Merge branch 'master' into genete_core_review
authorCarlos Lopez <genetita@gmail.com>
Wed, 28 Jul 2010 16:17:47 +0000 (18:17 +0200)
committerCarlos Lopez <genetita@gmail.com>
Wed, 28 Jul 2010 16:17:47 +0000 (18:17 +0200)
33 files changed:
synfig-core/configure.ac
synfig-core/po/en_GB.po [new file with mode: 0755]
synfig-core/src/synfig/layer_pastecanvas.cpp
synfig-studio/configure.ac
synfig-studio/images/Makefile.am
synfig-studio/images/layer_blur_blur_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_blur_icon.sif [deleted file]
synfig-studio/images/layer_duplicate_icon.sif [deleted file]
synfig-studio/images/layer_example_filledrectangle_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_example_simplecircle_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_filter_lumakey_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_geometry_checkerboard_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_geometry_circle_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_geometry_outline_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_geometry_polygon_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_geometry_rectangle_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_geometry_region_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_geometry_solidcolor_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_geometry_star_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_gradient_lineal_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_other_XOR_icon.sif [deleted file]
synfig-studio/images/layer_other_duplicate_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_other_importimage_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_other_pastecanvas_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_other_plant_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_other_text_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_other_xorpattern_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_transform_rotate_icon.sif [new file with mode: 0644]
synfig-studio/images/layer_transform_zoom_icon.sif [new file with mode: 0644]
synfig-studio/po/en_GB.po [new file with mode: 0755]
synfig-studio/src/gui/app.cpp
synfig-studio/src/gui/dialogs/dialog_targetparam.cpp
synfig-studio/src/gui/iconcontroller.cpp

index 1136ee5..e135f77 100644 (file)
@@ -395,7 +395,7 @@ if test $with_jpeg = "no" ; then {
 
 AC_LIB_LTDL
 
-ALL_LINGUAS="es fr it ru de"
+ALL_LINGUAS="es fr it ru de en_GB"
 AM_GNU_GETTEXT([external])
 # This is here so autoreconf will run autopoint
 AM_GNU_GETTEXT_VERSION([0.15])
diff --git a/synfig-core/po/en_GB.po b/synfig-core/po/en_GB.po
new file mode 100755 (executable)
index 0000000..1e469bf
--- /dev/null
@@ -0,0 +1,3552 @@
+# English (United Kingdom) translation for Synfig Core.
+# Copyright (C) 2010 Synfig Contributors
+# This file is distributed under the same license as the Synfig Core package.
+# Robert Readman <robert_readman@hotmail.com>, 2010.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: Synfig 0.62.01\n"
+"Report-Msgid-Bugs-To: http://synfig.org/Bugs\n"
+"POT-Creation-Date: 2010-05-31 20:21+0200\n"
+"PO-Revision-Date: 2010-07-08 12:02-0000\n"
+"Last-Translator: Robert Readman <Robert_Readman@Hotmail.com>\n"
+"Language-Team: English (United Kingdom) <en_GB@li.org>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: src/modules/example/filledrect.cpp:57
+msgid "Filled Rectangle"
+msgstr "Filled Rectangle"
+
+#: src/modules/example/filledrect.cpp:58
+#: src/modules/example/metaballs.cpp:57
+#: src/modules/example/simplecircle.cpp:57
+msgid "Example"
+msgstr "Example"
+
+#: src/modules/example/filledrect.cpp:117
+#: src/modules/example/simplecircle.cpp:104
+#: src/modules/lyr_freetype/lyr_freetype.cpp:513
+#: src/modules/lyr_std/shade.cpp:375
+#: src/modules/mod_geometry/checkerboard.cpp:121
+#: src/modules/mod_geometry/circle.cpp:125
+#: src/modules/mod_geometry/rectangle.cpp:122
+#: src/synfig/layer_shape.cpp:1192
+#: src/synfig/layer_solidcolor.cpp:99
+msgid "Color"
+msgstr "Colour"
+
+#: src/modules/example/filledrect.cpp:121
+#: src/modules/mod_geometry/rectangle.cpp:126
+#: src/modules/mod_gradient/lineargradient.cpp:184
+msgid "Point 1"
+msgstr "Point 1"
+
+#: src/modules/example/filledrect.cpp:126
+#: src/modules/mod_geometry/rectangle.cpp:131
+#: src/modules/mod_gradient/lineargradient.cpp:188
+msgid "Point 2"
+msgstr "Point 2"
+
+#: src/modules/example/filledrect.cpp:130
+msgid "Feather X"
+msgstr "Feather X"
+
+#: src/modules/example/filledrect.cpp:134
+msgid "Feather Y"
+msgstr "Feather Y"
+
+#: src/modules/example/filledrect.cpp:138
+#: src/modules/lyr_std/bevel.cpp:67
+msgid "Bevel"
+msgstr "Bevel"
+
+#: src/modules/example/filledrect.cpp:142
+msgid "Keep Bevel Circular"
+msgstr "Keep Bevel Circular"
+
+#: src/modules/example/metaballs.cpp:56
+msgid "Metaballs"
+msgstr "Metaballs"
+
+#: src/modules/example/metaballs.cpp:132
+#: src/modules/mod_gradient/conicalgradient.cpp:106
+#: src/modules/mod_gradient/curvegradient.cpp:546
+#: src/modules/mod_gradient/lineargradient.cpp:191
+#: src/modules/mod_gradient/radialgradient.cpp:110
+#: src/modules/mod_gradient/spiralgradient.cpp:109
+#: src/modules/mod_noise/noise.cpp:250
+#: src/modules/mod_particle/plant.cpp:394
+#: src/synfig/valuenode_gradientrotate.cpp:149
+#: src/synfig/valuenode_repeat_gradient.cpp:186
+msgid "Gradient"
+msgstr "Gradient"
+
+#: src/modules/example/metaballs.cpp:136
+#: src/modules/mod_geometry/star.cpp:194
+#: src/synfig/distance.cpp:248
+msgid "Points"
+msgstr "Points"
+
+#: src/modules/example/metaballs.cpp:140
+msgid "Radii"
+msgstr "Radii"
+
+#: src/modules/example/metaballs.cpp:144
+msgid "Weights"
+msgstr "Weights"
+
+#: src/modules/example/metaballs.cpp:148
+msgid "Gradient Left"
+msgstr "Gradient Left"
+
+#: src/modules/example/metaballs.cpp:152
+msgid "Gradient Right"
+msgstr "Gradient Right"
+
+#: src/modules/example/metaballs.cpp:156
+msgid "Positive Only"
+msgstr "Positive Only"
+
+#: src/modules/example/simplecircle.cpp:56
+msgid "Simple Circle"
+msgstr "Simple Circle"
+
+#: src/modules/example/simplecircle.cpp:108
+#: src/modules/lyr_std/stretch.cpp:108
+#: src/modules/lyr_std/twirl.cpp:109
+#: src/modules/lyr_std/zoom.cpp:101
+#: src/modules/mod_gradient/conicalgradient.cpp:110
+#: src/modules/mod_gradient/radialgradient.cpp:114
+#: src/modules/mod_gradient/spiralgradient.cpp:113
+msgid "Center"
+msgstr "Centre"
+
+#: src/modules/example/simplecircle.cpp:112
+#: src/modules/lyr_std/sphere_distort.cpp:147
+#: src/modules/lyr_std/twirl.cpp:113
+#: src/modules/mod_geometry/circle.cpp:128
+#: src/modules/mod_gradient/radialgradient.cpp:118
+#: src/modules/mod_gradient/spiralgradient.cpp:117
+#: src/modules/mod_noise/valuenode_random.cpp:250
+#: src/synfig/valuenode_radialcomposite.cpp:200
+msgid "Radius"
+msgstr "Radius"
+
+#: src/modules/example/simplecircle.cpp:113
+#: src/modules/lyr_std/twirl.cpp:114
+#: src/modules/mod_gradient/radialgradient.cpp:119
+#: src/modules/mod_gradient/spiralgradient.cpp:118
+msgid "This is the radius of the circle"
+msgstr "This is the radius of the circle"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:63
+#: src/modules/lyr_freetype/lyr_freetype.cpp:507
+msgid "Text"
+msgstr "Text"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:64
+#: src/modules/lyr_std/import.cpp:59
+#: src/modules/lyr_std/supersample.cpp:56
+#: src/modules/lyr_std/timeloop.cpp:58
+#: src/modules/lyr_std/xorpattern.cpp:55
+#: src/modules/mod_particle/plant.cpp:69
+#: src/synfig/layer_duplicate.cpp:57
+#: src/synfig/layer_pastecanvas.cpp:78
+msgid "Other"
+msgstr "Other"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:94
+msgid "Text Layer"
+msgstr "Text Layer"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:380
+msgid "unable to initialize"
+msgstr "unable to initialise"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:399
+msgid "empty font set"
+msgstr "empty font set"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:508
+msgid "Text to Render"
+msgstr "Text to Render"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:514
+msgid "Color of the text"
+msgstr "Colour of the text"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:518
+msgid "Font Family"
+msgstr "Font Family"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:523
+msgid "Style"
+msgstr "Style"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:525
+#: src/modules/lyr_freetype/lyr_freetype.cpp:535
+msgid "Normal"
+msgstr "Normal"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:526
+msgid "Oblique"
+msgstr "Oblique"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:527
+msgid "Italic"
+msgstr "Italic"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:531
+msgid "Weight"
+msgstr "Weight"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:533
+msgid "Ultralight"
+msgstr "Ultralight"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:534
+msgid "light"
+msgstr "light"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:536
+msgid "Bold"
+msgstr "Bold"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:537
+msgid "Ultrabold"
+msgstr "Ultrabold"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:538
+msgid "Heavy"
+msgstr "Heavy"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:541
+msgid "Horizontal Spacing"
+msgstr "Horizontal Spacing"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:542
+msgid "Describes how close glyphs are horizontally"
+msgstr "Describes how close glyphs are horizontally"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:546
+msgid "Vertical Spacing"
+msgstr "Vertical Spacing"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:547
+msgid "Describes how close lines of text are vertically"
+msgstr "Describes how close lines of text are vertically"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:551
+#: src/modules/lyr_std/shade.cpp:381
+#: src/modules/lyr_std/xorpattern.cpp:125
+#: src/modules/mod_filter/blur.cpp:242
+#: src/modules/mod_filter/radialblur.cpp:111
+#: src/modules/mod_geometry/checkerboard.cpp:128
+#: src/modules/mod_noise/distort.cpp:201
+#: src/modules/mod_noise/noise.cpp:256
+msgid "Size"
+msgstr "Size"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:552
+msgid "Size of the text"
+msgstr "Size of the text"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:559
+msgid "Orientation"
+msgstr "Orientation"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:560
+msgid "Text Orientation"
+msgstr "Text Orientation"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:565
+#: src/modules/lyr_std/insideout.cpp:141
+#: src/modules/lyr_std/rotate.cpp:112
+#: src/modules/lyr_std/shade.cpp:378
+#: src/modules/lyr_std/translate.cpp:97
+#: src/modules/lyr_std/curvewarp.cpp:386
+#: src/modules/lyr_std/xorpattern.cpp:122
+#: src/modules/mod_filter/radialblur.cpp:106
+#: src/modules/mod_geometry/checkerboard.cpp:125
+#: src/modules/mod_geometry/circle.cpp:137
+#: src/modules/mod_gradient/curvegradient.cpp:533
+#: src/modules/mod_particle/plant.cpp:390
+#: src/synfig/layer_pastecanvas.cpp:128
+#: src/synfig/layer_shape.cpp:1196
+#: src/synfig/valuenode_composite.cpp:295
+msgid "Origin"
+msgstr "Origin"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:566
+msgid "Text Position"
+msgstr "Text Position"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:570
+msgid "Font"
+msgstr "Font"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:571
+msgid "Filename of the font to use"
+msgstr "Filename of the font to use"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:578
+msgid "Kerning"
+msgstr "Kerning"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:579
+msgid "Enables/Disables font kerning (If the font supports it)"
+msgstr "Enables/Disables font kerning (If the font supports it)"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:583
+msgid "Sharpen Edges"
+msgstr "Sharpen Edges"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:584
+msgid "Turn this off if you are going to be animating the text"
+msgstr "Turn this off if you are going to be animating the text"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:587
+#: src/modules/lyr_std/shade.cpp:398
+#: src/modules/mod_geometry/circle.cpp:140
+#: src/synfig/layer_shape.cpp:1199
+msgid "Invert"
+msgstr "Invert"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:644
+msgid "No face loaded, no text will be rendered."
+msgstr "No face loaded, no text will be rendered."
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:670
+msgid "Text too small, no text will be rendered."
+msgstr "Text too small, no text will be rendered."
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:694
+msgid "Unable to set face size."
+msgstr "Unable to set face size."
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:737
+msgid "Invalid multibyte sequence - is the locale set?\n"
+msgstr "Invalid multibyte sequence - is the locale set?\n"
+
+#: src/modules/lyr_freetype/lyr_freetype.cpp:744
+msgid "Can't parse multibyte character.\n"
+msgstr "Can't parse multibyte character.\n"
+
+#: src/modules/lyr_std/bevel.cpp:68
+#: src/modules/lyr_std/shade.cpp:67
+msgid "Stylize"
+msgstr "Stylise"
+
+#: src/modules/lyr_std/bevel.cpp:356
+#: src/modules/lyr_std/shade.cpp:387
+#: src/modules/mod_filter/blur.cpp:246
+#: src/modules/mod_filter/halftone2.cpp:166
+msgid "Type"
+msgstr "Type"
+
+#: src/modules/lyr_std/bevel.cpp:357
+#: src/modules/lyr_std/shade.cpp:388
+#: src/modules/mod_filter/blur.cpp:247
+msgid "Type of blur to use"
+msgstr "Type of blur to use"
+
+#: src/modules/lyr_std/bevel.cpp:359
+#: src/modules/lyr_std/shade.cpp:390
+#: src/modules/mod_filter/blur.cpp:249
+#: src/synfig/layer_shape.cpp:1212
+msgid "Box Blur"
+msgstr "Box Blur"
+
+#: src/modules/lyr_std/bevel.cpp:360
+#: src/modules/lyr_std/shade.cpp:391
+#: src/modules/mod_filter/blur.cpp:250
+#: src/synfig/layer_shape.cpp:1213
+msgid "Fast Gaussian Blur"
+msgstr "Fast Gaussian Blur"
+
+#: src/modules/lyr_std/bevel.cpp:361
+#: src/modules/lyr_std/shade.cpp:392
+#: src/modules/mod_filter/blur.cpp:251
+#: src/synfig/layer_shape.cpp:1214
+msgid "Cross-Hatch Blur"
+msgstr "Cross-Hatch Blur"
+
+#: src/modules/lyr_std/bevel.cpp:362
+#: src/modules/lyr_std/shade.cpp:393
+#: src/modules/mod_filter/blur.cpp:252
+#: src/synfig/layer_shape.cpp:1215
+msgid "Gaussian Blur"
+msgstr "Gaussian Blur"
+
+#: src/modules/lyr_std/bevel.cpp:363
+#: src/modules/lyr_std/shade.cpp:394
+#: src/modules/mod_filter/blur.cpp:253
+#: src/synfig/layer_shape.cpp:1216
+msgid "Disc Blur"
+msgstr "Disc Blur"
+
+#: src/modules/lyr_std/bevel.cpp:367
+msgid "Hi-Color"
+msgstr "Hi-Colour"
+
+#: src/modules/lyr_std/bevel.cpp:370
+msgid "Lo-Color"
+msgstr "Lo-Colour"
+
+#: src/modules/lyr_std/bevel.cpp:373
+msgid "Light Angle"
+msgstr "Light Angle"
+
+#: src/modules/lyr_std/bevel.cpp:377
+msgid "Depth of Bevel"
+msgstr "Depth of Bevel"
+
+#: src/modules/lyr_std/bevel.cpp:381
+msgid "Softness"
+msgstr "Softness"
+
+#: src/modules/lyr_std/bevel.cpp:384
+msgid "Use Luma"
+msgstr "Use Luma"
+
+#: src/modules/lyr_std/bevel.cpp:387
+msgid "Solid"
+msgstr "Solid"
+
+#: src/modules/lyr_std/booleancurve.cpp:104
+msgid "Region Set"
+msgstr "Region Set"
+
+#: src/modules/lyr_std/booleancurve.cpp:105
+msgid "Set of regions to combine"
+msgstr "Set of regions to combine"
+
+#: src/modules/lyr_std/clamp.cpp:54
+#: src/tool/main.cpp:954
+msgid "Clamp"
+msgstr "Clamp"
+
+#: src/modules/lyr_std/clamp.cpp:55
+#: src/modules/mod_filter/colorcorrect.cpp:55
+#: src/modules/mod_filter/halftone2.cpp:58
+#: src/modules/mod_filter/halftone3.cpp:58
+#: src/modules/mod_filter/lumakey.cpp:58
+msgid "Filters"
+msgstr "Filters"
+
+#: src/modules/lyr_std/clamp.cpp:155
+msgid "Invert Negative"
+msgstr "Invert Negative"
+
+#: src/modules/lyr_std/clamp.cpp:159
+msgid "Clamp Ceiling"
+msgstr "Clamp Ceiling"
+
+#: src/modules/lyr_std/clamp.cpp:163
+msgid "Ceiling"
+msgstr "Ceiling"
+
+#: src/modules/lyr_std/clamp.cpp:167
+msgid "Floor"
+msgstr "Floor"
+
+#: src/modules/lyr_std/import.cpp:58
+msgid "Import Image"
+msgstr "Import Image"
+
+#: src/modules/lyr_std/import.cpp:138
+#, c-format
+msgid "Filename seems to already be set to \"%s\" (%s)"
+msgstr "Filename seems to already be set to \"%s\" (%s)"
+
+#: src/modules/lyr_std/import.cpp:209
+msgid "Filename"
+msgstr "Filename"
+
+#: src/modules/lyr_std/import.cpp:210
+msgid "File to import"
+msgstr "File to import"
+
+#: src/modules/lyr_std/import.cpp:214
+#: src/synfig/layer_pastecanvas.cpp:141
+msgid "Time Offset"
+msgstr "Time Offset"
+
+#: src/modules/lyr_std/insideout.cpp:55
+msgid "Inside Out"
+msgstr "Inside Out"
+
+#: src/modules/lyr_std/insideout.cpp:56
+#: src/modules/lyr_std/sphere_distort.cpp:73
+#: src/modules/lyr_std/stretch.cpp:59
+#: src/modules/lyr_std/twirl.cpp:56
+#: src/modules/lyr_std/warp.cpp:56
+#: src/modules/lyr_std/curvewarp.cpp:55
+#: src/modules/mod_noise/distort.cpp:57
+msgid "Distortions"
+msgstr "Distortions"
+
+#: src/modules/lyr_std/insideout.cpp:142
+msgid "Defines the where the center will be"
+msgstr "Defines the where the centre will be"
+
+#: src/modules/lyr_std/julia.cpp:56
+msgid "Julia Set"
+msgstr "Julia Set"
+
+#: src/modules/lyr_std/julia.cpp:57
+#: src/modules/lyr_std/mandelbrot.cpp:57
+msgid "Fractals"
+msgstr "Fractals"
+
+#: src/modules/lyr_std/julia.cpp:300
+msgid "Inside Color"
+msgstr "Inside Colour"
+
+#: src/modules/lyr_std/julia.cpp:301
+msgid "Color of the Set"
+msgstr "Colour of the Set"
+
+#: src/modules/lyr_std/julia.cpp:304
+msgid "Outside Color"
+msgstr "Outside Colour"
+
+#: src/modules/lyr_std/julia.cpp:305
+msgid "Color outside the Set"
+msgstr "Colour outside the Set"
+
+#: src/modules/lyr_std/julia.cpp:308
+msgid "Color Shift"
+msgstr "Colour Shift"
+
+#: src/modules/lyr_std/julia.cpp:311
+#: src/modules/lyr_std/mandelbrot.cpp:213
+msgid "Iterations"
+msgstr "Iterations"
+
+#: src/modules/lyr_std/julia.cpp:314
+msgid "Seed Point"
+msgstr "Seed Point"
+
+#: src/modules/lyr_std/julia.cpp:317
+#: src/modules/lyr_std/mandelbrot.cpp:216
+msgid "Bailout ValueBase"
+msgstr "Bailout ValueBase"
+
+#: src/modules/lyr_std/julia.cpp:321
+#: src/modules/lyr_std/mandelbrot.cpp:226
+#: src/modules/lyr_std/twirl.cpp:125
+msgid "Distort Inside"
+msgstr "Distort Inside"
+
+#: src/modules/lyr_std/julia.cpp:324
+#: src/modules/lyr_std/mandelbrot.cpp:230
+msgid "Shade Inside"
+msgstr "Shade Inside"
+
+#: src/modules/lyr_std/julia.cpp:327
+#: src/modules/lyr_std/mandelbrot.cpp:234
+msgid "Solid Inside"
+msgstr "Solid Inside"
+
+#: src/modules/lyr_std/julia.cpp:330
+#: src/modules/lyr_std/mandelbrot.cpp:238
+msgid "Invert Inside"
+msgstr "Invert Inside"
+
+#: src/modules/lyr_std/julia.cpp:333
+msgid "Color Inside"
+msgstr "Colour Inside"
+
+#: src/modules/lyr_std/julia.cpp:336
+#: src/modules/lyr_std/mandelbrot.cpp:255
+#: src/modules/lyr_std/twirl.cpp:129
+msgid "Distort Outside"
+msgstr "Distort Outside"
+
+#: src/modules/lyr_std/julia.cpp:339
+#: src/modules/lyr_std/mandelbrot.cpp:259
+msgid "Shade Outside"
+msgstr "Shade Outside"
+
+#: src/modules/lyr_std/julia.cpp:342
+#: src/modules/lyr_std/mandelbrot.cpp:263
+msgid "Solid Outside"
+msgstr "Solid Outside"
+
+#: src/modules/lyr_std/julia.cpp:345
+#: src/modules/lyr_std/mandelbrot.cpp:267
+msgid "Invert Outside"
+msgstr "Invert Outside"
+
+#: src/modules/lyr_std/julia.cpp:348
+msgid "Color Outside"
+msgstr "Colour Outside"
+
+#: src/modules/lyr_std/julia.cpp:352
+msgid "Color Cycle"
+msgstr "Colour Cycle"
+
+#: src/modules/lyr_std/julia.cpp:355
+#: src/modules/lyr_std/mandelbrot.cpp:275
+msgid "Smooth Outside"
+msgstr "Smooth Outside"
+
+#: src/modules/lyr_std/julia.cpp:356
+#: src/modules/lyr_std/mandelbrot.cpp:276
+msgid "Smooth the coloration outside the set"
+msgstr "Smooth the colouration outside the set"
+
+#: src/modules/lyr_std/julia.cpp:359
+#: src/modules/lyr_std/mandelbrot.cpp:220
+msgid "Break Set"
+msgstr "Break Set"
+
+#: src/modules/lyr_std/julia.cpp:360
+#: src/modules/lyr_std/mandelbrot.cpp:221
+msgid "Modify equation to achieve interesting results"
+msgstr "Modify equation to achieve interesting results"
+
+#: src/modules/lyr_std/mandelbrot.cpp:56
+msgid "Mandelbrot Set"
+msgstr "Mandelbrot Set"
+
+#: src/modules/lyr_std/mandelbrot.cpp:227
+#: src/modules/lyr_std/mandelbrot.cpp:231
+#: src/modules/lyr_std/mandelbrot.cpp:235
+#: src/modules/lyr_std/mandelbrot.cpp:239
+#: src/modules/lyr_std/mandelbrot.cpp:243
+#: src/modules/lyr_std/mandelbrot.cpp:247
+#: src/modules/lyr_std/mandelbrot.cpp:251
+msgid "Inside"
+msgstr "Inside"
+
+#: src/modules/lyr_std/mandelbrot.cpp:242
+msgid "Gradient Inside"
+msgstr "Gradient Inside"
+
+#: src/modules/lyr_std/mandelbrot.cpp:246
+msgid "Offset Inside"
+msgstr "Offset Inside"
+
+#: src/modules/lyr_std/mandelbrot.cpp:250
+msgid "Loop Inside"
+msgstr "Loop Inside"
+
+#: src/modules/lyr_std/mandelbrot.cpp:256
+#: src/modules/lyr_std/mandelbrot.cpp:260
+#: src/modules/lyr_std/mandelbrot.cpp:264
+#: src/modules/lyr_std/mandelbrot.cpp:268
+#: src/modules/lyr_std/mandelbrot.cpp:272
+#: src/modules/lyr_std/mandelbrot.cpp:277
+#: src/modules/lyr_std/mandelbrot.cpp:281
+#: src/modules/lyr_std/mandelbrot.cpp:285
+msgid "Outside"
+msgstr "Outside"
+
+#: src/modules/lyr_std/mandelbrot.cpp:271
+msgid "Gradient outside"
+msgstr "Gradient outside"
+
+#: src/modules/lyr_std/mandelbrot.cpp:280
+msgid "Offset Outside"
+msgstr "Offset Outside"
+
+#: src/modules/lyr_std/mandelbrot.cpp:284
+msgid "Scale Outside"
+msgstr "Scale Outside"
+
+#: src/modules/lyr_std/rotate.cpp:55
+msgid "Rotate"
+msgstr "Rotate"
+
+#: src/modules/lyr_std/rotate.cpp:56
+#: src/modules/lyr_std/translate.cpp:55
+#: src/modules/lyr_std/zoom.cpp:52
+msgid "Transform"
+msgstr "Transform"
+
+#: src/modules/lyr_std/rotate.cpp:113
+#: src/modules/lyr_std/translate.cpp:98
+#: src/modules/mod_filter/radialblur.cpp:107
+#: src/synfig/layer_pastecanvas.cpp:129
+msgid "Point where you want the origin to be"
+msgstr "Point where you want the origin to be"
+
+#: src/modules/lyr_std/rotate.cpp:117
+#: src/modules/lyr_std/sphere_distort.cpp:153
+#: src/modules/lyr_std/stretch.cpp:103
+#: src/modules/lyr_std/zoom.cpp:96
+#: src/synfig/layer_composite.cpp:142
+#: src/synfig/valuenode_blinecalctangent.cpp:245
+#: src/synfig/valuenode_blinecalcvertex.cpp:204
+#: src/synfig/valuenode_blinecalcwidth.cpp:210
+#: src/synfig/valuenode_segcalctangent.cpp:164
+#: src/synfig/valuenode_segcalcvertex.cpp:162
+msgid "Amount"
+msgstr "Amount"
+
+#: src/modules/lyr_std/rotate.cpp:118
+msgid "Amount of rotation"
+msgstr "Amount of rotation"
+
+#: src/modules/lyr_std/shade.cpp:66
+msgid "Shade"
+msgstr "Shade"
+
+#: src/modules/lyr_std/shade.cpp:382
+msgid "Size of Shade"
+msgstr "Size of Shade"
+
+#: src/modules/lyr_std/sphere_distort.cpp:72
+#: src/modules/lyr_std/sphere_distort.cpp:165
+msgid "Spherize"
+msgstr "Spherize"
+
+#: src/modules/lyr_std/sphere_distort.cpp:143
+msgid "Position"
+msgstr "Position"
+
+#: src/modules/lyr_std/sphere_distort.cpp:158
+#: src/modules/lyr_std/warp.cpp:400
+msgid "Clip"
+msgstr "Clip"
+
+#: src/modules/lyr_std/sphere_distort.cpp:162
+msgid "Distort Type"
+msgstr "Distort Type"
+
+#: src/modules/lyr_std/sphere_distort.cpp:163
+msgid "The direction of the distortion"
+msgstr "The direction of the distortion"
+
+#: src/modules/lyr_std/sphere_distort.cpp:166
+msgid "Vertical Bar"
+msgstr "Vertical Bar"
+
+#: src/modules/lyr_std/sphere_distort.cpp:167
+msgid "Horizontal Bar"
+msgstr "Horizontal Bar"
+
+#: src/modules/lyr_std/stretch.cpp:58
+msgid "Stretch"
+msgstr "Stretch"
+
+#: src/modules/lyr_std/supersample.cpp:55
+msgid "Super Sample"
+msgstr "Super Sample"
+
+#: src/modules/lyr_std/supersample.cpp:119
+msgid "Unable to create SurfaceTarget"
+msgstr "Unable to create SurfaceTarget"
