# LIBAVCODEC CHECK--------------------
AC_ARG_WITH(libavcodec,[
- --without-libavcodec disable support for libavcodec (Default=auto)],[
+ --with-libavcodec Enable support for libavcodec (Default=no)],[
],[
- with_libavcodec="yes"
+ with_libavcodec="no"
])
if test $with_libavcodec != "no" ; then {
Section "Start Menu Shortcuts"
SetShellVarContext All
- CreateDirectory "$SMPROGRAMS\Voria"
- CreateShortCut "$SMPROGRAMS\Voria\Uninstall Synfig Core.lnk" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" "" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" 0
+ CreateDirectory "$SMPROGRAMS\Synfig"
+ CreateShortCut "$SMPROGRAMS\Synfig\Uninstall Synfig Core.lnk" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" "" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" 0
SectionEnd
; Remove shortcuts, if any
SetShellVarContext All
- Delete "$SMPROGRAMS\Voria\Uninstall Synfig Core.lnk"
- RMDir "$SMPROGRAMS\Voria"
+ Delete "$SMPROGRAMS\Synfig\Uninstall Synfig Core.lnk"
+ RMDir "$SMPROGRAMS\Synfig"
SectionEnd
File "@srcdir@\examples\*.sifz"
SetShellVarContext All
- CreateDirectory "$SMPROGRAMS\Voria"
- CreateShortCut "$SMPROGRAMS\Voria\Examples.lnk" "$INSTDIR\examples" "" "$INSTDIR\examples" 0
+ CreateDirectory "$SMPROGRAMS\Synfig"
+ CreateShortCut "$SMPROGRAMS\Synfig\Examples.lnk" "$INSTDIR\examples" "" "$INSTDIR\examples" 0
SectionEnd
Section "un.Examples"
RMDir "$INSTDIR\examples"
SetShellVarContext All
- Delete "$SMPROGRAMS\Voria\Examples.lnk"
- RMDir "$SMPROGRAMS\Voria"
+ Delete "$SMPROGRAMS\Synfig\Examples.lnk"
+ RMDir "$SMPROGRAMS\Synfig"
SectionEnd
SectionGroup "PlugIns"
!include "@srcdir@\src\modules\mod_noise\mod_noise.nsh"
!include "@srcdir@\src\modules\mod_particle\mod_particle.nsh"
!include "@srcdir@\src\modules\mod_geometry\mod_geometry.nsh"
+!include "@srcdir@\src\modules\mod_svg\mod_svg.nsh"
!include "@srcdir@\src\modules\lyr_freetype\lyr_freetype.nsh"
SectionGroupEnd
SectionGroup "Render Targets"
!include "@srcdir@\src\modules\mod_noise\unmod_noise.nsh"
!include "@srcdir@\src\modules\mod_particle\unmod_particle.nsh"
!include "@srcdir@\src\modules\mod_geometry\unmod_geometry.nsh"
+!include "@srcdir@\src\modules\mod_svg\unmod_svg.nsh"
SectionGroupEnd
SectionGroup "un.Render Targets"
!include "@srcdir@\src\modules\mod_bmp\unmod_bmp.nsh"
duck_angle_icon.sif \
show_grid_icon.sif \
snap_grid_icon.sif \
- onion_skin_icon.sif
-
+ onion_skin_icon.sif \
+ incr_resolution_icon.sif \
+ decr_resolution_icon.sif \
+ render_options_icon.sif \
+ preview_options_icon.sif
IMAGES = \
installer_logo.$(EXT) \
duck_angle_icon.$(EXT) \
show_grid_icon.$(EXT) \
snap_grid_icon.$(EXT) \
- onion_skin_icon.$(EXT)
+ onion_skin_icon.$(EXT) \
+ incr_resolution_icon.$(EXT) \
+ decr_resolution_icon.$(EXT) \
+ render_options_icon.$(EXT) \
+ preview_options_icon.$(EXT)
MAINTAINERCLEANFILES = \
<?xml version="1.0"?>
-<canvas version="0.1" width="128" height="128" xres="2834.645691" yres="2834.645691" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
- <name>Untitled0</name>
+<canvas version="0.7" width="128" height="128" xres="2834.645691" yres="2834.645691" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio Children icon</name>
+ <desc>Placed in the Public Domain in 2009 by David Rylander (rylleman)</desc>
<meta name="grid_show" content="0"/>
<meta name="grid_size" content="0.250000 0.250000"/>
<meta name="grid_snap" content="0"/>
<meta name="guide_snap" content="0"/>
- <layer type="text" active="true" version="0.2">
+ <defs>
+ <vector id="rect_p1">
+ <x>-1.5312500000</x>
+ <y>1.6875000000</y>
+ </vector>
+ <vector id="rect_p2">
+ <x>1.4062500000</x>
+ <y>0.8322499990</y>
+ </vector>
+ </defs>
+ <layer type="outline" active="true" version="0.2" desc="NewBLine051 Outline">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<param name="blend_method">
<integer value="0"/>
</param>
- <param name="text">
- <string>CHILD</string>
- </param>
<param name="color">
<color>
- <r>0.000000</r>
- <g>0.189396</g>
- <b>0.155043</b>
+ <r>0.007843</r>
+ <g>0.062745</g>
+ <b>0.247059</b>
<a>1.000000</a>
</color>
</param>
- <param name="family">
- <string>Arial Black</string>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
</param>
- <param name="style">
+ <param name="winding_style">
<integer value="0"/>
</param>
- <param name="weight">
- <integer value="400"/>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.5839999914</x>
+ <y>-0.1599999964</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.6240000129</x>
+ <y>-0.1439999938</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1562500000"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
</param>
- <param name="compress">
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
<real value="1.0000000000"/>
</param>
- <param name="vcompress">
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="NewBLine050 Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
<real value="1.0000000000"/>
</param>
- <param name="size">
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.007843</r>
+ <g>0.062745</g>
+ <b>0.247059</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
<vector>
- <x>0.7919595838</x>
- <y>0.7919595838</y>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
</vector>
</param>
- <param name="orient">
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.5839999914</x>
+ <y>1.1039999723</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0480000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0480000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.5839999914</x>
+ <y>-1.3919999599</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.7039999962</x>
+ <y>-1.3919999599</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1562500000"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="RECTANGLE_03">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
<vector>
- <x>0.5000000000</x>
- <y>0.5000000000</y>
+ <x>0.4160000086</x>
+ <y>-2.5937500000</y>
</vector>
</param>
- <param name="pos">
+ <param name="canvas">
+ <canvas>
+ <layer type="rectangle" active="true" version="0.2" desc="Rectangle006">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="point1" use=":rect_p1"/>
+ <param name="point2" use=":rect_p2"/>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Rectangle006 Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.007843</r>
+ <g>0.062745</g>
+ <b>0.247059</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.5312500000</x>
+ <y>0.8322499990</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4062500000</x>
+ <y>0.8322499990</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4062500000</x>
+ <y>1.6875000000</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.5312500000</x>
+ <y>1.6875000000</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1562500000"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>-0.4060283303</x>
