if( pos[0]<max[0] && pos[0]>min[0] &&
pos[1]<max[1] && pos[1]>min[1] )
{
+ // inside the expanded rectangle
if(invert)
- return context.get_color(pos);
- else
- {
- if(is_solid_color())
- return color;
- else
- return Color::blend(color,context.get_color(pos),get_amount(),get_blend_method());
+ return Color::blend(Color::alpha(),context.get_color(pos),get_amount(),get_blend_method());
- }
- }
+ if(is_solid_color())
+ return color;
- if(invert)
+ return Color::blend(color,context.get_color(pos),get_amount(),get_blend_method());
+ }
+ else
{
+ // outside the expanded rectangle
+ if(!invert)
+ return Color::blend(Color::alpha(),context.get_color(pos),get_amount(),get_blend_method());
+
if(is_solid_color())
return color;
- else
- return Color::blend(color,context.get_color(pos),get_amount(),get_blend_method());
- }
- return context.get_color(pos);
+ return Color::blend(color,context.get_color(pos),get_amount(),get_blend_method());
+ }
}
bool