+
+#: src/modules/lyr_std/supersample.cpp:215
+#: src/modules/lyr_std/curvewarp.cpp:389
+#: src/modules/mod_gradient/curvegradient.cpp:537
+#: src/synfig/valuenode_composite.cpp:293
+#: src/synfig/valuenode_realstring.cpp:187
+#: src/synfig/valuenode_repeat_gradient.cpp:188
+#: src/synfig/valuenode_stripes.cpp:179
+#: src/tool/main.cpp:853
+msgid "Width"
+msgstr "Width"
+
+#: src/modules/lyr_std/supersample.cpp:216
+msgid "Width of sample area (In pixels)"
+msgstr "Width of sample area (In pixels)"
+
+#: src/modules/lyr_std/supersample.cpp:219
+#: src/tool/main.cpp:859
+msgid "Height"
+msgstr "Height"
+
+#: src/modules/lyr_std/supersample.cpp:220
+msgid "Height of sample area (In pixels)"
+msgstr "Height of sample area (In pixels)"
+
+#: src/modules/lyr_std/supersample.cpp:223
+msgid "Use Parametric"
+msgstr "Use Parametric"
+
+#: src/modules/lyr_std/supersample.cpp:224
+msgid "Use the Parametric Renderer"
+msgstr "Use the Parametric Renderer"
+
+#: src/modules/lyr_std/supersample.cpp:227
+msgid "Be Alpha Safe"
+msgstr "Be Alpha Safe"
+
+#: src/modules/lyr_std/timeloop.cpp:57
+#: src/synfig/valuenode.cpp:168
+#: src/synfig/valuenode_timeloop.cpp:191
+msgid "Time Loop"
+msgstr "Time Loop"
+
+#: src/modules/lyr_std/timeloop.cpp:120
+#: src/synfig/valuenode_timeloop.cpp:124
+msgid "Link Time"
+msgstr "Link Time"
+
+#: src/modules/lyr_std/timeloop.cpp:124
+#: src/synfig/valuenode_timeloop.cpp:125
+msgid "Local Time"
+msgstr "Local Time"
+
+#: src/modules/lyr_std/timeloop.cpp:128
+#: src/synfig/valuenode_step.cpp:217
+#: src/synfig/valuenode_timeloop.cpp:126
+msgid "Duration"
+msgstr "Duration"
+
+#: src/modules/lyr_std/timeloop.cpp:132
+msgid "Only For Positive Duration"
+msgstr "Only For Positive Duration"
+
+#: src/modules/lyr_std/timeloop.cpp:136
+msgid "Symmetrical"
+msgstr "Symmetrical"
+
+#: src/modules/lyr_std/translate.cpp:54
+msgid "Translate"
+msgstr "Translate"
+
+#: src/modules/lyr_std/twirl.cpp:55
+msgid "Twirl"
+msgstr "Twirl"
+
+#: src/modules/lyr_std/twirl.cpp:120
+msgid "Rotations"
+msgstr "Rotations"
+
+#: src/modules/lyr_std/warp.cpp:55
+msgid "Warp"
+msgstr "Warp"
+
+#: src/modules/lyr_std/warp.cpp:371
+msgid "Source TL"
+msgstr "Source TL"
+
+#: src/modules/lyr_std/warp.cpp:376
+msgid "Source BR"
+msgstr "Source BR"
+
+#: src/modules/lyr_std/warp.cpp:380
+msgid "Dest TL"
+msgstr "Dest TL"
+
+#: src/modules/lyr_std/warp.cpp:385
+msgid "Dest TR"
+msgstr "Dest TR"
+
+#: src/modules/lyr_std/warp.cpp:390
+msgid "Dest BR"
+msgstr "Dest BR"
+
+#: src/modules/lyr_std/warp.cpp:395
+msgid "Dest BL"
+msgstr "Dest BL"
+
+#: src/modules/lyr_std/warp.cpp:404
+msgid "Horizon"
+msgstr "Horizon"
+
+#: src/modules/lyr_std/curvewarp.cpp:54
+msgid "Curve Warp"
+msgstr "Curve Warp"
+
+#: src/modules/lyr_std/curvewarp.cpp:393
+msgid "Start Point"
+msgstr "Start Point"
+
+#: src/modules/lyr_std/curvewarp.cpp:397
+msgid "End Point"
+msgstr "End Point"
+
+#: src/modules/lyr_std/curvewarp.cpp:400
+#: src/modules/mod_geometry/outline.cpp:807
+#: src/modules/mod_geometry/region.cpp:232
+#: src/modules/mod_gradient/curvegradient.cpp:540
+#: src/modules/mod_particle/plant.cpp:383
+msgid "Vertices"
+msgstr "Vertices"
+
+#: src/modules/lyr_std/curvewarp.cpp:403
+#: src/modules/mod_geometry/outline.cpp:810
+#: src/modules/mod_gradient/curvegradient.cpp:543
+#: src/modules/mod_particle/plant.cpp:384
+msgid "A list of BLine Points"
+msgstr "A list of BLine Points"
+
+#: src/modules/lyr_std/curvewarp.cpp:406
+#: src/modules/mod_gradient/curvegradient.cpp:554
+msgid "Fast"
+msgstr "Fast"
+
+#: src/modules/lyr_std/xorpattern.cpp:54
+msgid "XOR Pattern"
+msgstr "XOR Pattern"
+
+#: src/modules/lyr_std/zoom.cpp:51
+#: src/synfig/layer_pastecanvas.cpp:136
+msgid "Zoom"
+msgstr "Zoom"
+
+#: src/modules/lyr_std/zoom.cpp:97
+msgid "Amount to zoom in"
+msgstr "Amount to zoom in"
+
+#: src/modules/lyr_std/zoom.cpp:102
+msgid "Point to zoom in to"
+msgstr "Point to zoom in to"
+
+#: src/modules/mod_bmp/mptr_bmp.cpp:133
+#: src/modules/mod_bmp/mptr_bmp.cpp:134
+#: src/modules/mod_ppm/mptr_ppm.cpp:78
+#, c-format
+msgid "Unable to open %s"
+msgstr "Unable to open %s"
+
+#: src/modules/mod_bmp/mptr_bmp.cpp:145
+#: src/modules/mod_bmp/mptr_bmp.cpp:146
+#, c-format
+msgid "%s is not in BMP format"
+msgstr "%s is not in BMP format"
+
+#: src/modules/mod_bmp/mptr_bmp.cpp:152
+#, c-format
+msgid "Failure while reading BITMAPFILEHEADER from %s"
+msgstr "Failure while reading BITMAPFILEHEADER from %s"
+
+#: src/modules/mod_bmp/mptr_bmp.cpp:160
+#, c-format
+msgid "Failure while reading BITMAPINFOHEADER from %s"
+msgstr "Failure while reading BITMAPINFOHEADER from %s"
+
+#: src/modules/mod_bmp/mptr_bmp.cpp:170
+#, c-format
+msgid "Bad BITMAPFILEHEADER in %s. (bfOffsetBits=%d, should be %d)"
+msgstr "Bad BITMAPFILEHEADER in %s. (bfOffsetBits=%d, should be %d)"
+
+#: src/modules/mod_bmp/mptr_bmp.cpp:178
+#, c-format
+msgid "Bad BITMAPINFOHEADER in %s. (biSize=%d, should be 40)"
+msgstr "Bad BITMAPINFOHEADER in %s. (biSize=%d, should be 40)"
+
+#: src/modules/mod_bmp/mptr_bmp.cpp:196
+#: src/modules/mod_bmp/mptr_bmp.cpp:197
+msgid "Reading compressed bitmaps is not supported"
+msgstr "Reading compressed bitmaps is not supported"
+
+#: src/modules/mod_bmp/mptr_bmp.cpp:203
+#: src/modules/mod_bmp/mptr_bmp.cpp:204
+#, c-format
+msgid "Unsupported bit depth (bit_count=%d, should be 24 or 32)"
+msgstr "Unsupported bit depth (bit_count=%d, should be 24 or 32)"
+
+#: src/modules/mod_bmp/trgt_bmp.cpp:185
+msgid " (animated)"
+msgstr " (animated)"
+
+#: src/modules/mod_bmp/trgt_bmp.cpp:195
+#: src/modules/mod_bmp/trgt_bmp.cpp:196
+msgid "Unable to open file"
+msgstr "Unable to open file"
+
+#: src/modules/mod_bmp/trgt_bmp.cpp:226
+#: src/modules/mod_bmp/trgt_bmp.cpp:227
+msgid "Unable to write file header to file"
+msgstr "Unable to write file header to file"
+
+#: src/modules/mod_bmp/trgt_bmp.cpp:233
+#: src/modules/mod_bmp/trgt_bmp.cpp:234
+msgid "Unable to write info header"
+msgstr "Unable to write info header"
+
+#: src/modules/mod_dv/trgt_dv.cpp:167
+#: src/modules/mod_dv/trgt_dv.cpp:176
+#: src/modules/mod_dv/trgt_dv.cpp:183
+#: src/modules/mod_dv/trgt_dv.cpp:193
+#: src/modules/mod_dv/trgt_dv.cpp:201
+#: src/modules/mod_dv/trgt_dv.cpp:206
+#: src/modules/mod_dv/trgt_dv.cpp:210
+#: src/modules/mod_dv/trgt_dv.cpp:219
+#: src/modules/mod_dv/trgt_dv.cpp:228
+msgid "Unable to open pipe to encodedv"
+msgstr "Unable to open pipe to encodedv"
+
+#: src/modules/mod_ffmpeg/trgt_ffmpeg.cpp:201
+#: src/modules/mod_ffmpeg/trgt_ffmpeg.cpp:208
+#: src/modules/mod_ffmpeg/trgt_ffmpeg.cpp:218
+#: src/modules/mod_ffmpeg/trgt_ffmpeg.cpp:272
+#: src/modules/mod_ffmpeg/trgt_ffmpeg.cpp:290
+msgid "Unable to open pipe to ffmpeg"
+msgstr "Unable to open pipe to ffmpeg"
+
+#: src/modules/mod_filter/blur.cpp:67
+msgid "Blur"
+msgstr "Blur"
+
+#: src/modules/mod_filter/blur.cpp:68
+#: src/modules/mod_filter/radialblur.cpp:56
+#: src/synfig/layer_motionblur.cpp:57
+msgid "Blurs"
+msgstr "Blurs"
+
+#: src/modules/mod_filter/blur.cpp:243
+msgid "Size of Blur"
+msgstr "Size of Blur"
+
+#: src/modules/mod_filter/colorcorrect.cpp:54
+msgid "Color Correct"
+msgstr "Colour Correct"
+
+#: src/modules/mod_filter/colorcorrect.cpp:203
+msgid "Hue Adjust"
+msgstr "Hue Adjust"
+
+#: src/modules/mod_filter/colorcorrect.cpp:207
+msgid "Brightness"
+msgstr "Brightness"
+
+#: src/modules/mod_filter/colorcorrect.cpp:211
+msgid "Contrast"
+msgstr "Contrast"
+
+#: src/modules/mod_filter/colorcorrect.cpp:215
+msgid "Exposure Adjust"
+msgstr "Exposure Adjust"
+
+#: src/modules/mod_filter/colorcorrect.cpp:219
+#: src/synfig/layer_bitmap.cpp:141
+msgid "Gamma Adjustment"
+msgstr "Gamma Adjustment"
+
+#: src/modules/mod_filter/halftone2.cpp:57
+msgid "Halftone 2"
+msgstr "Halftone 2"
+
+#: src/modules/mod_filter/halftone2.cpp:147
+msgid "Mask Origin"
+msgstr "Mask Origin"
+
+#: src/modules/mod_filter/halftone2.cpp:151
+msgid "Mask Angle"
+msgstr "Mask Angle"
+
+#: src/modules/mod_filter/halftone2.cpp:155
+#: src/modules/mod_filter/halftone3.cpp:305
+msgid "Mask Size"
+msgstr "Mask Size"
+
+#: src/modules/mod_filter/halftone2.cpp:160
+msgid "Light Color"
+msgstr "Light Colour"
+
+#: src/modules/mod_filter/halftone2.cpp:163
+msgid "Dark Color"
+msgstr "Dark Colour"
+
+#: src/modules/mod_filter/halftone2.cpp:168
+#: src/modules/mod_filter/halftone3.cpp:310
+#: src/modules/mod_gradient/conicalgradient.cpp:119
+msgid "Symmetric"
+msgstr "Symmetric"
+
+#: src/modules/mod_filter/halftone2.cpp:169
+#: src/modules/mod_filter/halftone3.cpp:311
+msgid "Light On Dark"
+msgstr "Light On Dark"
+
+#: src/modules/mod_filter/halftone2.cpp:171
+#: src/modules/mod_filter/halftone3.cpp:313
+msgid "Diamond"
+msgstr "Diamond"
+
+#: src/modules/mod_filter/halftone2.cpp:172
+#: src/modules/mod_filter/halftone3.cpp:314
+msgid "Stripe"
+msgstr "Stripe"
+
+#: src/modules/mod_filter/halftone3.cpp:57
+msgid "Halftone 3"
+msgstr "Halftone 3"
+
+#: src/modules/mod_filter/halftone3.cpp:308
+msgid " Type"
+msgstr " Type"
+
+#: src/modules/mod_filter/halftone3.cpp:317
+msgid "Subtractive Flag"
+msgstr "Subtractive Flag"
+
+#: src/modules/mod_filter/halftone3.cpp:325
+msgid " Color"
+msgstr " Colour"
+
+#: src/modules/mod_filter/halftone3.cpp:329
+msgid " Mask Origin"
+msgstr " Mask Origin"
+
+#: src/modules/mod_filter/halftone3.cpp:333
+msgid " Mask Angle"
+msgstr " Mask Angle"
+
+#: src/modules/mod_filter/lumakey.cpp:57
+msgid "Luma Key"
+msgstr "Luma Key"
+
+#: src/modules/mod_filter/radialblur.cpp:55
+msgid "Radial Blur"
+msgstr "Radial Blur"
+
+#: src/modules/mod_filter/radialblur.cpp:112
+msgid "Size of blur"
+msgstr "Size of blur"
+
+#: src/modules/mod_filter/radialblur.cpp:117
+msgid "Fade Out"
+msgstr "Fade Out"
+
+#: src/modules/mod_geometry/checkerboard.cpp:57
+msgid "Checkerboard"
+msgstr "Checkerboard"
+
+#: src/modules/mod_geometry/checkerboard.cpp:58
+#: src/modules/mod_geometry/circle.cpp:56
+#: src/modules/mod_geometry/outline.cpp:71
+#: src/modules/mod_geometry/rectangle.cpp:59
+#: src/modules/mod_geometry/region.cpp:64
+#: src/modules/mod_geometry/star.cpp:63
+#: src/synfig/layer_polygon.cpp:61
+#: src/synfig/layer_solidcolor.cpp:56
+msgid "Geometry"
+msgstr "Geometry"
+
+#: src/modules/mod_geometry/checkerboard.cpp:122
+msgid "Color of checkers"
+msgstr "Colour of checkers"
+
+#: src/modules/mod_geometry/checkerboard.cpp:129
+msgid "Size of checkers"
+msgstr "Size of checkers"
+
+#: src/modules/mod_geometry/circle.cpp:55
+msgid "Circle"
+msgstr "Circle"
+
+#: src/modules/mod_geometry/circle.cpp:133
+#: src/synfig/layer_shape.cpp:1205
+msgid "Feather"
+msgstr "Feather"
+
+#: src/modules/mod_geometry/circle.cpp:141
+msgid "Invert the circle"
+msgstr "Invert the circle"
+
+#: src/modules/mod_geometry/circle.cpp:145
+msgid "Falloff"
+msgstr "Falloff"
+
+#: src/modules/mod_geometry/circle.cpp:146
+msgid "Determines the falloff function for the feather"
+msgstr "Determines the falloff function for the feather"
+
+#: src/modules/mod_geometry/circle.cpp:148
+#: src/modules/mod_noise/distort.cpp:211
+#: src/modules/mod_noise/noise.cpp:263
+#: src/synfig/layer_bitmap.cpp:135
+#: src/synfig/layer_motionblur.cpp:148
+#: src/synfig/valuenode.cpp:141
+#: src/synfig/valuenode_linear.cpp:145
+msgid "Linear"
+msgstr "Linear"
+
+#: src/modules/mod_geometry/circle.cpp:149
+msgid "Squared"
+msgstr "Squared"
+
+#: src/modules/mod_geometry/circle.cpp:150
+msgid "Square Root"
+msgstr "Square Root"
+
+#: src/modules/mod_geometry/circle.cpp:151
+msgid "Sigmond"
+msgstr "Sigmond"
+
+#: src/modules/mod_geometry/circle.cpp:152
+#: src/modules/mod_noise/distort.cpp:212
+#: src/modules/mod_noise/noise.cpp:264
+#: src/synfig/layer_bitmap.cpp:136
+msgid "Cosine"
+msgstr "Cosine"
+
+#: src/modules/mod_geometry/outline.cpp:70
+msgid "Outline"
+msgstr "Outline"
+
+#: src/modules/mod_geometry/outline.cpp:178
+msgid "No vertices in outline "
+msgstr "No vertices in outline "
+
+#: src/modules/mod_geometry/outline.cpp:824
+msgid "Outline Width"
+msgstr "Outline Width"
+
+#: src/modules/mod_geometry/outline.cpp:829
+msgid "Expand"
+msgstr "Expand"
+
+#: src/modules/mod_geometry/outline.cpp:833
+msgid "Sharp Cusps"
+msgstr "Sharp Cusps"
+
+#: src/modules/mod_geometry/outline.cpp:834
+msgid "Determines cusp type"
+msgstr "Determines cusp type"
+
+#: src/modules/mod_geometry/outline.cpp:838
+msgid "Rounded Begin"
+msgstr "Rounded Begin"
+
+#: src/modules/mod_geometry/outline.cpp:839
+#: src/modules/mod_geometry/outline.cpp:844
+msgid "Round off the tip"
+msgstr "Round off the tip"
+
+#: src/modules/mod_geometry/outline.cpp:843
+msgid "Rounded End"
+msgstr "Rounded End"
+
+#: src/modules/mod_geometry/outline.cpp:847
+msgid "Loopyness"
+msgstr "Loopyness"
+
+#: src/modules/mod_geometry/outline.cpp:850
+msgid "Homogeneous"
+msgstr "Homogeneous"
+
+#: src/modules/mod_geometry/rectangle.cpp:58
+msgid "Rectangle"
+msgstr "Rectangle"
+
+#: src/modules/mod_geometry/rectangle.cpp:136
+msgid "Expand amount"
+msgstr "Expand amount"
+
+#: src/modules/mod_geometry/rectangle.cpp:140
+msgid "Invert the rectangle"
+msgstr "Invert the rectangle"
+
+#: src/modules/mod_geometry/region.cpp:63
+msgid "Region"
+msgstr "Region"
+
+#: src/modules/mod_geometry/star.cpp:62
+msgid "Star"
+msgstr "Star"
+
+#: src/modules/mod_geometry/star.cpp:174
+msgid "Outer Radius"
+msgstr "Outer Radius"
+
+#: src/modules/mod_geometry/star.cpp:175
+msgid "The radius of the outer points in the star"
+msgstr "The radius of the outer points in the star"
+
+#: src/modules/mod_geometry/star.cpp:181
+msgid "Inner Radius"
+msgstr "Inner Radius"
+
+#: src/modules/mod_geometry/star.cpp:182
+msgid "The radius of the inner points in the star"
+msgstr "The radius of the inner points in the star"
+
+#: src/modules/mod_geometry/star.cpp:188
+#: src/modules/mod_gradient/conicalgradient.cpp:114
+#: src/modules/mod_gradient/spiralgradient.cpp:124
+#: src/synfig/valuenode_cos.cpp:172
+#: src/synfig/valuenode_sine.cpp:168
+msgid "Angle"
+msgstr "Angle"
+
+#: src/modules/mod_geometry/star.cpp:189
+msgid "The orientation of the star"
+msgstr "The orientation of the star"
+
+#: src/modules/mod_geometry/star.cpp:195
+msgid "The number of points in the star"
+msgstr "The number of points in the star"
+
+#: src/modules/mod_geometry/star.cpp:199
+msgid "Regular Polygon"
+msgstr "Regular Polygon"
+
+#: src/modules/mod_geometry/star.cpp:200
+msgid "Whether to draw a star or a regular polygon"
+msgstr "Whether to draw a star or a regular polygon"
+
+#: src/modules/mod_gif/trgt_gif.cpp:107
+#, c-format
+msgid "Unable to open \"%s\" for write access!"
+msgstr "Unable to open \"%s\" for write access!"
+
+#: src/modules/mod_gif/trgt_gif.cpp:195
+msgid "Description not set!"
+msgstr "Description not set!"
+
+#: src/modules/mod_gradient/conicalgradient.cpp:56
+msgid "Conical Gradient"
+msgstr "Conical Gradient"
+
+#: src/modules/mod_gradient/conicalgradient.cpp:57
+#: src/modules/mod_gradient/curvegradient.cpp:60
+#: src/modules/mod_gradient/lineargradient.cpp:54
+#: src/modules/mod_gradient/radialgradient.cpp:57
+#: src/modules/mod_gradient/spiralgradient.cpp:56
+#: src/modules/mod_noise/noise.cpp:57
+msgid "Gradients"
+msgstr "Gradients"
+
+#: src/modules/mod_gradient/curvegradient.cpp:59
+msgid "Curve Gradient"
+msgstr "Curve Gradient"
+
+#: src/modules/mod_gradient/curvegradient.cpp:548
+#: src/modules/mod_gradient/lineargradient.cpp:194
+#: src/modules/mod_gradient/radialgradient.cpp:125
+#: src/synfig/valuenode_blinecalctangent.cpp:244
+#: src/synfig/valuenode_blinecalcvertex.cpp:203
+#: src/synfig/valuenode_blinecalcwidth.cpp:209
+msgid "Loop"
+msgstr "Loop"
+
+#: src/modules/mod_gradient/curvegradient.cpp:550
+#: src/modules/mod_gradient/lineargradient.cpp:197
+#: src/modules/mod_gradient/radialgradient.cpp:129
+msgid "ZigZag"
+msgstr "ZigZag"
+
+#: src/modules/mod_gradient/curvegradient.cpp:552
+msgid "Perpendicular"
+msgstr "Perpendicular"
+
+#: src/modules/mod_gradient/lineargradient.cpp:53
+msgid "Linear Gradient"
+msgstr "Linear Gradient"
+
+#: src/modules/mod_gradient/radialgradient.cpp:56
+msgid "Radial Gradient"
+msgstr "Radial Gradient"
+
+#: src/modules/mod_gradient/spiralgradient.cpp:55
+msgid "Spiral Gradient"
+msgstr "Spiral Gradient"
+
+#: src/modules/mod_gradient/spiralgradient.cpp:129
+msgid "Clockwise"
+msgstr "Clockwise"
+
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:103
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:104
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:216
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:217
+msgid "No file to load"
+msgstr "No file to load"
+
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:157
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:158
+#: src/synfig/listimporter.cpp:182
+#: src/synfig/listimporter.cpp:183
+msgid "Unable to open "
+msgstr "Unable to open "
+
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:164
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:165
+#: src/synfig/listimporter.cpp:189
+#: src/synfig/listimporter.cpp:190
+msgid "Unable to get frame from "
+msgstr "Unable to get frame from "
+
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:171
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:172
+msgid "Bad surface from "
+msgstr "Bad surface from "
+
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:227
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:228
+msgid "Unable to open pipe to imagemagick"
+msgstr "Unable to open pipe to imagemagick"
+
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:239
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:240
+msgid "Reached end of stream without finding PPM header"
+msgstr "Reached end of stream without finding PPM header"
+
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:248
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:249
+msgid "stream not in PPM format"
+msgstr "stream not in PPM format"
+
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:260
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:261
+msgid "Premature end of file (after header)"
+msgstr "Premature end of file (after header)"
+
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:273
+#: src/modules/mod_imagemagick/mptr_imagemagick.cpp:274
+msgid "Premature end of file"
+msgstr "Premature end of file"
+
+#: src/modules/mod_imagemagick/trgt_imagemagick.cpp:158
+msgid "Unable to open pipe to imagemagick's convert utility"
+msgstr "Unable to open pipe to imagemagick's convert utility"
+
+#: src/modules/mod_noise/distort.cpp:56
+msgid "Noise Distort"
+msgstr "Noise Distort"
+
+#: src/modules/mod_noise/distort.cpp:197
+msgid "Displacement"
+msgstr "Displacement"
+
+#: src/modules/mod_noise/distort.cpp:204
+#: src/modules/mod_noise/noise.cpp:253
+msgid "RandomNoise Seed"
+msgstr "RandomNoise Seed"
+
+#: src/modules/mod_noise/distort.cpp:207
+#: src/modules/mod_noise/noise.cpp:259
+#: src/modules/mod_noise/valuenode_random.cpp:253
+#: src/synfig/layer_bitmap.cpp:131
+msgid "Interpolation"
+msgstr "Interpolation"
+
+#: src/modules/mod_noise/distort.cpp:208
+#: src/modules/mod_noise/noise.cpp:260
+#: src/synfig/layer_bitmap.cpp:132
+msgid "What type of interpolation to use"
+msgstr "What type of interpolation to use"
+
+#: src/modules/mod_noise/distort.cpp:210
+#: src/modules/mod_noise/noise.cpp:262
+#: src/synfig/layer_bitmap.cpp:134
+msgid "Nearest Neighbor"
+msgstr "Nearest Neighbor"
+
+#: src/modules/mod_noise/distort.cpp:213
+#: src/modules/mod_noise/noise.cpp:265
+msgid "Spline"
+msgstr "Spline"
+
+#: src/modules/mod_noise/distort.cpp:214
+#: src/modules/mod_noise/noise.cpp:266
+#: src/synfig/layer_bitmap.cpp:137
+msgid "Cubic"
+msgstr "Cubic"
+
+#: src/modules/mod_noise/distort.cpp:217
+#: src/modules/mod_noise/noise.cpp:269
+msgid "Detail"
+msgstr "Detail"
+
+#: src/modules/mod_noise/distort.cpp:220
+#: src/modules/mod_noise/noise.cpp:272
+#: src/modules/mod_noise/valuenode_random.cpp:252
+msgid "Animation Speed"
+msgstr "Animation Speed"
+
+#: src/modules/mod_noise/distort.cpp:223
+#: src/modules/mod_noise/noise.cpp:275
+msgid "Turbulent"
+msgstr "Turbulent"
+
+#: src/modules/mod_noise/main.cpp:66
+#: src/modules/mod_noise/valuenode_random.cpp:182
+msgid "Random"
+msgstr "Random"
+
+#: src/modules/mod_noise/noise.cpp:56
+msgid "Noise Gradient"
+msgstr "Noise Gradient"
+
+#: src/modules/mod_noise/noise.cpp:278
+msgid "Do Alpha"
+msgstr "Do Alpha"
+
+#: src/modules/mod_noise/noise.cpp:281
+msgid "Super Sampling"
+msgstr "Super Sampling"
+
+#: src/modules/mod_noise/valuenode_random.cpp:249
+#: src/synfig/valuenode_not.cpp:111
+#: src/synfig/valuenode_range.cpp:264
+#: src/synfig/valuenode_reciprocal.cpp:124
+#: src/synfig/valuenode_reference.cpp:114
+#: src/synfig/valuenode_scale.cpp:226
+#: src/synfig/valuenode_step.cpp:216
+#: src/synfig/valuenode_timeloop.cpp:123
+msgid "Link"
+msgstr "Link"
+
+#: src/modules/mod_noise/valuenode_random.cpp:251
+#: src/modules/mod_particle/plant.cpp:441
+msgid "Seed"
+msgstr "Seed"
+
+#: src/modules/mod_noise/valuenode_random.cpp:254
+msgid "Loop Time"
+msgstr "Loop Time"
+
+#: src/modules/mod_particle/plant.cpp:68
+msgid "Plant"
+msgstr "Plant"
+
+#: src/modules/mod_particle/plant.cpp:395
+msgid "Gradient to be used for coloring the plant"
+msgstr "Gradient to be used for colouring the plant"
+
+#: src/modules/mod_particle/plant.cpp:399
+msgid "Split Angle"
+msgstr "Split Angle"
+
+#: src/modules/mod_particle/plant.cpp:400
+msgid "Angle by which each split deviates from its parent"
+msgstr "Angle by which each split deviates from its parent"
+
+#: src/modules/mod_particle/plant.cpp:404
+msgid "Gravity"
+msgstr "Gravity"
+
+#: src/modules/mod_particle/plant.cpp:405
+msgid "Direction in which the shoots tend to face"
+msgstr "Direction in which the shoots tend to face"
+
+#: src/modules/mod_particle/plant.cpp:410
+msgid "Tangential Velocity"
+msgstr "Tangential Velocity"
+
+#: src/modules/mod_particle/plant.cpp:411
+msgid "Amount to which shoots tend to grow along the tangent to the BLine"
+msgstr "Amount to which shoots tend to grow along the tangent to the BLine"
+
+#: src/modules/mod_particle/plant.cpp:415
+msgid "Perpendicular Velocity"
+msgstr "Perpendicular Velocity"
+
+#: src/modules/mod_particle/plant.cpp:416
+msgid "Amount to which shoots tend to grow perpendicular to the tangent to the BLine"
+msgstr "Amount to which shoots tend to grow perpendicular to the tangent to the BLine"
+
+#: src/modules/mod_particle/plant.cpp:420
+msgid "Stem Size"
+msgstr "Stem Size"
+
+#: src/modules/mod_particle/plant.cpp:421
+msgid "Size of the stem"
+msgstr "Size of the stem"
+
+#: src/modules/mod_particle/plant.cpp:426
+msgid "Size As Alpha"
+msgstr "Size As Alpha"
+
+#: src/modules/mod_particle/plant.cpp:427
+msgid "If enabled, the alpha channel from the gradient is multiplied by the stem size, and an alpha of 1.0 is used when rendering"
+msgstr "If enabled, the alpha channel from the gradient is multiplied by the stem size, and an alpha of 1.0 is used when rendering"
+
+#: src/modules/mod_particle/plant.cpp:431
+msgid "Reverse"
+msgstr "Reverse"
+
+#: src/modules/mod_particle/plant.cpp:432
+msgid "If enabled, render the plant in the opposite direction"
+msgstr "If enabled, render the plant in the opposite direction"
+
+#: src/modules/mod_particle/plant.cpp:436
+#: src/synfig/valuenode.cpp:172
+#: src/synfig/valuenode_duplicate.cpp:123
+#: src/synfig/valuenode_step.cpp:141
+msgid "Step"
+msgstr "Step"
+
+#: src/modules/mod_particle/plant.cpp:437
+msgid "Measure of the distance between points when rendering"
+msgstr "Measure of the distance between points when rendering"
+
+#: src/modules/mod_particle/plant.cpp:442
+msgid "Used to seed the pseudo-random number generator"
