Merge branch 'genete_angle_icon'
authorCarlos Lopez <genetita@gmail.com>
Mon, 31 Aug 2009 16:16:17 +0000 (18:16 +0200)
committerCarlos Lopez <genetita@gmail.com>
Mon, 31 Aug 2009 16:16:17 +0000 (18:16 +0200)
24 files changed:
synfig-core/configure.ac
synfig-core/win32inst.nsi.in
synfig-studio/images/Makefile.am
synfig-studio/images/children_icon.sif
synfig-studio/images/decr_resolution_icon.sif [new file with mode: 0644]
synfig-studio/images/duck_angle_icon.sif
synfig-studio/images/duck_position_icon.sif
synfig-studio/images/duck_radius_icon.sif
synfig-studio/images/duck_tangent_icon.sif
synfig-studio/images/duck_vertex_icon.sif
synfig-studio/images/duck_width_icon.sif
synfig-studio/images/incr_resolution_icon.sif [new file with mode: 0644]
synfig-studio/images/preview_options_icon.sif [new file with mode: 0644]
synfig-studio/images/render_options_icon.sif [new file with mode: 0644]
synfig-studio/images/show_grid_icon.sif
synfig-studio/images/snap_grid_icon.sif
synfig-studio/src/gtkmm/canvasview.cpp
synfig-studio/src/gtkmm/canvasview.h
synfig-studio/src/gtkmm/iconcontroller.cpp
synfig-studio/src/gtkmm/resolutiondial.cpp
synfig-studio/src/gtkmm/resolutiondial.h
synfig-studio/src/gtkmm/toggleducksdial.cpp
synfig-studio/src/gtkmm/toggleducksdial.h
synfig-studio/win32inst.nsi.in

index 3f1b7b6..051eebb 100644 (file)
@@ -233,9 +233,9 @@ if test $with_libdv = "no" ; then {
 # LIBAVCODEC CHECK--------------------
 
 AC_ARG_WITH(libavcodec,[
-  --without-libavcodec         disable support for libavcodec (Default=auto)],[
+  --with-libavcodec         Enable support for libavcodec (Default=no)],[
 ],[
-       with_libavcodec="yes"
+       with_libavcodec="no"
 ])
 
 if test $with_libavcodec != "no" ; then {
index 172cfbb..e22ae0b 100644 (file)
@@ -90,8 +90,8 @@ SectionEnd
 Section "Start Menu Shortcuts"
 
   SetShellVarContext All
-  CreateDirectory "$SMPROGRAMS\Voria"
-  CreateShortCut "$SMPROGRAMS\Voria\Uninstall Synfig Core.lnk" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" "" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" 0
+  CreateDirectory "$SMPROGRAMS\Synfig"
+  CreateShortCut "$SMPROGRAMS\Synfig\Uninstall Synfig Core.lnk" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" "" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" 0
   
 SectionEnd
 
@@ -119,8 +119,8 @@ Section "un.Start Menu Shortcuts"
 
   ; Remove shortcuts, if any
   SetShellVarContext All
-  Delete "$SMPROGRAMS\Voria\Uninstall Synfig Core.lnk"
-  RMDir "$SMPROGRAMS\Voria"
+  Delete "$SMPROGRAMS\Synfig\Uninstall Synfig Core.lnk"
+  RMDir "$SMPROGRAMS\Synfig"
 
 SectionEnd
 
@@ -132,8 +132,8 @@ Section "Examples"
        File "@srcdir@\examples\*.sifz"
 
        SetShellVarContext All
-       CreateDirectory "$SMPROGRAMS\Voria"
-       CreateShortCut "$SMPROGRAMS\Voria\Examples.lnk" "$INSTDIR\examples" "" "$INSTDIR\examples" 0
+       CreateDirectory "$SMPROGRAMS\Synfig"
+       CreateShortCut "$SMPROGRAMS\Synfig\Examples.lnk" "$INSTDIR\examples" "" "$INSTDIR\examples" 0
 SectionEnd
 
 Section "un.Examples"
@@ -141,8 +141,8 @@ Section "un.Examples"
        RMDir "$INSTDIR\examples"
 
        SetShellVarContext All
-       Delete "$SMPROGRAMS\Voria\Examples.lnk"
-       RMDir "$SMPROGRAMS\Voria"
+       Delete "$SMPROGRAMS\Synfig\Examples.lnk"
+       RMDir "$SMPROGRAMS\Synfig"
 SectionEnd
 
 SectionGroup "PlugIns"
@@ -153,6 +153,7 @@ SectionGroup "Layers"
 !include "@srcdir@\src\modules\mod_noise\mod_noise.nsh"
 !include "@srcdir@\src\modules\mod_particle\mod_particle.nsh"
 !include "@srcdir@\src\modules\mod_geometry\mod_geometry.nsh"
+!include "@srcdir@\src\modules\mod_svg\mod_svg.nsh"
 !include "@srcdir@\src\modules\lyr_freetype\lyr_freetype.nsh"
 SectionGroupEnd
 SectionGroup "Render Targets"
@@ -178,6 +179,7 @@ SectionGroup "un.Layers"
 !include "@srcdir@\src\modules\mod_noise\unmod_noise.nsh"
 !include "@srcdir@\src\modules\mod_particle\unmod_particle.nsh"
 !include "@srcdir@\src\modules\mod_geometry\unmod_geometry.nsh"
+!include "@srcdir@\src\modules\mod_svg\unmod_svg.nsh"
 SectionGroupEnd
 SectionGroup "un.Render Targets"
 !include "@srcdir@\src\modules\mod_bmp\unmod_bmp.nsh"
index 84e53fa..89a4de6 100644 (file)
@@ -83,8 +83,11 @@ EXTRA_DIST = \
        duck_angle_icon.sif \
        show_grid_icon.sif \
        snap_grid_icon.sif \
-       onion_skin_icon.sif
-
+       onion_skin_icon.sif \
+       incr_resolution_icon.sif \
+       decr_resolution_icon.sif \
+       render_options_icon.sif \
+       preview_options_icon.sif
 
 IMAGES = \
        installer_logo.$(EXT) \
@@ -164,7 +167,11 @@ IMAGES = \
        duck_angle_icon.$(EXT) \
        show_grid_icon.$(EXT) \
        snap_grid_icon.$(EXT) \
-       onion_skin_icon.$(EXT)
+       onion_skin_icon.$(EXT) \
+       incr_resolution_icon.$(EXT) \
+       decr_resolution_icon.$(EXT) \
+       render_options_icon.$(EXT) \
+       preview_options_icon.$(EXT)
 
