Add the new 'random' valuenode.
authordooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Thu, 11 Oct 2007 01:53:21 +0000 (01:53 +0000)
committerdooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Thu, 11 Oct 2007 01:53:21 +0000 (01:53 +0000)
git-svn-id: http://svn.voria.com/code@902 1f10aa63-cdf2-0310-b900-c93c546f37ac

synfig-core/trunk/src/modules/mod_noise/main.cpp

index 058b317..f9ef6dd 100644 (file)
@@ -41,6 +41,7 @@
 #include "noise.h"
 #include "distort.h"
 #include "random.h"
+#include "valuenode_random.h"
 
 #endif
 
@@ -59,4 +60,8 @@ MODULE_INVENTORY_BEGIN(libmod_noise)
                LAYER(Noise)
                LAYER(NoiseDistort)
        END_LAYERS
+
+       BEGIN_VALUENODES
+               VALUENODE(synfig::ValueNode_Random, "random", _("Random"))
+       END_VALUENODES
 MODULE_INVENTORY_END