}
void
-Duckmatic::set_flip_x(bool flip_x)
-{
- flip_x_ = flip_x;
-}
-
-void
-Duckmatic::set_flip_y(bool flip_y)
-{
- flip_y_ = flip_y;
-}
-
-void
Duckmatic::clear_ducks()
{
duck_data_share_map.clear();
Point point((*iter)->get_point());
bool changed = false;
- if (point[0] * (flip_x_ ? -1 : 1) < 0)
+ if (point[0] < 0)
{
point[0] = 0;
changed = true;
}
- if (point[1] * (flip_y_ ? -1 : 1) < 0)
+ if (point[1] < 0)
{
point[1] = 0;
changed = true;
duck->set_radius(true);
duck->set_type(Duck::TYPE_RADIUS);
- // put the duck on the right hand side of the center, whether the display is flipped or not
- duck->set_point(Point(value_desc.get_value(get_time()).get(Real()) * (flip_x_ ? -1 : 1), 0));
+ // put the duck on the right hand side of the center
+ duck->set_point(Point(value_desc.get_value(get_time()).get(Real()), 0));
duck->set_name(guid_string(value_desc));
if(value_desc.is_value_node())
{
mutable synfig::String sketch_filename_;
- //! whether the display is flipped vertically or horizontally
- bool flip_x_, flip_y_;
-
/*
-- ** -- P R O T E C T E D D A T A -----------------------------------------
*/
Duckmatic();
virtual ~Duckmatic();
- void set_flip_x(bool flip_x);
- void set_flip_y(bool flip_y);
-
sigc::signal<void>& signal_duck_selection_changed() { return signal_duck_selection_changed_; }
sigc::signal<void>& signal_strokes_changed() { return signal_strokes_changed_; }
sigc::signal<void>& signal_grid_changed() { return signal_grid_changed_; }
if (App::restrict_radius_ducks)
{
- if ((point[0] - point_holder[0]) * get_work_area()->get_pw() < 0) point[0] = point_holder[0];
- if ((point[1] - point_holder[1]) * get_work_area()->get_ph() > 0) point[1] = point_holder[1];
+ if ((point[0] - point_holder[0]) < 0) point[0] = point_holder[0];
+ if ((point[1] - point_holder[1]) < 0) point[1] = point_holder[1];
}
make_circle(point_holder, point);
pw=canvaswidth/w;
ph=canvasheight/h;
- Duckmatic::set_flip_x(pw < 0);
- Duckmatic::set_flip_y(ph > 0);
-
scrollx_adjustment.set_page_increment(abs(get_grid_size()[0]));
scrollx_adjustment.set_step_increment(abs(pw));
scrollx_adjustment.set_lower(-abs(canvaswidth));