+ <y>0.8337500095</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="point1">
+ <vector>
+ <x>-0.9279999733</x>
+ <y>0.1920000017</y>
+ </vector>
+ </param>
+ <param name="point2">
+ <vector>
+ <x>1.6000000238</x>
+ <y>0.6719999909</y>
+ </vector>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
+ <param name="p1">
+ <vector>
+ <x>-1.5839999914</x>
+ <y>1.3600000143</y>
+ </vector>
+ </param>
+ <param name="p2">
+ <vector>
+ <x>3.6319999695</x>
+ <y>-1.1840000153</y>
+ </vector>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
+ <r>0.028991</r>
+ <g>0.133209</g>
+ <b>0.374624</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.1120000035</x>
+ <y>0.0320000015</y>
+ </vector>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
- <param name="use_kerning">
- <bool value="true"/>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="RECTANGLE_02">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
</param>
- <param name="grid_fit">
- <bool value="false"/>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
</param>
- </layer>
- <layer type="rotate" active="true" version="0.1">
<param name="origin">
<vector>
+ <x>0.4160000086</x>
+ <y>-1.2500000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="rectangle" active="true" version="0.2" desc="Rectangle006">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="point1" use=":rect_p1"/>
+ <param name="point2" use=":rect_p2"/>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Rectangle006 Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.007843</r>
+ <g>0.062745</g>
+ <b>0.247059</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.5312500000</x>
+ <y>0.8322499990</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4062500000</x>
+ <y>0.8322499990</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4062500000</x>
+ <y>1.6875000000</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.5312500000</x>
+ <y>1.6875000000</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1562500000"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>-0.4060283303</x>
+ <y>0.8337500095</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="point1">
+ <vector>
+ <x>-0.9279999733</x>
+ <y>0.1920000017</y>
+ </vector>
+ </param>
+ <param name="point2">
+ <vector>
+ <x>1.6000000238</x>
+ <y>0.6719999909</y>
+ </vector>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
+ <param name="p1">
+ <vector>
+ <x>-1.5839999914</x>
+ <y>1.3600000143</y>
+ </vector>
+ </param>
+ <param name="p2">
+ <vector>
+ <x>3.6319999695</x>
+ <y>-1.1840000153</y>
+ </vector>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
+ <r>0.028991</r>
+ <g>0.133209</g>
+ <b>0.374624</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.1120000035</x>
+ <y>0.0320000015</y>
+ </vector>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
</vector>
</param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="RECTANGLE_01">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
<param name="amount">
- <angle value="45.000000"/>
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>-0.2940283418</x>
+ <y>0.0320000015</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="rectangle" active="true" version="0.2" desc="Rectangle006">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="point1" use=":rect_p1"/>
+ <param name="point2" use=":rect_p2"/>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Rectangle006 Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.007843</r>
+ <g>0.062745</g>
+ <b>0.247059</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.5312500000</x>
+ <y>0.8322499990</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4062500000</x>
+ <y>0.8322499990</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4062500000</x>
+ <y>1.6875000000</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-1.5312500000</x>
+ <y>1.6875000000</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1562500000"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>-0.4060283303</x>
+ <y>0.8337500095</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="point1">
+ <vector>
+ <x>-0.9279999733</x>
+ <y>0.1920000017</y>
+ </vector>
+ </param>
+ <param name="point2">
+ <vector>
+ <x>1.6000000238</x>
+ <y>0.6719999909</y>
+ </vector>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
+ <param name="p1">
+ <vector>
+ <x>-1.5839999914</x>
+ <y>1.3600000143</y>
+ </vector>
+ </param>
+ <param name="p2">
+ <vector>
+ <x>3.6319999695</x>
+ <y>-1.1840000153</y>
+ </vector>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.000000">
+ <r>0.028991</r>
+ <g>0.133209</g>
+ <b>0.374624</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.1120000035</x>
+ <y>0.0320000015</y>
+ </vector>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
</param>
</layer>
</canvas>
--- /dev/null
+<?xml version="1.0"?>
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="25.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio Increase Resolution icon</name>
+ <desc>Placed in the Public Domain in 2009 by David Rylander (rylleman)</desc>
+ <meta name="grid_show" content="0"/>
+ <meta name="grid_size" content="0.259616 0.259616"/>
+ <meta name="grid_snap" content="0"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.021505">
+ <r>0.012910</r>
+ <g>0.012910</g>
+ <b>0.012910</b>
+ <a>0.791045</a>
+ </color>
+ <color pos="1.000000">
+ <r>0.013228</r>
+ <g>0.012910</g>
+ <b>0.012910</b>
+ <a>0.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>0.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.1808688790</x>
+ <y>-0.3216028810</y>
+ </vector>
+ </param>
+ <param name="radius">
+ <real value="2.0198561649"/>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="warp" active="true" version="0.1">
+ <param name="src_tl">
+ <vector>
+ <x>-1.8803261518</x>
+ <y>2.0255250931</y>
+ </vector>
+ </param>
+ <param name="src_br">
+ <vector>
+ <x>1.9384056330</x>
+ <y>-1.9093658924</y>
+ </vector>
+ </param>
+ <param name="dest_tl">
+ <vector>
+ <x>-2.7515196800</x>
+ <y>-1.2269309759</y>
+ </vector>
+ </param>
+ <param name="dest_tr">
+ <vector>
+ <x>2.7515196800</x>
+ <y>-1.2269309759</y>
+ </vector>
+ </param>
+ <param name="dest_br">
+ <vector>
+ <x>2.7515196800</x>
+ <y>-2.7224798203</y>
+ </vector>
+ </param>
+ <param name="dest_bl">
+ <vector>
+ <x>-2.7515196800</x>
+ <y>-2.7079598904</y>
+ </vector>
+ </param>
+ <param name="clip">
+ <bool value="false"/>
+ </param>
+ <param name="horizon">
+ <real value="2.0000000000"/>
+ </param>
+ </layer>
+ <layer type="region" active="true" version="0.1" desc="Handle Region">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.373780</r>
+ <g>0.373780</g>
+ <b>0.373780</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.2596156895</x>
+ <y>-0.2596156895</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.6082969904</x>
