message,Response dflt=RESPONSE_YES)=0;
virtual Response ok_cancel(const std::string &title, const std::string &message,Response dflt=RESPONSE_OK)=0;
class DefaultUIInterface : public UIInterface
{
public:
+ Response confirmation(const std::string &/*title*/, const std::string &/*primaryText*/,
+ const std::string &/*secondaryText*/, const std::string &/*confirmPhrase*/,
+ const std::string &/*cancelPhrase*/, Response dflt)
+ { return dflt; }
Response yes_no(const std::string &/*title*/, const std::string &/*message*/,Response dflt)
{ return dflt; }
Response yes_no_cancel(const std::string &/*title*/, const std::string &/*message*/,Response dflt)
class ConfidentUIInterface : public UIInterface
{
public:
+ Response confirmation(const std::string &/*title*/, const std::string &/*primaryText*/,
+ const std::string &/*secondaryText*/, const std::string &/*confirmPhrase*/,
+ const std::string &/*cancelPhrase*/, Response /*dflt*/)
+ { return RESPONSE_OK; }
Response yes_no(const std::string &/*title*/, const std::string &/*message*/,Response /*dflt*/)
{ return RESPONSE_YES; }
Response yes_no_cancel(const std::string &/*title*/, const std::string &/*message*/,Response /*dflt*/)
class ConsoleUIInterface : public UIInterface
{
public:
+ Response confirmation(const std::string &title, const std::string &primaryText,
+ const std::string &secondaryText, const std::string &confirmPhrase,
+ const std::string &cancelPhrase, Response dflt);
Response yes_no(const std::string &title, const std::string &message,Response dflt);
Response yes_no_cancel(const std::string &title, const std::string &message,Response dflt);
Response ok_cancel(const std::string &title, const std::string &message,Response dflt);