 
 MAINTAINERCLEANFILES = \
index c3bb476..7858d08 100644 (file)
@@ -1,11 +1,22 @@
 <?xml version="1.0"?>
-<canvas version="0.1" width="128" height="128" xres="2834.645691" yres="2834.645691" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Untitled0</name>
+<canvas version="0.7" width="128" height="128" xres="2834.645691" yres="2834.645691" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Children icon</name>
+  <desc>Placed in the Public Domain in 2009 by David Rylander (rylleman)</desc>
   <meta name="grid_show" content="0"/>
   <meta name="grid_size" content="0.250000 0.250000"/>
   <meta name="grid_snap" content="0"/>
   <meta name="guide_snap" content="0"/>
-  <layer type="text" active="true" version="0.2">
+  <defs>
+    <vector id="rect_p1">
+      <x>-1.5312500000</x>
+      <y>1.6875000000</y>
+    </vector>
+    <vector id="rect_p2">
+      <x>1.4062500000</x>
+      <y>0.8322499990</y>
+    </vector>
+  </defs>
+  <layer type="outline" active="true" version="0.2" desc="NewBLine051 Outline">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
     <param name="blend_method">
       <integer value="0"/>
     </param>
-    <param name="text">
-      <string>CHILD</string>
-    </param>
     <param name="color">
       <color>
-        <r>0.000000</r>
-        <g>0.189396</g>
-        <b>0.155043</b>
+        <r>0.007843</r>
+        <g>0.062745</g>
+        <b>0.247059</b>
         <a>1.000000</a>
       </color>
     </param>
-    <param name="family">
-      <string>Arial Black</string>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
     </param>
-    <param name="style">
+    <param name="winding_style">
       <integer value="0"/>
     </param>
-    <param name="weight">
-      <integer value="400"/>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-1.5839999914</x>
+                <y>-0.1599999964</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-0.6240000129</x>
+                <y>-0.1439999938</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1562500000"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
     </param>
-    <param name="compress">
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
       <real value="1.0000000000"/>
     </param>
-    <param name="vcompress">
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2" desc="NewBLine050 Outline">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
       <real value="1.0000000000"/>
     </param>
-    <param name="size">
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.007843</r>
+        <g>0.062745</g>
+        <b>0.247059</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
       <vector>
-        <x>0.7919595838</x>
-        <y>0.7919595838</y>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
       </vector>
     </param>
-    <param name="orient">
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-1.5839999914</x>
+                <y>1.1039999723</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0480000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0480000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-1.5839999914</x>
+                <y>-1.3919999599</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-0.7039999962</x>
+                <y>-1.3919999599</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1562500000"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="RECTANGLE_03">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
       <vector>
-        <x>0.5000000000</x>
-        <y>0.5000000000</y>
+        <x>0.4160000086</x>
+        <y>-2.5937500000</y>
       </vector>
     </param>
-    <param name="pos">
+    <param name="canvas">
+      <canvas>
+        <layer type="rectangle" active="true" version="0.2" desc="Rectangle006">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1" use=":rect_p1"/>
+          <param name="point2" use=":rect_p2"/>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="Rectangle006 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.007843</r>
+              <g>0.062745</g>
+              <b>0.247059</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.5312500000</x>
+                      <y>0.8322499990</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.4062500000</x>
+                      <y>0.8322499990</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.4062500000</x>
+                      <y>1.6875000000</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.5312500000</x>
+                      <y>1.6875000000</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.1562500000"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.4060283303</x>
+              <y>0.8337500095</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="point1">
+                  <vector>
+                    <x>-0.9279999733</x>
+                    <y>0.1920000017</y>
+                  </vector>
+                </param>
+                <param name="point2">
+                  <vector>
+                    <x>1.6000000238</x>
+                    <y>0.6719999909</y>
+                  </vector>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>-1.5839999914</x>
+                    <y>1.3600000143</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>3.6319999695</x>
+                    <y>-1.1840000153</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.028991</r>
+                      <g>0.133209</g>
+                      <b>0.374624</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>1.000000</r>
+                      <g>1.000000</g>
+                      <b>1.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.1120000035</x>
+              <y>0.0320000015</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
       <vector>
         <x>0.0000000000</x>
         <y>0.0000000000</y>
       </vector>
     </param>
-    <param name="use_kerning">
-      <bool value="true"/>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="RECTANGLE_02">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
     </param>
-    <param name="grid_fit">
-      <bool value="false"/>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
     </param>
-  </layer>
-  <layer type="rotate" active="true" version="0.1">
     <param name="origin">
       <vector>
+        <x>0.4160000086</x>
+        <y>-1.2500000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="rectangle" active="true" version="0.2" desc="Rectangle006">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1" use=":rect_p1"/>
+          <param name="point2" use=":rect_p2"/>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="Rectangle006 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.007843</r>
+              <g>0.062745</g>
+              <b>0.247059</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.5312500000</x>
+                      <y>0.8322499990</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.4062500000</x>
+                      <y>0.8322499990</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.4062500000</x>
+                      <y>1.6875000000</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.5312500000</x>
+                      <y>1.6875000000</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.1562500000"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.4060283303</x>
+              <y>0.8337500095</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="point1">
+                  <vector>
+                    <x>-0.9279999733</x>
+                    <y>0.1920000017</y>
+                  </vector>
+                </param>
+                <param name="point2">
+                  <vector>
+                    <x>1.6000000238</x>
+                    <y>0.6719999909</y>
+                  </vector>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>-1.5839999914</x>
+                    <y>1.3600000143</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>3.6319999695</x>
+                    <y>-1.1840000153</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.028991</r>
+                      <g>0.133209</g>
+                      <b>0.374624</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>1.000000</r>
+                      <g>1.000000</g>
+                      <b>1.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.1120000035</x>
+              <y>0.0320000015</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
         <x>0.0000000000</x>
         <y>0.0000000000</y>
       </vector>
     </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="RECTANGLE_01">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
     <param name="amount">
-      <angle value="45.000000"/>
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-0.2940283418</x>
+        <y>0.0320000015</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="rectangle" active="true" version="0.2" desc="Rectangle006">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1" use=":rect_p1"/>
+          <param name="point2" use=":rect_p2"/>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="Rectangle006 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.007843</r>
+              <g>0.062745</g>
+              <b>0.247059</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.5312500000</x>
+                      <y>0.8322499990</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.4062500000</x>
+                      <y>0.8322499990</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.4062500000</x>
+                      <y>1.6875000000</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.5312500000</x>
+                      <y>1.6875000000</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.1562500000"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.4060283303</x>
+              <y>0.8337500095</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="point1">
+                  <vector>
+                    <x>-0.9279999733</x>
+                    <y>0.1920000017</y>
+                  </vector>
+                </param>
+                <param name="point2">
+                  <vector>
+                    <x>1.6000000238</x>
+                    <y>0.6719999909</y>
+                  </vector>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>-1.5839999914</x>
+                    <y>1.3600000143</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>3.6319999695</x>
+                    <y>-1.1840000153</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.028991</r>
+                      <g>0.133209</g>
+                      <b>0.374624</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>1.000000</r>
+                      <g>1.000000</g>
+                      <b>1.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.1120000035</x>
+              <y>0.0320000015</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
     </param>
   </layer>
 </canvas>
diff --git a/synfig-studio/images/decr_resolution_icon.sif b/synfig-studio/images/decr_resolution_icon.sif
new file mode 100644 (file)
index 0000000..484aee5
--- /dev/null
@@ -0,0 +1,2066 @@
+<?xml version="1.0"?>
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="25.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Increase Resolution icon</name>
+  <desc>Placed in the Public Domain in 2009 by David Rylander (rylleman)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="radial_gradient" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.021505">
+          <r>0.012910</r>
+          <g>0.012910</g>
+          <b>0.012910</b>
+          <a>0.791045</a>
+        </color>
+        <color pos="1.000000">
+          <r>0.013228</r>
+          <g>0.012910</g>
+          <b>0.012910</b>
+          <a>0.000000</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>0.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.1808688790</x>
+        <y>-0.3216028810</y>
+      </vector>
+    </param>
+    <param name="radius">
+      <real value="2.0198561649"/>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="warp" active="true" version="0.1">
+    <param name="src_tl">
+      <vector>
+        <x>-1.8803261518</x>
+        <y>2.0255250931</y>
+      </vector>
+    </param>
+    <param name="src_br">
+      <vector>
+        <x>1.9384056330</x>
+        <y>-1.9093658924</y>
+      </vector>
+    </param>
+    <param name="dest_tl">
+      <vector>
+        <x>-2.7515196800</x>
+        <y>-1.2269309759</y>
+      </vector>
+    </param>
+    <param name="dest_tr">
+      <vector>
+        <x>2.7515196800</x>
+        <y>-1.2269309759</y>
+      </vector>
+    </param>
+    <param name="dest_br">
+      <vector>
+        <x>2.7515196800</x>
+        <y>-2.7224798203</y>
+      </vector>
+    </param>
+    <param name="dest_bl">
+      <vector>
+        <x>-2.7515196800</x>
+        <y>-2.7079598904</y>
+      </vector>
+    </param>
+    <param name="clip">
+      <bool value="false"/>
+    </param>
+    <param name="horizon">
+      <real value="2.0000000000"/>
+    </param>
+  </layer>
+  <layer type="region" active="true" version="0.1" desc="Handle Region">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.373780</r>
+        <g>0.373780</g>
+        <b>0.373780</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.2596156895</x>
+        <y>-0.2596156895</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.6082969904</x>
+                <y>-0.7146050334</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1937913862"/>
+                </radius>
+                <theta>
+                  <angle value="-63.434952"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1937913862"/>
+                </radius>
+                <theta>
+                  <angle value="-63.434952"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.8105180264</x>
+                <y>-1.0468254089</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.6158787278"/>
+                </radius>
+                <theta>
+                  <angle value="-129.289398"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.6158787278"/>
+                </radius>
+                <theta>
+                  <angle value="-129.289398"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.4171810150</x>
+                <y>-1.8412650824</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.2566592873"/>
+                </radius>
+                <theta>
+                  <angle value="-43.602814"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.2566592873"/>
+                </radius>
+                <theta>
+                  <angle value="-43.602814"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.1971764565</x>
+                <y>-2.5201497078</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4524105428"/>
+                </radius>
+                <theta>
+                  <angle value="-16.699244"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4524105428"/>
+                </radius>
+                <theta>
+                  <angle value="-16.699244"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.6016182899</x>
+                <y>-2.4190392494</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.5217992369"/>
+                </radius>
+                <theta>
+                  <angle value="48.366463"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.5217992369"/>
+                </radius>
+                <theta>
+                  <angle value="48.366463"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.7605063915</x>
+                <y>-2.0145971775</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4419123818"/>
+                </radius>
+                <theta>
+                  <angle value="101.309929"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4419123818"/>
+                </radius>
+                <theta>
+                  <angle value="101.309929"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.0960659981</x>
+                <y>-1.3357125521</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.4758713642"/>
+                </radius>
+                <theta>
+                  <angle value="139.763641"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.4758713642"/>
+                </radius>
+                <theta>
+                  <angle value="139.763641"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.0849608183</x>
+                <y>-0.7290493846</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3995111939"/>
+                </radius>
+                <theta>
+                  <angle value="-139.398712"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3995111939"/>
+                </radius>
+                <theta>
+                  <angle value="-139.398712"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.7671849132</x>
+                <y>-0.5412727594</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1838466560"/>
+                </radius>
+                <theta>
+                  <angle value="135.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1838466560"/>
+                </radius>
+                <theta>
+                  <angle value="135.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.7671849132</x>
+                <y>-0.5268284082</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="-180.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="-180.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2" desc="Handle Outline">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.2596156895</x>
+        <y>-0.2596156895</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.6082969904</x>
+                <y>-0.7146050334</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1937913862"/>
+                </radius>
+                <theta>
+                  <angle value="-63.434952"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1937913862"/>
+                </radius>
+                <theta>
+                  <angle value="-63.434952"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.8105180264</x>
+                <y>-1.0468254089</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.6158787278"/>
+                </radius>
+                <theta>