+ <y>-0.7146050334</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.8105180264</x>
+ <y>-1.0468254089</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4171810150</x>
+ <y>-1.8412650824</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.1971764565</x>
+ <y>-2.5201497078</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.6016182899</x>
+ <y>-2.4190392494</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.7605063915</x>
+ <y>-2.0145971775</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.0960659981</x>
+ <y>-1.3357125521</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.0849608183</x>
+ <y>-0.7290493846</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5412727594</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5268284082</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Handle Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.2596156895</x>
+ <y>-0.2596156895</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.6082969904</x>
+ <y>-0.7146050334</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.8105180264</x>
+ <y>-1.0468254089</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4171810150</x>
+ <y>-1.8412650824</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.1971764565</x>
+ <y>-2.5201497078</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.6016182899</x>
+ <y>-2.4190392494</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.7605063915</x>
+ <y>-2.0145971775</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.0960659981</x>
+ <y>-1.3357125521</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.0849608183</x>
+ <y>-0.7290493846</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5412727594</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5268284082</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.2596156876"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.8154594898</x>
+ <y>-0.7322493792</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.9302197695</x>
+ <y>-1.0941885710</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.6557769775</x>
+ <y>-1.4697419405</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.2080018520</x>
+ <y>-1.7875177860</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.3994087279</x>
+ <y>-0.3661246896</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.9562728405</x>
+ <y>-1.1136487722</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.7107187510</x>
+ <y>-1.5180907249</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.2918323278</x>
+ <y>-1.8503109217</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.9945726395</x>
+ <y>-1.2053306103</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.7634629011</x>
+ <y>-1.5664395094</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.3445764780</x>
+ <y>-1.8986598253</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4745756388</x>
+ <y>-1.3728852272</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7782407472"/>
+ </radius>
+ <theta>
+ <angle value="-43.025066"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7782407472"/>
+ </radius>
+ <theta>
+ <angle value="-43.025066"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.7023460865</x>
+ <y>-2.4273231030</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7596642907"/>
+ </radius>
+ <theta>
+ <angle value="-37.998734"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7596642907"/>
+ </radius>
+ <theta>
+ <angle value="-37.998734"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="circle" active="true" version="0.1" desc="Black Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.5539007890"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="circle" active="true" version="0.1" desc="White Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.2942851014"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas width="200" height="200">
+ <layer type="circle" active="true" version="0.1" desc="Light Blue Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.172611</r>
+ <g>0.349351</g>
+ <b>0.629024</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.0346694138"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="region" active="false" version="0.1" desc="Darker Blue Region">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.028991</r>
+ <g>0.133209</g>
+ <b>0.374624</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-2.5754709244</x>
+ <y>0.5521963239</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.5528581738</x>
+ <y>-1.4704164267</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="5.7344836100"/>
+ </radius>
+ <theta>
+ <angle value="-0.222077"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="5.7344836100"/>
+ </radius>
+ <theta>
+ <angle value="-0.222077"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4697546959</x>
+ <y>0.5521963239</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.5723207593</x>
+ <y>-0.3108316958</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.6675679261"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.6675679261"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="checker_board" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="3"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.007843</g>
+ <b>0.074510</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="size">
+ <vector>
+ <x>2.5961568356</x>
+ <y>2.5961568356</y>
+ </vector>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="zoom" active="true" version="0.1">
+ <param name="amount">
+ <real value="0.0340000000"/>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.4606958926</x>
+ <y>3.9370617867</y>
+ </vector>
+ </param>
+ </layer>
+</canvas>
<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Duck Angle Icon.</name>
<desc>Copyright 2009 Carlos López and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
<meta name="grid_show" content="1"/>
<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Duck Position Icon.</name>
<desc>Copyright 2009 Carlos López and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
<meta name="grid_show" content="1"/>
</vector>
</param>
<param name="canvas">
- <canvas>
+ <canvas width="128" height="128" view-box="-3.245189 3.245189 3.245189 -3.245189">
<layer type="circle" active="true" version="0.1" desc="Black Circle">
<param name="z_depth">
<real value="0.0000000000"/>
<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Duck Vertex Icon.</name>
<desc>Copyright 2009 Carlos López and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
<meta name="grid_show" content="1"/>
<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Duck Tangent Icon.</name>
<desc>Copyright 2009 Carlos López and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
<meta name="grid_show" content="1"/>
<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Duck Vertex Icon.</name>
<desc>Copyright 2009 Carlos López and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
