Fix 1830245: always leave only the newly created layers selected.
authordooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Mon, 12 Nov 2007 07:50:09 +0000 (07:50 +0000)
committerdooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Mon, 12 Nov 2007 07:50:09 +0000 (07:50 +0000)
git-svn-id: http://svn.voria.com/code@1134 1f10aa63-cdf2-0310-b900-c93c546f37ac

synfig-studio/trunk/src/gtkmm/state_draw.cpp

index 1b68e0f..9782f91 100644 (file)
@@ -112,7 +112,7 @@ class studio::StateDraw_Context : public sigc::trackable
 
        Duckmatic::Type old_duckmask;
 
-       void fill_last_stroke(int depth_offset);
+       void fill_last_stroke();
 
        Smach::event_result new_bline(std::list<synfig::BLinePoint> bline,bool loop_bline_flag,float radius);
 
@@ -448,7 +448,7 @@ StateDraw_Context::StateDraw_Context(CanvasView* canvas_view):
 
        //options_table.attach(button_fill_last_stroke, 0, 2, 13, 14, Gtk::EXPAND|Gtk::FILL, Gtk::EXPAND|Gtk::FILL, 0, 0);
 
-       button_fill_last_stroke.signal_pressed().connect(sigc::bind(sigc::mem_fun(*this,&StateDraw_Context::fill_last_stroke), 0));
+       button_fill_last_stroke.signal_pressed().connect(sigc::mem_fun(*this,&StateDraw_Context::fill_last_stroke));
        check_localerror.signal_toggled().connect(sigc::mem_fun(*this,&StateDraw_Context::UpdateErrorBox));
 
        options_table.show_all();
@@ -519,11 +519,9 @@ StateDraw_Context::refresh_tool_options()
                Gtk::StockID("synfig-fill"),
                _("Fill Last Stroke")
        )->signal_clicked().connect(
-               sigc::bind(
-                       sigc::mem_fun(
-                               *this,
-                               &StateDraw_Context::fill_last_stroke),
-                       0));
+               sigc::mem_fun(
+                       *this,
+                       &StateDraw_Context::fill_last_stroke));
 }
 
 Smach::event_result
@@ -1001,8 +999,11 @@ StateDraw_Context::new_bline(std::list<synfig::BLinePoint> bline,bool loop_bline
                }
        }
 
-       // Create the layer
+       last_stroke=value_node;
+       last_stroke_id=get_id();
+
        {
+               // Create the layer(s)
                Layer::Handle layer;
                Canvas::Handle canvas(get_canvas_view()->get_canvas());
                int depth(0);
@@ -1014,7 +1015,12 @@ StateDraw_Context::new_bline(std::list<synfig::BLinePoint> bline,bool loop_bline
                        depth=layer->get_depth();
                        canvas=layer->get_canvas();
                }
-               get_canvas_interface()->get_selection_manager()->clear_selected_layers();
+
+               // fill_last_stroke() will take care of clearing the selection if we're calling it
+               if(get_outline_flag() && get_region_flag())
+                       fill_last_stroke();
+               else
+                       get_canvas_interface()->get_selection_manager()->clear_selected_layers();
 
                //int number(synfig::UniqueID().get_uid());
 
@@ -1069,12 +1075,6 @@ StateDraw_Context::new_bline(std::list<synfig::BLinePoint> bline,bool loop_bline
                //refresh_ducks();
        }
 
-       last_stroke=value_node;
-       last_stroke_id=get_id();
-
-       if(get_outline_flag() && get_region_flag())
-               fill_last_stroke(1);
-
        increment_id();
        return Smach::RESULT_ACCEPT;
 }
@@ -1932,7 +1932,7 @@ StateDraw_Context::reverse_bline(std::list<synfig::BLinePoint> &bline)
 }
 
 void
-StateDraw_Context::fill_last_stroke(int depth_offset)
+StateDraw_Context::fill_last_stroke()
 {
        if(!last_stroke)
                return;
@@ -1951,10 +1951,11 @@ StateDraw_Context::fill_last_stroke(int depth_offset)
        layer=get_canvas_view()->get_selection_manager()->get_selected_layer();
        if(layer)
        {
-               depth=layer->get_depth() + depth_offset;
+               depth=layer->get_depth();
                canvas=layer->get_canvas();
        }
 
+       get_canvas_interface()->get_selection_manager()->clear_selected_layers();
        layer=get_canvas_interface()->add_layer_to("region", canvas, depth);
        assert(layer);
        layer->set_param("color",synfigapp::Main::get_background_color());