Avoid warning from g++ 4.3.
authordooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Fri, 25 Jan 2008 16:21:19 +0000 (16:21 +0000)
committerdooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Fri, 25 Jan 2008 16:21:19 +0000 (16:21 +0000)
git-svn-id: http://svn.voria.com/code@1486 1f10aa63-cdf2-0310-b900-c93c546f37ac

synfig-studio/trunk/src/gtkmm/renderer_canvas.cpp

index 26f62c8..9115bff 100644 (file)
@@ -132,74 +132,76 @@ Renderer_Canvas::render_vfunc(
        Glib::RefPtr<Gdk::GC> gc(Gdk::GC::create(drawable));
 
        if(!tile_book.empty())
-       if(get_full_frame())
        {
-               if(tile_book[0].first)
+               if(get_full_frame())
                {
-                       drawable->draw_pixbuf(
-                               gc, //GC
-                               tile_book[0].first, //pixbuf
-                               0, 0,   // Source X and Y
-                               round_to_int(x),round_to_int(y),        // Dest X and Y
-                               -1,-1,  // Width and Height
-                               Gdk::RGB_DITHER_MAX,            // RgbDither
-                               2, 2 // Dither offset X and Y
-                       );
+                       if(tile_book[0].first)
+                       {
+                               drawable->draw_pixbuf(
+                                       gc, //GC
+                                       tile_book[0].first, //pixbuf
+                                       0, 0,   // Source X and Y
+                                       round_to_int(x),round_to_int(y),        // Dest X and Y
+                                       -1,-1,  // Width and Height
+                                       Gdk::RGB_DITHER_MAX,            // RgbDither
+                                       2, 2 // Dither offset X and Y
+                                       );
+                       }
+                       if(tile_book[0].second!=get_refreshes() && get_canceled()==false && get_rendering()==false && get_queued()==false)
+                               get_work_area()->async_update_preview();
                }
-               if(tile_book[0].second!=get_refreshes() && get_canceled()==false && get_rendering()==false && get_queued()==false)
-                       get_work_area()->async_update_preview();
-       }
-       else
-       {
-               const int width_in_tiles(w/tile_w+(((get_work_area()->get_low_resolution_flag())?((w/2)%(tile_w/2)):(w%tile_w))?1:0));
-               const int height_in_tiles(h/tile_h+(h%tile_h?1:0));
+               else
+               {
+                       const int width_in_tiles(w/tile_w+(((get_work_area()->get_low_resolution_flag())?((w/2)%(tile_w/2)):(w%tile_w))?1:0));
+                       const int height_in_tiles(h/tile_h+(h%tile_h?1:0));
 
-               int u(0),v(0),tx,ty;
-               int u1(0),v1(0),u2(width_in_tiles), v2(height_in_tiles);
+                       int u(0),v(0),tx,ty;
+                       int u1(0),v1(0),u2(width_in_tiles), v2(height_in_tiles);
 
-               bool needs_refresh(false);
+                       bool needs_refresh(false);
 
-               u1=int(-x/tile_w);
-               v1=int(-y/tile_h);
-               u2=int((-x+drawable_w)/tile_w+1);
-               v2=int((-y+drawable_h)/tile_h+1);
-               if(u2>width_in_tiles)u2=width_in_tiles;
-               if(v2>height_in_tiles)v2=height_in_tiles;
-               if(u1<0)u1=0;
-               if(v1<0)v1=0;
+                       u1=int(-x/tile_w);
+                       v1=int(-y/tile_h);
+                       u2=int((-x+drawable_w)/tile_w+1);
+                       v2=int((-y+drawable_h)/tile_h+1);
+                       if(u2>width_in_tiles)u2=width_in_tiles;
+                       if(v2>height_in_tiles)v2=height_in_tiles;
+                       if(u1<0)u1=0;
+                       if(v1<0)v1=0;
 
-               for(v=v1;v<v2;v++)
-               {
-                       for(u=u1;u<u2;u++)
+                       for(v=v1;v<v2;v++)
                        {
-                               int index=v*width_in_tiles+u;
-                               if(int(tile_book.size())>index && tile_book[index].first)
+                               for(u=u1;u<u2;u++)
                                {
-                                       tx=u*tile_w;
-                                       ty=v*tile_w;
-
-                                       drawable->draw_pixbuf(
-                                               gc, //GC
-                                               tile_book[index].first, //pixbuf
-                                               0, 0,   // Source X and Y
-                                               round_to_int(x)+tx,round_to_int(y)+ty,  // Dest X and Y
-                                               -1,-1,  // Width and Height
-                                               Gdk::RGB_DITHER_MAX,            // RgbDither
-                                               2, 2 // Dither offset X and Y
-                                       );
+                                       int index=v*width_in_tiles+u;
+                                       if(int(tile_book.size())>index && tile_book[index].first)
+                                       {
+                                               tx=u*tile_w;
+                                               ty=v*tile_w;
+
+                                               drawable->draw_pixbuf(
+                                                       gc, //GC
+                                                       tile_book[index].first, //pixbuf
+                                                       0, 0,   // Source X and Y
+                                                       round_to_int(x)+tx,round_to_int(y)+ty,  // Dest X and Y
+                                                       -1,-1,  // Width and Height
+                                                       Gdk::RGB_DITHER_MAX,            // RgbDither
+                                                       2, 2 // Dither offset X and Y
+                                                       );
+                                       }
+                                       if(tile_book[index].second!=get_refreshes())
+                                               needs_refresh=true;
                                }
-                               if(tile_book[index].second!=get_refreshes())
-                                       needs_refresh=true;
                        }
-               }
-               if(needs_refresh==true && get_canceled()==false && get_rendering()==false && get_queued()==false)
-               {
-                       //queue_render_preview();
-                       get_work_area()->async_update_preview();
-                       //update_preview();
-                       //return true;
-               }
+                       if(needs_refresh==true && get_canceled()==false && get_rendering()==false && get_queued()==false)
+                       {
+                               //queue_render_preview();
+                               get_work_area()->async_update_preview();
+                               //update_preview();
+                               //return true;
+                       }
 
+               }
        }
 
        // Draw the border around the rendered region