<meta name="grid_show" content="1"/>
<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Duck Width Icon.</name>
<desc>Copyright 2009 Carlos López and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
<meta name="grid_show" content="1"/>
</vector>
</param>
<param name="canvas">
- <canvas>
+ <canvas width="128" height="128" view-box="-3.245189 3.245189 3.245189 -3.245189">
<layer type="region" active="true" version="0.1" desc="Circle052 Region">
<param name="z_depth">
<real value="0.0000000000"/>
--- /dev/null
+<?xml version="1.0"?>
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="25.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio Decrease Resolution icon</name>
+ <desc>Placed in the Public Domain in 2009 by David Rylander (rylleman)</desc>
+ <meta name="grid_show" content="0"/>
+ <meta name="grid_size" content="0.259616 0.259616"/>
+ <meta name="grid_snap" content="0"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.021505">
+ <r>0.012910</r>
+ <g>0.012910</g>
+ <b>0.012910</b>
+ <a>0.791045</a>
+ </color>
+ <color pos="1.000000">
+ <r>0.013228</r>
+ <g>0.012910</g>
+ <b>0.012910</b>
+ <a>0.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>0.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.1808688790</x>
+ <y>-0.3216028810</y>
+ </vector>
+ </param>
+ <param name="radius">
+ <real value="2.0198561649"/>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="warp" active="true" version="0.1">
+ <param name="src_tl">
+ <vector>
+ <x>-1.8803261518</x>
+ <y>2.0255250931</y>
+ </vector>
+ </param>
+ <param name="src_br">
+ <vector>
+ <x>1.9384056330</x>
+ <y>-1.9093658924</y>
+ </vector>
+ </param>
+ <param name="dest_tl">
+ <vector>
+ <x>-2.7515196800</x>
+ <y>-1.2269309759</y>
+ </vector>
+ </param>
+ <param name="dest_tr">
+ <vector>
+ <x>2.7515196800</x>
+ <y>-1.2269309759</y>
+ </vector>
+ </param>
+ <param name="dest_br">
+ <vector>
+ <x>2.7515196800</x>
+ <y>-2.7224798203</y>
+ </vector>
+ </param>
+ <param name="dest_bl">
+ <vector>
+ <x>-2.7515196800</x>
+ <y>-2.7079598904</y>
+ </vector>
+ </param>
+ <param name="clip">
+ <bool value="false"/>
+ </param>
+ <param name="horizon">
+ <real value="2.0000000000"/>
+ </param>
+ </layer>
+ <layer type="region" active="true" version="0.1" desc="Handle Region">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.373780</r>
+ <g>0.373780</g>
+ <b>0.373780</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.2596156895</x>
+ <y>-0.2596156895</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.6082969904</x>
+ <y>-0.7352388501</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.8105180264</x>
+ <y>-1.0674591064</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4171810150</x>
+ <y>-1.8618987799</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.1971764565</x>
+ <y>-2.5407836437</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.6016182899</x>
+ <y>-2.4396731853</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.7605063915</x>
+ <y>-2.0352311134</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.0960659981</x>
+ <y>-1.3563462496</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.0849608183</x>
+ <y>-0.7496832013</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5619065762</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5474622250</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Handle Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.2596156895</x>
+ <y>-0.2596156895</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.6082969904</x>
+ <y>-0.7352388501</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.8105180264</x>
+ <y>-1.0674591064</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4171810150</x>
+ <y>-1.8618987799</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.1971764565</x>
+ <y>-2.5407836437</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.6016182899</x>
+ <y>-2.4396731853</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.7605063915</x>
+ <y>-2.0352311134</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.0960659981</x>
+ <y>-1.3563462496</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.0849608183</x>
+ <y>-0.7496832013</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5619065762</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5474622250</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.2596156876"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.8154594898</x>
+ <y>-0.7322493792</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.9302197695</x>
+ <y>-1.1148222685</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.6557769775</x>
+ <y>-1.4903756380</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.2080018520</x>
+ <y>-1.8081514835</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.3994087279</x>
+ <y>-0.3661246896</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.9562728405</x>
+ <y>-1.1342824697</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.7107187510</x>
+ <y>-1.5387244225</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.2918323278</x>
+ <y>-1.8709446192</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.9945726395</x>
+ <y>-1.2259643078</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.7634629011</x>
+ <y>-1.5870732069</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.3445764780</x>
+ <y>-1.9192935228</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4745756388</x>
+ <y>-1.3935189247</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7782407472"/>
+ </radius>
+ <theta>
+ <angle value="-43.025066"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7782407472"/>
+ </radius>
+ <theta>
+ <angle value="-43.025066"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.7023460865</x>
+ <y>-2.4479570389</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7596642907"/>
+ </radius>
+ <theta>
+ <angle value="-37.998734"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7596642907"/>
+ </radius>
+ <theta>
+ <angle value="-37.998734"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="circle" active="true" version="0.1" desc="Black Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.5539007890"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="circle" active="true" version="0.1" desc="White Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.2942851014"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas width="200" height="200">
+ <layer type="circle" active="true" version="0.1" desc="Light Blue Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.172611</r>
+ <g>0.349351</g>
+ <b>0.629024</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.0346694138"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="region" active="false" version="0.1" desc="Darker Blue Region">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.028991</r>