+msgstr "Used to seed the pseudo-random number generator"
+
+#: src/modules/mod_particle/plant.cpp:446
+msgid "Splits"
+msgstr "Splits"
+
+#: src/modules/mod_particle/plant.cpp:447
+msgid "Maximum number of times that each sprout can sprout recursively"
+msgstr "Maximum number of times that each sprout can sprout recursively"
+
+#: src/modules/mod_particle/plant.cpp:451
+msgid "Sprouts"
+msgstr "Sprouts"
+
+#: src/modules/mod_particle/plant.cpp:452
+msgid "Number of places that growth occurs on each bline section"
+msgstr "Number of places that growth occurs on each bline section"
+
+#: src/modules/mod_particle/plant.cpp:456
+msgid "Random Factor"
+msgstr "Random Factor"
+
+#: src/modules/mod_particle/plant.cpp:457
+msgid "Used to scale down all random effects.  Set to zero to disable randomness"
+msgstr "Used to scale down all random effects.  Set to zero to disable randomness"
+
+#: src/modules/mod_particle/plant.cpp:461
+msgid "Drag"
+msgstr "Drag"
+
+#: src/modules/mod_particle/plant.cpp:462
+msgid "Drag slows the growth"
+msgstr "Drag slows the growth"
+
+#: src/modules/mod_particle/plant.cpp:466
+msgid "Use Width"
+msgstr "Use Width"
+
+#: src/modules/mod_particle/plant.cpp:467
+msgid "Scale the velocity by the bline's width"
+msgstr "Scale the velocity by the bline's width"
+
+#: src/modules/mod_ppm/mptr_ppm.cpp:86
+#, c-format
+msgid "%s was not in PPM format"
+msgstr "%s was not in PPM format"
+
+#: src/synfig/distance.cpp:246
+msgid "Units"
+msgstr "Units"
+
+#: src/synfig/distance.cpp:247
+msgid "Pixels"
+msgstr "Pixels"
+
+#: src/synfig/distance.cpp:249
+msgid "Inches"
+msgstr "Inches"
+
+#: src/synfig/distance.cpp:250
+msgid "Meters"
+msgstr "Meters"
+
+#: src/synfig/distance.cpp:251
+msgid "Millimeters"
+msgstr "Millimeters"
+
+#: src/synfig/distance.cpp:252
+msgid "Centimeters"
+msgstr "Centimeters"
+
+#: src/synfig/importer.cpp:89
+msgid "Importer::open(): Cannot open empty filename"
+msgstr "Importer::open(): Cannot open empty filename"
+
+#: src/synfig/importer.cpp:103
+msgid "Importer::open(): Couldn't find extension"
+msgstr "Importer::open(): Couldn't find extension"
+
+#: src/synfig/importer.cpp:114
+msgid "Importer::open(): Unknown file type -- "
+msgstr "Importer::open(): Unknown file type -- "
+
+#: src/synfig/layer.cpp:512
+#: src/synfig/layer_composite.cpp:114
+msgid "Unable to create surface target"
+msgstr "Unable to create surface target"
+
+#: src/synfig/layer.cpp:550
+msgid "Z Depth"
+msgstr "Z Depth"
+
+#: src/synfig/layer_bitmap.cpp:121
+msgid "Top-Left"
+msgstr "Top-Left"
+
+#: src/synfig/layer_bitmap.cpp:122
+msgid "Upper left-hand Corner of image"
+msgstr "Upper left-hand Corner of image"
+
+#: src/synfig/layer_bitmap.cpp:126
+msgid "Bottom-Right"
+msgstr "Bottom-Right"
+
+#: src/synfig/layer_bitmap.cpp:127
+msgid "Lower right-hand Corner of image"
+msgstr "Lower right-hand Corner of image"
+
+#: src/synfig/layer_composite.cpp:145
+#: src/synfig/paramdesc.cpp:62
+msgid "Blend Method"
+msgstr "Blend Method"
+
+#: src/synfig/layer_duplicate.cpp:56
+#: src/synfig/valuenode.cpp:170
+#: src/synfig/valuenode_duplicate.cpp:209
+msgid "Duplicate"
+msgstr "Duplicate"
+
+#: src/synfig/layer_duplicate.cpp:148
+msgid "Index"
+msgstr "Index"
+
+#: src/synfig/layer_duplicate.cpp:149
+msgid "Copy Index"
+msgstr "Copy Index"
+
+#: src/synfig/layer_mime.cpp:86
+msgid "[MIME]"
+msgstr "[MIME]"
+
+#: src/synfig/layer_motionblur.cpp:56
+msgid "Motion Blur"
+msgstr "Motion Blur"
+
+#: src/synfig/layer_motionblur.cpp:134
+msgid "Aperture"
+msgstr "Aperture"
+
+#: src/synfig/layer_motionblur.cpp:135
+msgid "Shutter Time"
+msgstr "Shutter Time"
+
+#: src/synfig/layer_motionblur.cpp:139
+msgid "Subsamples Factor"
+msgstr "Subsamples Factor"
+
+#: src/synfig/layer_motionblur.cpp:140
+msgid "Multiplies The Number Of Subsamples Rendered"
+msgstr "Multiplies The Number Of Subsamples Rendered"
+
+#: src/synfig/layer_motionblur.cpp:144
+msgid "Subsampling Type"
+msgstr "Subsampling Type"
+
+#: src/synfig/layer_motionblur.cpp:145
+msgid "Curve Type For Weighting Subsamples"
+msgstr "Curve Type For Weighting Subsamples"
+
+#: src/synfig/layer_motionblur.cpp:147
+#: src/synfig/valuenode_const.cpp:129
+msgid "Constant"
+msgstr "Constant"
+
+#: src/synfig/layer_motionblur.cpp:149
+msgid "Hyperbolic"
+msgstr "Hyperbolic"
+
+#: src/synfig/layer_motionblur.cpp:153
+msgid "Subsample Start Amount"
+msgstr "Subsample Start Amount"
+
+#: src/synfig/layer_motionblur.cpp:154
+msgid "Relative Amount Of The First Subsample, For Linear Weighting"
+msgstr "Relative Amount Of The First Subsample, For Linear Weighting"
+
+#: src/synfig/layer_motionblur.cpp:158
+msgid "Subsample End Amount"
+msgstr "Subsample End Amount"
+
+#: src/synfig/layer_motionblur.cpp:159
+msgid "Relative Amount Of The Last Subsample, For Linear Weighting"
+msgstr "Relative Amount Of The Last Subsample, For Linear Weighting"
+
+#: src/synfig/layer_pastecanvas.cpp:77
+msgid "Paste Canvas"
+msgstr "Paste Canvas"
+
+#: src/synfig/layer_pastecanvas.cpp:115
+msgid "Pasted Canvas"
+msgstr "Pasted Canvas"
+
+#: src/synfig/layer_pastecanvas.cpp:116
+msgid "Inline Canvas"
+msgstr "Inline Canvas"
+
+#: src/synfig/layer_pastecanvas.cpp:132
+msgid "Canvas"
+msgstr "Canvas"
+
+#: src/synfig/layer_pastecanvas.cpp:133
+msgid "Canvas to paste"
+msgstr "Canvas to paste"
+
+#: src/synfig/layer_pastecanvas.cpp:137
+msgid "Size of canvas"
+msgstr "Size of canvas"
+
+#: src/synfig/layer_pastecanvas.cpp:145
+msgid "Children Lock"
+msgstr "Children Lock"
+
+#: src/synfig/layer_pastecanvas.cpp:149
+msgid "Focus Point"
+msgstr "Focus Point"
+
+#: src/synfig/layer_pastecanvas.cpp:152
+msgid "Point to remain fixed when zooming"
+msgstr "Point to remain fixed when zooming"
+
+#: src/synfig/layer_pastecanvas.cpp:163
+msgid "Current Time"
+msgstr "Current Time"
+
+#: src/synfig/layer_polygon.cpp:60
+msgid "Polygon"
+msgstr "Polygon"
+
+#: src/synfig/layer_polygon.cpp:172
+msgid "Vector List"
+msgstr "Vector List"
+
+#: src/synfig/layer_shape.cpp:63
+msgid "Shape"
+msgstr "Shape"
+
+#: src/synfig/layer_shape.cpp:64
+msgid "Internal"
+msgstr "Internal"
+
+#: src/synfig/layer_shape.cpp:1193
+msgid "Layer_Shape Color"
+msgstr "Layer_Shape Colour"
+
+#: src/synfig/layer_shape.cpp:1202
+msgid "Antialiasing"
+msgstr "Antialiasing"
+
+#: src/synfig/layer_shape.cpp:1209
+msgid "Type of Feather"
+msgstr "Type of Feather"
+
+#: src/synfig/layer_shape.cpp:1210
+msgid "Type of feathering to use"
+msgstr "Type of feathering to use"
+
+#: src/synfig/layer_shape.cpp:1219
+msgid "Winding Style"
+msgstr "Winding Style"
+
+#: src/synfig/layer_shape.cpp:1220
+msgid "Winding style to use"
+msgstr "Winding style to use"
+
+#: src/synfig/layer_shape.cpp:1222
+msgid "Non Zero"
+msgstr "Non Zero"
+
+#: src/synfig/layer_shape.cpp:1223
+msgid "Even/Odd"
+msgstr "Even/Odd"
+
+#: src/synfig/layer_solidcolor.cpp:55
+msgid "Solid Color"
+msgstr "Solid Colour"
+
+#: src/synfig/listimporter.cpp:159
+#: src/synfig/listimporter.cpp:160
+msgid "No images in list"
+msgstr "No images in list"
+
+#: src/synfig/loadcanvas.cpp:139
+#, c-format
+msgid "cannot load '%s' recursively"
+msgstr "cannot load '%s' recursively"
+
+#: src/synfig/loadcanvas.cpp:182
+#, c-format
+msgid "Unexpected element <%s>, Expected <%s>"
+msgstr "Unexpected element <%s>, Expected <%s>"
+
+#: src/synfig/loadcanvas.cpp:188
+#, c-format
+msgid "Unexpected element <%s>"
+msgstr "Unexpected element <%s>"
+
+#: src/synfig/loadcanvas.cpp:202
+msgid "Too many warnings"
+msgstr "Too many warnings"
+
+#: src/synfig/loadcanvas.cpp:233
+#, c-format
+msgid "<%s> is missing \"%s\" attribute"
+msgstr "<%s> is missing \"%s\" attribute"
+
+#: src/synfig/loadcanvas.cpp:258
+#: src/synfig/loadcanvas.cpp:277
+#: src/synfig/loadcanvas.cpp:296
+#: src/synfig/loadcanvas.cpp:460
+#: src/synfig/loadcanvas.cpp:815
+#, c-format
+msgid "<%s> should not contain anything"
+msgstr "<%s> should not contain anything"
+
+#: src/synfig/loadcanvas.cpp:262
+#: src/synfig/loadcanvas.cpp:281
+#: src/synfig/loadcanvas.cpp:300
+#: src/synfig/loadcanvas.cpp:464
+#: src/synfig/loadcanvas.cpp:819
+#, c-format
+msgid "<%s> is missing \"value\" attribute"
+msgstr "<%s> is missing \"value\" attribute"
+
+#: src/synfig/loadcanvas.cpp:475
+#, c-format
+msgid "Bad value \"%s\" in <%s>"
+msgstr "Bad value \"%s\" in <%s>"
+
+#: src/synfig/loadcanvas.cpp:499
+#, c-format
+msgid "<%s> is missing \"pos\" attribute"
+msgstr "<%s> is missing \"pos\" attribute"
+
+#: src/synfig/loadcanvas.cpp:906
+#, c-format
+msgid "Unable to create <animated> with type \"%s\""
+msgstr "Unable to create <animated> with type \"%s\""
+
+#: src/synfig/loadcanvas.cpp:923
+msgid "<waypoint> is missing attribute \"time\""
+msgstr "<waypoint> is missing attribute \"time\""
+
+#: src/synfig/loadcanvas.cpp:936
+msgid "Found \"use\" attribute for <waypoint>, but it wasn't empty. Ignoring contents..."
+msgstr "Found \"use\" attribute for <waypoint>, but it wasn't empty. Ignoring contents..."
+
+#: src/synfig/loadcanvas.cpp:956
+#: src/synfig/loadcanvas.cpp:968
+#, c-format
+msgid "<%s> is missing its data"
+msgstr "<%s> is missing its data"
+
+#: src/synfig/loadcanvas.cpp:985
+msgid "Bad data for <waypoint>"
+msgstr "Bad data for <waypoint>"
+
+#: src/synfig/loadcanvas.cpp:1000
+#, c-format
+msgid "Unexpected element <%s> after <waypoint> data, ignoring..."
+msgstr "Unexpected element <%s> after <waypoint> data, ignoring..."
+
+#: src/synfig/loadcanvas.cpp:1042
+#: src/synfig/loadcanvas.cpp:1059
+#, c-format
+msgid "\"%s\" not a valid value for attribute \"%s\" in <%s>"
+msgstr "\"%s\" not a valid value for attribute \"%s\" in <%s>"
+
+#: src/synfig/loadcanvas.cpp:1120
+#, c-format
+msgid "Missing attribute \"type\" in <%s>"
+msgstr "Missing attribute \"type\" in <%s>"
+
+#: src/synfig/loadcanvas.cpp:1128
+#, c-format
+msgid "Bad type in <%s>"
+msgstr "Bad type in <%s>"
+
+#: src/synfig/loadcanvas.cpp:1137
+#, c-format
+msgid "Error creating ValueNode <%s> with type '%s'.  Refer to '%s'"
+msgstr "Error creating ValueNode <%s> with type '%s'.  Refer to '%s'"
+
+#: src/synfig/loadcanvas.cpp:1146
+#, c-format
+msgid "<%s> did not accept type '%s'"
+msgstr "<%s> did not accept type '%s'"
+
+#: src/synfig/loadcanvas.cpp:1172
+#: src/synfig/loadcanvas.cpp:1240
+#, c-format
+msgid "'%s' was already defined in <%s>"
+msgstr "'%s' was already defined in <%s>"
+
+#: src/synfig/loadcanvas.cpp:1182
+#, c-format
+msgid "'%s' attribute in <%s> references unknown ID '%s'"
+msgstr "'%s' attribute in <%s> references unknown ID '%s'"
+
+#: src/synfig/loadcanvas.cpp:1191
+#, c-format
+msgid "Unable to set link '\"%s\" to ValueNode \"%s\" (link #%d in \"%s\")"
+msgstr "Unable to set link '\"%s\" to ValueNode \"%s\" (link #%d in \"%s\")"
+
+#: src/synfig/loadcanvas.cpp:1215
+#, c-format
+msgid "Unknown Exception thrown when referencing ValueNode \"%s\""
+msgstr "Unknown Exception thrown when referencing ValueNode \"%s\""
+
+#: src/synfig/loadcanvas.cpp:1255
+#, c-format
+msgid "element <%s> is missing its contents"
+msgstr "element <%s> is missing its contents"
+
+#: src/synfig/loadcanvas.cpp:1264
+#, c-format
+msgid "Parse of '%s' failed"
+msgstr "Parse of '%s' failed"
+
+#: src/synfig/loadcanvas.cpp:1271
+#, c-format
+msgid "Unable to connect value node ('%s' of type '%s') to link %d (%s)"
+msgstr "Unable to connect value node ('%s' of type '%s') to link %d (%s)"
+
+#: src/synfig/loadcanvas.cpp:1289
+#, c-format
+msgid "Unknown Exception thrown when working on element \"%s\""
+msgstr "Unknown Exception thrown when working on element \"%s\""
+
+#: src/synfig/loadcanvas.cpp:1330
+#, c-format
+msgid "<%s> is missing link %d (%s)"
+msgstr "<%s> is missing link %d (%s)"
+
+#: src/synfig/loadcanvas.cpp:1396
+msgid "Unable to create <dynamic_list>"
+msgstr "Unable to create <dynamic_list>"
+
+#: src/synfig/loadcanvas.cpp:1546
+msgid "<entry> is missing its contents or missing \"use\" element"
+msgstr "<entry> is missing its contents or missing \"use\" element"
+
+#: src/synfig/loadcanvas.cpp:1591
+#, c-format
+msgid "Bad data in <%s>"
+msgstr "Bad data in <%s>"
+
+#: src/synfig/loadcanvas.cpp:1623
+#, c-format
+msgid "Expected a ValueNode.  Refer to '%s'"
+msgstr "Expected a ValueNode.  Refer to '%s'"
+
+#: src/synfig/loadcanvas.cpp:1644
+#, c-format
+msgid "Bad ID \"%s\""
+msgstr "Bad ID \"%s\""
+
+#: src/synfig/loadcanvas.cpp:1649
+#, c-format
+msgid "Duplicate ID \"%s\""
+msgstr "Duplicate ID \"%s\""
+
+#: src/synfig/loadcanvas.cpp:1654
+#, c-format
+msgid "Unknown Exception thrown when adding ValueNode \"%s\""
+msgstr "Unknown Exception thrown when adding ValueNode \"%s\""
+
+#: src/synfig/loadcanvas.cpp:1689
+msgid "Missing \"type\" attribute to \"layer\" element"
+msgstr "Missing \"type\" attribute to \"layer\" element"
+
+#: src/synfig/loadcanvas.cpp:1708
+msgid "Installed layer version is smaller than layer version in file"
+msgstr "Installed layer version is smaller than layer version in file"
+
+#: src/synfig/loadcanvas.cpp:1728
+msgid "<name> entry for <layer> is not yet supported. Ignoring..."
+msgstr "<name> entry for <layer> is not yet supported. Ignoring..."
+
+#: src/synfig/loadcanvas.cpp:1731
+msgid "<desc> entry for <layer> is not yet supported. Ignoring..."
+msgstr "<desc> entry for <layer> is not yet supported. Ignoring..."
+
+#: src/synfig/loadcanvas.cpp:1739
+msgid "Missing \"name\" attribute for <param>."
+msgstr "Missing \"name\" attribute for <param>."
+
+#: src/synfig/loadcanvas.cpp:1756
+msgid "Found \"use\" attribute for <param>, but it wasn't empty. Ignoring contents..."
+msgstr "Found \"use\" attribute for <param>, but it wasn't empty. Ignoring contents..."
+
+#: src/synfig/loadcanvas.cpp:1761
+msgid "Empty use=\"\" value in <param>"
+msgstr "Empty use=\"\" value in <param>"
+
+#: src/synfig/loadcanvas.cpp:1767
+#, c-format
+msgid "Failed to load subcanvas '%s'"
+msgstr "Failed to load subcanvas '%s'"
+
+#: src/synfig/loadcanvas.cpp:1769
+msgid "Layer rejected canvas link"
+msgstr "Layer rejected canvas link"
+
+#: src/synfig/loadcanvas.cpp:1787
+#, c-format
+msgid "Unknown ID (%s) referenced in <param>"
+msgstr "Unknown ID (%s) referenced in <param>"
+
+#: src/synfig/loadcanvas.cpp:1803
+msgid "<param> is either missing its contents, or missing a \"use\" attribute."
+msgstr "<param> is either missing its contents, or missing a \"use\" attribute."
+
+#: src/synfig/loadcanvas.cpp:1815
+#: src/synfig/loadcanvas.cpp:1835
+msgid "Bad data for <param>"
+msgstr "Bad data for <param>"
+
+#: src/synfig/loadcanvas.cpp:1823
+#, c-format
+msgid "Layer '%s' rejected value for parameter '%s'"
+msgstr "Layer '%s' rejected value for parameter '%s'"
+
+#: src/synfig/loadcanvas.cpp:1846
+#, c-format
+msgid "Unexpected element <%s> after <param> data, ignoring..."
+msgstr "Unexpected element <%s> after <param> data, ignoring..."
+
+#: src/synfig/loadcanvas.cpp:1919
+#: src/synfig/loadcanvas.cpp:1927
+msgid "Canvas with width or height less than one is not allowed"
+msgstr "Canvas with width or height less than one is not allowed"
+
+#: src/synfig/loadcanvas.cpp:2013
+msgid "Inline canvas cannot have a <defs> section"
+msgstr "Inline canvas cannot have a <defs> section"
+
+#: src/synfig/loadcanvas.cpp:2021
+msgid "Inline canvas cannot have keyframes"
+msgstr "Inline canvas cannot have keyframes"
+
+#: src/synfig/loadcanvas.cpp:2033
+msgid "Inline canvases cannot have metadata"
+msgstr "Inline canvases cannot have metadata"
+
+#: src/synfig/loadcanvas.cpp:2041
+msgid "<meta> must have a name"
+msgstr "<meta> must have a name"
+
+#: src/synfig/loadcanvas.cpp:2047
+msgid "<meta> must have content"
+msgstr "<meta> must have content"
+
+#: src/synfig/loadcanvas.cpp:2059
+msgid "blank \"name\" entity"
+msgstr "blank \"name\" entity"
+
+#: src/synfig/loadcanvas.cpp:2074
+msgid "blank \"desc\" entity"
+msgstr "blank \"desc\" entity"
+
+#: src/synfig/loadcanvas.cpp:2089
+msgid "blank \"author\" entity"
+msgstr "blank \"author\" entity"
+
+#: src/synfig/loadcanvas.cpp:2121
+#, c-format
+msgid "Canvas '%s' has undefined %s: %s"
+msgstr "Canvas '%s' has undefined %s: %s"
+
+#: src/synfig/loadcanvas.cpp:2123
+#: src/synfig/valuenode.cpp:380
+msgid "ValueNode"
+msgstr "ValueNode"
+
+#: src/synfig/loadcanvas.cpp:2123
+msgid "ValueNodes"
+msgstr "ValueNodes"
+
+#: src/synfig/loadcanvas.cpp:2203
+#: src/synfig/loadcanvas.cpp:2259
+msgid "Can't open file"
+msgstr "Can't open file"
+
+#: src/synfig/main.cpp:103
+#, c-format
+msgid "API Version mismatch (LIB:%d, PROG:%d)"
+msgstr "API Version mismatch (LIB:%d, PROG:%d)"
+
+#: src/synfig/main.cpp:108
+#, c-format
+msgid "Size of Vector mismatch (app:%d, lib:%d)"
+msgstr "Size of Vector mismatch (app:%d, lib:%d)"
+
+#: src/synfig/main.cpp:113
+#, c-format
+msgid "Size of Color mismatch (app:%d, lib:%d)"
+msgstr "Size of Colour mismatch (app:%d, lib:%d)"
+
+#: src/synfig/main.cpp:118
+#, c-format
+msgid "Size of Canvas mismatch (app:%d, lib:%d)"
+msgstr "Size of Canvas mismatch (app:%d, lib:%d)"
+
+#: src/synfig/main.cpp:123
+#, c-format
+msgid "Size of Layer mismatch (app:%d, lib:%d)"
+msgstr "Size of Layer mismatch (app:%d, lib:%d)"
+
+#: src/synfig/main.cpp:185
+msgid "Starting Subsystem \"Modules\""
+msgstr "Starting Subsystem \"Modules\""
+
+#: src/synfig/main.cpp:187
+msgid "Unable to initialize subsystem \"Module\""
+msgstr "Unable to initialise subsystem \"Module\""
+
+#: src/synfig/main.cpp:189
+msgid "Starting Subsystem \"Layers\""
+msgstr "Starting Subsystem \"Layers\""
+
+#: src/synfig/main.cpp:193
+msgid "Unable to initialize subsystem \"Layers\""
+msgstr "Unable to initialise subsystem \"Layers\""
+
+#: src/synfig/main.cpp:196
+msgid "Starting Subsystem \"Targets\""
+msgstr "Starting Subsystem \"Targets\""
+
+#: src/synfig/main.cpp:201
+msgid "Unable to initialize subsystem \"Targets\""
+msgstr "Unable to initialise subsystem \"Targets\""
+
+#: src/synfig/main.cpp:204
+msgid "Starting Subsystem \"Importers\""
+msgstr "Starting Subsystem \"Importers\""
+
+#: src/synfig/main.cpp:210
+msgid "Unable to initialize subsystem \"Importers\""
+msgstr "Unable to initialise subsystem \"Importers\""
+
+#: src/synfig/main.cpp:213
+msgid "Starting Subsystem \"ValueNodes\""
+msgstr "Starting Subsystem \"ValueNodes\""
+
+#: src/synfig/main.cpp:220
+msgid "Unable to initialize subsystem \"ValueNodes\""
+msgstr "Unable to initialise subsystem \"ValueNodes\""
+
+#: src/synfig/main.cpp:257
+#: src/synfig/main.cpp:258
+#, c-format
+msgid "Loading modules from %s"
+msgstr "Loading modules from %s"
+
+#: src/synfig/main.cpp:268
+#, c-format
+msgid "Unable to open module list file '%s'"
+msgstr "Unable to open module list file '%s'"
+
+#: src/synfig/main.cpp:282
+msgid "DONE"
+msgstr "DONE"
+
+#: src/synfig/main.cpp:348
+msgid "error"
+msgstr "error"
+
+#: src/synfig/main.cpp:363
+msgid "warning"
+msgstr "warning"
+
+#: src/synfig/main.cpp:378
+msgid "info"
+msgstr "info"
+
+#: src/synfig/module.cpp:66
+msgid "Errors on lt_dlinit()"
+msgstr "Errors on lt_dlinit()"
+
+#: src/synfig/module.cpp:103
+#, c-format
+msgid "Unable to load module '%s'"
+msgstr "Unable to load module '%s'"
+
+#: src/synfig/module.cpp:128
+#, c-format
+msgid "Attempting to register \"%s\""
+msgstr "Attempting to register \"%s\""
+
+#: src/synfig/module.cpp:135
+#, c-format
+msgid "Unable to find module \"%s\" (%s)"
+msgstr "Unable to find module \"%s\" (%s)"
+
+#: src/synfig/module.cpp:139
+#, c-format
+msgid "Found module \"%s\""
+msgstr "Found module \"%s\""
+
+#: src/synfig/module.cpp:173
+#, c-format
+msgid "Unable to find entrypoint in module \"%s\" (%s)"
+msgstr "Unable to find entrypoint in module \"%s\" (%s)"
+
+#: src/synfig/module.cpp:186
+msgid "Entrypoint did not return a module."
+msgstr "Entrypoint did not return a module."
+
+#: src/synfig/module.cpp:190
+#, c-format
+msgid "Success for \"%s\""
+msgstr "Success for \"%s\""
+
+#: src/synfig/palette.cpp:72
+msgid "Unnamed"
+msgstr "Unnamed"
+
+#: src/synfig/palette.cpp:89
+msgid "Surface Palette"
+msgstr "Surface Palette"
+
+#: src/synfig/palette.cpp:284
+#, c-format
+msgid "%0.2f%% Gray"
+msgstr "%0.2f%% Grey"
+
+#: src/synfig/palette.cpp:299
+#, c-format
+msgid "Unable to open %s for write"
+msgstr "Unable to open %s for write"
+
+#: src/synfig/palette.cpp:321
+#, c-format
+msgid "Unable to open %s for read"
+msgstr "Unable to open %s for read"
+
+#: src/synfig/palette.cpp:329
+#, c-format
+msgid "%s does not appear to be a palette file"
+msgstr "%s does not appear to be a palette file"
+
+#: src/synfig/paramdesc.cpp:64
+msgid "_Composite"
+msgstr "_Composite"
+
+#: src/synfig/paramdesc.cpp:65
+msgid "_Straight"
+msgstr "_Straight"
+
+#: src/synfig/paramdesc.cpp:66
+msgid "_Onto"
+msgstr "_Onto"
+
+#: src/synfig/paramdesc.cpp:67
+msgid "S_traight Onto"
+msgstr "S_traight Onto"
+
+#: src/synfig/paramdesc.cpp:68
+msgid "_Behind"
+msgstr "_Behind"
+
+#: src/synfig/paramdesc.cpp:69
+msgid "Sc_reen"
+msgstr "Sc_reen"
+
+#: src/synfig/paramdesc.cpp:70
+msgid "Overla_y"
+msgstr "Overla_y"
+
+#: src/synfig/paramdesc.cpp:71
+msgid "_Hard Light"
+msgstr "_Hard Light"
+
+#: src/synfig/paramdesc.cpp:72
+msgid "_Multiply"
+msgstr "_Multiply"
+
+#: src/synfig/paramdesc.cpp:73
+msgid "_Divide"
+msgstr "_Divide"
+
+#: src/synfig/paramdesc.cpp:74
+msgid "_Add"
+msgstr "_Add"
+
+#: src/synfig/paramdesc.cpp:75
+msgid "S_ubtract"
+msgstr "S_ubtract"
+
+#: src/synfig/paramdesc.cpp:76
+msgid "Di_fference"
+msgstr "Di_fference"
+
+#: src/synfig/paramdesc.cpp:77
+msgid "Bri_ghten"
+msgstr "Bri_ghten"
+
+#: src/synfig/paramdesc.cpp:78
+msgid "Dar_ken"
+msgstr "Dar_ken"
+
+#: src/synfig/paramdesc.cpp:79
+msgid "Co_lor"
+msgstr "Co_lor"
+
+#: src/synfig/paramdesc.cpp:80
+msgid "Hu_e"
+msgstr "Hu_e"
+
+#: src/synfig/paramdesc.cpp:81
+msgid "Saturatio_n"
+msgstr "Saturatio_n"
+
+#: src/synfig/paramdesc.cpp:82
+msgid "Lum_inance"
+msgstr "Lum_inance"
+
+#: src/synfig/paramdesc.cpp:84
+msgid "Alpha O_ver"
+msgstr "Alpha O_ver"
+
+#: src/synfig/paramdesc.cpp:85
+msgid "Al_pha Brighten"
+msgstr "Al_pha Brighten"
+
+#: src/synfig/paramdesc.cpp:86
+msgid "Al_pha Darken"
+msgstr "Al_pha Darken"
+
+#: src/synfig/render.cpp:247
+#: src/synfig/render.cpp:248
+#: src/synfig/render.cpp:302
+#: src/synfig/render.cpp:303
+#: src/synfig/render.cpp:423
+#: src/synfig/render.cpp:424
+#: src/synfig/render.cpp:450
+#: src/synfig/render.cpp:451
+msgid "Target panic"
+msgstr "Target panic"
+
+#: src/synfig/savecanvas.cpp:254
+#, c-format
+msgid "Unknown value(%s), cannot create XML representation!"
+msgstr "Unknown value(%s), cannot create XML representation!"
+
+#: src/synfig/savecanvas.cpp:529
+#, c-format
+msgid "Unknown ValueNode Type (%s), cannot create an XML representation"
+msgstr "Unknown ValueNode Type (%s), cannot create an XML representation"
+
+#: src/synfig/target_scanline.cpp:135
+#: src/synfig/target_tile.cpp:319
+msgid "Target initialization failure"
+msgstr "Target initialisation failure"
+
+#: src/synfig/target_scanline.cpp:251
+#: src/synfig/target_scanline.cpp:297
+#: src/synfig/target_scanline.cpp:395
+#: src/synfig/target_scanline.cpp:443
+#: src/synfig/target_tile.cpp:261
+msgid "Accelerated Renderer Failure"
+msgstr "Accelerated Renderer Failure"
+
+#: src/synfig/target_scanline.cpp:306
+#: src/synfig/target_scanline.cpp:452
+msgid "Unable to put surface on target"
+msgstr "Unable to put surface on target"
+
+#: src/synfig/target_scanline.cpp:465
+#: src/synfig/target_tile.cpp:442
+msgid "Caught string :"
+msgstr "Caught string :"
+
+#: src/synfig/target_scanline.cpp:470
+#: src/synfig/target_tile.cpp:447
+msgid "Ran out of memory (Probably a bug)"
+msgstr "Ran out of memory (Probably a bug)"
+
+#: src/synfig/target_scanline.cpp:475
+#: src/synfig/target_tile.cpp:452
+msgid "Caught unknown error, rethrowing..."
