ACCEL2(Gtk::AccelKey('o',Gdk::CONTROL_MASK,"<Actions>//toggle-onion-skin"));
ACCEL("<Actions>//seek-begin","Home");
ACCEL("<Actions>//seek-end","End");
- ACCEL("<Actions>//state-normal","<Mod1>a");
- ACCEL("<Actions>//state-rotate","<Mod1>s");
- ACCEL("<Actions>//state-scale","<Mod1>d");
- ACCEL("<Actions>//state-bline","<Mod1>b");
- ACCEL("<Actions>//state-fill","<Mod1>f");
- ACCEL("<Actions>//state-eyedrop","<Mod1>e");
- ACCEL("<Actions>//state-gradient","<Mod1>g");
- ACCEL("<Actions>//state-zoom","<Mod1>z");
+
+ ACCEL("<Actions>//state-normal", "<Mod1>a");
+ ACCEL("<Actions>//state-smooth_move", "<Mod1>v");
+ ACCEL("<Actions>//state-scale", "<Mod1>d");
+ ACCEL("<Actions>//state-rotate", "<Mod1>s");
+
+ ACCEL("<Actions>//state-bline", "<Mod1>b");
+ ACCEL("<Actions>//state-circle", "<Mod1>c");
+ ACCEL("<Actions>//state-rectangle", "<Mod1>r");
+ ACCEL("<Actions>//state-gradient", "<Mod1>g");
+
+ ACCEL("<Actions>//state-eyedrop", "<Mod1>e");
+ ACCEL("<Actions>//state-fill", "<Mod1>f");
+ ACCEL("<Actions>//state-zoom", "<Mod1>z");
+ ACCEL("<Actions>//state-polygon", "<Mod1>p");
+
+ ACCEL("<Actions>//state-draw", "<Mod1>w");
+ ACCEL("<Actions>//state-sketch", "<Mod1>k");
+ ACCEL("<Actions>//state-width", "<Mod1>t");
+ ACCEL("<Actions>//state-mirror", "<Mod1>m");
+
ACCEL("<Actions>//canvas-zoom-fit","<Control><Shift>z");
#undef ACCEL