+ <g>0.133209</g>
+ <b>0.374624</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-2.5754709244</x>
+ <y>0.5521963239</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.5528581738</x>
+ <y>-1.4704164267</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="5.7344836100"/>
+ </radius>
+ <theta>
+ <angle value="-0.222077"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="5.7344836100"/>
+ </radius>
+ <theta>
+ <angle value="-0.222077"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4697546959</x>
+ <y>0.5521963239</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.5381373763</x>
+ <y>-0.4970503449</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.6675679261"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.6675679261"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="checker_board" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="3"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.007843</g>
+ <b>0.074510</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="size">
+ <vector>
+ <x>1.0384627581</x>
+ <y>1.0384627581</y>
+ </vector>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="zoom" active="true" version="0.1">
+ <param name="amount">
+ <real value="0.0340000000"/>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.4606958926</x>
+ <y>2.8725743294</y>
+ </vector>
+ </param>
+ </layer>
+</canvas>
--- /dev/null
+<?xml version="1.0"?>
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Preview Options Icon.</name>
+ <desc>Copyright 2009 Henrique Lopes Barone. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
+ <meta name="grid_show" content="0"/>
+ <meta name="grid_size" content="0.507061 0.507061"/>
+ <meta name="grid_snap" content="0"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas width="128" height="128">
+ <layer type="circle" active="true" version="0.1" desc="Black Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.3365411882"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="circle" active="true" version="0.1" desc="White Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.0769255006"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Circle gradient">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="circle" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="1.8173098130"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.423729">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="radius">
+ <real value="2.3693970449"/>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.2500000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas width="128" height="128">
+ <layer type="polygon" active="true" version="0.1" desc="green triangle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006392</r>
+ <g>0.620062</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>1.0141220093</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="vector_list">
+ <dynamic_list type="vector">
+ <entry>
+ <vector>
+ <x>-1.8387192488</x>
+ <y>1.5211830139</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>-1.8387192488</x>
+ <y>-1.5211830139</y>
+ </vector>
+ </entry>
+ <entry>
+ <vector>
+ <x>0.5070610046</x>
+ <y>0.0000000000</y>
+ </vector>
+ </entry>
+ </dynamic_list>
+ </param>
+ </layer>
+ <layer type="bevel" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="type">
+ <integer value="1"/>
+ </param>
+ <param name="color1">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="color2">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="angle">
+ <angle value="135.000000"/>
+ </param>
+ <param name="depth">
+ <real value="0.1521182388"/>
+ </param>
+ <param name="softness">
+ <real value="0.1000000000"/>
+ </param>
+ <param name="use_luma">
+ <bool value="false"/>
+ </param>
+ <param name="solid">
+ <bool value="false"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="zoom" active="true" version="0.1">
+ <param name="amount">
+ <real value="0.0750000000"/>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+</canvas>
--- /dev/null
+<?xml version="1.0"?>
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Render Options Dialog Icon</name>
+ <desc>Copyright 2009 Henrique Lopes Barone. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
+ <meta name="grid_show" content="0"/>
+ <meta name="grid_size" content="0.507061 0.507061"/>
+ <meta name="grid_snap" content="0"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas width="128" height="128">
+ <layer type="circle" active="true" version="0.1" desc="Black Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.3365411882"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="circle" active="true" version="0.1" desc="White Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.0769255006"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1" desc="Circle gradient">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="circle" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="1.8173098130"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.423729">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="radius">
+ <real value="2.3693970449"/>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.2500000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas width="128" height="128">
+ <layer type="circle" active="true" version="0.1" desc="red circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="1.2347548390"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="2"/>
+ </param>
+ </layer>
+ <layer type="bevel" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="type">
+ <integer value="1"/>
+ </param>
+ <param name="color1">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="color2">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="angle">
+ <angle value="135.000000"/>
+ </param>
+ <param name="depth">
+ <real value="0.1521182388"/>
+ </param>
+ <param name="softness">
+ <real value="0.1000000000"/>
+ </param>
+ <param name="use_luma">
+ <bool value="false"/>
+ </param>
+ <param name="solid">
+ <bool value="false"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="zoom" active="true" version="0.1">
+ <param name="amount">
+ <real value="0.0750000000"/>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+</canvas>
<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Show Grig Icon</name>
<desc>Copyright 2009 Carlos López. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
<meta name="grid_show" content="1"/>
- <meta name="grid_size" content="0.649038 0.649038"/>
+ <meta name="grid_size" content="0.162259 0.162259"/>
<meta name="grid_snap" content="1"/>
<meta name="guide_show" content="1"/>
<meta name="guide_snap" content="0"/>
<meta name="onion_skin" content="0"/>
- <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+ <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>-3.1952149868</x>
- <y>0.7988043427</y>
+ <x>3.8942363262</x>