+msgstr "Caught unknown error, rethrowing..."
+
+#: src/synfig/target_tile.cpp:148
+msgid "Bad Tile Size"
+msgstr "Bad Tile Size"
+
+#: src/synfig/target_tile.cpp:198
+msgid "Parametric Renderer Failure"
+msgstr "Parametric Renderer Failure"
+
+#: src/synfig/target_tile.cpp:205
+#: src/synfig/target_tile.cpp:269
+msgid "Bad surface"
+msgstr "Bad surface"
+
+#: src/synfig/target_tile.cpp:215
+#: src/synfig/target_tile.cpp:281
+msgid "add_tile():Unable to put surface on target"
+msgstr "add_tile():Unable to put surface on target"
+
+#. TRANSLATORS: this is the name of a type -- see http://synfig.org/Types
+#: src/synfig/value.cpp:268
+#: src/synfig/value.cpp:323
+msgid "bool"
+msgstr "bool"
+
+#. TRANSLATORS: this is the name of a type -- see http://synfig.org/Types
+#: src/synfig/value.cpp:270
+#: src/synfig/value.cpp:321
+msgid "integer"
+msgstr "integer"
+
+#. TRANSLATORS: this is the name of a type -- see http://synfig.org/Types
+#: src/synfig/value.cpp:272
+msgid "angle"
+msgstr "angle"
+
+#. TRANSLATORS: this is the name of a type -- see http://synfig.org/Types
+#: src/synfig/value.cpp:274
+#: src/synfig/value.cpp:315
+msgid "time"
+msgstr "time"
+
+#. TRANSLATORS: this is the name of a type -- see http://synfig.org/Types
+#: src/synfig/value.cpp:276
+#: src/synfig/value.cpp:318
+msgid "real"
+msgstr "real"
+
+#. TRANSLATORS: this is the name of a type -- see http://synfig.org/Types
+#: src/synfig/value.cpp:278
+msgid "vector"
+msgstr "vector"
+
+#. TRANSLATORS: this is the name of a type -- see http://synfig.org/Types
+#: src/synfig/value.cpp:280
+msgid "color"
+msgstr "colour"
+
+#. TRANSLATORS: this is the name of a type -- see http://synfig.org/Types
+#: src/synfig/value.cpp:282
+msgid "segment"
+msgstr "segment"
+
+#. TRANSLATORS: this is the name of a type -- see http://synfig.org/Types
+#: src/synfig/value.cpp:284
+msgid "bline_point"
+msgstr "bline_point"
+
+#. TRANSLATORS: this is the name of a type -- see http://synfig.org/Types
+#: src/synfig/value.cpp:286
+msgid "list"
+msgstr "list"
+
+#. TRANSLATORS: this is the name of a type -- see http://synfig.org/Types
+#: src/synfig/value.cpp:288
+msgid "canvas"
+msgstr "canvas"
+
+#. TRANSLATORS: this is the name of a type -- see http://synfig.org/Types
+#: src/synfig/value.cpp:290
+msgid "string"
+msgstr "string"
+
+#. TRANSLATORS: this is the name of a type -- see http://synfig.org/Types
+#: src/synfig/value.cpp:292
+msgid "gradient"
+msgstr "gradient"
+
+#. TRANSLATORS: this is the name of a type -- see http://synfig.org/Types
+#: src/synfig/value.cpp:294
+msgid "nil"
+msgstr "nil"
+
+#: src/synfig/valuenode.cpp:142
+#: src/synfig/valuenode_composite.cpp:435
+msgid "Composite"
+msgstr "Composite"
+
+#: src/synfig/valuenode.cpp:143
+#: src/synfig/valuenode_radialcomposite.cpp:306
+msgid "Radial Composite"
+msgstr "Radial Composite"
+
+#: src/synfig/valuenode.cpp:144
+#: src/synfig/valuenode_reference.cpp:159
+msgid "Reference"
+msgstr "Reference"
+
+#: src/synfig/valuenode.cpp:145
+#: src/synfig/valuenode_blinecalctangent.cpp:247
+#: src/synfig/valuenode_blinecalcwidth.cpp:211
+#: src/synfig/valuenode_exp.cpp:160
+#: src/synfig/valuenode_scale.cpp:264
+msgid "Scale"
+msgstr "Scale"
+
+#: src/synfig/valuenode.cpp:146
+#: src/synfig/valuenode_segcalctangent.cpp:103
+msgid "Segment Tangent"
+msgstr "Segment Tangent"
+
+#: src/synfig/valuenode.cpp:147
+#: src/synfig/valuenode_segcalcvertex.cpp:101
+msgid "Segment Vertex"
+msgstr "Segment Vertex"
+
+#: src/synfig/valuenode.cpp:148
+#: src/synfig/valuenode_stripes.cpp:78
+#: src/synfig/valuenode_stripes.cpp:228
+msgid "Stripes"
+msgstr "Stripes"
+
+#: src/synfig/valuenode.cpp:149
+#: src/synfig/valuenode_subtract.cpp:236
+msgid "Subtract"
+msgstr "Subtract"
+
+#: src/synfig/valuenode.cpp:150
+#: src/synfig/valuenode_twotone.cpp:182
+msgid "Two-Tone"
+msgstr "Two-Tone"
+
+#: src/synfig/valuenode.cpp:151
+#: src/synfig/valuenode_bline.cpp:832
+#: src/synfig/valuenode_blinecalctangent.cpp:243
+#: src/synfig/valuenode_blinecalcvertex.cpp:202
+#: src/synfig/valuenode_blinecalcwidth.cpp:208
+msgid "BLine"
+msgstr "BLine"
+
+#: src/synfig/valuenode.cpp:152
+#: src/synfig/valuenode_dynamiclist.cpp:716
+msgid "Dynamic List"
+msgstr "Dynamic List"
+
+#: src/synfig/valuenode.cpp:153
+#: src/synfig/valuenode_gradientrotate.cpp:76
+#: src/synfig/valuenode_gradientrotate.cpp:191
+msgid "Gradient Rotate"
+msgstr "Gradient Rotate"
+
+#: src/synfig/valuenode.cpp:154
+#: src/synfig/valuenode_sine.cpp:109
+msgid "Sine"
+msgstr "Sine"
+
+#: src/synfig/valuenode.cpp:156
+#: src/synfig/valuenode_timedswap.cpp:267
+msgid "Timed Swap"
+msgstr "Timed Swap"
+
+#: src/synfig/valuenode.cpp:157
+#: src/synfig/valuenode_repeat_gradient.cpp:81
+#: src/synfig/valuenode_repeat_gradient.cpp:237
+msgid "Repeat Gradient"
+msgstr "Repeat Gradient"
+
+#: src/synfig/valuenode.cpp:158
+#: src/synfig/valuenode_exp.cpp:105
+msgid "Exponential"
+msgstr "Exponential"
+
+#: src/synfig/valuenode.cpp:159
+#: src/synfig/valuenode_add.cpp:230
+msgid "Add"
+msgstr "Add"
+
+#: src/synfig/valuenode.cpp:160
+#: src/synfig/valuenode_blinecalctangent.cpp:175
+msgid "BLine Tangent"
+msgstr "BLine Tangent"
+
+#: src/synfig/valuenode.cpp:161
+#: src/synfig/valuenode_blinecalcvertex.cpp:143
+msgid "BLine Vertex"
+msgstr "BLine Vertex"
+
+#: src/synfig/valuenode.cpp:162
+#: src/synfig/valuenode_range.cpp:301
+msgid "Range"
+msgstr "Range"
+
+#: src/synfig/valuenode.cpp:164
+#: src/synfig/valuenode_switch.cpp:173
+msgid "Switch"
+msgstr "Switch"
+
+#: src/synfig/valuenode.cpp:165
+#: src/synfig/valuenode_cos.cpp:108
+msgid "Cos"
+msgstr "Cos"
+
+#: src/synfig/valuenode.cpp:166
+msgid "aTan2"
+msgstr "aTan2"
+
+#: src/synfig/valuenode.cpp:167
+msgid "Reverse Tangent"
+msgstr "Reverse Tangent"
+
+#: src/synfig/valuenode.cpp:169
+#: src/synfig/valuenode_reciprocal.cpp:182
+msgid "Reciprocal"
+msgstr "Reciprocal"
+
+#: src/synfig/valuenode.cpp:171
+#: src/synfig/valuenode_integer.cpp:186
+msgid "From Integer"
+msgstr "From Integer"
+
+#: src/synfig/valuenode.cpp:173
+#: src/synfig/valuenode_blinecalcwidth.cpp:146
+msgid "BLine Width"
+msgstr "BLine Width"
+
+#: src/synfig/valuenode.cpp:175
+msgid "Vector Angle"
+msgstr "Vector Angle"
+
+#: src/synfig/valuenode.cpp:176
+msgid "Vector Length"
+msgstr "Vector Length"
+
+#: src/synfig/valuenode.cpp:177
+msgid "Vector X"
+msgstr "Vector X"
+
+#: src/synfig/valuenode.cpp:178
+msgid "Vector Y"
+msgstr "Vector Y"
+
+#: src/synfig/valuenode.cpp:179
+msgid "Gradient Color"
+msgstr "Gradient Colour"
+
+#: src/synfig/valuenode.cpp:180
+msgid "Dot Product"
+msgstr "Dot Product"
+
+#: src/synfig/valuenode.cpp:181
+#: src/synfig/valuenode_timestring.cpp:118
+msgid "Time String"
+msgstr "Time String"
+
+#: src/synfig/valuenode.cpp:182
+#: src/synfig/valuenode_realstring.cpp:124
+msgid "Real String"
+msgstr "Real String"
+
+#: src/synfig/valuenode.cpp:183
+#: src/synfig/valuenode_join.cpp:143
+msgid "Joined List"
+msgstr "Joined List"
+
+#: src/synfig/valuenode.cpp:184
+msgid "Angle String"
+msgstr "Angle String"
+
+#: src/synfig/valuenode.cpp:185
+msgid "Int String"
+msgstr "Int String"
+
+#: src/synfig/valuenode.cpp:186
+msgid "Logarithm"
+msgstr "Logarithm"
+
+#: src/synfig/valuenode.cpp:188
+msgid "Greyed"
+msgstr "Greyed"
+
+#: src/synfig/valuenode.cpp:189
+#: src/synfig/valuenode_pow.cpp:123
+#: src/synfig/valuenode_pow.cpp:200
+msgid "Power"
+msgstr "Power"
+
+#: src/synfig/valuenode.cpp:190
+#: src/synfig/valuenode_compare.cpp:190
+msgid "Compare"
+msgstr "Compare"
+
+#: src/synfig/valuenode.cpp:191
+msgid "Not"
+msgstr "Not"
+
+#: src/synfig/valuenode.cpp:192
+msgid "And"
+msgstr "And"
+
+#: src/synfig/valuenode.cpp:193
+msgid "Or"
+msgstr "Or"
+
+#: src/synfig/valuenode.cpp:260
+#, c-format
+msgid "Bad type: ValueNode '%s' doesn't accept type '%s'"
+msgstr "Bad type: ValueNode '%s' doesn't accept type '%s'"
+
+#: src/synfig/valuenode.cpp:540
+msgid "Placeholder"
+msgstr "Placeholder"
+
+#: src/synfig/valuenode.h:74
+#, c-format
+msgid "%s:%d wrong type for %s: need %s but got %s"
+msgstr "%s:%d wrong type for %s: need %s but got %s"
+
+#: src/synfig/valuenode_add.cpp:98
+#: src/synfig/valuenode_gradientrotate.cpp:76
+#: src/synfig/valuenode_integer.cpp:78
+#: src/synfig/valuenode_integer.cpp:173
+#: src/synfig/valuenode_range.cpp:86
+#: src/synfig/valuenode_repeat_gradient.cpp:81
+#: src/synfig/valuenode_scale.cpp:87
+#: src/synfig/valuenode_stripes.cpp:78
+#: src/synfig/valuenode_subtract.cpp:98
+msgid ":Bad type "
+msgstr ":Bad type "
+
+#: src/synfig/valuenode_add.cpp:126
+#: src/synfig/valuenode_scale.cpp:119
+#: src/synfig/valuenode_subtract.cpp:132
+msgid "One or both of my parameters aren't set!"
+msgstr "One or both of my parameters aren't set!"
+
+#: src/synfig/valuenode_add.cpp:191
+#: src/synfig/valuenode_compare.cpp:126
+#: src/synfig/valuenode_subtract.cpp:197
+msgid "LHS"
+msgstr "LHS"
+
+#: src/synfig/valuenode_add.cpp:192
+#: src/synfig/valuenode_compare.cpp:127
+#: src/synfig/valuenode_subtract.cpp:198
+msgid "RHS"
+msgstr "RHS"
+
+#: src/synfig/valuenode_add.cpp:193
+#: src/synfig/valuenode_scale.cpp:228
+#: src/synfig/valuenode_subtract.cpp:199
+msgid "Scalar"
+msgstr "Scalar"
+
+#: src/synfig/valuenode_and.cpp:116
+#: src/synfig/valuenode_or.cpp:116
+msgid "Link1"
+msgstr "Link1"
+
+#: src/synfig/valuenode_and.cpp:117
+#: src/synfig/valuenode_or.cpp:117
+msgid "Link2"
+msgstr "Link2"
+
+#: src/synfig/valuenode_and.cpp:161
+msgid "AND"
+msgstr "AND"
+
+#: src/synfig/valuenode_animated.cpp:261
+#: src/synfig/valuenode_animated.cpp:285
+#: src/synfig/valuenode_animated.cpp:561
+#: src/synfig/valuenode_animated.cpp:579
+#: src/synfig/valuenode_animated.cpp:659
+#: src/synfig/valuenode_animated.cpp:678
+msgid "A waypoint already exists at this point in time"
+msgstr "A waypoint already exists at this point in time"
+
+#: src/synfig/valuenode_animated.cpp:1056
+#, c-format
+msgid "%s: You cannot use a %s in an animated ValueNode"
+msgstr "%s: You cannot use a %s in an animated ValueNode"
+
+#: src/synfig/valuenode_animated.cpp:1091
+msgid "Animated"
+msgstr "Animated"
+
+#: src/synfig/valuenode_bline.cpp:808
+#: src/synfig/valuenode_dynamiclist.cpp:622
+msgid "No entries in list"
+msgstr "No entries in list"
+
+#: src/synfig/valuenode_bline.cpp:811
+#: src/synfig/valuenode_dynamiclist.cpp:625
+msgid "No entries in ret_list"
+msgstr "No entries in ret_list"
+
+#: src/synfig/valuenode_bline.cpp:820
+#, c-format
+msgid "Vertex %03d"
+msgstr "Vertex %03d"
+
+#: src/synfig/valuenode_blinecalctangent.cpp:246
+#: src/synfig/valuenode_gradientrotate.cpp:151
+#: src/synfig/valuenode_linear.cpp:218
+msgid "Offset"
+msgstr "Offset"
+
+#: src/synfig/valuenode_blinecalctangent.cpp:248
+msgid "Fixed Length"
+msgstr "Fixed Length"
+
+#: src/synfig/valuenode_composite.cpp:165
+#: src/synfig/valuenode_composite.cpp:185
+msgid "Bad type for composite"
+msgstr "Bad type for composite"
+
+#: src/synfig/valuenode_composite.cpp:271
+msgid "Red"
+msgstr "Red"
+
+#: src/synfig/valuenode_composite.cpp:273
+msgid "Green"
+msgstr "Green"
+
+#: src/synfig/valuenode_composite.cpp:275
+msgid "Blue"
+msgstr "Blue"
+
+#: src/synfig/valuenode_composite.cpp:277
+#: src/synfig/valuenode_radialcomposite.cpp:213
+msgid "Alpha"
+msgstr "Alpha"
+
+#: src/synfig/valuenode_composite.cpp:281
+msgid "Vertex 1"
+msgstr "Vertex 1"
+
+#: src/synfig/valuenode_composite.cpp:283
+#: src/synfig/valuenode_composite.cpp:299
+msgid "Tangent 1"
+msgstr "Tangent 1"
+
+#: src/synfig/valuenode_composite.cpp:285
+msgid "Vertex 2"
+msgstr "Vertex 2"
+
+#: src/synfig/valuenode_composite.cpp:287
+#: src/synfig/valuenode_composite.cpp:301
+msgid "Tangent 2"
+msgstr "Tangent 2"
+
+#: src/synfig/valuenode_composite.cpp:291
+msgid "Vertex"
+msgstr "Vertex"
+
+#: src/synfig/valuenode_composite.cpp:297
+msgid "Split Tangents"
+msgstr "Split Tangents"
+
+#: src/synfig/valuenode_composite.cpp:308
+#: src/synfig/valuenode_radialcomposite.cpp:224
+#, c-format
+msgid "C%d"
+msgstr "C%d"
+
+#: src/synfig/valuenode_compare.cpp:128
+msgid "Greater Than"
+msgstr "Greater Than"
+
+#: src/synfig/valuenode_compare.cpp:129
+msgid "Equal to"
+msgstr "Equal to"
+
+#: src/synfig/valuenode_compare.cpp:130
+msgid "Less Than"
+msgstr "Less Than"
+
+#: src/synfig/valuenode_cos.cpp:173
+#: src/synfig/valuenode_sine.cpp:170
+msgid "Amplitude"
+msgstr "Amplitude"
+
+#: src/synfig/valuenode_duplicate.cpp:121
+msgid "From"
+msgstr "From"
+
+#: src/synfig/valuenode_duplicate.cpp:122
+msgid "To"
+msgstr "To"
+
+#: src/synfig/valuenode_dynamiclist.cpp:616
+msgid "List type/item type mismatch, throwing away mismatch"
+msgstr "List type/item type mismatch, throwing away mismatch"
+
+#: src/synfig/valuenode_dynamiclist.cpp:664
+#, c-format
+msgid "Item %03d"
+msgstr "Item %03d"
+
+#: src/synfig/valuenode_exp.cpp:158
+msgid "Exponent"
+msgstr "Exponent"
+
+#: src/synfig/valuenode_integer.cpp:132
+msgid "Integer"
+msgstr "Integer"
+
+#: src/synfig/valuenode_join.cpp:205
+msgid "Strings"
+msgstr "Strings"
+
+#: src/synfig/valuenode_join.cpp:206
+#: src/synfig/valuenode_timedswap.cpp:224
+msgid "Before"
+msgstr "Before"
+
+#: src/synfig/valuenode_join.cpp:207
+msgid "Separator"
+msgstr "Separator"
+
+#: src/synfig/valuenode_join.cpp:208
+#: src/synfig/valuenode_timedswap.cpp:225
+msgid "After"
+msgstr "After"
+
+#: src/synfig/valuenode_linear.cpp:212
+msgid "Rate"
+msgstr "Rate"
+
+#: src/synfig/valuenode_linear.cpp:215
+msgid "Slope"
+msgstr "Slope"
+
+#: src/synfig/valuenode_not.cpp:152
+msgid "NOT"
+msgstr "NOT"
+
+#: src/synfig/valuenode_or.cpp:161
+msgid "OR"
+msgstr "OR"
+
+#: src/synfig/valuenode_pow.cpp:122
+msgid "Base"
+msgstr "Base"
+
+#: src/synfig/valuenode_pow.cpp:124
+#: src/synfig/valuenode_reciprocal.cpp:125
+msgid "Epsilon"
+msgstr "Epsilon"
+
+#: src/synfig/valuenode_pow.cpp:125
+#: src/synfig/valuenode_reciprocal.cpp:126
+msgid "Infinite"
+msgstr "Infinite"
+
+#: src/synfig/valuenode_radialcomposite.cpp:124
+#: src/synfig/valuenode_radialcomposite.cpp:140
+msgid "Bad type for radialcomposite"
+msgstr "Bad type for radialcomposite"
+
+#: src/synfig/valuenode_radialcomposite.cpp:202
+msgid "Theta"
+msgstr "Theta"
+
+#: src/synfig/valuenode_radialcomposite.cpp:207
+msgid "Luma"
+msgstr "Luma"
+
+#: src/synfig/valuenode_radialcomposite.cpp:209
+msgid "Saturation"
+msgstr "Saturation"
+
+#: src/synfig/valuenode_radialcomposite.cpp:211
+msgid "Hue"
+msgstr "Hue"
+
+#: src/synfig/valuenode_range.cpp:121
+msgid "Some of my parameters aren't set!"
+msgstr "Some of my parameters aren't set!"
+
+#: src/synfig/valuenode_range.cpp:262
+msgid "Min"
+msgstr "Min"
+
+#: src/synfig/valuenode_range.cpp:263
+msgid "Max"
+msgstr "Max"
+
+#: src/synfig/valuenode_realstring.cpp:186
+msgid "Real"
+msgstr "Real"
+
+#: src/synfig/valuenode_realstring.cpp:188
+msgid "Precision"
+msgstr "Precision"
+
+#: src/synfig/valuenode_realstring.cpp:189
+msgid "Zero Padded"
+msgstr "Zero Padded"
+
+#: src/synfig/valuenode_repeat_gradient.cpp:187
+msgid "Count"
+msgstr "Count"
+
+#: src/synfig/valuenode_repeat_gradient.cpp:189
+msgid "Specify Start"
+msgstr "Specify Start"
+
+#: src/synfig/valuenode_repeat_gradient.cpp:190
+msgid "Specify End"
+msgstr "Specify End"
+
+#: src/synfig/valuenode_repeat_gradient.cpp:191
+msgid "Start Color"
+msgstr "Start Colour"
+
+#: src/synfig/valuenode_repeat_gradient.cpp:192
+msgid "End Color"
+msgstr "End Colour"
+
+#: src/synfig/valuenode_scale.cpp:149
+#: src/synfig/valuenode_scale.cpp:170
+msgid "Attempting to get the inverse of a non invertible Valuenode"
+msgstr "Attempting to get the inverse of a non invertible Valuenode"
+
+#: src/synfig/valuenode_segcalctangent.cpp:162
+#: src/synfig/valuenode_segcalcvertex.cpp:160
+msgid "Segment"
+msgstr "Segment"
+
+#: src/synfig/valuenode_step.cpp:218
+#: src/tool/main.cpp:820
+msgid "Start Time"
+msgstr "Start Time"
+
+#: src/synfig/valuenode_step.cpp:219
+msgid "Intersection"
+msgstr "Intersection"
+
+#: src/synfig/valuenode_stripes.cpp:173
+msgid "Color 1"
+msgstr "Colour 1"
+
+#: src/synfig/valuenode_stripes.cpp:175
+msgid "Color 2"
+msgstr "Colour 2"
+
+#: src/synfig/valuenode_stripes.cpp:177
+msgid "Stripe Count"
+msgstr "Stripe Count"
+
+#: src/synfig/valuenode_timedswap.cpp:226
+msgid "Swap Time"
+msgstr "Swap Time"
+
+#: src/synfig/valuenode_timedswap.cpp:227
+msgid "Swap Duration"
+msgstr "Swap Duration"
+
+#: src/synfig/valuenode_timestring.cpp:171
+msgid "Time"
+msgstr "Time"
+
+#: src/synfig/valuenode_twotone.cpp:139
+msgid "Color1"
+msgstr "Colour1"
+
+#: src/synfig/valuenode_twotone.cpp:141
+msgid "Color2"
+msgstr "Colour2"
+
+#: src/tool/main.cpp:154
+msgid "syntax: "
+msgstr "syntax: "
+
+#: src/tool/main.cpp:158
+msgid "Specify output target (Default:unknown)"
+msgstr "Specify output target (Default:unknown)"
+
+#: src/tool/main.cpp:159
+msgid "Set the image width (Use zero for file default)"
+msgstr "Set the image width (Use zero for file default)"
+
+#: src/tool/main.cpp:160
+msgid "Set the image height (Use zero for file default)"
+msgstr "Set the image height (Use zero for file default)"
+
+#: src/tool/main.cpp:161
+msgid "Set the diagonal size of image window (Span)"
+msgstr "Set the diagonal size of image window (Span)"
+
+#: src/tool/main.cpp:162
+msgid "Set antialias amount for parametric renderer."
+msgstr "Set antialias amount for parametric renderer."
+
+#: src/tool/main.cpp:163
+#, c-format
+msgid "Specify image quality for accelerated renderer (default=%d)"
+msgstr "Specify image quality for accelerated renderer (default=%d)"
+
+#: src/tool/main.cpp:164
+msgid "Gamma (default=2.2)"
+msgstr "Gamma (default=2.2)"
+
+#: src/tool/main.cpp:165
+msgid "Verbose Output (add more for more verbosity)"
+msgstr "Verbose Output (add more for more verbosity)"
+
+#: src/tool/main.cpp:166
+msgid "Quiet mode (No progress/time-remaining display)"
+msgstr "Quiet mode (No progress/time-remaining display)"
+
+#: src/tool/main.cpp:167
+msgid "Render the canvas with the given id instead of the root."
+msgstr "Render the canvas with the given id instead of the root."
+
+#: src/tool/main.cpp:168
+msgid "Specify output filename"
+msgstr "Specify output filename"
+
+#: src/tool/main.cpp:169
+msgid "Enable multithreaded renderer using specified # of threads"
+msgstr "Enable multithreaded renderer using specified # of threads"
+
+#: src/tool/main.cpp:170
+msgid "Print Benchmarks"
+msgstr "Print Benchmarks"
+
+#: src/tool/main.cpp:171
+msgid "Set the frame rate"
+msgstr "Set the frame rate"
+
+#: src/tool/main.cpp:172
+msgid "Render a single frame at <seconds>"
+msgstr "Render a single frame at <seconds>"
+
+#: src/tool/main.cpp:173
+#: src/tool/main.cpp:174
+msgid "Set the starting time"
+msgstr "Set the starting time"
+
+#: src/tool/main.cpp:175
+msgid "Set the ending time"
+msgstr "Set the ending time"
+
+#: src/tool/main.cpp:176
+msgid "Set the physical resolution (dots-per-inch)"
+msgstr "Set the physical resolution (dots-per-inch)"
+
+#: src/tool/main.cpp:177
+msgid "Set the physical X resolution (dots-per-inch)"
+msgstr "Set the physical X resolution (dots-per-inch)"
+
+#: src/tool/main.cpp:178
+msgid "Set the physical Y resolution (dots-per-inch)"
+msgstr "Set the physical Y resolution (dots-per-inch)"
+
+#: src/tool/main.cpp:180
+msgid "List the exported canvases in the composition"
+msgstr "List the exported canvases in the composition"
+
+#: src/tool/main.cpp:181
+msgid "Print out specified details of the root canvas"
+msgstr "Print out specified details of the root canvas"
+
+#: src/tool/main.cpp:182
+msgid "Append layers in <filename> to composition"
+msgstr "Append layers in <filename> to composition"
+
+#: src/tool/main.cpp:184
+msgid "Print out layer's description, parameter info, etc."
+msgstr "Print out layer's description, parameter info, etc."
+
+#: src/tool/main.cpp:185
+msgid "Print out the list of available layers"
+msgstr "Print out the list of available layers"
+
+#: src/tool/main.cpp:186
+msgid "Print out the list of available targets"
+msgstr "Print out the list of available targets"
+
+#: src/tool/main.cpp:187
+msgid "Print out the list of available target video codecs"
+msgstr "Print out the list of available target video codecs"
+
+#: src/tool/main.cpp:188
+msgid "Print out the list of available importers"
+msgstr "Print out the list of available importers"
+
+#: src/tool/main.cpp:189
+msgid "Print out the list of available ValueNodes"
+msgstr "Print out the list of available ValueNodes"
+
+#: src/tool/main.cpp:190
+msgid "Print out the list of loaded modules"
+msgstr "Print out the list of loaded modules"
+
+#: src/tool/main.cpp:191
+msgid "Print out version information"
+msgstr "Print out version information"
+
+#: src/tool/main.cpp:192
+msgid "Print out misc build information"
+msgstr "Print out misc build information"
+
+#: src/tool/main.cpp:193
+msgid "Print out license information"
+msgstr "Print out license information"
+
+#: src/tool/main.cpp:196
+msgid "Test GUID generation"
+msgstr "Test GUID generation"
+
+#: src/tool/main.cpp:197
+msgid "Test signal implementation"
+msgstr "Test signal implementation"
+
+#: src/tool/main.cpp:201
+msgid "Print out usage and syntax info"
+msgstr "Print out usage and syntax info"
+
+#: src/tool/main.cpp:478
+#, c-format
+msgid "Antialiasing set to %d, (%d samples per pixel)"
+msgstr "Antialiasing set to %d, (%d samples per pixel)"
+
+#: src/tool/main.cpp:483
+#, c-format
+msgid "Span set to %d units"
+msgstr "Span set to %d units"
+
+#: src/tool/main.cpp:489
+#, c-format
+msgid "Frame rate set to %d frames per second"
+msgstr "Frame rate set to %d frames per second"
+
+#: src/tool/main.cpp:496
+#, c-format
+msgid "Physical resolution set to %f dpi"
+msgstr "Physical resolution set to %f dpi"
+
+#: src/tool/main.cpp:503
+#, c-format
+msgid "Physical X resolution set to %f dpi"
+msgstr "Physical X resolution set to %f dpi"
+
+#: src/tool/main.cpp:510
+#, c-format
+msgid "Physical Y resolution set to %f dpi"
+msgstr "Physical Y resolution set to %f dpi"
+
+#: src/tool/main.cpp:526
+msgid "Rendering frame at "
+msgstr "Rendering frame at "
+
+#: src/tool/main.cpp:544
+#, c-format
+msgid "Resolution set to %dx%d"
+msgstr "Resolution set to %dx%d"
+
+#: src/tool/main.cpp:559
+#, c-format
+msgid "Quality set to %d"
+msgstr "Quality set to %d"
+
+#: src/tool/main.cpp:576
+#, c-format
+msgid "Threads set to %d"
+msgstr "Threads set to %d"
+
+#: src/tool/main.cpp:595
+#, c-format
+msgid "Target set to %s"
+msgstr "Target set to %s"
+
+#: src/tool/main.cpp:639
+#, c-format
+msgid "Target video codec set to %s"
+msgstr "Target video codec set to %s"
+
+#: src/tool/main.cpp:649
+#, c-format
+msgid "Target bitrate set to %dk"
+msgstr "Target bitrate set to %dk"
+
+#: src/tool/main.cpp:789
+msgid "Unrecognised canvas variable: "
+msgstr "Unrecognised canvas variable: "
+
+#: src/tool/main.cpp:790
+msgid "Recognized variables are:"
+msgstr "Recognised variables are:"
+
+#: src/tool/main.cpp:826
+msgid "End Time"
+msgstr "End Time"
+
+#: src/tool/main.cpp:832
+msgid "Frame Rate"
+msgstr "Frame Rate"
+
+#: src/tool/main.cpp:838
+msgid "Start Frame"
+msgstr "Start Frame"
+
+#: src/tool/main.cpp:844
+msgid "End Frame"
+msgstr "End Frame"
+
+#: src/tool/main.cpp:865
+msgid "Image Aspect Ratio"
+msgstr "Image Aspect Ratio"
+
+#: src/tool/main.cpp:874
+msgid "Pixel Width"
+msgstr "Pixel Width"
+
+#: src/tool/main.cpp:880
+msgid "Pixel Height"
+msgstr "Pixel Height"
+
+#: src/tool/main.cpp:886
+msgid "Pixel Aspect Ratio"
+msgstr "Pixel Aspect Ratio"
+
+#: src/tool/main.cpp:895
+msgid "Top Left"
+msgstr "Top Left"
+
+#: src/tool/main.cpp:902
+msgid "Bottom Right"
+msgstr "Bottom Right"
+
+#: src/tool/main.cpp:909
+msgid "Physical Width"
+msgstr "Physical Width"
+
+#: src/tool/main.cpp:915
+msgid "Physical Height"
+msgstr "Physical Height"
+
+#: src/tool/main.cpp:921
+msgid "X Resolution"
+msgstr "X Resolution"
+
+#: src/tool/main.cpp:927
+msgid "Y Resolution"
+msgstr "Y Resolution"
+
+#: src/tool/main.cpp:933
+msgid "Diagonal Image Span"
+msgstr "Diagonal Image Span"
+
+#: src/tool/main.cpp:942
+msgid "Interlaced"
+msgstr "Interlaced"
+
+#: src/tool/main.cpp:948
+msgid "Antialias"
+msgstr "Antialias"
+
+#: src/tool/main.cpp:960
+msgid "Flags"
+msgstr "Flags"
+
+#: src/tool/main.cpp:966
+msgid "Focus"
+msgstr "Focus"
+
+#: src/tool/main.cpp:973
+msgid "Background Color"
+msgstr "Background Colour"
+
+#: src/tool/main.cpp:983
+msgid "Metadata"
+msgstr "Metadata"
+
+#: src/tool/main.cpp:1012
+msgid "FATAL: Synfig Version Mismatch"
+msgstr "FATAL: Synfig Version Mismatch"
+
+#: src/tool/main.cpp:1028
+msgid "verbosity set to "
+msgstr "verbosity set to "
+
+#: src/tool/main.cpp:1065
+msgid "Unable to load '"
+msgstr "Unable to load '"
+
+#: src/tool/main.cpp:1066
+#: src/tool/main.cpp:1091
+#: src/tool/main.cpp:1099
+#: src/tool/main.cpp:1233
+#: src/tool/main.cpp:1259
+msgid "Throwing out job..."