+                  <angle value="-129.289398"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.6158787278"/>
+                </radius>
+                <theta>
+                  <angle value="-129.289398"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.4171810150</x>
+                <y>-1.8412650824</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.2566592873"/>
+                </radius>
+                <theta>
+                  <angle value="-43.602814"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.2566592873"/>
+                </radius>
+                <theta>
+                  <angle value="-43.602814"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.1971764565</x>
+                <y>-2.5201497078</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4524105428"/>
+                </radius>
+                <theta>
+                  <angle value="-16.699244"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4524105428"/>
+                </radius>
+                <theta>
+                  <angle value="-16.699244"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.6016182899</x>
+                <y>-2.4190392494</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.5217992369"/>
+                </radius>
+                <theta>
+                  <angle value="48.366463"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.5217992369"/>
+                </radius>
+                <theta>
+                  <angle value="48.366463"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.7605063915</x>
+                <y>-2.0145971775</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4419123818"/>
+                </radius>
+                <theta>
+                  <angle value="101.309929"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4419123818"/>
+                </radius>
+                <theta>
+                  <angle value="101.309929"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.0960659981</x>
+                <y>-1.3357125521</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.4758713642"/>
+                </radius>
+                <theta>
+                  <angle value="139.763641"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.4758713642"/>
+                </radius>
+                <theta>
+                  <angle value="139.763641"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.0849608183</x>
+                <y>-0.7290493846</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3995111939"/>
+                </radius>
+                <theta>
+                  <angle value="-139.398712"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3995111939"/>
+                </radius>
+                <theta>
+                  <angle value="-139.398712"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.7671849132</x>
+                <y>-0.5412727594</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1838466560"/>
+                </radius>
+                <theta>
+                  <angle value="135.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1838466560"/>
+                </radius>
+                <theta>
+                  <angle value="135.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.7671849132</x>
+                <y>-0.5268284082</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="-180.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="-180.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.2596156876"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.8154594898</x>
+        <y>-0.7322493792</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.9302197695</x>
+                <y>-1.0941885710</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3493623878"/>
+                </radius>
+                <theta>
+                  <angle value="-119.744881"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3493623878"/>
+                </radius>
+                <theta>
+                  <angle value="-119.744881"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.6557769775</x>
+                <y>-1.4697419405</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.2774670416"/>
+                </radius>
+                <theta>
+                  <angle value="-128.659805"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.2774670416"/>
+                </radius>
+                <theta>
+                  <angle value="-128.659805"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.2080018520</x>
+                <y>-1.7875177860</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4088034144"/>
+                </radius>
+                <theta>
+                  <angle value="-147.994614"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4088034144"/>
+                </radius>
+                <theta>
+                  <angle value="-147.994614"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1947117657"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.3994087279</x>
+        <y>-0.3661246896</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.9562728405</x>
+                <y>-1.1136487722</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3493623878"/>
+                </radius>
+                <theta>
+                  <angle value="-119.744881"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3493623878"/>
+                </radius>
+                <theta>
+                  <angle value="-119.744881"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.7107187510</x>
+                <y>-1.5180907249</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.2774670416"/>
+                </radius>
+                <theta>
+                  <angle value="-128.659805"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.2774670416"/>
+                </radius>
+                <theta>
+                  <angle value="-128.659805"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.2918323278</x>
+                <y>-1.8503109217</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4088034144"/>
+                </radius>
+                <theta>
+                  <angle value="-147.994614"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4088034144"/>
+                </radius>
+                <theta>
+                  <angle value="-147.994614"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1947117657"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.9945726395</x>
+                <y>-1.2053306103</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3493623878"/>
+                </radius>
+                <theta>
+                  <angle value="-119.744881"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3493623878"/>
+                </radius>
+                <theta>
+                  <angle value="-119.744881"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.7634629011</x>
+                <y>-1.5664395094</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.2774670416"/>
+                </radius>
+                <theta>
+                  <angle value="-128.659805"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.2774670416"/>
+                </radius>
+                <theta>
+                  <angle value="-128.659805"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.3445764780</x>
+                <y>-1.8986598253</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4088034144"/>
+                </radius>
+                <theta>
+                  <angle value="-147.994614"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4088034144"/>
+                </radius>
+                <theta>
+                  <angle value="-147.994614"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1947117657"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.4745756388</x>
+                <y>-1.3728852272</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.7782407472"/>
+                </radius>
+                <theta>
+                  <angle value="-43.025066"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.7782407472"/>
+                </radius>
+                <theta>
+                  <angle value="-43.025066"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.7023460865</x>
+                <y>-2.4273231030</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.7596642907"/>
+                </radius>
+                <theta>
+                  <angle value="-37.998734"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.7596642907"/>
+                </radius>
+                <theta>
+                  <angle value="-37.998734"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1947117657"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="Black Circle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="2.5539007890"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="origin">
+      <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+        <x>-0.5412190557</x>
+        <y>0.5796812773</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="White Circle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="2.2942851014"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="origin">
+      <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+        <x>-0.5412190557</x>
+        <y>0.5796812773</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas width="200" height="200">
+        <layer type="circle" active="true" version="0.1" desc="Light Blue Circle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.172611</r>
+              <g>0.349351</g>
+              <b>0.629024</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="2.0346694138"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="origin">
+            <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+              <x>-0.5412190557</x>
+              <y>0.5796812773</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="1"/>
+          </param>
+        </layer>
+        <layer type="region" active="false" version="0.1" desc="Darker Blue Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.028991</r>
+              <g>0.133209</g>
+              <b>0.374624</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.5754709244</x>
+                      <y>0.5521963239</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <vector>
+                      <x>0.0000000000</x>
+                      <y>0.0000000000</y>
+                    </vector>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.5528581738</x>
+                      <y>-1.4704164267</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="5.7344836100"/>
+                      </radius>
+                      <theta>
+                        <angle value="-0.222077"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="5.7344836100"/>
+                      </radius>
+                      <theta>
+                        <angle value="-0.222077"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.4697546959</x>
+                      <y>0.5521963239</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.5723207593</x>
+                      <y>-0.3108316958</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="4.6675679261"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="4.6675679261"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="checker_board" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="3"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.007843</g>
+              <b>0.074510</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+              <x>-0.5412190557</x>
+              <y>0.5796812773</y>
+            </vector>
+          </param>
+          <param name="size">
+            <vector>
+              <x>2.5961568356</x>
+              <y>2.5961568356</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="zoom" active="true" version="0.1">
+    <param name="amount">
+      <real value="0.0340000000"/>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.4606958926</x>
+        <y>3.9370617867</y>
+      </vector>
+    </param>
+  </layer>
+</canvas>
index 882da55..d85d6b5 100644 (file)
@@ -1,5 +1,5 @@
 <?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
   <name>Duck Angle Icon.</name>
   <desc>Copyright 2009 Carlos L&#xF3;pez and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
   <meta name="grid_show" content="1"/>
index ef219c0..38e5777 100644 (file)
@@ -1,5 +1,5 @@
 <?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
   <name>Duck Position Icon.</name>
   <desc>Copyright 2009 Carlos L&#xF3;pez and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
   <meta name="grid_show" content="1"/>
@@ -25,7 +25,7 @@
       </vector>
     </param>
     <param name="canvas">
-      <canvas>
+      <canvas width="128" height="128" view-box="-3.245189 3.245189 3.245189 -3.245189">
         <layer type="circle" active="true" version="0.1" desc="Black Circle">
           <param name="z_depth">
             <real value="0.0000000000"/>
index b50a62d..8a42c59 100644 (file)
@@ -1,5 +1,5 @@
 <?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
   <name>Duck Vertex Icon.</name>
   <desc>Copyright 2009 Carlos L&#xF3;pez and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
   <meta name="grid_show" content="1"/>
index 0fead6c..181759e 100644 (file)
@@ -1,5 +1,5 @@
 <?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
   <name>Duck Tangent Icon.</name>
   <desc>Copyright 2009 Carlos L&#xF3;pez and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
   <meta name="grid_show" content="1"/>
index ff7bba5..7f88fc7 100644 (file)
@@ -1,5 +1,5 @@
 <?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
   <name>Duck Vertex Icon.</name>
   <desc>Copyright 2009 Carlos L&#xF3;pez and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
   <meta name="grid_show" content="1"/>
index 19f7199..cd0baa8 100644 (file)
@@ -1,5 +1,5 @@
 <?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
   <name>Duck Width Icon.</name>
   <desc>Copyright 2009 Carlos L&#xF3;pez and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
   <meta name="grid_show" content="1"/>
@@ -25,7 +25,7 @@
       </vector>
     </param>
     <param name="canvas">
-      <canvas>
+      <canvas width="128" height="128" view-box="-3.245189 3.245189 3.245189 -3.245189">
         <layer type="region" active="true" version="0.1" desc="Circle052 Region">
           <param name="z_depth">
             <real value="0.0000000000"/>
diff --git a/synfig-studio/images/incr_resolution_icon.sif b/synfig-studio/images/incr_resolution_icon.sif
new file mode 100644 (file)
index 0000000..80f2d91
--- /dev/null
@@ -0,0 +1,2066 @@
+<?xml version="1.0"?>
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="25.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Decrease Resolution icon</name>
+  <desc>Placed in the Public Domain in 2009 by David Rylander (rylleman)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="radial_gradient" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.021505">
+          <r>0.012910</r>
+          <g>0.012910</g>
+          <b>0.012910</b>
+          <a>0.791045</a>
+        </color>
+        <color pos="1.000000">
+          <r>0.013228</r>
+          <g>0.012910</g>
+          <b>0.012910</b>
+          <a>0.000000</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>0.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.1808688790</x>
+        <y>-0.3216028810</y>
+      </vector>
+    </param>
+    <param name="radius">
+      <real value="2.0198561649"/>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="warp" active="true" version="0.1">
+    <param name="src_tl">
+      <vector>
+        <x>-1.8803261518</x>
+        <y>2.0255250931</y>
+      </vector>
+    </param>
+    <param name="src_br">
+      <vector>
+        <x>1.9384056330</x>
+        <y>-1.9093658924</y>
+      </vector>
+    </param>
+    <param name="dest_tl">
+      <vector>
+        <x>-2.7515196800</x>
+        <y>-1.2269309759</y>
+      </vector>
+    </param>
+    <param name="dest_tr">
+      <vector>
+        <x>2.7515196800</x>
+        <y>-1.2269309759</y>
+      </vector>
+    </param>
+    <param name="dest_br">
+      <vector>
+        <x>2.7515196800</x>
+        <y>-2.7224798203</y>
+      </vector>
+    </param>
+    <param name="dest_bl">
+      <vector>
+        <x>-2.7515196800</x>
+        <y>-2.7079598904</y>
+      </vector>
+    </param>
+    <param name="clip">
+      <bool value="false"/>
+    </param>
+    <param name="horizon">
+      <real value="2.0000000000"/>
+    </param>
+  </layer>
+  <layer type="region" active="true" version="0.1" desc="Handle Region">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.373780</r>
+        <g>0.373780</g>
+        <b>0.373780</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.2596156895</x>
+        <y>-0.2596156895</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.6082969904</x>
+                <y>-0.7352388501</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1937913862"/>
+                </radius>
+                <theta>
+                  <angle value="-63.434952"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1937913862"/>
+                </radius>
+                <theta>
+                  <angle value="-63.434952"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.8105180264</x>
+                <y>-1.0674591064</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.6158787278"/>
+                </radius>
+                <theta>
+                  <angle value="-129.289398"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.6158787278"/>
+                </radius>
+                <theta>
+                  <angle value="-129.289398"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.4171810150</x>
+                <y>-1.8618987799</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.2566592873"/>
+                </radius>
+                <theta>
+                  <angle value="-43.602814"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.2566592873"/>
+                </radius>
+                <theta>
+                  <angle value="-43.602814"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.1971764565</x>