+ <y>2.5961399078</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>3.1952171326</x>
- <y>0.7988043427</y>
+ <x>-3.8942198753</x>
+ <y>2.5961399078</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.3042364448"/>
+ <real value="0.2028243125"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
<bool value="true"/>
</param>
</layer>
- <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+ <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>-3.1952161789</x>
- <y>-0.7988040447</y>
+ <x>3.8942348957</x>
+ <y>0.9735445380</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>3.1952159405</x>
- <y>-0.7988040447</y>
+ <x>-3.8942177296</x>
+ <y>0.9735434651</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.3042364448"/>
+ <real value="0.2028243125"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
<bool value="true"/>
</param>
</layer>
- <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+ <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>-3.1952161789</x>
- <y>-2.3964121342</y>
+ <x>3.8942363262</x>
+ <y>-0.6490501761</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>3.1952159405</x>
- <y>-2.3964121342</y>
+ <x>-3.8942198753</x>
+ <y>-0.6490501761</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.3042364448"/>
+ <real value="0.2028243125"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>-2.3964121342</x>
- <y>3.1952161789</y>
+ <x>3.8942363262</x>
+ <y>-2.2716453075</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>-2.3964121342</x>
- <y>-3.1952161789</y>
+ <x>-3.8942198753</x>
+ <y>-2.2716453075</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.3042364448"/>
+ <real value="0.2028243125"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>-0.7988041639</x>
- <y>3.1952161789</y>
+ <x>-2.5961439610</x>
+ <y>3.8942160606</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>-0.7988041639</x>
- <y>-3.1952161789</y>
+ <x>-2.5961439610</x>
+ <y>-3.8942399025</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.3042364448"/>
+ <real value="0.2028243125"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>0.7988039255</x>
- <y>3.1952161789</y>
+ <x>-0.9735476971</x>
+ <y>3.8942134380</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>0.7988039255</x>
- <y>-3.1952161789</y>
+ <x>-0.9735485911</x>
+ <y>-3.8942391872</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.3042364448"/>
+ <real value="0.2028243125"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>2.3964118958</x>
- <y>3.1952161789</y>
+ <x>0.6490461230</x>
+ <y>3.8942160606</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>2.3964118958</x>
- <y>-3.1952161789</y>
+ <x>0.6490461230</x>
+ <y>-3.8942399025</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.3042364448"/>
+ <real value="0.2028243125"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
<bool value="true"/>
</param>
</layer>
- <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+ <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>-3.1952161789</x>
- <y>2.3964121342</y>
+ <x>2.2716412544</x>
+ <y>3.8942160606</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>3.1952159405</x>
- <y>2.3964121342</y>
+ <x>2.2716412544</x>
+ <y>-3.8942399025</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.3042364448"/>
+ <real value="0.2028243125"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Snap Grig Icon</name>
<desc>Copyright 2009 Carlos López. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
- <meta name="grid_show" content="0"/>
- <meta name="grid_size" content="0.649038 0.649038"/>
- <meta name="grid_snap" content="0"/>
+ <meta name="grid_show" content="1"/>
+ <meta name="grid_size" content="0.162259 0.162259"/>
+ <meta name="grid_snap" content="1"/>
<meta name="guide_show" content="1"/>
<meta name="guide_snap" content="0"/>
<meta name="onion_skin" content="0"/>
- <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+ <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</param>
<param name="color">
<color>
- <r>0.100000</r>
- <g>0.100000</g>
- <b>0.100000</b>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>-3.1952149868</x>
- <y>0.7988043427</y>
+ <x>3.8942363262</x>
+ <y>2.5961399078</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>3.1952171326</x>
- <y>0.7988043427</y>
+ <x>-3.8942198753</x>
+ <y>2.5961399078</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.3042364448"/>
+ <real value="0.2028243125"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
<bool value="true"/>
</param>
</layer>
- <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+ <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</param>
<param name="color">
<color>
- <r>0.100000</r>
- <g>0.100000</g>
- <b>0.100000</b>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>-3.1952161789</x>
- <y>-2.3964121342</y>
+ <x>3.8942348957</x>
+ <y>0.9735445380</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>3.1952159405</x>
- <y>-2.3964121342</y>
+ <x>-3.8942177296</x>
+ <y>0.9735434651</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.3042364448"/>
+ <real value="0.2028243125"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
</param>
<param name="color">
<color>
- <r>0.100000</r>
- <g>0.100000</g>
- <b>0.100000</b>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>-2.3964121342</x>
- <y>3.1952161789</y>
+ <x>3.8942363262</x>
+ <y>-0.6490501761</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>-2.3964121342</x>
- <y>-3.1952161789</y>
+ <x>-3.8942198753</x>
+ <y>-0.6490501761</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.3042364448"/>
+ <real value="0.2028243125"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
</param>
<param name="color">
<color>
- <r>0.100000</r>
- <g>0.100000</g>
- <b>0.100000</b>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>-0.7988041639</x>
- <y>3.1952161789</y>
+ <x>-2.5961439610</x>
+ <y>3.8942160606</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>-0.7988041639</x>
- <y>-3.1952161789</y>
+ <x>-2.5961439610</x>
+ <y>-3.8942399025</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.3042364448"/>
+ <real value="0.2028243125"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
</param>
<param name="color">
<color>
- <r>0.100000</r>
- <g>0.100000</g>
- <b>0.100000</b>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>2.3964118958</x>
- <y>3.1952161789</y>
+ <x>-0.9735476971</x>
+ <y>3.8942134380</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>2.3964118958</x>
- <y>-3.1952161789</y>
+ <x>-0.9735485911</x>
+ <y>-3.8942391872</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.3042364448"/>
+ <real value="0.2028243125"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
<bool value="true"/>
</param>
</layer>
- <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+ <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
</param>
<param name="color">
<color>
- <r>0.100000</r>
