** \todo \a point should be of the type <tt>const Point \&</tt> */
virtual void set_time(Context context, Time time, const Point &point)const;
- //! Gets the color of the Canvas at \a point
+ //! Gets the color of the Canvas at \a pos
/*! \param context Context iterator refering to next Layer.
- ** \param point Point which indicates where the desired Color should come from
- ** \todo \a point should be of the type <tt>const Point \&</tt>
+ ** \param pos Point which indicates where the Color should come from
** \see Handle::get_color()
*/
- virtual Color get_color(Context context, const Point &point)const;
+ virtual Color get_color(Context context, const Point &pos)const;
//! Renders the Canvas to the given Surface in an accelerated manner
/*! \param context Context iterator refering to next Layer.