+msgstr "Throwing out job..."
+
+#: src/tool/main.cpp:1090
+msgid "Unable to find canvas with ID \""
+msgstr "Unable to find canvas with ID \""
+
+#: src/tool/main.cpp:1090
+#: src/tool/main.cpp:1098
+msgid "\" in "
+msgstr "\" in "
+
+#: src/tool/main.cpp:1098
+msgid "Invalid canvas name \""
+msgstr "Invalid canvas name \""
+
+#: src/tool/main.cpp:1112
+msgid "Quality set to "
+msgstr "Quality set to "
+
+#: src/tool/main.cpp:1126
+msgid "Unable to append '"
+msgstr "Unable to append '"
+
+#: src/tool/main.cpp:1136
+msgid "Appended contents of "
+msgstr "Appended contents of "
+
+#: src/tool/main.cpp:1140
+msgid "Attempting to determine target/outfile..."
+msgstr "Attempting to determine target/outfile..."
+
+#: src/tool/main.cpp:1146
+msgid "Target name undefined, attempting to figure it out"
+msgstr "Target name undefined, attempting to figure it out"
+
+#: src/tool/main.cpp:1180
+#, c-format
+msgid "Unknown target video codec: %s."
+msgstr "Unknown target video codec: %s."
+
+#: src/tool/main.cpp:1183
+msgid "Available target video codecs are:"
+msgstr "Available target video codecs are:"
+
+#: src/tool/main.cpp:1191
+msgid "Missing argument: \"-vb\"."
+msgstr "Missing argument: \"-vb\"."
+
+#: src/tool/main.cpp:1201
+msgid "Defaulting to PNG target..."
+msgstr "Defaulting to PNG target..."
+
+#: src/tool/main.cpp:1220
+msgid "Creating the target..."
+msgstr "Creating the target..."
+
+#: src/tool/main.cpp:1232
+msgid "Unknown target for "
+msgstr "Unknown target for "
+
+#: src/tool/main.cpp:1243
+msgid "Setting the canvas on the target..."
+msgstr "Setting the canvas on the target..."
+
+#: src/tool/main.cpp:1245
+msgid "Setting the quality of the target..."
+msgstr "Setting the quality of the target..."
+
+#: src/tool/main.cpp:1255
+msgid "Unidentified arguments for "
+msgstr "Unidentified arguments for "
+
+#: src/tool/main.cpp:1268
+msgid "Unidentified arguments:"
+msgstr "Unidentified arguments:"
+
+#: src/tool/main.cpp:1277
+msgid "Nothing to do!"
+msgstr "Nothing to do!"
+
+#: src/tool/main.cpp:1320
+msgid "Rendering..."
+msgstr "Rendering..."
+
+#: src/tool/main.cpp:1336
+msgid "Done."
+msgstr "Done."
+
index 04153c5..cd61506 100644 (file)
@@ -382,7 +382,7 @@ Layer_PasteCanvas::accelerated_render(Context context,Surface *surface,int quali
        else if (!context.accelerated_render(surface,quality,renddesc,&stageone))
                return false;
 
-       if(muck_with_time_ && curr_time!=Time::begin() && canvas->get_time()!=curr_time+time_offset)
+       if(muck_with_time_ && curr_time!=Time::begin() /*&& canvas->get_time()!=curr_time+time_offset*/)
                canvas->set_time(curr_time+time_offset);
 
        Color::BlendMethod blend_method(get_blend_method());
index 7ccd266..3f2ce55 100755 (executable)
@@ -66,7 +66,7 @@ AC_LIBTOOL_PATCH
 ## FIXME: add i18n for .desktop and other non-compiled files
 ## AM_GLIB_GNU_GETTEXT([external])
 ## AC_PROG_INTLTOOL(0.11)
-ALL_LINGUAS="ca fr es it ru de"
+ALL_LINGUAS="ca fr es it ru de en_GB"
 AM_GNU_GETTEXT([external])
 # This is here so autoreconf will run autopoint
 AM_GNU_GETTEXT_VERSION([0.15])
index a454a2d..acf2a79 100644 (file)
@@ -91,16 +91,9 @@ EXTRA_DIST = \
        decr_resolution_icon.sif \
        render_options_icon.sif \
        preview_options_icon.sif \
-       layer_checkerboard_icon.sif \
-       layer_duplicate_icon.sif \
-       layer_gradient_spiral_icon.sif \
-       layer_gradient_radial_icon.sif \
-       layer_gradient_noise_icon.sif \
-       layer_gradient_curve_icon.sif \
-       layer_gradient_conical_icon.sif \
-       layer_blur_icon.sif \
-       layer_blur_radial_icon.sif \
+       layer_blur_blur_icon.sif \
        layer_blur_motion_icon.sif \
+       layer_blur_radial_icon.sif \
        layer_distortion_curvewarp_icon.sif \
        layer_distortion_insideout_icon.sif \
        layer_distortion_noise_icon.sif \
@@ -108,20 +101,43 @@ EXTRA_DIST = \
        layer_distortion_stretch_icon.sif \
        layer_distortion_twirl_icon.sif \
        layer_distortion_warp_icon.sif \
+       layer_example_filledrectangle_icon.sif \
+       layer_example_metaballs_icon.sif \
+       layer_example_simplecircle_icon.sif \
        layer_filter_clamp_icon.sif \
        layer_filter_colorcorrect_icon.sif \
        layer_filter_halftone2_icon.sif \
        layer_filter_halftone3_icon.sif \
-       layer_filter_luma_icon.sif \
-       layer_fractal_mandelbrot_icon.sif \
+       layer_filter_lumakey_icon.sif \
        layer_fractal_julia_icon.sif \
-       layer_stylize_bevel_icon.sif \
-       layer_stylize_shade_icon.sif \
-       layer_example_metaballs_icon.sif \
-       layer_other_XOR_icon.sif \
+       layer_fractal_mandelbrot_icon.sif \
+       layer_geometry_checkerboard_icon.sif \
+       layer_geometry_circle_icon.sif \
+       layer_geometry_outline_icon.sif \
+       layer_geometry_polygon_icon.sif \
+       layer_geometry_rectangle_icon.sif \
+       layer_geometry_region_icon.sif \
+       layer_geometry_solidcolor_icon.sif \
+       layer_geometry_star_icon.sif \
+       layer_gradient_conical_icon.sif \
+       layer_gradient_curve_icon.sif \
+       layer_gradient_lineal_icon.sif \
+       layer_gradient_noise_icon.sif \
+       layer_gradient_radial_icon.sif \
+       layer_gradient_spiral_icon.sif \
+       layer_other_duplicate_icon.sif \
+       layer_other_importimage_icon.sif \
+       layer_other_pastecanvas_icon.sif \
+       layer_other_plant_icon.sif \
        layer_other_supersample_icon.sif \
+       layer_other_text_icon.sif \
        layer_other_timeloop_icon.sif \
+       layer_other_xorpattern_icon.sif \
+       layer_stylize_bevel_icon.sif \
+       layer_stylize_shade_icon.sif \
+       layer_transform_rotate_icon.sif \
        layer_transform_translate_icon.sif \
+       layer_transform_zoom_icon.sif \
        action_set_layer_description_icon.sif \
        action_add_to_group_icon.sif \
        action_remove_from_group_icon.sif \
@@ -212,16 +228,9 @@ IMAGES = \
        decr_resolution_icon.$(EXT) \
        render_options_icon.$(EXT) \
        preview_options_icon.$(EXT) \
-       layer_checkerboard_icon.$(EXT) \
-       layer_duplicate_icon.$(EXT) \
-       layer_gradient_spiral_icon.$(EXT) \
-       layer_gradient_radial_icon.$(EXT) \
-       layer_gradient_noise_icon.$(EXT) \
-       layer_gradient_curve_icon.$(EXT) \
-       layer_gradient_conical_icon.$(EXT) \
-       layer_blur_icon.$(EXT) \
-       layer_blur_radial_icon.$(EXT) \
+       layer_blur_blur_icon.$(EXT) \
        layer_blur_motion_icon.$(EXT) \
+       layer_blur_radial_icon.$(EXT) \
        layer_distortion_curvewarp_icon.$(EXT) \
        layer_distortion_insideout_icon.$(EXT) \
        layer_distortion_noise_icon.$(EXT) \
@@ -229,20 +238,43 @@ IMAGES = \
        layer_distortion_stretch_icon.$(EXT) \
        layer_distortion_twirl_icon.$(EXT) \
        layer_distortion_warp_icon.$(EXT) \
+       layer_example_filledrectangle_icon.$(EXT) \
+       layer_example_metaballs_icon.$(EXT) \
+       layer_example_simplecircle_icon.$(EXT) \
        layer_filter_clamp_icon.$(EXT) \
        layer_filter_colorcorrect_icon.$(EXT) \
        layer_filter_halftone2_icon.$(EXT) \
        layer_filter_halftone3_icon.$(EXT) \
-       layer_filter_luma_icon.$(EXT) \
-       layer_fractal_mandelbrot_icon.$(EXT) \
+       layer_filter_lumakey_icon.$(EXT) \
        layer_fractal_julia_icon.$(EXT) \
-       layer_stylize_bevel_icon.$(EXT) \
-       layer_stylize_shade_icon.$(EXT) \
-       layer_example_metaballs_icon.$(EXT) \
-       layer_other_XOR_icon.$(EXT) \
+       layer_fractal_mandelbrot_icon.$(EXT) \
+       layer_geometry_checkerboard_icon.$(EXT) \
+       layer_geometry_circle_icon.$(EXT) \
+       layer_geometry_outline_icon.$(EXT) \
+       layer_geometry_polygon_icon.$(EXT) \
+       layer_geometry_rectangle_icon.$(EXT) \
+       layer_geometry_region_icon.$(EXT) \
+       layer_geometry_solidcolor_icon.$(EXT) \
+       layer_geometry_star_icon.$(EXT) \
+       layer_gradient_conical_icon.$(EXT) \
+       layer_gradient_curve_icon.$(EXT) \
+       layer_gradient_lineal_icon.$(EXT) \
+       layer_gradient_noise_icon.$(EXT) \
+       layer_gradient_radial_icon.$(EXT) \
+       layer_gradient_spiral_icon.$(EXT) \
+       layer_other_duplicate_icon.$(EXT) \
+       layer_other_importimage_icon.$(EXT) \
+       layer_other_pastecanvas_icon.$(EXT) \
+       layer_other_plant_icon.$(EXT) \
        layer_other_supersample_icon.$(EXT) \
+       layer_other_text_icon.$(EXT) \
        layer_other_timeloop_icon.$(EXT) \
+       layer_other_xorpattern_icon.$(EXT) \
+       layer_stylize_bevel_icon.$(EXT) \
+       layer_stylize_shade_icon.$(EXT) \
+       layer_transform_rotate_icon.$(EXT) \
        layer_transform_translate_icon.$(EXT) \
+       layer_transform_zoom_icon.$(EXT) \
        action_set_layer_description_icon.$(EXT) \
        action_add_to_group_icon.$(EXT) \
        action_remove_from_group_icon.$(EXT) \
diff --git a/synfig-studio/images/layer_blur_blur_icon.sif b/synfig-studio/images/layer_blur_blur_icon.sif
new file mode 100644 (file)
index 0000000..32fa7d8
--- /dev/null
@@ -0,0 +1,908 @@
+<?xml version="1.0"?>
+<canvas version="0.7" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Blur Icon</name>
+  <desc>Placed in the Public Domain in 2010 by Bertrand Gr&#xE9;goire (berteh)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <defs>
+    <real value="5.0000000000" id="to"/>
+    <duplicate type="real" to="to" id="Index 1">
+      <from>
+        <real value="0.0000000000"/>
+      </from>
+      <step>
+        <real value="1.0000000000"/>
+      </step>
+    </duplicate>
+  </defs>
+  <layer type="region" active="true" version="0.1" desc="Circle019 Region">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.5000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>-2.5847954750</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="false"/>
+    </param>
+    <param name="feather">
+      <real value="0.4867794142"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="true">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.2337062359</x>
+                <y>0.0139259165</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="true"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.8542030127"/>
+                </radius>
+                <theta>
+                  <angle value="90.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.8542030127"/>
+                </radius>
+                <theta>
+                  <angle value="90.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-0.0175705366</x>
+                <y>0.4894979596</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="4.7435666483"/>
+                </radius>
+                <theta>
+                  <angle value="-179.999985"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="4.7435666483"/>
+                </radius>
+                <theta>
+                  <angle value="-179.999985"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-2.8805663586</x>
+                <y>-0.0260595623</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.8542030127"/>
+                </radius>
+                <theta>
+                  <angle value="-89.999992"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.8542030127"/>
+                </radius>
+                <theta>
+                  <angle value="-89.999992"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-0.0175703783</x>
+                <y>-0.5416163802</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="4.7435666483"/>
+                </radius>
+                <theta>
+                  <angle value="0.000001"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="4.7435666483"/>
+                </radius>
+                <theta>
+                  <angle value="0.000001"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="false" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>2.6551604271</x>
+        <y>0.3371632099</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <gradientcolor type="color">
+              <gradient>
+                <gradient>
+                  <color pos="0.159763">
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                  <color pos="1.000000">
+                    <r>0.302085</r>
+                    <g>0.302085</g>
+                    <b>0.302086</b>
+                    <a>1.000000</a>
+                  </color>
+                </gradient>
+              </gradient>
+              <index>
+                <real value="1.0000000000"/>
+              </index>
+              <loop>
+                <bool value="false"/>
+              </loop>
+            </gradientcolor>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.1418292522</x>
+                      <y>1.9795695543</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.0986099378"/>
+                      </radius>
+                      <theta>
+                        <angle value="43.726967"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.0986099378"/>
+                      </radius>
+                      <theta>
+                        <angle value="43.726967"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.1622598022</x>
+                      <y>0.3894235194</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.3100999200"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.3100999200"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.1418292522</x>
+                      <y>1.9795695543</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.0986099378"/>
+                      </radius>
+                      <theta>
+                        <angle value="43.726967"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.0986099378"/>
+                      </radius>
+                      <theta>
+                        <angle value="43.726967"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.1622598022</x>
+                      <y>0.3894235194</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.3100999200"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.3100999200"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.1947117657"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>1.6436706781</x>
+        <y>-2.6973056793</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.7186456323</x>
+              <y>0.0020816422</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.744584</r>
+                    <g>0.744584</g>
+                    <b>0.744585</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="AB68260E1214244DBB3B3DC96BAE8610">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="5CA1E3CFB7BCB5A229776EB7C581A9D9">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-2.1418292522</x>
+                            <y>1.9795695543</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.0986099378"/>
+                            </radius>
+                            <theta>
+                              <angle value="43.726967"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.0986099378"/>
+                            </radius>
+                            <theta>
+                              <angle value="43.726967"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1622598022</x>
+                            <y>0.3894235194</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.3100999200"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.3100999200"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="AB68260E1214244DBB3B3DC96BAE8610">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="5CA1E3CFB7BCB5A229776EB7C581A9D9">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-2.1418292522</x>
+                            <y>1.9795695543</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.0986099378"/>
+                            </radius>
+                            <theta>
+                              <angle value="43.726967"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.0986099378"/>
+                            </radius>
+                            <theta>
+                              <angle value="43.726967"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1622598022</x>
+                            <y>0.3894235194</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.3100999200"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.3100999200"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.1947117657"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="blur" active="true" version="0.2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <add type="integer">
+                    <lhs>
+                      <integer value="1"/>
+                    </lhs>
+                    <rhs>
+                      <integer value="0"/>
+                    </rhs>
+                    <scalar>
+                      <real value="1.0000000000"/>
+                    </scalar>
+                  </add>
+                </param>
+                <param name="size">
+                  <vector>
+                    <x>0.2596156895</x>
+                    <y>0.2596156895</y>
+                  </vector>
+                </param>
+                <param name="type">
+                  <integer value="1"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.3000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.6000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_blur_icon.sif b/synfig-studio/images/layer_blur_icon.sif
deleted file mode 100644 (file)
index 32fa7d8..0000000
+++ /dev/null
@@ -1,908 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.7" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Synfig Studio Blur Icon</name>
-  <desc>Placed in the Public Domain in 2010 by Bertrand Gr&#xE9;goire (berteh)</desc>
-  <meta name="grid_show" content="0"/>
-  <meta name="grid_size" content="0.259616 0.259616"/>
-  <meta name="grid_snap" content="0"/>
-  <meta name="guide_show" content="1"/>
-  <meta name="guide_snap" content="0"/>
-  <meta name="onion_skin" content="0"/>
-  <defs>
-    <real value="5.0000000000" id="to"/>
-    <duplicate type="real" to="to" id="Index 1">
-      <from>
-        <real value="0.0000000000"/>
-      </from>
-      <step>
-        <real value="1.0000000000"/>
-      </step>
-    </duplicate>
-  </defs>
-  <layer type="region" active="true" version="0.1" desc="Circle019 Region">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="0.5000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>-2.5847954750</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="false"/>
-    </param>
-    <param name="feather">
-      <real value="0.4867794142"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="bline">
-      <bline type="bline_point" loop="true">
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>2.2337062359</x>
-                <y>0.0139259165</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="true"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.8542030127"/>
-                </radius>
-                <theta>
-                  <angle value="90.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.8542030127"/>
-                </radius>
-                <theta>
-                  <angle value="90.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-0.0175705366</x>
-                <y>0.4894979596</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="4.7435666483"/>
-                </radius>
-                <theta>
-                  <angle value="-179.999985"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="4.7435666483"/>
-                </radius>
-                <theta>
-                  <angle value="-179.999985"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-2.8805663586</x>
-                <y>-0.0260595623</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.8542030127"/>
-                </radius>
-                <theta>
-                  <angle value="-89.999992"/>
-                </theta>
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-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.8542030127"/>
-                </radius>
-                <theta>
-                  <angle value="-89.999992"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-0.0175703783</x>
-                <y>-0.5416163802</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="4.7435666483"/>
-                </radius>
-                <theta>
-                  <angle value="0.000001"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="4.7435666483"/>
-                </radius>
-                <theta>
-                  <angle value="0.000001"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-      </bline>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="false" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>2.6551604271</x>
-        <y>0.3371632099</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <gradientcolor type="color">
-              <gradient>
-                <gradient>
-                  <color pos="0.159763">
-                    <r>1.000000</r>
-                    <g>1.000000</g>
-                    <b>1.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                  <color pos="1.000000">
-                    <r>0.302085</r>
-                    <g>0.302085</g>
-                    <b>0.302086</b>
-                    <a>1.000000</a>
-                  </color>
-                </gradient>
-              </gradient>
-              <index>
-                <real value="1.0000000000"/>
-              </index>
-              <loop>
-                <bool value="false"/>
-              </loop>
-            </gradientcolor>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-2.1418292522</x>
-                      <y>1.9795695543</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.0986099378"/>
-                      </radius>
-                      <theta>
-                        <angle value="43.726967"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.0986099378"/>
-                      </radius>
-                      <theta>
-                        <angle value="43.726967"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.1622598022</x>
-                      <y>0.3894235194</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.3100999200"/>
-                      </radius>
-                      <theta>
-                        <angle value="-90.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.3100999200"/>
-                      </radius>
-                      <theta>
-                        <angle value="-90.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-        </layer>
-        <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-2.1418292522</x>
-                      <y>1.9795695543</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.0986099378"/>
-                      </radius>
-                      <theta>
-                        <angle value="43.726967"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.0986099378"/>
-                      </radius>
-                      <theta>
-                        <angle value="43.726967"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.1622598022</x>
-                      <y>0.3894235194</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.3100999200"/>
-                      </radius>
-                      <theta>
-                        <angle value="-90.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.3100999200"/>
-                      </radius>
-                      <theta>
-                        <angle value="-90.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-          <param name="width">
-            <real value="0.1947117657"/>
-          </param>
-          <param name="expand">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="sharp_cusps">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[0]">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[1]">
-            <bool value="true"/>
-          </param>
-          <param name="loopyness">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="homogeneous_width">
-            <bool value="true"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-    <param name="focus">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>1.6436706781</x>
-        <y>-2.6973056793</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="PasteCanvas" active="true" version="0.1">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.7186456323</x>
-              <y>0.0020816422</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.744584</r>
-                    <g>0.744584</g>
-                    <b>0.744585</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector guid="AB68260E1214244DBB3B3DC96BAE8610">
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true" guid="5CA1E3CFB7BCB5A229776EB7C581A9D9">
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-2.1418292522</x>
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-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
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-                              <real value="3.0986099378"/>
-                            </radius>
-                            <theta>
-                              <angle value="43.726967"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
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-                            </radius>
-                            <theta>
-                              <angle value="43.726967"/>
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-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-0.1622598022</x>
-                            <y>0.3894235194</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.3100999200"/>
-                            </radius>
-                            <theta>
-                              <angle value="-90.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.3100999200"/>
-                            </radius>
-                            <theta>
-                              <angle value="-90.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-              </layer>
-              <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector guid="AB68260E1214244DBB3B3DC96BAE8610">
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true" guid="5CA1E3CFB7BCB5A229776EB7C581A9D9">
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-2.1418292522</x>
-                            <y>1.9795695543</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.0986099378"/>
-                            </radius>
-                            <theta>
-                              <angle value="43.726967"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.0986099378"/>
-                            </radius>
-                            <theta>
-                              <angle value="43.726967"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-0.1622598022</x>
-                            <y>0.3894235194</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
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-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.3100999200"/>
-                            </radius>
-                            <theta>
-                              <angle value="-90.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.3100999200"/>
-                            </radius>
-                            <theta>
-                              <angle value="-90.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-                <param name="width">
-                  <real value="0.1947117657"/>
-                </param>
-                <param name="expand">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="sharp_cusps">
-                  <bool value="true"/>
-                </param>
-                <param name="round_tip[0]">
-                  <bool value="true"/>
-                </param>
-                <param name="round_tip[1]">
-                  <bool value="true"/>
-                </param>
-                <param name="loopyness">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="homogeneous_width">
-                  <bool value="true"/>
-                </param>
-              </layer>
-              <layer type="blur" active="true" version="0.2">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <add type="integer">
-                    <lhs>
-                      <integer value="1"/>
-                    </lhs>
-                    <rhs>
-                      <integer value="0"/>
-                    </rhs>
-                    <scalar>
-                      <real value="1.0000000000"/>
-                    </scalar>
-                  </add>
-                </param>
-                <param name="size">
-                  <vector>
-                    <x>0.2596156895</x>
-                    <y>0.2596156895</y>
-                  </vector>
-                </param>
-                <param name="type">
-                  <integer value="1"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.3000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.6000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-    <param name="focus">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-  </layer>
-</canvas>
diff --git a/synfig-studio/images/layer_duplicate_icon.sif b/synfig-studio/images/layer_duplicate_icon.sif
deleted file mode 100644 (file)
index 3f63749..0000000
+++ /dev/null
@@ -1,593 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.7" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Synfig Studio Duplicate Icon</name>
-  <desc>Placed in the Public Domain in 2010 by Carlos L&#xF3;pez (genete)</desc>
-  <meta name="grid_show" content="0"/>
-  <meta name="grid_size" content="0.259616 0.259616"/>
-  <meta name="grid_snap" content="0"/>
-  <meta name="guide_show" content="1"/>
-  <meta name="guide_snap" content="0"/>
-  <meta name="onion_skin" content="0"/>
-  <defs>
-    <duplicate type="real" to="to" id="Index 1" guid="C0234887057B7BF0F9AC62AC1B69ED1B">
-      <from>
-        <real value="0.0000000000"/>
-      </from>
-      <step>
-        <real value="1.0000000000"/>
-      </step>
-    </duplicate>
-    <real value="5.0000000000" id="to"/>
-  </defs>
-  <layer type="region" active="true" version="0.1" desc="Circle019 Region">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="0.5000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="origin">
-      <vector guid="2A7C8C354632DBA6804BE035268101C5">
-        <x>0.0000000000</x>
-        <y>-2.5847954750</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.4867794142"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="bline">
-      <bline type="bline_point" loop="true" guid="D5B5386030F5BD86B37C2D25719F59F5">
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>2.8454256058</x>
-                <y>-0.0260592941</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="true"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.8542030127"/>
-                </radius>
-                <theta>
-                  <angle value="90.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.8542030127"/>
-                </radius>
-                <theta>
-                  <angle value="90.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-0.0175705366</x>
-                <y>0.4894979596</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="4.7435666483"/>
-                </radius>
-                <theta>
-                  <angle value="-179.999985"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="4.7435666483"/>
-                </radius>
-                <theta>
-                  <angle value="-179.999985"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-2.8805663586</x>
-                <y>-0.0260595623</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.8542030127"/>
-                </radius>
-                <theta>
-                  <angle value="-89.999992"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.8542030127"/>
-                </radius>
-                <theta>
-                  <angle value="-89.999992"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-0.0175703783</x>
-                <y>-0.5416163802</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="4.7435666483"/>
-                </radius>
-                <theta>
-                  <angle value="0.000001"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="4.7435666483"/>
-                </radius>
-                <theta>
-                  <angle value="0.000001"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-      </bline>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <gradientcolor type="color">
-              <gradient>
-                <gradient>
-                  <color pos="0.159763">
-                    <r>1.000000</r>
-                    <g>1.000000</g>
-                    <b>1.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                  <color pos="1.000000">
-                    <r>0.302085</r>
-                    <g>0.302085</g>
-                    <b>0.302086</b>
-                    <a>1.000000</a>
-                  </color>
-                </gradient>
-              </gradient>
-              <index>
-                <scale type="real" scalar=":Index 1">
-                  <link>
-                    <reciprocal type="real" link=":to">
-                      <epsilon>
-                        <real value="0.0000010000"/>
-                      </epsilon>
-                      <infinite>
-                        <real value="999999.0000000000"/>
-                      </infinite>
-                    </reciprocal>
-                  </link>
-                </scale>
-              </index>
-              <loop>
-                <bool value="false"/>
-              </loop>
-            </gradientcolor>
-          </param>
-          <param name="origin">
-            <vector guid="04BB660366B2E92614AA83FE5C23FB1E">
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true" guid="F372A3C2C31A78C986E6D080F20CD4D7">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-2.1418292522</x>
-                      <y>1.9795695543</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.0986099378"/>
-                      </radius>
-                      <theta>
-                        <angle value="43.726967"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.0986099378"/>
-                      </radius>
-                      <theta>
-                        <angle value="43.726967"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.1622598022</x>
-                      <y>0.3894235194</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.3100999200"/>
-                      </radius>
-                      <theta>
-                        <angle value="-90.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.3100999200"/>
-                      </radius>
-                      <theta>
-                        <angle value="-90.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-        </layer>
-        <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="origin">
-            <vector guid="04BB660366B2E92614AA83FE5C23FB1E">
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true" guid="F372A3C2C31A78C986E6D080F20CD4D7">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-2.1418292522</x>
-                      <y>1.9795695543</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.0986099378"/>
-                      </radius>
-                      <theta>
-                        <angle value="43.726967"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.0986099378"/>
-                      </radius>
-                      <theta>
-                        <angle value="43.726967"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.1622598022</x>
-                      <y>0.3894235194</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.3100999200"/>
-                      </radius>
-                      <theta>
-                        <angle value="-90.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="3.3100999200"/>
-                      </radius>
-                      <theta>
-                        <angle value="-90.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-          <param name="width">
-            <real value="0.1947117657"/>
-          </param>
-          <param name="expand">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="sharp_cusps">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[0]">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[1]">
-            <bool value="true"/>
-          </param>
-          <param name="loopyness">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="homogeneous_width">
-            <bool value="true"/>
-          </param>
-        </layer>
-        <layer type="rotate" active="true" version="0.1">
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="amount">
-            <scale type="angle" scalar=":Index 1">
-              <link>
-                <scale type="angle">
-                  <link>
-                    <angle value="-360.000000"/>
-                  </link>
-                  <scalar>
-                    <reciprocal type="real" link=":to">
-                      <epsilon>
-                        <real value="0.0000010000"/>
-                      </epsilon>
-                      <infinite>
-                        <real value="999999.0000000000"/>
-                      </infinite>
-                    </reciprocal>
-                  </scalar>
-                </scale>
-              </link>
-            </scale>
-          </param>
-        </layer>
-        <layer type="duplicate" active="true" version="0.1">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="index" use=":Index 1"/>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-    <param name="focus">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-  </layer>
-</canvas>
diff --git a/synfig-studio/images/layer_example_filledrectangle_icon.sif b/synfig-studio/images/layer_example_filledrectangle_icon.sif
new file mode 100644 (file)
index 0000000..dac8a49
--- /dev/null
@@ -0,0 +1,286 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Rectangle Icon</name>
+  <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="linear_gradient" active="true" version="0.0">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="p1">
+      <vector>
+        <x>-0.6717824340</x>
+        <y>8.4043684006</y>
+      </vector>
+    </param>
+    <param name="p2">
+      <vector>
+        <x>-0.4427109957</x>
+        <y>-1.6098945141</y>
+      </vector>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.000000">
+          <r>0.064115</r>
+          <g>0.064115</g>
+          <b>0.064115</b>
+          <a>1.000000</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>0.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="warp" active="true" version="0.1">
+    <param name="src_tl">
+      <vector>
+        <x>-1.8803261518</x>
+        <y>2.0255250931</y>
+      </vector>
+    </param>
+    <param name="src_br">
+      <vector>
+        <x>1.9384056330</x>
+        <y>-1.9093658924</y>
+      </vector>
+    </param>
+    <param name="dest_tl">
+      <vector>
+        <x>-2.3365411758</x>
+        <y>-2.3365411758</y>
+      </vector>
+    </param>
+    <param name="dest_tr">
+      <vector>
+        <x>2.3365411758</x>
+        <y>-2.3365411758</y>
+      </vector>
+    </param>
+    <param name="dest_br">
+      <vector>
+        <x>3.1153881550</x>
+        <y>-3.1153881550</y>
+      </vector>
+    </param>
+    <param name="dest_bl">
+      <vector>
+        <x>-1.5576940775</x>
+        <y>-3.1153881550</y>
+      </vector>
+    </param>
+    <param name="clip">
+      <bool value="true"/>
+    </param>
+    <param name="horizon">
+      <real value="2.0000000000"/>
+    </param>
+  </layer>
+  <layer type="rectangle" active="true" version="0.2" desc="Black Rectangle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="point1">
+      <vector>
+        <x>-2.3365411758</x>
+        <y>-2.3365411758</y>
+      </vector>
+    </param>
+    <param name="point2">
+      <vector>
+        <x>2.3365411758</x>
+        <y>2.3365411758</y>
+      </vector>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="point1">
+      <vector>
+        <x>-2.0769255161</x>
+        <y>-2.0769255161</y>
+      </vector>
+    </param>
+    <param name="point2">
+      <vector>
+        <x>2.0769255161</x>
+        <y>2.0769255161</y>
+      </vector>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-1.8173098564</x>
+              <y>-1.8173098564</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>1.8173098564</x>
+              <y>1.8173098564</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>2.1013975143</x>
+              <y>-2.0880973339</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>-1.7954977751</x>
+              <y>1.7954977751</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.064115</r>
+                <g>0.064115</g>
+                <b>0.064115</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_example_simplecircle_icon.sif b/synfig-studio/images/layer_example_simplecircle_icon.sif
new file mode 100644 (file)
index 0000000..fcfb2d5
--- /dev/null
@@ -0,0 +1,289 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Circle Icon</name>
+  <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="radial_gradient" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.021505">
+          <r>0.012910</r>
+          <g>0.012910</g>
+          <b>0.012910</b>
+          <a>1.000000</a>
+        </color>
+        <color pos="0.564516">
+          <r>0.012910</r>
+          <g>0.012910</g>
+          <b>0.012910</b>
+          <a>0.731343</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>0.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.1808688790</x>
+        <y>-0.3216028810</y>
+      </vector>
+    </param>
+    <param name="radius">
+      <real value="1.7765365254"/>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="warp" active="true" version="0.1">
+    <param name="src_tl">
+      <vector>
+        <x>-1.8803261518</x>
+        <y>2.0255250931</y>
+      </vector>
+    </param>
+    <param name="src_br">
+      <vector>
+        <x>1.9384056330</x>
+        <y>-1.9093658924</y>
+      </vector>
+    </param>
+    <param name="dest_tl">
+      <vector>
+        <x>-2.7515196800</x>
+        <y>-1.2269309759</y>
+      </vector>
+    </param>
+    <param name="dest_tr">
+      <vector>
+        <x>2.7515196800</x>
+        <y>-1.2269309759</y>
+      </vector>
+    </param>
+    <param name="dest_br">
+      <vector>
+        <x>2.7515196800</x>
+        <y>-2.7224798203</y>
+      </vector>
+    </param>
+    <param name="dest_bl">
+      <vector>
+        <x>-2.7515196800</x>
+        <y>-2.7079598904</y>
+      </vector>
+    </param>
+    <param name="clip">
+      <bool value="false"/>
+    </param>
+    <param name="horizon">
+      <real value="2.0000000000"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="Black Circle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="2.3365411882"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="White Circle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="2.0769255006"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Circle gradient">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="circle" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="1.8173098130"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="1"/>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>1.6642030478</x>