- <g>0.100000</g>
- <b>0.100000</b>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
<a>1.000000</a>
</color>
</param>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>-3.1952161789</x>
- <y>2.3964121342</y>
+ <x>2.2716412544</x>
+ <y>3.8942160606</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>3.1952159405</x>
- <y>2.3964121342</y>
+ <x>2.2716412544</x>
+ <y>-3.8942399025</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.3042364448"/>
+ <real value="0.2028243125"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
<bool value="true"/>
</param>
</layer>
- <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+ <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
<param name="z_depth">
<real value="0.0000000000"/>
</param>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>-3.1952161789</x>
- <y>-0.7988040447</y>
+ <x>0.6490461230</x>
+ <y>3.8942160606</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>3.1952159405</x>
- <y>-0.7988040447</y>
+ <x>0.6490461230</x>
+ <y>-3.8942399025</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.5070607960"/>
+ <real value="0.3245189000"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<composite type="bline_point">
<point>
<vector>
- <x>0.7988039255</x>
- <y>3.1952161789</y>
+ <x>3.8942363262</x>
+ <y>-2.2716453075</y>
</vector>
</point>
<width>
<composite type="bline_point">
<point>
<vector>
- <x>0.7988039255</x>
- <y>-3.1952161789</y>
+ <x>-3.8942198753</x>
+ <y>-2.2716453075</y>
</vector>
</point>
<width>
</bline>
</param>
<param name="width">
- <real value="0.5070607960"/>
+ <real value="0.3245189000"/>
</param>
<param name="expand">
<real value="0.0000000000"/>
Gtk::Widget*
CanvasView::create_display_bar()
{
- displaybar = manage(new class Gtk::Table(1, 7, false));
-
+ displaybar = manage(new class Gtk::Table(16, 1, false));
+ Gtk::IconSize iconsize=Gtk::IconSize::from_name("synfig-small_icon_16x16");
// Setup the ToggleDuckDial widget
- toggleducksdial = Gtk::manage(new class ToggleDucksDial());
+ toggleducksdial = Gtk::manage(new class ToggleDucksDial(iconsize));
Duck::Type m = work_area->get_type_mask();
toggleducksdial->update_toggles(m);
toggleducksdial->show();
// Set up the ResolutionDial widget
- resolutiondial=Gtk::manage(new class ResolutionDial());
+ resolutiondial=Gtk::manage(new class ResolutionDial(iconsize));
resolutiondial->update_lowres(work_area->get_low_resolution_flag());
resolutiondial->signal_increase_resolution().connect(
sigc::mem_fun(*this, &studio::CanvasView::toggle_low_res_pixel_flag));
resolutiondial->show();
- // Set up a separator
+ // Set up some separators
Gtk::VSeparator *separator1 = Gtk::manage(new class Gtk::VSeparator());
separator1->show();
Gtk::VSeparator *separator2 = Gtk::manage(new class Gtk::VSeparator());
separator2->show();
+ Gtk::VSeparator *separator3 = Gtk::manage(new class Gtk::VSeparator());
+ separator3->show();
+ Gtk::VSeparator *separator4 = Gtk::manage(new class Gtk::VSeparator());
+ separator4->show();
+ Gtk::VSeparator *separator5 = Gtk::manage(new class Gtk::VSeparator());
+ separator5->show();
// Set up quality spin button
quality_spin=Gtk::manage(new class Gtk::SpinButton(quality_adjustment_));
// Set up the show grid toggle button
show_grid = Gtk::manage(new class Gtk::ToggleButton());
show_grid->set_active(work_area->grid_status());
- Gtk::Image *icon = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_show_grid"), Gtk::IconSize::from_name("synfig-small_icon")));
+ Gtk::Image *icon = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_show_grid"), iconsize));
icon->set_padding(0, 0);
icon->show();
show_grid->add(*icon);
// Set up the snap to grid toggle button
snap_grid = Gtk::manage(new class Gtk::ToggleButton());
snap_grid->set_active(work_area->grid_status());
- Gtk::Image *icon2 = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_snap_grid"), Gtk::IconSize::from_name("synfig-small_icon")));
+ Gtk::Image *icon2 = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_snap_grid"), iconsize));
icon2->set_padding(0, 0);
icon2->show();
snap_grid->add(*icon2);
// Set up the onion skin toggle button
onion_skin = Gtk::manage(new class Gtk::ToggleButton());
onion_skin->set_active(work_area->get_onion_skin());
- Gtk::Image *icon3 = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_onion_skin"), Gtk::IconSize::from_name("synfig-small_icon")));
+ Gtk::Image *icon3 = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_onion_skin"), iconsize));
icon3->set_padding(0, 0);
icon3->show();
onion_skin->add(*icon3);
tooltips.set_tip(*future_onion_spin, _("Future onion skins"));
future_onion_spin->show();
+ // Setup render options dialog button
+ render_options_button = Gtk::manage(new class Gtk::Button());
+ Gtk::Image *icon4 = manage(new Gtk::Image(Gtk::StockID("synfig-render_options"), iconsize));
+ icon4->set_padding(0, 0);
+ icon4->show();
+ render_options_button->add(*icon4);
+ render_options_button->signal_clicked().connect(
+ sigc::mem_fun0(render_settings,&studio::RenderSettings::present));
+ tooltips.set_tip(*render_options_button, _("Shows the Render Settings Dialog"));
+ render_options_button->set_relief(Gtk::RELIEF_NONE);
+ render_options_button->show();
+
+ // Setup preview options dialog button
+ preview_options_button = Gtk::manage(new class Gtk::Button());
+ Gtk::Image *icon5 = manage(new Gtk::Image(Gtk::StockID("synfig-preview_options"), iconsize));
+ icon5->set_padding(0, 0);
+ icon5->show();
+ preview_options_button->add(*icon5);
+ preview_options_button->signal_clicked().connect(
+ sigc::mem_fun(*this,&CanvasView::on_preview_option));
+ tooltips.set_tip(*preview_options_button, _("Shows the Preview Settings Dialog"));
+ preview_options_button->set_relief(Gtk::RELIEF_NONE);
+ preview_options_button->show();
+
displaybar->attach(*toggleducksdial, 0, 1, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
displaybar->attach(*separator1, 1, 2, 0, 1, Gtk::FILL, Gtk::FILL);
displaybar->attach(*resolutiondial, 2, 3, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
displaybar->attach(*separator2, 3, 4, 0, 1, Gtk::FILL, Gtk::FILL);
displaybar->attach(*quality_spin, 4, 5, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
- displaybar->attach(*show_grid, 5, 6, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
- displaybar->attach(*snap_grid, 6, 7, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
- displaybar->attach(*past_onion_spin, 7, 8, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
- displaybar->attach(*onion_skin, 8, 9, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
- displaybar->attach(*future_onion_spin, 9, 10, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
+ displaybar->attach(*separator3, 5, 6, 0, 1, Gtk::FILL, Gtk::FILL);
+ displaybar->attach(*show_grid, 6, 7, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