+                <y>-2.5407836437</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4524105428"/>
+                </radius>
+                <theta>
+                  <angle value="-16.699244"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4524105428"/>
+                </radius>
+                <theta>
+                  <angle value="-16.699244"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.6016182899</x>
+                <y>-2.4396731853</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.5217992369"/>
+                </radius>
+                <theta>
+                  <angle value="48.366463"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.5217992369"/>
+                </radius>
+                <theta>
+                  <angle value="48.366463"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.7605063915</x>
+                <y>-2.0352311134</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4419123818"/>
+                </radius>
+                <theta>
+                  <angle value="101.309929"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4419123818"/>
+                </radius>
+                <theta>
+                  <angle value="101.309929"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.0960659981</x>
+                <y>-1.3563462496</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.4758713642"/>
+                </radius>
+                <theta>
+                  <angle value="139.763641"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.4758713642"/>
+                </radius>
+                <theta>
+                  <angle value="139.763641"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.0849608183</x>
+                <y>-0.7496832013</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3995111939"/>
+                </radius>
+                <theta>
+                  <angle value="-139.398712"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3995111939"/>
+                </radius>
+                <theta>
+                  <angle value="-139.398712"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.7671849132</x>
+                <y>-0.5619065762</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1838466560"/>
+                </radius>
+                <theta>
+                  <angle value="135.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1838466560"/>
+                </radius>
+                <theta>
+                  <angle value="135.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.7671849132</x>
+                <y>-0.5474622250</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="-180.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="-180.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2" desc="Handle Outline">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.2596156895</x>
+        <y>-0.2596156895</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.6082969904</x>
+                <y>-0.7352388501</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1937913862"/>
+                </radius>
+                <theta>
+                  <angle value="-63.434952"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1937913862"/>
+                </radius>
+                <theta>
+                  <angle value="-63.434952"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.8105180264</x>
+                <y>-1.0674591064</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.6158787278"/>
+                </radius>
+                <theta>
+                  <angle value="-129.289398"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.6158787278"/>
+                </radius>
+                <theta>
+                  <angle value="-129.289398"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.4171810150</x>
+                <y>-1.8618987799</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.2566592873"/>
+                </radius>
+                <theta>
+                  <angle value="-43.602814"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.2566592873"/>
+                </radius>
+                <theta>
+                  <angle value="-43.602814"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.1971764565</x>
+                <y>-2.5407836437</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4524105428"/>
+                </radius>
+                <theta>
+                  <angle value="-16.699244"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4524105428"/>
+                </radius>
+                <theta>
+                  <angle value="-16.699244"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.6016182899</x>
+                <y>-2.4396731853</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.5217992369"/>
+                </radius>
+                <theta>
+                  <angle value="48.366463"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.5217992369"/>
+                </radius>
+                <theta>
+                  <angle value="48.366463"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.7605063915</x>
+                <y>-2.0352311134</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4419123818"/>
+                </radius>
+                <theta>
+                  <angle value="101.309929"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4419123818"/>
+                </radius>
+                <theta>
+                  <angle value="101.309929"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.0960659981</x>
+                <y>-1.3563462496</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.4758713642"/>
+                </radius>
+                <theta>
+                  <angle value="139.763641"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.4758713642"/>
+                </radius>
+                <theta>
+                  <angle value="139.763641"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.0849608183</x>
+                <y>-0.7496832013</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3995111939"/>
+                </radius>
+                <theta>
+                  <angle value="-139.398712"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3995111939"/>
+                </radius>
+                <theta>
+                  <angle value="-139.398712"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.7671849132</x>
+                <y>-0.5619065762</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1838466560"/>
+                </radius>
+                <theta>
+                  <angle value="135.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.1838466560"/>
+                </radius>
+                <theta>
+                  <angle value="135.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.7671849132</x>
+                <y>-0.5474622250</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="-180.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="-180.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.2596156876"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.8154594898</x>
+        <y>-0.7322493792</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.9302197695</x>
+                <y>-1.1148222685</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3493623878"/>
+                </radius>
+                <theta>
+                  <angle value="-119.744881"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3493623878"/>
+                </radius>
+                <theta>
+                  <angle value="-119.744881"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.6557769775</x>
+                <y>-1.4903756380</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.2774670416"/>
+                </radius>
+                <theta>
+                  <angle value="-128.659805"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.2774670416"/>
+                </radius>
+                <theta>
+                  <angle value="-128.659805"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.2080018520</x>
+                <y>-1.8081514835</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4088034144"/>
+                </radius>
+                <theta>
+                  <angle value="-147.994614"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4088034144"/>
+                </radius>
+                <theta>
+                  <angle value="-147.994614"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1947117657"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.3994087279</x>
+        <y>-0.3661246896</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.9562728405</x>
+                <y>-1.1342824697</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3493623878"/>
+                </radius>
+                <theta>
+                  <angle value="-119.744881"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3493623878"/>
+                </radius>
+                <theta>
+                  <angle value="-119.744881"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.7107187510</x>
+                <y>-1.5387244225</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.2774670416"/>
+                </radius>
+                <theta>
+                  <angle value="-128.659805"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.2774670416"/>
+                </radius>
+                <theta>
+                  <angle value="-128.659805"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.2918323278</x>
+                <y>-1.8709446192</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4088034144"/>
+                </radius>
+                <theta>
+                  <angle value="-147.994614"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4088034144"/>
+                </radius>
+                <theta>
+                  <angle value="-147.994614"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1947117657"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.9945726395</x>
+                <y>-1.2259643078</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3493623878"/>
+                </radius>
+                <theta>
+                  <angle value="-119.744881"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.3493623878"/>
+                </radius>
+                <theta>
+                  <angle value="-119.744881"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.7634629011</x>
+                <y>-1.5870732069</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.2774670416"/>
+                </radius>
+                <theta>
+                  <angle value="-128.659805"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.2774670416"/>
+                </radius>
+                <theta>
+                  <angle value="-128.659805"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.3445764780</x>
+                <y>-1.9192935228</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4088034144"/>
+                </radius>
+                <theta>
+                  <angle value="-147.994614"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.4088034144"/>
+                </radius>
+                <theta>
+                  <angle value="-147.994614"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1947117657"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.4745756388</x>
+                <y>-1.3935189247</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.7782407472"/>
+                </radius>
+                <theta>
+                  <angle value="-43.025066"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.7782407472"/>
+                </radius>
+                <theta>
+                  <angle value="-43.025066"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.7023460865</x>
+                <y>-2.4479570389</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.7596642907"/>
+                </radius>
+                <theta>
+                  <angle value="-37.998734"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="1.7596642907"/>
+                </radius>
+                <theta>
+                  <angle value="-37.998734"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1947117657"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="Black Circle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="2.5539007890"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="origin">
+      <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+        <x>-0.5412190557</x>
+        <y>0.5796812773</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="White Circle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="2.2942851014"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="origin">
+      <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+        <x>-0.5412190557</x>
+        <y>0.5796812773</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas width="200" height="200">
+        <layer type="circle" active="true" version="0.1" desc="Light Blue Circle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.172611</r>
+              <g>0.349351</g>
+              <b>0.629024</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="2.0346694138"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="origin">
+            <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+              <x>-0.5412190557</x>
+              <y>0.5796812773</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="1"/>
+          </param>
+        </layer>
+        <layer type="region" active="false" version="0.1" desc="Darker Blue Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.028991</r>
+              <g>0.133209</g>
+              <b>0.374624</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.5754709244</x>
+                      <y>0.5521963239</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <vector>
+                      <x>0.0000000000</x>
+                      <y>0.0000000000</y>
+                    </vector>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.5528581738</x>
+                      <y>-1.4704164267</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="5.7344836100"/>
+                      </radius>
+                      <theta>
+                        <angle value="-0.222077"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="5.7344836100"/>
+                      </radius>
+                      <theta>
+                        <angle value="-0.222077"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.4697546959</x>
+                      <y>0.5521963239</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.5381373763</x>
+                      <y>-0.4970503449</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="4.6675679261"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="4.6675679261"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="checker_board" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="3"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.007843</g>
+              <b>0.074510</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+              <x>-0.5412190557</x>
+              <y>0.5796812773</y>
+            </vector>
+          </param>
+          <param name="size">
+            <vector>
+              <x>1.0384627581</x>
+              <y>1.0384627581</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="zoom" active="true" version="0.1">
+    <param name="amount">
+      <real value="0.0340000000"/>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.4606958926</x>
+        <y>2.8725743294</y>
+      </vector>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/preview_options_icon.sif b/synfig-studio/images/preview_options_icon.sif
new file mode 100644 (file)
index 0000000..b0845ca
--- /dev/null
@@ -0,0 +1,390 @@
+<?xml version="1.0"?>
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Preview Options Icon.</name>
+  <desc>Copyright 2009 Henrique Lopes Barone. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.507061 0.507061"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Circle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas width="128" height="128">
+        <layer type="circle" active="true" version="0.1" desc="Black Circle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="2.3365411882"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="1"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="White Circle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="2.0769255006"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="1"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="Circle gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="circle" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="radius">
+                  <real value="1.8173098130"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="falloff">
+                  <integer value="1"/>
+                </param>
+              </layer>
+              <layer type="radial_gradient" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.423729">
+                      <r>1.000000</r>
+                      <g>1.000000</g>
+                      <b>1.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>0.000000</r>
+                      <g>0.000000</g>
+                      <b>0.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="center">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="radius">
+                  <real value="2.3693970449"/>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.2500000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas width="128" height="128">
+        <layer type="polygon" active="true" version="0.1" desc="green triangle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.006392</r>
+              <g>0.620062</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>1.0141220093</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="vector_list">
+            <dynamic_list type="vector">
+              <entry>
+                <vector>
+                  <x>-1.8387192488</x>
+                  <y>1.5211830139</y>
+                </vector>
+              </entry>
+              <entry>
+                <vector>
+                  <x>-1.8387192488</x>