+              <y>-1.9762411118</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>-0.6339452267</x>
+              <y>0.8150724769</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.064115</r>
+                <g>0.064115</g>
+                <b>0.064115</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_filter_lumakey_icon.sif b/synfig-studio/images/layer_filter_lumakey_icon.sif
new file mode 100644 (file)
index 0000000..83bf951
--- /dev/null
@@ -0,0 +1,1262 @@
+<?xml version="1.0"?>
+<canvas version="0.7" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Filter Luma Icon</name>
+  <desc>Placed in the Public Domain in 2010 by Bertrand Gr&#xE9;goire (berteh)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <defs>
+    <real value="5.0000000000" id="to"/>
+    <duplicate type="real" to="to" id="Index 1">
+      <from>
+        <real value="0.0000000000"/>
+      </from>
+      <step>
+        <real value="1.0000000000"/>
+      </step>
+    </duplicate>
+  </defs>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="top">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>3.6346194744</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine047 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.172709</r>
+                    <g>0.660939</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.5070610046</x>
+                    <y>-2.0282440186</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="C03FE17FD7001621520D0CE5E6807B3E">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-3.4332947731</x>
+                            <y>0.8246447444</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>2.5088565350</x>
+                            <y>0.8380641341</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>2.5107734203</x>
+                            <y>-1.4534896612</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-3.4313778877</x>
+                            <y>-1.4669090509</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="false" version="0.0">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>2.6935126781</x>
+                    <y>-0.6814911366</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>-2.7584166527</x>
+                    <y>-0.6814911366</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.957504</r>
+                      <g>0.000000</g>
+                      <b>0.251150</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="0.282051">
+                      <r>0.103640</r>
+                      <g>0.470356</g>
+                      <b>0.935689</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="0.491453">
+                      <r>0.000000</r>
+                      <g>0.701869</g>
+                      <b>0.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="0.730769">
+                      <r>0.377680</r>
+                      <g>0.888803</g>
+                      <b>0.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>0.588648</r>
+                      <g>0.000000</g>
+                      <b>0.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>2.8751885891</x>
+                    <y>-0.8049778938</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>-2.8650574684</x>
+                    <y>-0.7723628879</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>1.000000</r>
+                      <g>1.000000</g>
+                      <b>1.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>0.000000</r>
+                      <g>0.000000</g>
+                      <b>0.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine047 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.5070610046</x>
+              <y>-2.0282440186</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="C03FE17FD7001621520D0CE5E6807B3E">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-3.4332947731</x>
+                      <y>0.8246447444</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.5088565350</x>
+                      <y>0.8380641341</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.5107734203</x>
+                      <y>-1.4534896612</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-3.4313778877</x>
+                      <y>-1.4669090509</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.2535303980"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="halftone2" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="angle">
+            <angle value="0.249108"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>1.2980784178</x>
+              <y>1.2980784178</y>
+            </vector>
+          </param>
+          <param name="color_light">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="color_dark">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="type">
+            <integer value="0"/>
+          </param>
+        </layer>
+        <layer type="lumakey" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="down">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.1262935847</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine047 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.172709</r>
+                    <g>0.660939</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="53F7163ADB56F1EA9721D6E528FCCA11">
+                    <x>0.5070610046</x>
+                    <y>-2.0282440186</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="C35B06E11E39C98EA4147646B2DB9653">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-3.4332947731</x>
+                            <y>1.4505136013</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>2.5088565350</x>
+                            <y>1.4639329910</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>2.5107734203</x>
+                            <y>-0.7274575830</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-3.4313778877</x>
+                            <y>-0.7408769727</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>2.8751885891</x>
+                    <y>-0.8049778938</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>-2.8650574684</x>
+                    <y>-0.7723628879</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>1.000000</r>
+                      <g>1.000000</g>
+                      <b>1.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>0.000000</r>
+                      <g>0.000000</g>
+                      <b>0.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="halftone2" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="angle">
+            <angle value="0.000000"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>1.2980784178</x>
+              <y>1.2980784178</y>
+            </vector>
+          </param>
+          <param name="color_light">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="color_dark">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="type">
+            <integer value="0"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine047 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector guid="53F7163ADB56F1EA9721D6E528FCCA11">
+              <x>0.5070610046</x>
+              <y>-2.0282440186</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="C35B06E11E39C98EA4147646B2DB9653">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-3.4332947731</x>
+                      <y>1.4505136013</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.5088565350</x>
+                      <y>1.4639329910</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.5107734203</x>
+                      <y>-0.7274575830</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-3.4313778877</x>
+                      <y>-0.7408769727</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.2535303980"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_geometry_checkerboard_icon.sif b/synfig-studio/images/layer_geometry_checkerboard_icon.sif
new file mode 100644 (file)
index 0000000..c3cf5ad
--- /dev/null
@@ -0,0 +1,359 @@
+<?xml version="1.0"?>
+<canvas version="0.7" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Checkerboard Layer Icon</name>
+  <desc>Placed in the Public Domain in 2010 by Carlos L&#xF3;pez (genete)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.454327 0.454327"/>
+  <meta name="grid_snap" content="1"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="linear_gradient" active="true" version="0.0">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="p1">
+      <vector>
+        <x>-0.6717824340</x>
+        <y>8.4043684006</y>
+      </vector>
+    </param>
+    <param name="p2">
+      <vector>
+        <x>-0.4427109957</x>
+        <y>-1.6098945141</y>
+      </vector>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.000000">
+          <r>0.064115</r>
+          <g>0.064115</g>
+          <b>0.064115</b>
+          <a>1.000000</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>0.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="warp" active="true" version="0.1">
+    <param name="src_tl">
+      <vector>
+        <x>-1.8803261518</x>
+        <y>2.0255250931</y>
+      </vector>
+    </param>
+    <param name="src_br">
+      <vector>
+        <x>1.9384056330</x>
+        <y>-1.9093658924</y>
+      </vector>
+    </param>
+    <param name="dest_tl">
+      <vector>
+        <x>-2.3365411758</x>
+        <y>-2.3365411758</y>
+      </vector>
+    </param>
+    <param name="dest_tr">
+      <vector>
+        <x>2.3365411758</x>
+        <y>-2.3365411758</y>
+      </vector>
+    </param>
+    <param name="dest_br">
+      <vector>
+        <x>3.1153881550</x>
+        <y>-3.1153881550</y>
+      </vector>
+    </param>
+    <param name="dest_bl">
+      <vector>
+        <x>-1.5576940775</x>
+        <y>-3.1153881550</y>
+      </vector>
+    </param>
+    <param name="clip">
+      <bool value="true"/>
+    </param>
+    <param name="horizon">
+      <real value="2.0000000000"/>
+    </param>
+  </layer>
+  <layer type="rectangle" active="true" version="0.2" desc="Black Rectangle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="point1">
+      <vector>
+        <x>-2.3365411758</x>
+        <y>-2.3365411758</y>
+      </vector>
+    </param>
+    <param name="point2">
+      <vector>
+        <x>2.3365411758</x>
+        <y>2.3365411758</y>
+      </vector>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-2.0769255161</x>
+              <y>-2.0769255161</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>2.0769255161</x>
+              <y>2.0769255161</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>2.1013975143</x>
+              <y>-2.0880973339</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>-1.7954977751</x>
+              <y>1.7954977751</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.064115</r>
+                <g>0.064115</g>
+                <b>0.064115</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-1.7963591814</x>
+              <y>-1.8173098564</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>1.8152815104</x>
+              <y>1.7963591814</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="checker_board" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.9086549282</x>
+              <y>0.9086549282</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_geometry_circle_icon.sif b/synfig-studio/images/layer_geometry_circle_icon.sif
new file mode 100644 (file)
index 0000000..fcfb2d5
--- /dev/null
@@ -0,0 +1,289 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Circle Icon</name>
+  <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="radial_gradient" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.021505">
+          <r>0.012910</r>
+          <g>0.012910</g>
+          <b>0.012910</b>
+          <a>1.000000</a>
+        </color>
+        <color pos="0.564516">
+          <r>0.012910</r>
+          <g>0.012910</g>
+          <b>0.012910</b>
+          <a>0.731343</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>0.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.1808688790</x>
+        <y>-0.3216028810</y>
+      </vector>
+    </param>
+    <param name="radius">
+      <real value="1.7765365254"/>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="warp" active="true" version="0.1">
+    <param name="src_tl">
+      <vector>
+        <x>-1.8803261518</x>
+        <y>2.0255250931</y>
+      </vector>
+    </param>
+    <param name="src_br">
+      <vector>
+        <x>1.9384056330</x>
+        <y>-1.9093658924</y>
+      </vector>
+    </param>
+    <param name="dest_tl">
+      <vector>
+        <x>-2.7515196800</x>
+        <y>-1.2269309759</y>
+      </vector>
+    </param>
+    <param name="dest_tr">
+      <vector>
+        <x>2.7515196800</x>
+        <y>-1.2269309759</y>
+      </vector>
+    </param>
+    <param name="dest_br">
+      <vector>
+        <x>2.7515196800</x>
+        <y>-2.7224798203</y>
+      </vector>
+    </param>
+    <param name="dest_bl">
+      <vector>
+        <x>-2.7515196800</x>
+        <y>-2.7079598904</y>
+      </vector>
+    </param>
+    <param name="clip">
+      <bool value="false"/>
+    </param>
+    <param name="horizon">
+      <real value="2.0000000000"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="Black Circle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="2.3365411882"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="White Circle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="2.0769255006"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Circle gradient">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="circle" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="1.8173098130"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="1"/>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>1.6642030478</x>
+              <y>-1.9762411118</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>-0.6339452267</x>
+              <y>0.8150724769</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.064115</r>
+                <g>0.064115</g>
+                <b>0.064115</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_geometry_outline_icon.sif b/synfig-studio/images/layer_geometry_outline_icon.sif
new file mode 100644 (file)
index 0000000..7e2c382
--- /dev/null
@@ -0,0 +1,162 @@
+<?xml version="1.0"?>
+<canvas version="0.7" width="128" height="128" xres="2834.645691" yres="2834.645691" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Untitled0</name>
+  <layer type="outline" active="true" version="0.2" desc="NewBLine003 Outline">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.1000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-0.8906250000</x>
+                <y>0.7656250000</y>
+              </vector>
+            </point>
+            <width>
+              <real value="0.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <vector>
+                <x>1.0937500000</x>
+                <y>1.0000000000</y>
+              </vector>
+            </t1>
+            <t2>
+              <vector>
+                <x>1.0937500000</x>
+                <y>1.0000000000</y>
+              </vector>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-0.0000000000</x>
+                <y>0.0000000000</y>
+              </vector>
+            </point>
+            <width>
+              <real value="9.4062940700"/>
+            </width>
+            <origin>
+              <real value="0.4728665650"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <vector>
+                <x>0.2197851539</x>
+                <y>-0.9105731249</y>
+              </vector>
+            </t1>
+            <t2>
+              <vector>
+                <x>0.2197851539</x>
+                <y>-0.9105731249</y>
+              </vector>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.8906250000</x>
+                <y>-0.8125000000</y>
+              </vector>
+            </point>
+            <width>
+              <real value="0.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <vector>
+                <x>1.6562500000</x>
+                <y>0.7656250000</y>
+              </vector>
+            </t1>
+            <t2>
+              <vector>
+                <x>1.6562500000</x>
+                <y>0.7656250000</y>
+              </vector>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1200000000"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_geometry_polygon_icon.sif b/synfig-studio/images/layer_geometry_polygon_icon.sif
new file mode 100644 (file)
index 0000000..03f2411
--- /dev/null
@@ -0,0 +1,886 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Polygon Icon</name>
+  <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="radial_gradient" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.021505">
+          <r>0.012910</r>
+          <g>0.012910</g>
+          <b>0.012910</b>
+          <a>1.000000</a>
+        </color>
+        <color pos="0.564516">
+          <r>0.012910</r>
+          <g>0.012910</g>
+          <b>0.012910</b>
+          <a>0.731343</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>0.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.1808688790</x>
+        <y>-0.3216028810</y>
+      </vector>
+    </param>
+    <param name="radius">
+      <real value="1.7765365254"/>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="warp" active="true" version="0.1">
+    <param name="src_tl">
+      <vector>
+        <x>-1.8803261518</x>
+        <y>2.0255250931</y>
+      </vector>
+    </param>
+    <param name="src_br">
+      <vector>
+        <x>1.9384056330</x>
+        <y>-1.9093658924</y>
+      </vector>
+    </param>
+    <param name="dest_tl">
+      <vector>
+        <x>-2.7515196800</x>
+        <y>-1.2269309759</y>
+      </vector>
+    </param>
+    <param name="dest_tr">
+      <vector>
+        <x>2.7515196800</x>
+        <y>-1.2269309759</y>
+      </vector>
+    </param>
+    <param name="dest_br">
+      <vector>
+        <x>2.7515196800</x>
+        <y>-2.7224798203</y>
+      </vector>
+    </param>
+    <param name="dest_bl">
+      <vector>
+        <x>-2.7515196800</x>
+        <y>-2.7079598904</y>
+      </vector>
+    </param>
+    <param name="clip">
+      <bool value="false"/>
+    </param>
+    <param name="horizon">
+      <real value="2.0000000000"/>
+    </param>
+  </layer>
+  <layer type="region" active="true" version="0.1" desc="black polygon">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="true" guid="B3AD0768095C15B9FF9CB17CFD225A50">
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>0.0000000000</x>
+                <y>2.5961568356</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0452818027"/>
+                </c0>
+                <c1>
+                  <angle value="90.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0452818027"/>
+                </c0>
+                <c1>
+                  <angle value="90.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>-2.3407971859</x>
+                <y>0.4787994027</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>-1.3033983707</x>
+                <y>-2.2077972889</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.4895981550</x>
+                <y>-2.2077972889</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>2.3008971214</x>
+                <y>0.4920994043</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+  </layer>
+  <layer type="region" active="true" version="0.1" desc="White Polygon">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="1"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="true">
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>0.0000000000</x>
+                <y>2.2875971794</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0452818027"/>
+                </c0>
+                <c1>
+                  <angle value="90.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0452818027"/>
+                </c0>
+                <c1>
+                  <angle value="90.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>-2.0747973919</x>
+                <y>0.4388994575</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>-1.1171985865</x>
+                <y>-1.9816975594</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.3432983160</x>
+                <y>-1.9550975561</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>2.0747973919</x>
+                <y>0.4388994575</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Polygon gradient">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="region" active="true" version="0.1" desc="Gradient Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.428529</r>
+              <g>0.428529</g>
+              <b>0.428529</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>0.0000000000</x>
+                      <y>2.0215976238</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0452818027"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0452818027"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>-1.8619977236</x>
+                      <y>0.3989995122</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>-0.9708988070</x>
+                      <y>-1.7821978331</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.1836985350</x>
+                      <y>-1.7821978331</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.8619977236</x>
+                      <y>0.3457995653</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>2.5355694294</x>
+              <y>-3.3529567719</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>-0.6339452267</x>
+              <y>0.8150724769</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.064115</r>
+                <g>0.064115</g>
+                <b>0.064115</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_geometry_rectangle_icon.sif b/synfig-studio/images/layer_geometry_rectangle_icon.sif
new file mode 100644 (file)
index 0000000..dac8a49
--- /dev/null
@@ -0,0 +1,286 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Rectangle Icon</name>
+  <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="linear_gradient" active="true" version="0.0">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="p1">
+      <vector>
+        <x>-0.6717824340</x>
+        <y>8.4043684006</y>
+      </vector>
+    </param>
+    <param name="p2">
+      <vector>
+        <x>-0.4427109957</x>
+        <y>-1.6098945141</y>
+      </vector>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.000000">
+          <r>0.064115</r>
+          <g>0.064115</g>
+          <b>0.064115</b>
+          <a>1.000000</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>0.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="warp" active="true" version="0.1">
+    <param name="src_tl">
+      <vector>
+        <x>-1.8803261518</x>
+        <y>2.0255250931</y>
+      </vector>
+    </param>
+    <param name="src_br">
+      <vector>
+        <x>1.9384056330</x>
+        <y>-1.9093658924</y>
+      </vector>
+    </param>
+    <param name="dest_tl">
+      <vector>
+        <x>-2.3365411758</x>
+        <y>-2.3365411758</y>
+      </vector>
+    </param>
+    <param name="dest_tr">
+      <vector>
+        <x>2.3365411758</x>
+        <y>-2.3365411758</y>
+      </vector>
+    </param>
+    <param name="dest_br">
+      <vector>
+        <x>3.1153881550</x>
+        <y>-3.1153881550</y>
+      </vector>
+    </param>
+    <param name="dest_bl">
+      <vector>
+        <x>-1.5576940775</x>
+        <y>-3.1153881550</y>
+      </vector>
+    </param>
+    <param name="clip">
+      <bool value="true"/>
+    </param>
+    <param name="horizon">
+      <real value="2.0000000000"/>
+    </param>
+  </layer>
+  <layer type="rectangle" active="true" version="0.2" desc="Black Rectangle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="point1">
+      <vector>
+        <x>-2.3365411758</x>
+        <y>-2.3365411758</y>
+      </vector>
+    </param>
+    <param name="point2">
+      <vector>
+        <x>2.3365411758</x>
+        <y>2.3365411758</y>
+      </vector>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="point1">
+      <vector>
+        <x>-2.0769255161</x>
+        <y>-2.0769255161</y>
+      </vector>
+    </param>
+    <param name="point2">
+      <vector>
+        <x>2.0769255161</x>
+        <y>2.0769255161</y>
+      </vector>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-1.8173098564</x>
+              <y>-1.8173098564</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>1.8173098564</x>
+              <y>1.8173098564</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>2.1013975143</x>
+              <y>-2.0880973339</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>-1.7954977751</x>
+              <y>1.7954977751</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.064115</r>
+                <g>0.064115</g>
+                <b>0.064115</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_geometry_region_icon.sif b/synfig-studio/images/layer_geometry_region_icon.sif
new file mode 100644 (file)
index 0000000..ceb7b63
--- /dev/null
@@ -0,0 +1,1813 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio B-Line Icon</name>
+  <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.081130 0.081130"/>
+  <meta name="grid_snap" content="1"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="outline" active="true" version="0.2" desc="Line">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0377842039</x>
+        <y>-0.1834019721</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>-2.9584641457</x>
+                <y>-1.9259779453</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="1.0884731428"/>
+                </c0>
+                <c1>
+                  <angle value="63.434952"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="1.0884731428"/>
+                </c0>
+                <c1>
+                  <angle value="63.434952"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>-1.9849041700</x>
+                <y>0.3456619680</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="3.4074599147"/>
+                </c0>
+                <c1>
+                  <angle value="90.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="3.4074599147"/>
+                </c0>
+                <c1>
+                  <angle value="90.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.4225540161</x>
+                <y>1.8059999943</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="8.9476338830"/>
+                </c0>
+                <c1>
+                  <angle value="-62.035015"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="8.9476338830"/>
+                </c0>
+                <c1>
+                  <angle value="-62.035015"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.5192313751"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Vertex and Tangents">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="rectangle" active="true" version="0.2" desc="Rectangle003">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-2.2716398239</x>
+              <y>-2.7584199905</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>-1.4603400230</x>
+              <y>2.9206800461</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="rectangle" active="true" version="0.2" desc="Rectangle005">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.039242</r>
+              <g>0.733975</g>
+              <b>0.703853</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-2.1093800068</x>
+              <y>-2.5961599350</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>-1.6225999594</x>
+              <y>2.7584199905</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="Circle009">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.7347361115"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>-1.8659877777</x>
+              <y>2.4338970184</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="Circle009">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.7301691213"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>-1.8659877777</x>
+              <y>0.0811299011</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="Circle009">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.7302423120"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>-1.8659877777</x>
+              <y>-2.3527672291</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="Circle008">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.537454</r>
+              <g>0.563494</g>
+              <b>0.016721</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.5679823160"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>-1.8659877777</x>
+              <y>-2.3527672291</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="Circle010">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.428529</r>
+              <g>0.100841</g>
+              <b>0.016721</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.5679093166"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>-1.8659877777</x>
+              <y>0.0811299011</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="Circle011">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.233646</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.5679093166"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>-1.8659877777</x>
+              <y>2.4338970184</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Pen Nib">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.844853</r>
+              <g>0.828491</g>
+              <b>0.118994</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="27F5FA0763D12F55534AE6AED6D4CDCA">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>0.3245196044</x>
+                      <y>-0.3245196044</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.9471176568"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.9471176568"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>0.9735588431</x>
+                      <y>1.1358186007</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>0.9735588431</x>
+                      <y>1.6225980520</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.6225980520</x>
+                      <y>1.6225980520</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.6225980520</x>
+                      <y>1.1358186007</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.2716372013</x>
+                      <y>-0.3245196044</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.9471176568"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.9471176568"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.7848578691</x>
+                      <y>-1.2980784178</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>0.8112990260</x>
+                      <y>-1.2980784178</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>1.9471199512</x>
+              <y>-1.2980799675</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>0.4867799878</x>
+              <y>1.4603400230</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>1.000000</r>
+                <g>0.537059</g>
+                <b>0.001616</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="0.978495">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.828491</r>
+              <g>0.537454</g>
+              <b>0.003862</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="27F5FA0763D12F55534AE6AED6D4CDCA">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>0.3245196044</x>
+                      <y>-0.3245196044</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.9471176568"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.9471176568"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>0.9735588431</x>
+                      <y>1.1358186007</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>0.9735588431</x>
+                      <y>1.6225980520</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.6225980520</x>
+                      <y>1.6225980520</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.6225980520</x>
+                      <y>1.1358186007</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867794142"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.2716372013</x>
+                      <y>-0.3245196044</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.9471176568"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.9471176568"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.7848578691</x>
+                      <y>-1.2980784178</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>0.8112990260</x>
+                      <y>-1.2980784178</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.3245196095"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="false"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="false"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine021 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.2980784178</x>
+                      <y>0.0000000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="6.3281323846"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="6.3281323846"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.2980784178</x>
+                      <y>1.7848578691</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.3245196095"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="Circle012">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.3628239534"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>1.2980784178</x>
+              <y>-0.1622598022</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Pen handle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="rectangle" active="true" version="0.2" desc="Rectangle006">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.011238</r>
+              <g>0.065656</g>
+              <b>0.247404</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>0.6490392089</x>
+              <y>-1.4603382349</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>1.9471176863</x>
+              <y>-3.0829362869</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="rectangle" active="true" version="0.2" desc="Rectangle007">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.172611</r>
+              <g>0.349351</g>
+              <b>0.629024</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>0.9735588431</x>
+              <y>-1.7848578691</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>1.6225980520</x>
+              <y>-3.0829362869</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.011238</r>
+              <g>0.065656</g>
+              <b>0.247404</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.3067390919</x>
+                      <y>-3.0541522503</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.8970700634"/>
+                      </c0>
+                      <c1>
+                        <angle value="89.961716"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.8970700634"/>
+                      </c0>
+                      <c1>
+                        <angle value="89.961716"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.3275415897</x>
+                      <y>-2.1596431732</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.8970700634"/>
+                      </c0>
+                      <c1>
+                        <angle value="88.331123"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.8970700634"/>
+                      </c0>
+                      <c1>
+                        <angle value="88.331123"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.3245196095"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="false"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="shade" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="12"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.111449</r>
+        <g>0.112213</g>
+        <b>0.111449</b>
+        <a>0.111111</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.2000000030</x>
+        <y>-0.2000000030</y>
+      </vector>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.1649046391</x>
+        <y>0.1649046391</y>
+      </vector>
+    </param>
+    <param name="type">
+      <integer value="1"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="rectangle" active="true" version="0.2" desc="Clip shading">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="19"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="point1">
+      <vector>
+        <x>0.4867794216</x>
+        <y>-3.0829362869</y>
+      </vector>
+    </param>
+    <param name="point2">
+      <vector>
+        <x>2.5961568356</x>
+        <y>-3.2451961040</y>
+      </vector>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_geometry_solidcolor_icon.sif b/synfig-studio/images/layer_geometry_solidcolor_icon.sif
new file mode 100644 (file)
index 0000000..73c8b73
--- /dev/null
@@ -0,0 +1,332 @@
+<?xml version="1.0"?>
+<canvas version="0.3" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Untitled0</name>
+  <defs>
+    <canvas id="Layer" bgcolor="0.500000 0.500000 0.500000 1.000000">
+      <layer type="polygon" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="0.5000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="offset">
+          <vector>
+            <x>0.1000000015</x>
+            <y>-0.1000000015</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="vector_list">
+          <dynamic_list type="vector">
+            <entry>
+              <vector>
+                <x>-0.8000000119</x>
+                <y>0.8000000119</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>-0.8000000119</x>
+                <y>-0.2000000030</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.2000000030</x>
+                <y>-0.2000000030</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.2000000030</x>
+                <y>0.8000000119</y>
+              </vector>
+            </entry>
+          </dynamic_list>
+        </param>
+      </layer>
+      <layer type="blur" active="true" version="0.2">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="size">
+          <vector>
+            <x>0.2000000030</x>
+            <y>0.2000000030</y>
+          </vector>
+        </param>
+        <param name="type">
+          <integer value="1"/>
+        </param>
+      </layer>
+      <layer type="polygon" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="offset">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="vector_list">
+          <dynamic_list type="vector">
+            <entry>
+              <vector>
+                <x>-0.8000000119</x>
+                <y>0.8000000119</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>-0.8000000119</x>
+                <y>-0.2000000030</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.2000000030</x>
+                <y>-0.2000000030</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.2000000030</x>
+                <y>0.8000000119</y>
+              </vector>
+            </entry>
+          </dynamic_list>
+        </param>
+      </layer>
+      <layer type="polygon" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>0.900000</g>
+            <b>0.600000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="offset">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="vector_list">
+          <dynamic_list type="vector">
+            <entry>
+              <vector>
+                <x>-0.6999999881</x>
+                <y>0.6999999881</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>-0.6999999881</x>
+                <y>-0.1000000015</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.1000000015</x>
+                <y>-0.1000000015</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.1000000015</x>
+                <y>0.6999999881</y>
+              </vector>
+            </entry>
+          </dynamic_list>
+        </param>
+      </layer>
+    </canvas>
+  </defs>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.5000000000</x>
+        <y>-0.5000000000</y>
+      </vector>
+    </param>
+    <param name="canvas" use="Layer"/>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.2000000030</x>
+        <y>-0.2000000030</y>
+      </vector>
+    </param>
+    <param name="canvas" use="Layer"/>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-0.1000000015</x>
+        <y>0.1000000015</y>
+      </vector>
+    </param>
+    <param name="canvas" use="Layer"/>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="13"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="1.5000000000"/>
+    </param>
+    <param name="feather">
+      <real value="1.5000000075"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>-0.6999999881</x>
+        <y>0.6999999881</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="true"/>
+    </param>
+    <param name="falloff">
+      <integer value="2"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_geometry_star_icon.sif b/synfig-studio/images/layer_geometry_star_icon.sif
new file mode 100644 (file)
index 0000000..b933e42
--- /dev/null
@@ -0,0 +1,551 @@
+<?xml version="1.0"?>
+<canvas version="0.5" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Star Icon</name>
+  <desc>Placed in the Public Domain in 2008 by Carlos L&#xF3;pez (Genete)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.129808 0.129808"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <defs>
+    <bline type="bline_point" loop="true" id="a">
+      <entry>
+        <composite type="bline_point">
+          <point>
+            <vector>
+              <x>-2.3637278080</x>
+              <y>0.2062759846</y>
+            </vector>
+          </point>
+          <width>
+            <real value="1.0000000000"/>
+          </width>
+          <origin>
+            <real value="0.5000000000"/>
+          </origin>
+          <split>
+            <bool value="true"/>
+          </split>
+          <t1>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t1>
+          <t2>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t2>
+        </composite>
+      </entry>
+      <entry>
+        <composite type="bline_point">
+          <point>
+            <vector>
+              <x>-0.5688224435</x>
+              <y>2.1194937229</y>
+            </vector>
+          </point>
+          <width>
+            <real value="1.0000000000"/>
+          </width>
+          <origin>
+            <real value="0.5000000000"/>
+          </origin>
+          <split>
+            <bool value="true"/>
+          </split>
+          <t1>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t1>
+          <t2>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t2>
+        </composite>
+      </entry>
+      <entry>
+        <composite type="bline_point">
+          <point>
+            <vector>
+              <x>2.4810948372</x>
+              <y>-0.9839330316</y>
+            </vector>
+          </point>
+          <width>
+            <real value="1.0000000000"/>
+          </width>
+          <origin>
+            <real value="0.5000000000"/>
+          </origin>
+          <split>
+            <bool value="true"/>
+          </split>
+          <t1>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t1>
+          <t2>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t2>
+        </composite>
+      </entry>
+      <entry>
+        <composite type="bline_point">