+ displaybar->attach(*snap_grid, 7, 8, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
+ displaybar->attach(*separator4, 8, 9, 0, 1, Gtk::FILL, Gtk::FILL);
+ displaybar->attach(*past_onion_spin, 9, 10, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
+ displaybar->attach(*onion_skin, 10, 11, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
+ displaybar->attach(*future_onion_spin, 11, 12, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
+ displaybar->attach(*separator5, 12, 13, 0, 1, Gtk::FILL, Gtk::FILL);
+ displaybar->attach(*render_options_button, 13, 14, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
+ displaybar->attach(*preview_options_button, 14, 15, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
displaybar->show();
Gtk::ToggleButton *show_grid;
Gtk::ToggleButton *snap_grid;
Gtk::ToggleButton *onion_skin;
+ Gtk::Button *render_options_button;
+ Gtk::Button *preview_options_button;
bool toggling_show_grid;
bool toggling_snap_grid;
bool toggling_onion_skin;
INIT_STOCK_ICON(toggle_onion_skin,"onion_skin_icon."IMAGE_EXT,_("Toggle onion skin"));
+ INIT_STOCK_ICON(increase_resolution,"incr_resolution_icon."IMAGE_EXT,_("Increase resolution"));
+ INIT_STOCK_ICON(decrease_resolution,"decr_resolution_icon."IMAGE_EXT,_("Decrease resolution"));
+
+ INIT_STOCK_ICON(preview_options,"preview_options_icon."IMAGE_EXT,_("Preview Options Dialog"));
+ INIT_STOCK_ICON(render_options,"render_options_icon."IMAGE_EXT,_("Render Options Dialog"));
+
INIT_STOCK_ICON_CLONE(cvs_add,"gtk-add",_("CVS Add"));
INIT_STOCK_ICON_CLONE(cvs_update,"gtk-open",_("CVS Update"));
INIT_STOCK_ICON_CLONE(cvs_commit,"gtk-save",_("CVS Commit"));
icon_factory->add_default();
Gtk::IconSize::register_new("synfig-small_icon",12,12);
+ Gtk::IconSize::register_new("synfig-small_icon_16x16",16,16);
+
for(int i(0);i<(int)ValueBase::TYPE_END;i++)
_tree_pixbuf_table_value_type[i]=Gtk::Button().render_icon(value_icon(ValueBase::Type(i)),Gtk::ICON_SIZE_SMALL_TOOLBAR);
/* === M E T H O D S ======================================================= */
-ResolutionDial::ResolutionDial(): Gtk::Table(1, 3, false)
+ResolutionDial::ResolutionDial(Gtk::IconSize & size): Gtk::Table(3, 1, false)
{
- Gtk::IconSize iconsize = Gtk::IconSize::from_name("synfig-small_icon");
- increase_resolution = create_icon(iconsize, Gtk::Stock::ADD, _("Increase Display Resolution"));
- decrease_resolution = create_icon(iconsize, Gtk::Stock::REMOVE, _("Decrease Display Resolution"));
+ increase_resolution = create_icon(size, Gtk::StockID("synfig-increase_resolution"), _("Increase Display Resolution"));
+ decrease_resolution = create_icon(size, Gtk::StockID("synfig-decrease_resolution"), _("Decrease Display Resolution"));
use_low_resolution = create_check(_("Low Res"), _("Use Low Resolution when enabled"));
attach(*decrease_resolution, 0, 1, 0, 1, Gtk::SHRINK, Gtk::SHRINK, 0, 0);
}
Gtk::Button *
-ResolutionDial::create_icon(Gtk::IconSize size, const Gtk::BuiltinStockID & stockid,
+ResolutionDial::create_icon(Gtk::IconSize size, const Gtk::StockID & stockid,
const char * tooltip)
{
Gtk::Button *button = manage(new class Gtk::Button());
Gtk::Button *decrease_resolution;
Gtk::CheckButton *use_low_resolution;
- Gtk::Button *create_icon(Gtk::IconSize size, const Gtk::BuiltinStockID & stockid, const char * tooltip);
+ Gtk::Button *create_icon(Gtk::IconSize size, const Gtk::StockID & stockid, const char * tooltip);
Gtk::CheckButton *create_check(const char *text, const char *tooltip);
public:
- ResolutionDial();
+ ResolutionDial(Gtk::IconSize & size);
void update_lowres(bool flag);
Glib::SignalProxy0<void> signal_increase_resolution() { return increase_resolution->signal_clicked(); }
/* === M E T H O D S ======================================================= */
-ToggleDucksDial::ToggleDucksDial(): Gtk::Table(1, 6, false)
+ToggleDucksDial::ToggleDucksDial(Gtk::IconSize & size): Gtk::Table(1, 6, false)
{
- Gtk::IconSize iconsize = Gtk::IconSize::from_name("synfig-small_icon");
-
- ducks_position = create_label_button(iconsize, "synfig-toggle_duck_position", _("Toggle position ducks"));
- ducks_vertex = create_label_button(iconsize, "synfig-toggle_duck_vertex", _("Toggle vertex ducks"));
- ducks_tangent = create_label_button(iconsize, "synfig-toggle_duck_tangent", _("Toggle tangent ducks"));
- ducks_radius = create_label_button(iconsize, "synfig-toggle_duck_radius", _("Toggle radius ducks"));
- ducks_width = create_label_button(iconsize, "synfig-toggle_duck_width", _("Toggle width ducks"));
- ducks_angle = create_label_button(iconsize, "synfig-toggle_duck_angle", _("Toggle angle ducks"));
+ ducks_position = create_label_button(size, "synfig-toggle_duck_position", _("Toggle position ducks"));
+ ducks_vertex = create_label_button(size, "synfig-toggle_duck_vertex", _("Toggle vertex ducks"));
+ ducks_tangent = create_label_button(size, "synfig-toggle_duck_tangent", _("Toggle tangent ducks"));
+ ducks_radius = create_label_button(size, "synfig-toggle_duck_radius", _("Toggle radius ducks"));
+ ducks_width = create_label_button(size, "synfig-toggle_duck_width", _("Toggle width ducks"));
+ ducks_angle = create_label_button(size, "synfig-toggle_duck_angle", _("Toggle angle ducks"));
attach(*ducks_position, 0, 1, 0, 1, Gtk::SHRINK, Gtk::SHRINK, 0, 0);
attach(*ducks_vertex, 1, 2, 0, 1, Gtk::SHRINK, Gtk::SHRINK, 0, 0);
public:
- ToggleDucksDial();
+ ToggleDucksDial(Gtk::IconSize & size);
void update_toggles(Duck::Type mask);
Glib::SignalProxy0<void> signal_ducks_position() { return ducks_position->signal_toggled(); }
Glib::SignalProxy0<void> signal_ducks_vertex() { return ducks_vertex-> signal_toggled(); }
Section "Start Menu Shortcuts"
SetShellVarContext All
- CreateDirectory "$SMPROGRAMS\Voria"
- CreateShortCut "$SMPROGRAMS\Voria\Uninstall Synfig Studio.lnk" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" "" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" 0
- CreateShortCut "$SMPROGRAMS\Voria\Synfig Studio.lnk" "$INSTDIR\bin\synfigstudio.exe" "" "$INSTDIR\share\pixmaps\synfig_icon.ico" 0
+ CreateDirectory "$SMPROGRAMS\Synfig"
+ CreateShortCut "$SMPROGRAMS\Synfig\Uninstall Synfig Studio.lnk" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" "" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" 0
+ CreateShortCut "$SMPROGRAMS\Synfig\Synfig Studio.lnk" "$INSTDIR\bin\synfigstudio.exe" "" "$INSTDIR\share\pixmaps\synfig_icon.ico" 0
SectionEnd
; Remove shortcuts, if any
SetShellVarContext All
- Delete "$SMPROGRAMS\Voria\Uninstall Synfig Studio.lnk"
- Delete "$SMPROGRAMS\Voria\Synfig Studio.lnk"
+ Delete "$SMPROGRAMS\Synfig\Uninstall Synfig Studio.lnk"
+ Delete "$SMPROGRAMS\Synfig\Synfig Studio.lnk"
; Remove directories used
- RMDir "$SMPROGRAMS\Voria"
+ RMDir "$SMPROGRAMS\Synfig"
RMDir "$INSTDIR"
System::Call 'Shell32::SHChangeNotify(i ${SHCNE_ASSOCCHANGED}, i ${SHCNF_IDLIST}, i 0, i 0)'