+                  <y>-1.5211830139</y>
+                </vector>
+              </entry>
+              <entry>
+                <vector>
+                  <x>0.5070610046</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </entry>
+            </dynamic_list>
+          </param>
+        </layer>
+        <layer type="bevel" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+          <param name="color1">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="color2">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="angle">
+            <angle value="135.000000"/>
+          </param>
+          <param name="depth">
+            <real value="0.1521182388"/>
+          </param>
+          <param name="softness">
+            <real value="0.1000000000"/>
+          </param>
+          <param name="use_luma">
+            <bool value="false"/>
+          </param>
+          <param name="solid">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="zoom" active="true" version="0.1">
+    <param name="amount">
+      <real value="0.0750000000"/>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/render_options_icon.sif b/synfig-studio/images/render_options_icon.sif
new file mode 100644 (file)
index 0000000..2c9ade5
--- /dev/null
@@ -0,0 +1,365 @@
+<?xml version="1.0"?>
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Render Options Dialog Icon</name>
+  <desc>Copyright 2009 Henrique Lopes Barone. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.507061 0.507061"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Circle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas width="128" height="128">
+        <layer type="circle" active="true" version="0.1" desc="Black Circle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="2.3365411882"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="1"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="White Circle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="2.0769255006"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="1"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="Circle gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="circle" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="radius">
+                  <real value="1.8173098130"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="falloff">
+                  <integer value="1"/>
+                </param>
+              </layer>
+              <layer type="radial_gradient" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.423729">
+                      <r>1.000000</r>
+                      <g>1.000000</g>
+                      <b>1.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>0.000000</r>
+                      <g>0.000000</g>
+                      <b>0.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="center">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="radius">
+                  <real value="2.3693970449"/>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.2500000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas width="128" height="128">
+        <layer type="circle" active="true" version="0.1" desc="red circle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="1.2347548390"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="bevel" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+          <param name="color1">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="color2">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="angle">
+            <angle value="135.000000"/>
+          </param>
+          <param name="depth">
+            <real value="0.1521182388"/>
+          </param>
+          <param name="softness">
+            <real value="0.1000000000"/>
+          </param>
+          <param name="use_luma">
+            <bool value="false"/>
+          </param>
+          <param name="solid">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="zoom" active="true" version="0.1">
+    <param name="amount">
+      <real value="0.0750000000"/>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+</canvas>
index 8799241..f97dba6 100644 (file)
@@ -1,14 +1,14 @@
 <?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
   <name>Show Grig Icon</name>
   <desc>Copyright 2009 Carlos L&#xF3;pez. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
   <meta name="grid_show" content="1"/>
-  <meta name="grid_size" content="0.649038 0.649038"/>
+  <meta name="grid_size" content="0.162259 0.162259"/>
   <meta name="grid_snap" content="1"/>
   <meta name="guide_show" content="1"/>
   <meta name="guide_snap" content="0"/>
   <meta name="onion_skin" content="0"/>
-  <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+  <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
@@ -36,7 +36,7 @@
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
@@ -53,8 +53,8 @@
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-3.1952149868</x>
-                <y>0.7988043427</y>
+                <x>3.8942363262</x>
+                <y>2.5961399078</y>
               </vector>
             </point>
             <width>
@@ -92,8 +92,8 @@
           <composite type="bline_point">
             <point>
               <vector>
-                <x>3.1952171326</x>
-                <y>0.7988043427</y>
+                <x>-3.8942198753</x>
+                <y>2.5961399078</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.3042364448"/>
+      <real value="0.2028243125"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
       <bool value="true"/>
     </param>
   </layer>
-  <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+  <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-3.1952161789</x>
-                <y>-0.7988040447</y>
+                <x>3.8942348957</x>
+                <y>0.9735445380</y>
               </vector>
             </point>
             <width>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>3.1952159405</x>
-                <y>-0.7988040447</y>
+                <x>-3.8942177296</x>
+                <y>0.9735434651</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.3042364448"/>
+      <real value="0.2028243125"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
       <bool value="true"/>
     </param>
   </layer>
-  <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+  <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-3.1952161789</x>
-                <y>-2.3964121342</y>
+                <x>3.8942363262</x>
+                <y>-0.6490501761</y>
               </vector>
             </point>
             <width>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>3.1952159405</x>
-                <y>-2.3964121342</y>
+                <x>-3.8942198753</x>
+                <y>-0.6490501761</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.3042364448"/>
+      <real value="0.2028243125"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-2.3964121342</x>
-                <y>3.1952161789</y>
+                <x>3.8942363262</x>
+                <y>-2.2716453075</y>
               </vector>
             </point>
             <width>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-2.3964121342</x>
-                <y>-3.1952161789</y>
+                <x>-3.8942198753</x>
+                <y>-2.2716453075</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.3042364448"/>
+      <real value="0.2028243125"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-0.7988041639</x>
-                <y>3.1952161789</y>
+                <x>-2.5961439610</x>
+                <y>3.8942160606</y>
               </vector>
             </point>
             <width>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-0.7988041639</x>
-                <y>-3.1952161789</y>
+                <x>-2.5961439610</x>
+                <y>-3.8942399025</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.3042364448"/>
+      <real value="0.2028243125"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>0.7988039255</x>
-                <y>3.1952161789</y>
+                <x>-0.9735476971</x>
+                <y>3.8942134380</y>
               </vector>
             </point>
             <width>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>0.7988039255</x>
-                <y>-3.1952161789</y>
+                <x>-0.9735485911</x>
+                <y>-3.8942391872</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.3042364448"/>
+      <real value="0.2028243125"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>2.3964118958</x>
-                <y>3.1952161789</y>
+                <x>0.6490461230</x>
+                <y>3.8942160606</y>
               </vector>
             </point>
             <width>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>2.3964118958</x>
-                <y>-3.1952161789</y>
+                <x>0.6490461230</x>
+                <y>-3.8942399025</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.3042364448"/>
+      <real value="0.2028243125"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
       <bool value="true"/>
     </param>
   </layer>
-  <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+  <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-3.1952161789</x>
-                <y>2.3964121342</y>
+                <x>2.2716412544</x>
+                <y>3.8942160606</y>
               </vector>
             </point>
             <width>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>3.1952159405</x>
-                <y>2.3964121342</y>
+                <x>2.2716412544</x>
+                <y>-3.8942399025</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.3042364448"/>
+      <real value="0.2028243125"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
index 96c5613..1882837 100644 (file)
@@ -1,14 +1,14 @@
 <?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
   <name>Snap Grig Icon</name>
   <desc>Copyright 2009 Carlos L&#xF3;pez. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
-  <meta name="grid_show" content="0"/>
-  <meta name="grid_size" content="0.649038 0.649038"/>
-  <meta name="grid_snap" content="0"/>
+  <meta name="grid_show" content="1"/>
+  <meta name="grid_size" content="0.162259 0.162259"/>
+  <meta name="grid_snap" content="1"/>
   <meta name="guide_show" content="1"/>
   <meta name="guide_snap" content="0"/>
   <meta name="onion_skin" content="0"/>
-  <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+  <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
@@ -20,9 +20,9 @@
     </param>
     <param name="color">
       <color>
-        <r>0.100000</r>
-        <g>0.100000</g>
-        <b>0.100000</b>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
         <a>1.000000</a>
       </color>
     </param>
@@ -36,7 +36,7 @@
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
@@ -53,8 +53,8 @@
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-3.1952149868</x>
-                <y>0.7988043427</y>
+                <x>3.8942363262</x>
+                <y>2.5961399078</y>
               </vector>
             </point>
             <width>
@@ -92,8 +92,8 @@
           <composite type="bline_point">
             <point>
               <vector>
-                <x>3.1952171326</x>
-                <y>0.7988043427</y>
+                <x>-3.8942198753</x>
+                <y>2.5961399078</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.3042364448"/>
+      <real value="0.2028243125"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
       <bool value="true"/>
     </param>
   </layer>
-  <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+  <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
     </param>
     <param name="color">
       <color>
-        <r>0.100000</r>
-        <g>0.100000</g>
-        <b>0.100000</b>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
         <a>1.000000</a>
       </color>
     </param>
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-3.1952161789</x>
-                <y>-2.3964121342</y>
+                <x>3.8942348957</x>
+                <y>0.9735445380</y>
               </vector>
             </point>
             <width>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>3.1952159405</x>
-                <y>-2.3964121342</y>
+                <x>-3.8942177296</x>
+                <y>0.9735434651</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.3042364448"/>
+      <real value="0.2028243125"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
     </param>
     <param name="color">
       <color>
-        <r>0.100000</r>
-        <g>0.100000</g>
-        <b>0.100000</b>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
         <a>1.000000</a>
       </color>
     </param>
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-2.3964121342</x>
-                <y>3.1952161789</y>
+                <x>3.8942363262</x>
+                <y>-0.6490501761</y>
               </vector>
             </point>
             <width>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-2.3964121342</x>
-                <y>-3.1952161789</y>
+                <x>-3.8942198753</x>
+                <y>-0.6490501761</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.3042364448"/>
+      <real value="0.2028243125"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
     </param>
     <param name="color">
       <color>
-        <r>0.100000</r>
-        <g>0.100000</g>
-        <b>0.100000</b>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
         <a>1.000000</a>
       </color>
     </param>
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-0.7988041639</x>
-                <y>3.1952161789</y>
+                <x>-2.5961439610</x>
+                <y>3.8942160606</y>
               </vector>
             </point>
             <width>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-0.7988041639</x>
-                <y>-3.1952161789</y>
+                <x>-2.5961439610</x>
+                <y>-3.8942399025</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.3042364448"/>
+      <real value="0.2028243125"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
     </param>
     <param name="color">
       <color>
-        <r>0.100000</r>
-        <g>0.100000</g>
-        <b>0.100000</b>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
         <a>1.000000</a>
       </color>
     </param>
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>2.3964118958</x>
-                <y>3.1952161789</y>
+                <x>-0.9735476971</x>
+                <y>3.8942134380</y>
               </vector>
             </point>
             <width>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>2.3964118958</x>
-                <y>-3.1952161789</y>
+                <x>-0.9735485911</x>
+                <y>-3.8942391872</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.3042364448"/>
+      <real value="0.2028243125"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
       <bool value="true"/>
     </param>
   </layer>
-  <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+  <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
     </param>
     <param name="color">
       <color>
-        <r>0.100000</r>
-        <g>0.100000</g>
-        <b>0.100000</b>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
         <a>1.000000</a>
       </color>
     </param>
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-3.1952161789</x>
-                <y>2.3964121342</y>
+                <x>2.2716412544</x>
+                <y>3.8942160606</y>
               </vector>
             </point>
             <width>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>3.1952159405</x>
-                <y>2.3964121342</y>
+                <x>2.2716412544</x>
+                <y>-3.8942399025</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.3042364448"/>
+      <real value="0.2028243125"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
       <bool value="true"/>
     </param>
   </layer>
-  <layer type="outline" active="true" version="0.2" desc="NewBLine571Contorno">
+  <layer type="outline" active="true" version="0.2" desc="NewBLine572Contorno">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>-3.1952161789</x>
-                <y>-0.7988040447</y>
+                <x>0.6490461230</x>
+                <y>3.8942160606</y>
               </vector>
             </point>
             <width>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>3.1952159405</x>
-                <y>-0.7988040447</y>
+                <x>0.6490461230</x>
+                <y>-3.8942399025</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.5070607960"/>
+      <real value="0.3245189000"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
       <bool value="false"/>
     </param>
     <param name="antialias">
-      <bool value="true"/>
+      <bool value="false"/>
     </param>
     <param name="feather">
       <real value="0.0000000000"/>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>0.7988039255</x>
-                <y>3.1952161789</y>
+                <x>3.8942363262</x>
+                <y>-2.2716453075</y>
               </vector>
             </point>
             <width>
           <composite type="bline_point">
             <point>
               <vector>
-                <x>0.7988039255</x>
-                <y>-3.1952161789</y>
+                <x>-3.8942198753</x>
+                <y>-2.2716453075</y>
               </vector>
             </point>
             <width>
       </bline>
     </param>
     <param name="width">
-      <real value="0.5070607960"/>
+      <real value="0.3245189000"/>
     </param>
     <param name="expand">
       <real value="0.0000000000"/>
index 7ffc505..3927437 100644 (file)
@@ -1123,10 +1123,10 @@ CanvasView::create_status_bar()
 Gtk::Widget*
 CanvasView::create_display_bar()
 {
-       displaybar = manage(new class Gtk::Table(1, 7, false));
-
+       displaybar = manage(new class Gtk::Table(16, 1, false));
+       Gtk::IconSize iconsize=Gtk::IconSize::from_name("synfig-small_icon_16x16");
        // Setup the ToggleDuckDial widget
-       toggleducksdial = Gtk::manage(new class ToggleDucksDial());
+       toggleducksdial = Gtk::manage(new class ToggleDucksDial(iconsize));
 