+          <point>
+            <vector>
+              <x>1.5429599285</x>
+              <y>-2.0844035149</y>
+            </vector>
+          </point>
+          <width>
+            <real value="1.0000000000"/>
+          </width>
+          <origin>
+            <real value="0.5000000000"/>
+          </origin>
+          <split>
+            <bool value="true"/>
+          </split>
+          <t1>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t1>
+          <t2>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t2>
+        </composite>
+      </entry>
+      <entry>
+        <composite type="bline_point">
+          <point>
+            <vector>
+              <x>-0.6772783995</x>
+              <y>0.3616140485</y>
+            </vector>
+          </point>
+          <width>
+            <real value="1.0000000000"/>
+          </width>
+          <origin>
+            <real value="0.5000000000"/>
+          </origin>
+          <split>
+            <bool value="true"/>
+          </split>
+          <t1>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t1>
+          <t2>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t2>
+        </composite>
+      </entry>
+      <entry>
+        <composite type="bline_point">
+          <point>
+            <vector>
+              <x>-1.6594920158</x>
+              <y>-0.6549533606</y>
+            </vector>
+          </point>
+          <width>
+            <real value="1.0000000000"/>
+          </width>
+          <origin>
+            <real value="0.5000000000"/>
+          </origin>
+          <split>
+            <bool value="true"/>
+          </split>
+          <t1>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t1>
+          <t2>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t2>
+        </composite>
+      </entry>
+    </bline>
+  </defs>
+  <layer type="radial_gradient" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.021505">
+          <r>0.036189</r>
+          <g>0.036189</g>
+          <b>0.036189</b>
+          <a>1.000000</a>
+        </color>
+        <color pos="0.564516">
+          <r>0.012910</r>
+          <g>0.012910</g>
+          <b>0.012910</b>
+          <a>0.731343</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>0.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="radius">
+      <real value="1.7765365254"/>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="stretch" active="true" version="0.1">
+    <param name="amount">
+      <vector>
+        <x>1.6070324183</x>
+        <y>0.3102017045</y>
+      </vector>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.0000000000</x>
+        <y>-3.4489021301</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="star" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="radius1">
+      <real value="2.9855804071"/>
+    </param>
+    <param name="radius2">
+      <real value="1.4927902036"/>
+    </param>
+    <param name="angle">
+      <angle value="90.000000"/>
+    </param>
+    <param name="points">
+      <integer value="5"/>
+    </param>
+    <param name="regular_polygon">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="star" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="radius1">
+      <real value="2.4663490320"/>
+    </param>
+    <param name="radius2">
+      <real value="1.2331745160"/>
+    </param>
+    <param name="angle">
+      <angle value="90.000000"/>
+    </param>
+    <param name="points">
+      <integer value="5"/>
+    </param>
+    <param name="regular_polygon">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="star" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="radius1">
+            <real value="1.9471176568"/>
+          </param>
+          <param name="radius2">
+            <real value="0.9735588284"/>
+          </param>
+          <param name="angle">
+            <angle value="90.000000"/>
+          </param>
+          <param name="points">
+            <integer value="5"/>
+          </param>
+          <param name="regular_polygon">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>2.4688332081</x>
+              <y>-3.3694140911</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>-0.5900356174</x>
+              <y>0.8074172139</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.064115</r>
+                <g>0.064115</g>
+                <b>0.064115</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_gradient_lineal_icon.sif b/synfig-studio/images/layer_gradient_lineal_icon.sif
new file mode 100644 (file)
index 0000000..c202802
--- /dev/null
@@ -0,0 +1,286 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Gradient Icon</name>
+  <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="linear_gradient" active="true" version="0.0">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="p1">
+      <vector>
+        <x>-0.6717824340</x>
+        <y>8.4043684006</y>
+      </vector>
+    </param>
+    <param name="p2">
+      <vector>
+        <x>-0.4427109957</x>
+        <y>-1.6098945141</y>
+      </vector>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.000000">
+          <r>0.064115</r>
+          <g>0.064115</g>
+          <b>0.064115</b>
+          <a>1.000000</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>0.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="warp" active="true" version="0.1">
+    <param name="src_tl">
+      <vector>
+        <x>-1.8803261518</x>
+        <y>2.0255250931</y>
+      </vector>
+    </param>
+    <param name="src_br">
+      <vector>
+        <x>1.9384056330</x>
+        <y>-1.9093658924</y>
+      </vector>
+    </param>
+    <param name="dest_tl">
+      <vector>
+        <x>-2.3365411758</x>
+        <y>-2.3365411758</y>
+      </vector>
+    </param>
+    <param name="dest_tr">
+      <vector>
+        <x>2.3365411758</x>
+        <y>-2.3365411758</y>
+      </vector>
+    </param>
+    <param name="dest_br">
+      <vector>
+        <x>3.1153881550</x>
+        <y>-3.1153881550</y>
+      </vector>
+    </param>
+    <param name="dest_bl">
+      <vector>
+        <x>-1.5576940775</x>
+        <y>-3.1153881550</y>
+      </vector>
+    </param>
+    <param name="clip">
+      <bool value="true"/>
+    </param>
+    <param name="horizon">
+      <real value="2.0000000000"/>
+    </param>
+  </layer>
+  <layer type="rectangle" active="true" version="0.2" desc="Black Rectangle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="point1">
+      <vector>
+        <x>-2.3365411758</x>
+        <y>-2.3365411758</y>
+      </vector>
+    </param>
+    <param name="point2">
+      <vector>
+        <x>2.3365411758</x>
+        <y>2.3365411758</y>
+      </vector>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="point1">
+      <vector>
+        <x>-2.0769255161</x>
+        <y>-2.0769255161</y>
+      </vector>
+    </param>
+    <param name="point2">
+      <vector>
+        <x>2.0769255161</x>
+        <y>2.0769255161</y>
+      </vector>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-1.8173098564</x>
+              <y>-1.8173098564</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>1.8173098564</x>
+              <y>1.8173098564</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>-2.2322316170</x>
+              <y>0.0718793422</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>2.4828822613</x>
+              <y>0.0593391433</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.064115</r>
+                <g>0.064115</g>
+                <b>0.064115</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_other_XOR_icon.sif b/synfig-studio/images/layer_other_XOR_icon.sif
deleted file mode 100644 (file)
index 5268c2d..0000000
+++ /dev/null
@@ -1,926 +0,0 @@
-<?xml version="1.0"?>
-<canvas version="0.7" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Synfig Studio Layer XOR Icon</name>
-  <desc>Placed in the Public Domain in 2010 by Bertrand Gr&#xE9;goire (berteh)</desc>
-  <meta name="grid_show" content="0"/>
-  <meta name="grid_size" content="0.259616 0.259616"/>
-  <meta name="grid_snap" content="1"/>
-  <meta name="guide_show" content="1"/>
-  <meta name="guide_snap" content="0"/>
-  <meta name="onion_skin" content="0"/>
-  <defs>
-    <real value="5.0000000000" id="to"/>
-    <duplicate type="real" to="to" id="Index 1">
-      <from>
-        <real value="0.0000000000"/>
-      </from>
-      <step>
-        <real value="1.0000000000"/>
-      </step>
-    </duplicate>
-  </defs>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-0.2176366001</x>
-        <y>-0.0856515840</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="region" active="true" version="0.1" desc="Circle019 Region">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="0.4000000060"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.9857733250</x>
-              <y>-2.5678207874</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="false"/>
-          </param>
-          <param name="feather">
-            <real value="0.4867794142"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>1.7945270538</x>
-                      <y>-0.0484752767</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="true"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.8542030127"/>
-                      </radius>
-                      <theta>
-                        <angle value="90.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.8542030127"/>
-                      </radius>
-                      <theta>
-                        <angle value="90.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.2045137584</x>
-                      <y>0.4893692732</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="4.7435666483"/>
-                      </radius>
-                      <theta>
-                        <angle value="-179.999985"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="4.7435666483"/>
-                      </radius>
-                      <theta>
-                        <angle value="-179.999985"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-3.0602860451</x>
-                      <y>-0.0225137081</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.8542030127"/>
-                      </radius>
-                      <theta>
-                        <angle value="-89.999992"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.8542030127"/>
-                      </radius>
-                      <theta>
-                        <angle value="-89.999992"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.2045136392</x>
-                      <y>-0.5417450666</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="4.7435666483"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000001"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="4.7435666483"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000001"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-            </bline>
-          </param>
-        </layer>
-        <layer type="PasteCanvas" active="true" version="0.1">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>2.5637047291</x>
-              <y>-2.1093773842</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.302085</r>
-                    <g>0.302085</g>
-                    <b>0.302086</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector guid="43B88374938A93FF0935EDB1A8FCE97E">
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true" guid="B47146B5362202109B79BECF06D3C6B7">
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-2.1418292522</x>
-                            <y>1.9795695543</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.0986099378"/>
-                            </radius>
-                            <theta>
-                              <angle value="43.726967"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.0986099378"/>
-                            </radius>
-                            <theta>
-                              <angle value="43.726967"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-0.1622598022</x>
-                            <y>0.3894235194</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.3100999200"/>
-                            </radius>
-                            <theta>
-                              <angle value="-90.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.3100999200"/>
-                            </radius>
-                            <theta>
-                              <angle value="-90.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-              </layer>
-              <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector guid="43B88374938A93FF0935EDB1A8FCE97E">
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true" guid="B47146B5362202109B79BECF06D3C6B7">
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-2.1418292522</x>
-                            <y>1.9795695543</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.0986099378"/>
-                            </radius>
-                            <theta>
-                              <angle value="43.726967"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.0986099378"/>
-                            </radius>
-                            <theta>
-                              <angle value="43.726967"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-0.1622598022</x>
-                            <y>0.3894235194</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.3100999200"/>
-                            </radius>
-                            <theta>
-                              <angle value="-90.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.3100999200"/>
-                            </radius>
-                            <theta>
-                              <angle value="-90.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-                <param name="width">
-                  <real value="0.1947117657"/>
-                </param>
-                <param name="expand">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="sharp_cusps">
-                  <bool value="true"/>
-                </param>
-                <param name="round_tip[0]">
-                  <bool value="true"/>
-                </param>
-                <param name="round_tip[1]">
-                  <bool value="true"/>
-                </param>
-                <param name="loopyness">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="homogeneous_width">
-                  <bool value="true"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.7500000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>-0.0324519612</y>
-            </vector>
-          </param>
-        </layer>
-        <layer type="PasteCanvas" active="true" version="0.1">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>2.5637047291</x>
-              <y>-2.1093773842</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.302085</r>
-                    <g>0.302085</g>
-                    <b>0.302086</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector guid="1F8E08173B42E90D178E3E079F1EFA06">
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true" guid="E847CDD69EEA78E285C26D793131D5CF">
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-2.1418292522</x>
-                            <y>1.9795695543</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.0986099378"/>
-                            </radius>
-                            <theta>
-                              <angle value="43.726967"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.0986099378"/>
-                            </radius>
-                            <theta>
-                              <angle value="43.726967"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-0.1622598022</x>
-                            <y>0.3894235194</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.3100999200"/>
-                            </radius>
-                            <theta>
-                              <angle value="-90.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.3100999200"/>
-                            </radius>
-                            <theta>
-                              <angle value="-90.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-              </layer>
-              <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector guid="1F8E08173B42E90D178E3E079F1EFA06">
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true" guid="E847CDD69EEA78E285C26D793131D5CF">
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-2.1418292522</x>
-                            <y>1.9795695543</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.0986099378"/>
-                            </radius>
-                            <theta>
-                              <angle value="43.726967"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.0986099378"/>
-                            </radius>
-                            <theta>
-                              <angle value="43.726967"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-0.1622598022</x>
-                            <y>0.3894235194</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.3100999200"/>
-                            </radius>
-                            <theta>
-                              <angle value="-90.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="3.3100999200"/>
-                            </radius>
-                            <theta>
-                              <angle value="-90.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-                <param name="width">
-                  <real value="0.1947117657"/>
-                </param>
-                <param name="expand">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="sharp_cusps">
-                  <bool value="true"/>
-                </param>
-                <param name="round_tip[0]">
-                  <bool value="true"/>
-                </param>
-                <param name="round_tip[1]">
-                  <bool value="true"/>
-                </param>
-                <param name="loopyness">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="homogeneous_width">
-                  <bool value="true"/>
-                </param>
-              </layer>
-              <layer type="xor_pattern" active="true" version="0.1">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="13"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>-0.7126501203</x>
-                    <y>1.1607042551</y>
-                  </vector>
-                </param>
-                <param name="size">
-                  <vector>
-                    <x>0.0766461045</x>
-                    <y>0.0153292203</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="filled_rectangle" active="true" version="0.1">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="19"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>1.000000</r>
-                    <g>1.000000</g>
-                    <b>1.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="point1">
-                  <vector>
-                    <x>-1.3411481380</x>
-                    <y>-0.2955717146</y>
-                  </vector>
-                </param>
-                <param name="point2">
-                  <vector>
-                    <x>-2.5828149319</x>
-                    <y>2.5250048637</y>
-                  </vector>
-                </param>
-                <param name="feather_x">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="feather_y">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="bevel">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="bevCircle">
-                  <bool value="false"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.7500000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>-0.0324519612</y>
-            </vector>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="-0.0500000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-    <param name="focus">
-      <vector>
-        <x>0.2761868834</x>
-        <y>-0.0920622945</y>
-      </vector>
-    </param>
-  </layer>
-</canvas>
diff --git a/synfig-studio/images/layer_other_duplicate_icon.sif b/synfig-studio/images/layer_other_duplicate_icon.sif
new file mode 100644 (file)
index 0000000..3f63749
--- /dev/null
@@ -0,0 +1,593 @@
+<?xml version="1.0"?>
+<canvas version="0.7" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Duplicate Icon</name>
+  <desc>Placed in the Public Domain in 2010 by Carlos L&#xF3;pez (genete)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <defs>
+    <duplicate type="real" to="to" id="Index 1" guid="C0234887057B7BF0F9AC62AC1B69ED1B">
+      <from>
+        <real value="0.0000000000"/>
+      </from>
+      <step>
+        <real value="1.0000000000"/>
+      </step>
+    </duplicate>
+    <real value="5.0000000000" id="to"/>
+  </defs>
+  <layer type="region" active="true" version="0.1" desc="Circle019 Region">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.5000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="origin">
+      <vector guid="2A7C8C354632DBA6804BE035268101C5">
+        <x>0.0000000000</x>
+        <y>-2.5847954750</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.4867794142"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="true" guid="D5B5386030F5BD86B37C2D25719F59F5">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.8454256058</x>
+                <y>-0.0260592941</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="true"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.8542030127"/>
+                </radius>
+                <theta>
+                  <angle value="90.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.8542030127"/>
+                </radius>
+                <theta>
+                  <angle value="90.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-0.0175705366</x>
+                <y>0.4894979596</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="4.7435666483"/>
+                </radius>
+                <theta>
+                  <angle value="-179.999985"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="4.7435666483"/>
+                </radius>
+                <theta>
+                  <angle value="-179.999985"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-2.8805663586</x>
+                <y>-0.0260595623</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.8542030127"/>
+                </radius>
+                <theta>
+                  <angle value="-89.999992"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.8542030127"/>
+                </radius>
+                <theta>
+                  <angle value="-89.999992"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-0.0175703783</x>
+                <y>-0.5416163802</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="4.7435666483"/>
+                </radius>
+                <theta>
+                  <angle value="0.000001"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="4.7435666483"/>
+                </radius>
+                <theta>
+                  <angle value="0.000001"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <gradientcolor type="color">
+              <gradient>
+                <gradient>
+                  <color pos="0.159763">
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                  <color pos="1.000000">
+                    <r>0.302085</r>
+                    <g>0.302085</g>
+                    <b>0.302086</b>
+                    <a>1.000000</a>
+                  </color>
+                </gradient>
+              </gradient>
+              <index>
+                <scale type="real" scalar=":Index 1">
+                  <link>
+                    <reciprocal type="real" link=":to">
+                      <epsilon>
+                        <real value="0.0000010000"/>
+                      </epsilon>
+                      <infinite>
+                        <real value="999999.0000000000"/>
+                      </infinite>
+                    </reciprocal>
+                  </link>
+                </scale>
+              </index>
+              <loop>
+                <bool value="false"/>
+              </loop>
+            </gradientcolor>
+          </param>
+          <param name="origin">
+            <vector guid="04BB660366B2E92614AA83FE5C23FB1E">
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="F372A3C2C31A78C986E6D080F20CD4D7">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.1418292522</x>
+                      <y>1.9795695543</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.0986099378"/>
+                      </radius>
+                      <theta>
+                        <angle value="43.726967"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.0986099378"/>
+                      </radius>
+                      <theta>
+                        <angle value="43.726967"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.1622598022</x>
+                      <y>0.3894235194</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.3100999200"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.3100999200"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector guid="04BB660366B2E92614AA83FE5C23FB1E">
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="F372A3C2C31A78C986E6D080F20CD4D7">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.1418292522</x>
+                      <y>1.9795695543</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.0986099378"/>
+                      </radius>
+                      <theta>
+                        <angle value="43.726967"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.0986099378"/>
+                      </radius>
+                      <theta>
+                        <angle value="43.726967"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.1622598022</x>
+                      <y>0.3894235194</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.3100999200"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="3.3100999200"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.1947117657"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="rotate" active="true" version="0.1">
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="amount">
+            <scale type="angle" scalar=":Index 1">
+              <link>
+                <scale type="angle">
+                  <link>
+                    <angle value="-360.000000"/>
+                  </link>
+                  <scalar>
+                    <reciprocal type="real" link=":to">
+                      <epsilon>
+                        <real value="0.0000010000"/>
+                      </epsilon>
+                      <infinite>
+                        <real value="999999.0000000000"/>
+                      </infinite>
+                    </reciprocal>
+                  </scalar>
+                </scale>
+              </link>
+            </scale>
+          </param>
+        </layer>
+        <layer type="duplicate" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="index" use=":Index 1"/>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_other_importimage_icon.sif b/synfig-studio/images/layer_other_importimage_icon.sif
new file mode 100644 (file)
index 0000000..73c8b73
--- /dev/null
@@ -0,0 +1,332 @@
+<?xml version="1.0"?>
+<canvas version="0.3" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Untitled0</name>
+  <defs>
+    <canvas id="Layer" bgcolor="0.500000 0.500000 0.500000 1.000000">
+      <layer type="polygon" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="0.5000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="offset">
+          <vector>
+            <x>0.1000000015</x>
+            <y>-0.1000000015</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="vector_list">
+          <dynamic_list type="vector">
+            <entry>
+              <vector>
+                <x>-0.8000000119</x>
+                <y>0.8000000119</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>-0.8000000119</x>
+                <y>-0.2000000030</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.2000000030</x>
+                <y>-0.2000000030</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.2000000030</x>
+                <y>0.8000000119</y>
+              </vector>
+            </entry>
+          </dynamic_list>
+        </param>
+      </layer>
+      <layer type="blur" active="true" version="0.2">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="size">
+          <vector>
+            <x>0.2000000030</x>
+            <y>0.2000000030</y>
+          </vector>
+        </param>
+        <param name="type">
+          <integer value="1"/>
+        </param>
+      </layer>
+      <layer type="polygon" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="offset">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="vector_list">
+          <dynamic_list type="vector">
+            <entry>
+              <vector>
+                <x>-0.8000000119</x>
+                <y>0.8000000119</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>-0.8000000119</x>
+                <y>-0.2000000030</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.2000000030</x>
+                <y>-0.2000000030</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.2000000030</x>
+                <y>0.8000000119</y>
+              </vector>
+            </entry>
+          </dynamic_list>
+        </param>
+      </layer>
+      <layer type="polygon" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>0.900000</g>
+            <b>0.600000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="offset">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="vector_list">
+          <dynamic_list type="vector">
+            <entry>
+              <vector>
+                <x>-0.6999999881</x>
+                <y>0.6999999881</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>-0.6999999881</x>
+                <y>-0.1000000015</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.1000000015</x>
+                <y>-0.1000000015</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.1000000015</x>
+                <y>0.6999999881</y>
+              </vector>
+            </entry>
+          </dynamic_list>
+        </param>
+      </layer>
+    </canvas>
+  </defs>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.5000000000</x>
+        <y>-0.5000000000</y>
+      </vector>
+    </param>
+    <param name="canvas" use="Layer"/>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.2000000030</x>
+        <y>-0.2000000030</y>
+      </vector>
+    </param>
+    <param name="canvas" use="Layer"/>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-0.1000000015</x>
+        <y>0.1000000015</y>
+      </vector>
+    </param>
+    <param name="canvas" use="Layer"/>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="13"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="1.5000000000"/>
+    </param>
+    <param name="feather">
+      <real value="1.5000000075"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>-0.6999999881</x>
+        <y>0.6999999881</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="true"/>
+    </param>
+    <param name="falloff">
+      <integer value="2"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_other_pastecanvas_icon.sif b/synfig-studio/images/layer_other_pastecanvas_icon.sif
new file mode 100644 (file)
index 0000000..58e809e
--- /dev/null
@@ -0,0 +1,2065 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Untitled0</name>
+  <meta name="grid_show" content="1"/>
+  <meta name="grid_size" content="0.250000 0.250000"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <defs>
+    <canvas id="Layer" bgcolor="0.500000 0.500000 0.500000 1.000000">
+      <layer type="polygon" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="0.5000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="offset">
+          <vector>
+            <x>0.1000000015</x>
+            <y>-0.1000000015</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="vector_list">
+          <dynamic_list type="vector">
+            <entry>
+              <vector>
+                <x>-0.8000000119</x>
+                <y>0.8000000119</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>-0.8000000119</x>
+                <y>-0.2000000030</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.2000000030</x>
+                <y>-0.2000000030</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.2000000030</x>
+                <y>0.8000000119</y>
+              </vector>
+            </entry>
+          </dynamic_list>
+        </param>
+      </layer>
+      <layer type="blur" active="true" version="0.2">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="size">
+          <vector>
+            <x>0.2000000030</x>
+            <y>0.2000000030</y>
+          </vector>
+        </param>
+        <param name="type">
+          <integer value="1"/>
+        </param>
+      </layer>
+      <layer type="polygon" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="offset">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="vector_list">
+          <dynamic_list type="vector">
+            <entry>
+              <vector>
+                <x>-0.8000000119</x>
+                <y>0.8000000119</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>-0.8000000119</x>
+                <y>-0.2000000030</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.2000000030</x>
+                <y>-0.2000000030</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.2000000030</x>
+                <y>0.8000000119</y>
+              </vector>
+            </entry>
+          </dynamic_list>
+        </param>
+      </layer>
+      <layer type="polygon" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>0.900000</g>
+            <b>0.600000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="offset">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="vector_list">
+          <dynamic_list type="vector">
+            <entry>
+              <vector>
+                <x>-0.6999999881</x>
+                <y>0.6999999881</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>-0.6999999881</x>
+                <y>-0.1000000015</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.1000000015</x>
+                <y>-0.1000000015</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.1000000015</x>
+                <y>0.6999999881</y>
+              </vector>
+            </entry>
+          </dynamic_list>
+        </param>
+      </layer>
+    </canvas>
+  </defs>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Back">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="region" active="true" version="0.1" desc="BoxSide01 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="1"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.850000</r>
+              <g>0.640000</g>
+              <b>0.200000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="340C3DFE8E5CE5C4F4C6D3219F894929">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="17D265B7DF46739C41864202D568868B">
+                      <x>-0.2500000000</x>
+                      <y>0.6217948794</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="41E4113A73C0F43E25DD26EF0CF53856">
+                      <x>0.7500000000</x>
+                      <y>0.6217948794</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="A803805801DB415A58D0F8F64B345E7B">
+                      <x>0.7500000000</x>
+                      <y>-0.3782051206</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="29F6269436134CCEDC7E2A5094367DD4">
+                      <x>-0.2500000000</x>
+                      <y>-0.3782051206</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="BoxSide01 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="1"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="340C3DFE8E5CE5C4F4C6D3219F894929">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="17D265B7DF46739C41864202D568868B">
+                      <x>-0.2500000000</x>
+                      <y>0.6217948794</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="41E4113A73C0F43E25DD26EF0CF53856">
+                      <x>0.7500000000</x>
+                      <y>0.6217948794</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="A803805801DB415A58D0F8F64B345E7B">
+                      <x>0.7500000000</x>
+                      <y>-0.3782051206</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="29F6269436134CCEDC7E2A5094367DD4">
+                      <x>-0.2500000000</x>
+                      <y>-0.3782051206</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0651041665"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="false"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Left">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="region" active="true" version="0.1" desc="BoxSide04 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="1"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.850000</r>
+              <g>0.640000</g>
+              <b>0.200000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="7064D47FC92644033605EFABF2064E48">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="17D265B7DF46739C41864202D568868B">
+                      <x>-0.2500000000</x>
+                      <y>0.6217948794</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="D05391769240C4C39F28F37120E9E790">
+                      <x>-0.7500000000</x>
+                      <y>0.2500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="1DFD877E5605ED5EE4AD968106D16BD9">
+                      <x>-0.7500000000</x>
+                      <y>-0.7500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="29F6269436134CCEDC7E2A5094367DD4">
+                      <x>-0.2500000000</x>
+                      <y>-0.3782051206</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="BoxSide04 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="1"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="7064D47FC92644033605EFABF2064E48">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="17D265B7DF46739C41864202D568868B">
+                      <x>-0.2500000000</x>
+                      <y>0.6217948794</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="D05391769240C4C39F28F37120E9E790">
+                      <x>-0.7500000000</x>
+                      <y>0.2500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="1DFD877E5605ED5EE4AD968106D16BD9">
+                      <x>-0.7500000000</x>
+                      <y>-0.7500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="29F6269436134CCEDC7E2A5094367DD4">
+                      <x>-0.2500000000</x>
+                      <y>-0.3782051206</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0651041665"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="false"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="Shading" group="Shading">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.8000000119"/>
+    </param>
+    <param name="blend_method">
+      <integer value="13"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.5000000000"/>
+    </param>
+    <param name="feather">
+      <real value="0.4882812491"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.3589743674</x>
+        <y>-0.1217948720</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="true"/>
+    </param>
+    <param name="falloff">
+      <integer value="2"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Right">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="region" active="true" version="0.1" desc="BoxSide03 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="1"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.850000</r>
+              <g>0.640000</g>
+              <b>0.200000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="40DA79BE005460FEF4001B8F79B14CAF">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="41E4113A73C0F43E25DD26EF0CF53856">
+                      <x>0.7500000000</x>
+                      <y>0.6217948794</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="EEF03825B5905242002E934B6EDCE1DA">
+                      <x>0.2500000000</x>
+                      <y>0.2500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="9EFC05B03DD5718969805BEF166864F6">
+                      <x>0.2500000000</x>
+                      <y>-0.7500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="A803805801DB415A58D0F8F64B345E7B">
+                      <x>0.7500000000</x>
+                      <y>-0.3782051206</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="BoxSide03 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="1"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="40DA79BE005460FEF4001B8F79B14CAF">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="41E4113A73C0F43E25DD26EF0CF53856">
+                      <x>0.7500000000</x>
+                      <y>0.6217948794</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="EEF03825B5905242002E934B6EDCE1DA">
+                      <x>0.2500000000</x>
+                      <y>0.2500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="9EFC05B03DD5718969805BEF166864F6">
+                      <x>0.2500000000</x>
+                      <y>-0.7500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="A803805801DB415A58D0F8F64B345E7B">
+                      <x>0.7500000000</x>
+                      <y>-0.3782051206</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0651041665"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="false"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+        </layer>
+        <layer type="SolidColor" active="true" version="0.1" group="Shading">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.7500000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Front">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="region" active="true" version="0.1" desc="BoxSide02 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="1"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.850000</r>
+              <g>0.640000</g>
+              <b>0.200000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="920D6528FB937E1E183356E9D7028A05">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="D05391769240C4C39F28F37120E9E790">
+                      <x>-0.7500000000</x>
+                      <y>0.2500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="EEF03825B5905242002E934B6EDCE1DA">
+                      <x>0.2500000000</x>
+                      <y>0.2500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="9EFC05B03DD5718969805BEF166864F6">
+                      <x>0.2500000000</x>
+                      <y>-0.7500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="1DFD877E5605ED5EE4AD968106D16BD9">
+                      <x>-0.7500000000</x>
+                      <y>-0.7500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="BoxSide02 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="1"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="920D6528FB937E1E183356E9D7028A05">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="D05391769240C4C39F28F37120E9E790">
+                      <x>-0.7500000000</x>
+                      <y>0.2500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="EEF03825B5905242002E934B6EDCE1DA">
+                      <x>0.2500000000</x>
