Layer_PasteCanvas::Layer_PasteCanvas():
origin(0,0),
+ focus(0,0),
depth(0),
zoom(0),
time_offset(0),
.set_local_name(_("Children Lock"))
);
+ ret.push_back(ParamDesc("focus")
+ .set_local_name(_("Focus Point"))
+ .set_origin("origin")
+ .set_connect("origin")
+ .set_description(_("Point to remain fixed when zooming"))
+ // .set_invisible_duck()
+ );
+
// optimize_layers() in canvas.cpp makes a new PasteCanvas layer
// and copies over the parameters of the old layer. the
// 'curr_time' member wasn't being copied, so I've added it as a
Layer_PasteCanvas::set_param(const String & param, const ValueBase &value)
{
IMPORT(origin);
+ IMPORT(focus);
// IMPORT(canvas);
if(param=="canvas" && value.same_type_as(Canvas::Handle()))
);
*/
if(canvas)
- bounds = ((canvas->get_context().get_full_bounding_rect() - canvas->rend_desc().get_focus()) * exp(zoom) +
- origin + canvas->rend_desc().get_focus());
+ bounds = ((canvas->get_context().get_full_bounding_rect() - focus) * exp(zoom) + origin + focus);
if(canvas && muck_with_time_)
add_child(canvas.get());
Layer_PasteCanvas::get_param(const String& param)const
{
EXPORT(origin);
+ EXPORT(focus);
EXPORT(canvas);
EXPORT(zoom);
EXPORT(time_offset);
{
canvas->set_time(time+time_offset);
- bounds=(canvas->get_context().get_full_bounding_rect()-canvas->rend_desc().get_focus())*exp(zoom)+origin+canvas->rend_desc().get_focus();
+ bounds=(canvas->get_context().get_full_bounding_rect()-focus)*exp(zoom)+origin+focus;
}
else
bounds=Rect::zero();
if(depth==MAX_DEPTH)return 0;depth_counter counter(depth);
if (canvas) {
- Point target_pos=(pos-canvas->rend_desc().get_focus()-origin)/exp(zoom)+canvas->rend_desc().get_focus();
+ Point target_pos=(pos-focus-origin)/exp(zoom)+focus;
if(canvas && get_amount() && canvas->get_context().get_color(target_pos).get_a()>=0.25)
{
if(depth==MAX_DEPTH)return Color::alpha();depth_counter counter(depth);
- Point target_pos=(pos-canvas->rend_desc().get_focus()-origin)/exp(zoom)+canvas->rend_desc().get_focus();
+ Point target_pos=(pos-focus-origin)/exp(zoom)+focus;
return Color::blend(canvas->get_context().get_color(target_pos),context.get_color(pos),get_amount(),get_blend_method());
}
RendDesc desc(renddesc);
Vector::value_type zoomfactor=1.0/exp(zoom);
desc.clear_flags();
- desc.set_tl((desc.get_tl()-canvas->rend_desc().get_focus()-origin)*zoomfactor+canvas->rend_desc().get_focus());
- desc.set_br((desc.get_br()-canvas->rend_desc().get_focus()-origin)*zoomfactor+canvas->rend_desc().get_focus());
+ desc.set_tl((desc.get_tl()-focus-origin)*zoomfactor+focus);
+ desc.set_br((desc.get_br()-focus-origin)*zoomfactor+focus);
desc.set_flags(RendDesc::PX_ASPECT);
if (is_solid_color() || context->empty())
if (blend_method==Color::BLEND_COMPOSITE) blend_using_straight = true;
}
- if (!etl::intersect(context.get_full_bounding_rect(),(full_bounding_rect-canvas->rend_desc().get_focus())*exp(zoom)+origin+canvas->rend_desc().get_focus()))
+ if (!etl::intersect(context.get_full_bounding_rect(),(full_bounding_rect-focus)*exp(zoom)+origin+focus))
{
// if there's no intersection between the context and our
// surface, and we're rendering 'onto', then we're done