        Duck::Type m = work_area->get_type_mask();
        toggleducksdial->update_toggles(m);
@@ -1152,7 +1152,7 @@ CanvasView::create_display_bar()
        toggleducksdial->show();
 
        // Set up the ResolutionDial widget
-       resolutiondial=Gtk::manage(new class ResolutionDial());
+       resolutiondial=Gtk::manage(new class ResolutionDial(iconsize));
 
        resolutiondial->update_lowres(work_area->get_low_resolution_flag());
        resolutiondial->signal_increase_resolution().connect(
@@ -1163,11 +1163,17 @@ CanvasView::create_display_bar()
                        sigc::mem_fun(*this, &studio::CanvasView::toggle_low_res_pixel_flag));
        resolutiondial->show();
 
-       // Set up a separator
+       // Set up some separators
        Gtk::VSeparator *separator1 = Gtk::manage(new class Gtk::VSeparator());
        separator1->show();
        Gtk::VSeparator *separator2 = Gtk::manage(new class Gtk::VSeparator());
        separator2->show();
+       Gtk::VSeparator *separator3 = Gtk::manage(new class Gtk::VSeparator());
+       separator3->show();
+       Gtk::VSeparator *separator4 = Gtk::manage(new class Gtk::VSeparator());
+       separator4->show();
+       Gtk::VSeparator *separator5 = Gtk::manage(new class Gtk::VSeparator());
+       separator5->show();
 
        // Set up quality spin button
        quality_spin=Gtk::manage(new class Gtk::SpinButton(quality_adjustment_));
@@ -1179,7 +1185,7 @@ CanvasView::create_display_bar()
        // Set up the show grid toggle button
        show_grid = Gtk::manage(new class Gtk::ToggleButton());
        show_grid->set_active(work_area->grid_status());
-       Gtk::Image *icon = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_show_grid"), Gtk::IconSize::from_name("synfig-small_icon")));
+       Gtk::Image *icon = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_show_grid"), iconsize));
        icon->set_padding(0, 0);
        icon->show();
        show_grid->add(*icon);
@@ -1192,7 +1198,7 @@ CanvasView::create_display_bar()
        // Set up the snap to grid toggle button
        snap_grid = Gtk::manage(new class Gtk::ToggleButton());
        snap_grid->set_active(work_area->grid_status());
-       Gtk::Image *icon2 = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_snap_grid"), Gtk::IconSize::from_name("synfig-small_icon")));
+       Gtk::Image *icon2 = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_snap_grid"), iconsize));
        icon2->set_padding(0, 0);
        icon2->show();
        snap_grid->add(*icon2);
@@ -1205,7 +1211,7 @@ CanvasView::create_display_bar()
        // Set up the onion skin toggle button
        onion_skin = Gtk::manage(new class Gtk::ToggleButton());
        onion_skin->set_active(work_area->get_onion_skin());
-       Gtk::Image *icon3 = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_onion_skin"), Gtk::IconSize::from_name("synfig-small_icon")));
+       Gtk::Image *icon3 = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_onion_skin"), iconsize));
        icon3->set_padding(0, 0);
        icon3->show();
        onion_skin->add(*icon3);
@@ -1229,17 +1235,46 @@ CanvasView::create_display_bar()
        tooltips.set_tip(*future_onion_spin, _("Future onion skins"));
        future_onion_spin->show();
 
+       // Setup render options dialog button
+       render_options_button = Gtk::manage(new class Gtk::Button());
+       Gtk::Image *icon4 = manage(new Gtk::Image(Gtk::StockID("synfig-render_options"), iconsize));
+       icon4->set_padding(0, 0);
+       icon4->show();
+       render_options_button->add(*icon4);
+       render_options_button->signal_clicked().connect(
+                       sigc::mem_fun0(render_settings,&studio::RenderSettings::present));
+       tooltips.set_tip(*render_options_button, _("Shows the Render Settings Dialog"));
+       render_options_button->set_relief(Gtk::RELIEF_NONE);
+       render_options_button->show();
+
+       // Setup preview options dialog button
+       preview_options_button = Gtk::manage(new class Gtk::Button());
+       Gtk::Image *icon5 = manage(new Gtk::Image(Gtk::StockID("synfig-preview_options"), iconsize));
+       icon5->set_padding(0, 0);
+       icon5->show();
+       preview_options_button->add(*icon5);
+       preview_options_button->signal_clicked().connect(
+                       sigc::mem_fun(*this,&CanvasView::on_preview_option));
+       tooltips.set_tip(*preview_options_button, _("Shows the Preview Settings Dialog"));
+       preview_options_button->set_relief(Gtk::RELIEF_NONE);
+       preview_options_button->show();
+
 
        displaybar->attach(*toggleducksdial, 0, 1, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
        displaybar->attach(*separator1, 1, 2, 0, 1, Gtk::FILL, Gtk::FILL);
        displaybar->attach(*resolutiondial, 2, 3, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
        displaybar->attach(*separator2, 3, 4, 0, 1, Gtk::FILL, Gtk::FILL);
        displaybar->attach(*quality_spin, 4, 5, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
-       displaybar->attach(*show_grid, 5, 6, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
-       displaybar->attach(*snap_grid, 6, 7, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
-       displaybar->attach(*past_onion_spin, 7, 8, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
-       displaybar->attach(*onion_skin, 8, 9, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
-       displaybar->attach(*future_onion_spin, 9, 10, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
+       displaybar->attach(*separator3, 5, 6, 0, 1, Gtk::FILL, Gtk::FILL);
+       displaybar->attach(*show_grid, 6, 7, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
+       displaybar->attach(*snap_grid, 7, 8, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
+       displaybar->attach(*separator4, 8, 9, 0, 1, Gtk::FILL, Gtk::FILL);
+       displaybar->attach(*past_onion_spin, 9, 10, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
+       displaybar->attach(*onion_skin, 10, 11, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
+       displaybar->attach(*future_onion_spin, 11, 12, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
+       displaybar->attach(*separator5, 12, 13, 0, 1, Gtk::FILL, Gtk::FILL);
+       displaybar->attach(*render_options_button, 13, 14, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
+       displaybar->attach(*preview_options_button, 14, 15, 0, 1, Gtk::SHRINK, Gtk::SHRINK);
 
        displaybar->show();
 
index cddcbe2..39b9ec5 100644 (file)
@@ -285,6 +285,8 @@ private:
        Gtk::ToggleButton *show_grid;
        Gtk::ToggleButton *snap_grid;
        Gtk::ToggleButton *onion_skin;
+       Gtk::Button *render_options_button;
+       Gtk::Button *preview_options_button;
        bool toggling_show_grid;
        bool toggling_snap_grid;
        bool toggling_onion_skin;
index 05301a7..c133dff 100644 (file)
@@ -207,6 +207,12 @@ IconController::IconController(const synfig::String& /*basepath*/)
 
        INIT_STOCK_ICON(toggle_onion_skin,"onion_skin_icon."IMAGE_EXT,_("Toggle onion skin"));
 
+       INIT_STOCK_ICON(increase_resolution,"incr_resolution_icon."IMAGE_EXT,_("Increase resolution"));
+       INIT_STOCK_ICON(decrease_resolution,"decr_resolution_icon."IMAGE_EXT,_("Decrease resolution"));
+
+       INIT_STOCK_ICON(preview_options,"preview_options_icon."IMAGE_EXT,_("Preview Options Dialog"));
+       INIT_STOCK_ICON(render_options,"render_options_icon."IMAGE_EXT,_("Render Options Dialog"));
+
        INIT_STOCK_ICON_CLONE(cvs_add,"gtk-add",_("CVS Add"));
        INIT_STOCK_ICON_CLONE(cvs_update,"gtk-open",_("CVS Update"));
        INIT_STOCK_ICON_CLONE(cvs_commit,"gtk-save",_("CVS Commit"));
@@ -236,6 +242,8 @@ IconController::IconController(const synfig::String& /*basepath*/)
        icon_factory->add_default();
 
        Gtk::IconSize::register_new("synfig-small_icon",12,12);
+       Gtk::IconSize::register_new("synfig-small_icon_16x16",16,16);
+
        for(int i(0);i<(int)ValueBase::TYPE_END;i++)
                _tree_pixbuf_table_value_type[i]=Gtk::Button().render_icon(value_icon(ValueBase::Type(i)),Gtk::ICON_SIZE_SMALL_TOOLBAR);
 
index 5680f62..b7ef2c9 100644 (file)
@@ -50,12 +50,11 @@ using namespace studio;
 
 /* === M E T H O D S ======================================================= */
 
-ResolutionDial::ResolutionDial(): Gtk::Table(1, 3, false)
+ResolutionDial::ResolutionDial(Gtk::IconSize & size): Gtk::Table(3, 1, false)
 {
-       Gtk::IconSize iconsize = Gtk::IconSize::from_name("synfig-small_icon");
 
-       increase_resolution = create_icon(iconsize, Gtk::Stock::ADD, _("Increase Display Resolution"));
-       decrease_resolution = create_icon(iconsize, Gtk::Stock::REMOVE, _("Decrease Display Resolution"));
+       increase_resolution = create_icon(size, Gtk::StockID("synfig-increase_resolution"), _("Increase Display Resolution"));
+       decrease_resolution = create_icon(size, Gtk::StockID("synfig-decrease_resolution"), _("Decrease Display Resolution"));
        use_low_resolution = create_check(_("Low Res"), _("Use Low Resolution when enabled"));
 
        attach(*decrease_resolution, 0, 1, 0, 1, Gtk::SHRINK, Gtk::SHRINK, 0, 0);
@@ -64,7 +63,7 @@ ResolutionDial::ResolutionDial(): Gtk::Table(1, 3, false)
 }
 
 Gtk::Button *
-ResolutionDial::create_icon(Gtk::IconSize size, const Gtk::BuiltinStockID & stockid,
+ResolutionDial::create_icon(Gtk::IconSize size, const Gtk::StockID & stockid,
                const char * tooltip)
 {
        Gtk::Button *button = manage(new class Gtk::Button());
index 5ee9df9..611eb11 100644 (file)
@@ -55,12 +55,12 @@ class ResolutionDial : public Gtk::Table
        Gtk::Button *decrease_resolution;
        Gtk::CheckButton *use_low_resolution;
 
-       Gtk::Button *create_icon(Gtk::IconSize size, const Gtk::BuiltinStockID & stockid, const char * tooltip);
+       Gtk::Button *create_icon(Gtk::IconSize size, const Gtk::StockID & stockid, const char * tooltip);
        Gtk::CheckButton *create_check(const char *text, const char *tooltip);
 
 public:
 
-       ResolutionDial();
+       ResolutionDial(Gtk::IconSize & size);
 
        void update_lowres(bool flag);
        Glib::SignalProxy0<void> signal_increase_resolution()  { return increase_resolution->signal_clicked(); }
index 358923a..00ea236 100644 (file)
@@ -50,16 +50,14 @@ using namespace studio;
 
 /* === M E T H O D S ======================================================= */
 
-ToggleDucksDial::ToggleDucksDial(): Gtk::Table(1, 6, false)
+ToggleDucksDial::ToggleDucksDial(Gtk::IconSize & size): Gtk::Table(1, 6, false)
 {
-       Gtk::IconSize iconsize = Gtk::IconSize::from_name("synfig-small_icon");
-
-       ducks_position = create_label_button(iconsize, "synfig-toggle_duck_position", _("Toggle position ducks"));
-       ducks_vertex = create_label_button(iconsize, "synfig-toggle_duck_vertex", _("Toggle vertex ducks"));
-       ducks_tangent = create_label_button(iconsize, "synfig-toggle_duck_tangent", _("Toggle tangent ducks"));
-       ducks_radius = create_label_button(iconsize, "synfig-toggle_duck_radius", _("Toggle radius ducks"));
-       ducks_width = create_label_button(iconsize, "synfig-toggle_duck_width", _("Toggle width ducks"));
-       ducks_angle = create_label_button(iconsize, "synfig-toggle_duck_angle", _("Toggle angle ducks"));
+       ducks_position = create_label_button(size, "synfig-toggle_duck_position", _("Toggle position ducks"));
+       ducks_vertex = create_label_button(size, "synfig-toggle_duck_vertex", _("Toggle vertex ducks"));
+       ducks_tangent = create_label_button(size, "synfig-toggle_duck_tangent", _("Toggle tangent ducks"));
+       ducks_radius = create_label_button(size, "synfig-toggle_duck_radius", _("Toggle radius ducks"));
+       ducks_width = create_label_button(size, "synfig-toggle_duck_width", _("Toggle width ducks"));
+       ducks_angle = create_label_button(size, "synfig-toggle_duck_angle", _("Toggle angle ducks"));
 
        attach(*ducks_position, 0, 1, 0, 1, Gtk::SHRINK, Gtk::SHRINK, 0, 0);
        attach(*ducks_vertex, 1, 2, 0, 1, Gtk::SHRINK, Gtk::SHRINK, 0, 0);
index d02cdea..832e212 100644 (file)
@@ -62,7 +62,7 @@ class ToggleDucksDial : public Gtk::Table
 
 public:
 
-       ToggleDucksDial();
+       ToggleDucksDial(Gtk::IconSize & size);
        void update_toggles(Duck::Type mask);
        Glib::SignalProxy0<void> signal_ducks_position()  { return ducks_position->signal_toggled(); }
        Glib::SignalProxy0<void> signal_ducks_vertex()    { return ducks_vertex->  signal_toggled(); }
index e13fda1..a2aa784 100644 (file)
@@ -105,9 +105,9 @@ SectionEnd
 Section "Start Menu Shortcuts"
 
   SetShellVarContext All
-  CreateDirectory "$SMPROGRAMS\Voria"
-  CreateShortCut "$SMPROGRAMS\Voria\Uninstall Synfig Studio.lnk" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" "" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" 0
-  CreateShortCut "$SMPROGRAMS\Voria\Synfig Studio.lnk" "$INSTDIR\bin\synfigstudio.exe" "" "$INSTDIR\share\pixmaps\synfig_icon.ico" 0
+  CreateDirectory "$SMPROGRAMS\Synfig"
+  CreateShortCut "$SMPROGRAMS\Synfig\Uninstall Synfig Studio.lnk" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" "" "$INSTDIR\uninstall-@PACKAGE_TARNAME@.exe" 0
+  CreateShortCut "$SMPROGRAMS\Synfig\Synfig Studio.lnk" "$INSTDIR\bin\synfigstudio.exe" "" "$INSTDIR\share\pixmaps\synfig_icon.ico" 0
   
 SectionEnd
 
@@ -142,11 +142,11 @@ Section "Uninstall"
 
   ; Remove shortcuts, if any
   SetShellVarContext All
-  Delete "$SMPROGRAMS\Voria\Uninstall Synfig Studio.lnk"
-  Delete "$SMPROGRAMS\Voria\Synfig Studio.lnk"
+  Delete "$SMPROGRAMS\Synfig\Uninstall Synfig Studio.lnk"
+  Delete "$SMPROGRAMS\Synfig\Synfig Studio.lnk"
 
   ; Remove directories used
-  RMDir "$SMPROGRAMS\Voria"
+  RMDir "$SMPROGRAMS\Synfig"
   RMDir "$INSTDIR"
 
        System::Call 'Shell32::SHChangeNotify(i ${SHCNE_ASSOCCHANGED}, i ${SHCNF_IDLIST}, i 0, i 0)'