+                      <y>0.2500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="9EFC05B03DD5718969805BEF166864F6">
+                      <x>0.2500000000</x>
+                      <y>-0.7500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector guid="1DFD877E5605ED5EE4AD968106D16BD9">
+                      <x>-0.7500000000</x>
+                      <y>-0.7500000000</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="false"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.0000000000"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0651041665"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="false"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="Shading" group="Shading">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.5500000119"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.7500000000"/>
+          </param>
+          <param name="feather">
+            <real value="0.4882812491"/>
+          </param>
+          <param name="pos">
+            <vector>
+              <x>-0.7500000000</x>
+              <y>0.2500000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="true"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_other_plant_icon.sif b/synfig-studio/images/layer_other_plant_icon.sif
new file mode 100644 (file)
index 0000000..55b49d2
--- /dev/null
@@ -0,0 +1,961 @@
+<?xml version="1.0"?>
+<canvas version="0.5" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Plant Icon</name>
+  <desc>Placed in the Public Domain in 2008 by Carlos L&#xF3;pez (Genete)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.324520 0.324520"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <defs>
+    <bline type="bline_point" loop="true" id="a">
+      <entry>
+        <composite type="bline_point">
+          <point>
+            <vector>
+              <x>-2.3637278080</x>
+              <y>0.2062759846</y>
+            </vector>
+          </point>
+          <width>
+            <real value="1.0000000000"/>
+          </width>
+          <origin>
+            <real value="0.5000000000"/>
+          </origin>
+          <split>
+            <bool value="true"/>
+          </split>
+          <t1>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t1>
+          <t2>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t2>
+        </composite>
+      </entry>
+      <entry>
+        <composite type="bline_point">
+          <point>
+            <vector>
+              <x>-0.5688224435</x>
+              <y>2.1194937229</y>
+            </vector>
+          </point>
+          <width>
+            <real value="1.0000000000"/>
+          </width>
+          <origin>
+            <real value="0.5000000000"/>
+          </origin>
+          <split>
+            <bool value="true"/>
+          </split>
+          <t1>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t1>
+          <t2>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t2>
+        </composite>
+      </entry>
+      <entry>
+        <composite type="bline_point">
+          <point>
+            <vector>
+              <x>2.4810948372</x>
+              <y>-0.9839330316</y>
+            </vector>
+          </point>
+          <width>
+            <real value="1.0000000000"/>
+          </width>
+          <origin>
+            <real value="0.5000000000"/>
+          </origin>
+          <split>
+            <bool value="true"/>
+          </split>
+          <t1>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t1>
+          <t2>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t2>
+        </composite>
+      </entry>
+      <entry>
+        <composite type="bline_point">
+          <point>
+            <vector>
+              <x>1.5429599285</x>
+              <y>-2.0844035149</y>
+            </vector>
+          </point>
+          <width>
+            <real value="1.0000000000"/>
+          </width>
+          <origin>
+            <real value="0.5000000000"/>
+          </origin>
+          <split>
+            <bool value="true"/>
+          </split>
+          <t1>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t1>
+          <t2>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t2>
+        </composite>
+      </entry>
+      <entry>
+        <composite type="bline_point">
+          <point>
+            <vector>
+              <x>-0.6772783995</x>
+              <y>0.3616140485</y>
+            </vector>
+          </point>
+          <width>
+            <real value="1.0000000000"/>
+          </width>
+          <origin>
+            <real value="0.5000000000"/>
+          </origin>
+          <split>
+            <bool value="true"/>
+          </split>
+          <t1>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t1>
+          <t2>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t2>
+        </composite>
+      </entry>
+      <entry>
+        <composite type="bline_point">
+          <point>
+            <vector>
+              <x>-1.6594920158</x>
+              <y>-0.6549533606</y>
+            </vector>
+          </point>
+          <width>
+            <real value="1.0000000000"/>
+          </width>
+          <origin>
+            <real value="0.5000000000"/>
+          </origin>
+          <split>
+            <bool value="true"/>
+          </split>
+          <t1>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t1>
+          <t2>
+            <radial_composite type="vector">
+              <radius>
+                <real value="0.0000000000"/>
+              </radius>
+              <theta>
+                <angle value="0.000000"/>
+              </theta>
+            </radial_composite>
+          </t2>
+        </composite>
+      </entry>
+    </bline>
+  </defs>
+  <layer type="radial_gradient" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.021505">
+          <r>0.036189</r>
+          <g>0.036189</g>
+          <b>0.036189</b>
+          <a>1.000000</a>
+        </color>
+        <color pos="0.564516">
+          <r>0.012910</r>
+          <g>0.012910</g>
+          <b>0.012910</b>
+          <a>0.731343</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>0.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="radius">
+      <real value="1.7765365254"/>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="stretch" active="true" version="0.1">
+    <param name="amount">
+      <vector>
+        <x>1.6070324183</x>
+        <y>0.3102017045</y>
+      </vector>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.0000000000</x>
+        <y>-3.4489021301</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="plant" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false" guid="9834D58A55592E1D1AD1AA752CDE2E57">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.0000000000</x>
+                      <y>-1.7831057310</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4815173149"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4815173149"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.0000000000</x>
+                      <y>-0.9735599756</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9735599756"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9735599756"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.000000</r>
+                <g>0.000000</g>
+                <b>0.000000</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="0.497006">
+                <r>1.000000</r>
+                <g>0.899507</g>
+                <b>0.600345</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.000000</r>
+                <g>0.000000</g>
+                <b>0.000000</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="split_angle">
+            <angle value="30.000000" guid="B5EEED8F8E40B9EE39925C89F0EFA23A"/>
+          </param>
+          <param name="gravity">
+            <vector guid="4E4E2C4E055A5A20AEE524E41AB3C3D0">
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="velocity">
+            <real value="4.0000000000" guid="706C0C53619F41BACC29395C5170E242"/>
+          </param>
+          <param name="perp_velocity">
+            <real value="0.0000000000" guid="85C0A2AB52B95AC0CAD0CFF306FBC857"/>
+          </param>
+          <param name="size">
+            <real value="0.8437509846"/>
+          </param>
+          <param name="size_as_alpha">
+            <bool value="false"/>
+          </param>
+          <param name="reverse">
+            <bool value="true"/>
+          </param>
+          <param name="step">
+            <real value="0.0100000000"/>
+          </param>
+          <param name="seed">
+            <integer value="1206387924" guid="6DDC99C760E22881DBB2C13322F7B9C2"/>
+          </param>
+          <param name="splits">
+            <integer value="4" guid="2C11548A069A666AEDB13B1AE1F50FEE"/>
+          </param>
+          <param name="sprouts">
+            <integer value="1" guid="BF2C2D992511F17034A16DD2DAF1F8AD"/>
+          </param>
+          <param name="random_factor">
+            <real value="0.0000000000" guid="2957584CD13382F47089E4F71D955E5C"/>
+          </param>
+          <param name="drag">
+            <real value="0.0000000000" guid="A0B3D05F2896473570C5E6CABCC9365A"/>
+          </param>
+        </layer>
+        <layer type="SolidColor" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="plant" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false" guid="9834D58A55592E1D1AD1AA752CDE2E57">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.0000000000</x>
+                      <y>-1.7831057310</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4815173149"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4815173149"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.0000000000</x>
+                      <y>-0.9735599756</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9735599756"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9735599756"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.000000</r>
+                <g>0.000000</g>
+                <b>0.000000</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="0.497006">
+                <r>1.000000</r>
+                <g>0.899507</g>
+                <b>0.600345</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.000000</r>
+                <g>0.000000</g>
+                <b>0.000000</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="split_angle">
+            <angle value="30.000000" guid="B5EEED8F8E40B9EE39925C89F0EFA23A"/>
+          </param>
+          <param name="gravity">
+            <vector guid="4E4E2C4E055A5A20AEE524E41AB3C3D0">
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="velocity">
+            <real value="4.0000000000" guid="706C0C53619F41BACC29395C5170E242"/>
+          </param>
+          <param name="perp_velocity">
+            <real value="0.0000000000" guid="85C0A2AB52B95AC0CAD0CFF306FBC857"/>
+          </param>
+          <param name="size">
+            <real value="0.5192313751"/>
+          </param>
+          <param name="size_as_alpha">
+            <bool value="false"/>
+          </param>
+          <param name="reverse">
+            <bool value="true"/>
+          </param>
+          <param name="step">
+            <real value="0.0100000000"/>
+          </param>
+          <param name="seed">
+            <integer value="1206387924" guid="6DDC99C760E22881DBB2C13322F7B9C2"/>
+          </param>
+          <param name="splits">
+            <integer value="4" guid="2C11548A069A666AEDB13B1AE1F50FEE"/>
+          </param>
+          <param name="sprouts">
+            <integer value="1" guid="BF2C2D992511F17034A16DD2DAF1F8AD"/>
+          </param>
+          <param name="random_factor">
+            <real value="0.0000000000" guid="2957584CD13382F47089E4F71D955E5C"/>
+          </param>
+          <param name="drag">
+            <real value="0.0000000000" guid="A0B3D05F2896473570C5E6CABCC9365A"/>
+          </param>
+        </layer>
+        <layer type="SolidColor" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="plant" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false" guid="9834D58A55592E1D1AD1AA752CDE2E57">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.0000000000</x>
+                      <y>-1.7831057310</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4815173149"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4815173149"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.0000000000</x>
+                      <y>-0.9735599756</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9735599756"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9735599756"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>1.000000</r>
+                <g>0.899507</g>
+                <b>0.600345</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="split_angle">
+            <angle value="30.000000" guid="B5EEED8F8E40B9EE39925C89F0EFA23A"/>
+          </param>
+          <param name="gravity">
+            <vector guid="4E4E2C4E055A5A20AEE524E41AB3C3D0">
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="velocity">
+            <real value="4.0000000000" guid="706C0C53619F41BACC29395C5170E242"/>
+          </param>
+          <param name="perp_velocity">
+            <real value="0.0000000000" guid="85C0A2AB52B95AC0CAD0CFF306FBC857"/>
+          </param>
+          <param name="size">
+            <real value="0.2596156876"/>
+          </param>
+          <param name="size_as_alpha">
+            <bool value="false"/>
+          </param>
+          <param name="reverse">
+            <bool value="true"/>
+          </param>
+          <param name="step">
+            <real value="0.0100000000"/>
+          </param>
+          <param name="seed">
+            <integer value="1206387924" guid="6DDC99C760E22881DBB2C13322F7B9C2"/>
+          </param>
+          <param name="splits">
+            <integer value="4" guid="2C11548A069A666AEDB13B1AE1F50FEE"/>
+          </param>
+          <param name="sprouts">
+            <integer value="1" guid="BF2C2D992511F17034A16DD2DAF1F8AD"/>
+          </param>
+          <param name="random_factor">
+            <real value="0.0000000000" guid="2957584CD13382F47089E4F71D955E5C"/>
+          </param>
+          <param name="drag">
+            <real value="0.0000000000" guid="A0B3D05F2896473570C5E6CABCC9365A"/>
+          </param>
+        </layer>
+        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="p1">
+            <vector>
+              <x>2.1613876820</x>
+              <y>-2.2716398239</y>
+            </vector>
+          </param>
+          <param name="p2">
+            <vector>
+              <x>-1.6225999594</x>
+              <y>2.5961599350</y>
+            </vector>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.064115</r>
+                <g>0.064115</g>
+                <b>0.064115</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_other_text_icon.sif b/synfig-studio/images/layer_other_text_icon.sif
new file mode 100644 (file)
index 0000000..a40ff4b
--- /dev/null
@@ -0,0 +1,1868 @@
+<?xml version="1.0"?>
+<canvas version="0.5" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Text Icon</name>
+  <desc>Placed in the Public Domain in 2008 by Carlos L&#xF3;pez (Genete)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.324520 0.324520"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="radial_gradient" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.021505">
+          <r>0.036189</r>
+          <g>0.036189</g>
+          <b>0.036189</b>
+          <a>1.000000</a>
+        </color>
+        <color pos="0.564516">
+          <r>0.012910</r>
+          <g>0.012910</g>
+          <b>0.012910</b>
+          <a>0.731343</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>0.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="radius">
+      <real value="1.7765365254"/>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="stretch" active="true" version="0.1">
+    <param name="amount">
+      <vector>
+        <x>1.6070324183</x>
+        <y>0.3102017045</y>
+      </vector>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.0000000000</x>
+        <y>-3.4489021301</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="interior">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="filling">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="A">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="offset">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="1D73DA08FE571A11DB2899EE35CC1BCE">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.3328331709</x>
+                            <y>-1.5989754200</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.3515033722</x>
+                            <y>-1.5989754200</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.6543942690</x>
+                            <y>-2.5721487999</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-2.8276066780</x>
+                            <y>-2.5721487999</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7600739598</x>
+                            <y>2.8449206352</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8354287744</x>
+                            <y>2.8449206352</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>2.8667397499</x>
+                            <y>-2.5576670170</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.7163097858</x>
+                            <y>-2.5576670170</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>-0.9870144725</x>
+                    <y>1.5960564613</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>1.4410723448</x>
+                    <y>-1.2588839531</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.122233</r>
+                      <g>0.122449</g>
+                      <b>0.122233</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>0.011832</r>
+                      <g>0.011832</g>
+                      <b>0.012264</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="Inner bright">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="outline" active="true" version="0.2" desc="A">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>0.999972</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="offset">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.4444633722</x>
+                            <y>-1.4626319408</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.4637980461</x>
+                            <y>-1.4466253519</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.7722994089</x>
+                            <y>-2.4195909500</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-2.6048722267</x>
+                            <y>-2.4197824001</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6569486260</x>
+                            <y>2.6944108009</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7075762153</x>
+                            <y>2.6944108009</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>2.6455960274</x>
+                            <y>-2.4195909500</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.8268811703</x>
+                            <y>-2.4195909500</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.1947117657"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="19"/>
+                </param>
+                <param name="p1">
+                  <vector guid="C9847BA569DDBCB936604ABE554D9D82">
+                    <x>-0.1559827924</x>
+                    <y>0.8094826937</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector guid="009FFC206072E810FEA16A734CFFD91E">
+                    <x>-1.2790821791</x>
+                    <y>1.5311524868</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>1.000000</r>
+                      <g>1.000000</g>
+                      <b>1.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>0.070740</r>
+                      <g>0.070740</g>
+                      <b>0.070740</b>
+                      <a>0.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="SolidColor" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.547074</r>
+                    <g>0.547074</g>
+                    <b>0.547074</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2" desc="A">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>-0.000032</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="true" guid="1D73DA08FE571A11DB2899EE35CC1BCE">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.3328331709</x>
+                <y>-1.5989754200</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="true"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-1.3515033722</x>
+                <y>-1.5989754200</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="true"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-1.6543942690</x>
+                <y>-2.5721487999</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="true"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-2.8276066780</x>
+                <y>-2.5721487999</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="true"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-0.7600739598</x>
+                <y>2.8449206352</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="true"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.8354287744</x>
+                <y>2.8449206352</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="true"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>2.8667397499</x>
+                <y>-2.5576670170</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="true"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>1.7163097858</x>
+                <y>-2.5576670170</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="true"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1622598047"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="false"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="region" active="true" version="0.1" desc="A hole">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="19"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="true" guid="8665492845DDD374744696BE857EE717">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.0000000000</x>
+                <y>1.9024590254</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.8326944113</x>
+                <y>-0.4500553310</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-0.8326944113</x>
+                <y>-0.4500553310</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2" desc="A hole">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="true" guid="8665492845DDD374744696BE857EE717">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.0000000000</x>
+                <y>1.9024590254</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.8326944113</x>
+                <y>-0.4500553310</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-0.8326944113</x>
+                <y>-0.4500553310</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1947117657"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2" desc="bright">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.484528</r>
+        <g>0.484528</g>
+        <b>0.484528</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="winding_style">
+      <integer value="0"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>-0.9735588431</x>
+                <y>-0.6490392089</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0094239985"/>
+                </radius>
+                <theta>
+                  <angle value="-93.945190"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0094239985"/>
+                </radius>
+                <theta>
+                  <angle value="-93.945190"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <point>
+              <vector>
+                <x>0.9735588431</x>
+                <y>-0.6490392089</y>
+              </vector>
+            </point>
+            <width>
+              <real value="1.0000000000"/>
+            </width>
+            <origin>
+              <real value="0.5000000000"/>
+            </origin>
+            <split>
+              <bool value="false"/>
+            </split>
+            <t1>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t1>
+            <t2>
+              <radial_composite type="vector">
+                <radius>
+                  <real value="0.0000000000"/>
+                </radius>
+                <theta>
+                  <angle value="0.000000"/>
+                </theta>
+              </radial_composite>
+            </t2>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1947117657"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_other_xorpattern_icon.sif b/synfig-studio/images/layer_other_xorpattern_icon.sif
new file mode 100644 (file)
index 0000000..5268c2d
--- /dev/null
@@ -0,0 +1,926 @@
+<?xml version="1.0"?>
+<canvas version="0.7" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Layer XOR Icon</name>
+  <desc>Placed in the Public Domain in 2010 by Bertrand Gr&#xE9;goire (berteh)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="1"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <defs>
+    <real value="5.0000000000" id="to"/>
+    <duplicate type="real" to="to" id="Index 1">
+      <from>
+        <real value="0.0000000000"/>
+      </from>
+      <step>
+        <real value="1.0000000000"/>
+      </step>
+    </duplicate>
+  </defs>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-0.2176366001</x>
+        <y>-0.0856515840</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="region" active="true" version="0.1" desc="Circle019 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.4000000060"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.9857733250</x>
+              <y>-2.5678207874</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="false"/>
+          </param>
+          <param name="feather">
+            <real value="0.4867794142"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.7945270538</x>
+                      <y>-0.0484752767</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8542030127"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8542030127"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2045137584</x>
+                      <y>0.4893692732</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="4.7435666483"/>
+                      </radius>
+                      <theta>
+                        <angle value="-179.999985"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="4.7435666483"/>
+                      </radius>
+                      <theta>
+                        <angle value="-179.999985"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-3.0602860451</x>
+                      <y>-0.0225137081</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8542030127"/>
+                      </radius>
+                      <theta>
+                        <angle value="-89.999992"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8542030127"/>
+                      </radius>
+                      <theta>
+                        <angle value="-89.999992"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2045136392</x>
+                      <y>-0.5417450666</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="4.7435666483"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000001"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="4.7435666483"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000001"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>2.5637047291</x>
+              <y>-2.1093773842</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.302085</r>
+                    <g>0.302085</g>
+                    <b>0.302086</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="43B88374938A93FF0935EDB1A8FCE97E">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="B47146B5362202109B79BECF06D3C6B7">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-2.1418292522</x>
+                            <y>1.9795695543</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.0986099378"/>
+                            </radius>
+                            <theta>
+                              <angle value="43.726967"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.0986099378"/>
+                            </radius>
+                            <theta>
+                              <angle value="43.726967"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1622598022</x>
+                            <y>0.3894235194</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.3100999200"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.3100999200"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="43B88374938A93FF0935EDB1A8FCE97E">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="B47146B5362202109B79BECF06D3C6B7">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-2.1418292522</x>
+                            <y>1.9795695543</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.0986099378"/>
+                            </radius>
+                            <theta>
+                              <angle value="43.726967"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.0986099378"/>
+                            </radius>
+                            <theta>
+                              <angle value="43.726967"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1622598022</x>
+                            <y>0.3894235194</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.3100999200"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.3100999200"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.1947117657"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.7500000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>-0.0324519612</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>2.5637047291</x>
+              <y>-2.1093773842</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.302085</r>
+                    <g>0.302085</g>
+                    <b>0.302086</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="1F8E08173B42E90D178E3E079F1EFA06">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="E847CDD69EEA78E285C26D793131D5CF">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-2.1418292522</x>
+                            <y>1.9795695543</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.0986099378"/>
+                            </radius>
+                            <theta>
+                              <angle value="43.726967"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.0986099378"/>
+                            </radius>
+                            <theta>
+                              <angle value="43.726967"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1622598022</x>
+                            <y>0.3894235194</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.3100999200"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.3100999200"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="1F8E08173B42E90D178E3E079F1EFA06">
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="E847CDD69EEA78E285C26D793131D5CF">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-2.1418292522</x>
+                            <y>1.9795695543</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.0986099378"/>
+                            </radius>
+                            <theta>
+                              <angle value="43.726967"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.0986099378"/>
+                            </radius>
+                            <theta>
+                              <angle value="43.726967"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1622598022</x>
+                            <y>0.3894235194</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.3100999200"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="3.3100999200"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.1947117657"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="xor_pattern" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>-0.7126501203</x>
+                    <y>1.1607042551</y>
+                  </vector>
+                </param>
+                <param name="size">
+                  <vector>
+                    <x>0.0766461045</x>
+                    <y>0.0153292203</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="filled_rectangle" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="19"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="point1">
+                  <vector>
+                    <x>-1.3411481380</x>
+                    <y>-0.2955717146</y>
+                  </vector>
+                </param>
+                <param name="point2">
+                  <vector>
+                    <x>-2.5828149319</x>
+                    <y>2.5250048637</y>
+                  </vector>
+                </param>
+                <param name="feather_x">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="feather_y">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="bevel">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="bevCircle">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.7500000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>-0.0324519612</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="-0.0500000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.2761868834</x>
+        <y>-0.0920622945</y>
+      </vector>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_transform_rotate_icon.sif b/synfig-studio/images/layer_transform_rotate_icon.sif
new file mode 100644 (file)
index 0000000..7fab72e
--- /dev/null
@@ -0,0 +1,2393 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Rotate Icon</name>
+  <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Upper rectangle shadow">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="radial_gradient" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.300000</r>
+                <g>0.300000</g>
+                <b>0.300000</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>0.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="center">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="radius">
+            <real value="2.4078271871"/>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="warp" active="true" version="0.1">
+          <param name="src_tl">
+            <vector>
+              <x>-2.5961599350</x>
+              <y>2.5961599350</y>
+            </vector>
+          </param>
+          <param name="src_br">
+            <vector>
+              <x>2.6703450680</x>
+              <y>-2.1673052311</y>
+            </vector>
+          </param>
+          <param name="dest_tl">
+            <vector>
+              <x>-3.2451999187</x>
+              <y>0.8112999797</y>
+            </vector>
+          </param>
+          <param name="dest_tr">
+            <vector>
+              <x>1.7848598957</x>
+              <y>0.8112999797</y>
+            </vector>
+          </param>
+          <param name="dest_br">
+            <vector>
+              <x>2.2716398239</x>
+              <y>-0.3245199919</y>
+            </vector>
+          </param>
+          <param name="dest_bl">
+            <vector>
+              <x>-2.9206800461</x>
+              <y>-0.3245199919</y>
+            </vector>
+          </param>
+          <param name="clip">
+            <bool value="true"/>
+          </param>
+          <param name="horizon">
+            <real value="2.0000000000"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Lower rectangle shadow">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="radial_gradient" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.300000</r>
+                <g>0.300000</g>
+                <b>0.300000</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>0.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="center">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="radius">
+            <real value="2.4078271871"/>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="warp" active="true" version="0.1">
+          <param name="src_tl">
+            <vector>
+              <x>-2.5961599350</x>
+              <y>2.5961599350</y>
+            </vector>
+          </param>
+          <param name="src_br">
+            <vector>
+              <x>2.6703450680</x>
+              <y>-2.1673052311</y>
+            </vector>
+          </param>
+          <param name="dest_tl">
+            <vector>
+              <x>-2.2716398239</x>
+              <y>-1.4603400230</y>
+            </vector>
+          </param>
+          <param name="dest_tr">
+            <vector>
+              <x>2.7584199905</x>
+              <y>-1.4603400230</y>
+            </vector>
+          </param>
+          <param name="dest_br">
+            <vector>
+              <x>3.2451999187</x>
+              <y>-2.5961599350</y>
+            </vector>
+          </param>
+          <param name="dest_bl">
+            <vector>
+              <x>-1.9471199512</x>
+              <y>-2.5961599350</y>
+            </vector>
+          </param>
+          <param name="clip">
+            <bool value="true"/>
+          </param>
+          <param name="horizon">
+            <real value="2.0000000000"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Upper Rectangle with gradient">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.4867799878</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="rectangle" active="true" version="0.2" desc="Blue Rectangle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.011238</r>
+              <g>0.065656</g>
+              <b>0.247059</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-3.3425526619</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>0.5516827703</x>
+              <y>3.1153881550</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-3.0829367638</x>
+              <y>0.2596156895</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>0.2920670807</x>
+              <y>2.8557724953</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-1.7848598957</x>
+              <y>1.9471199512</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
+              <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="point1">
+                  <vector>
+                    <x>-1.0384613276</x>
+                    <y>-1.4278886318</y>
+                  </vector>
+                </param>
+                <param name="point2">
+                  <vector>
+                    <x>1.8173112869</x>
+                    <y>0.6490369439</y>
+                  </vector>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>-1.7848600149</x>
+                    <y>1.9471199512</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>2.9206800461</x>
+                    <y>-4.0564999580</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.028991</r>
+                      <g>0.133209</g>
+                      <b>0.374624</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>1.000000</r>
+                      <g>1.000000</g>
+                      <b>1.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Lower Rectangle with gradient">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="rectangle" active="true" version="0.2" desc="Blue Rectangle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.011238</r>
+              <g>0.065656</g>
+              <b>0.247059</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-1.1146180630</x>
+              <y>-2.0209679604</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>2.5569021702</x>
+              <y>0.9162484407</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-0.8734864593</x>
+              <y>-1.7986452579</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>2.3052372932</x>
+              <y>0.6841450930</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.1622599959</x>
+              <y>-0.3245199919</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="point1">
+                  <vector>
+                    <x>-0.8288472295</x>
+                    <y>-1.2672259808</y>
+                  </vector>
+                </param>
+                <param name="point2">
+                  <vector>
+                    <x>1.9548872709</x>
+                    <y>0.7829568982</y>
+                  </vector>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>2.0723481178</x>
+                    <y>-2.8204009533</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>-2.8938808441</x>
+                    <y>3.8485348225</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.028991</r>
+                      <g>0.133209</g>
+                      <b>0.374624</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>1.000000</r>
+                      <g>1.000000</g>
+                      <b>1.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="rotate" active="true" version="0.1">
+          <param name="origin">
+            <vector>
+              <x>0.9735599756</x>
+              <y>-0.1622599959</y>
+            </vector>
+          </param>
+          <param name="amount">
+            <angle value="-45.000000"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Lower arrow">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="region" active="true" version="0.1" desc="Arrow Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector guid="05993A4BCC99F10B8F4D74AE5D68DD79">
+              <x>-4.0240430832</x>
+              <y>-2.9855804443</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="E831D3707F7936CAE7D73D2C5B5CA16E">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.7908737659</x>
+                      <y>0.8437545300</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.7788470627"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="2.7259647195"/>
+                      </c0>
+                      <c1>
+                        <angle value="180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.7524110079</x>
+                      <y>1.4927937984</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.1682705941"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.7788470627"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.7524110079</x>
+                      <y>1.8822172880</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.7788470627"/>
+                      </c0>
+                      <c1>
+                        <angle value="180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.1033717394</x>
+                      <y>1.8822172880</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.7788470627"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.1014560791"/>
+                      </c0>
+                      <c1>
+                        <angle value="45.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.9471199512</x>
+                      <y>2.7584199905</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.9975694309"/>
+                      </c0>
+                      <c1>
+                        <angle value="46.975098"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.4473043330"/>
+                      </c0>
+                      <c1>
+                        <angle value="-47.726048"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.7908737659</x>
+                      <y>1.8822172880</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.6521841187"/>
+                      </c0>
+                      <c1>
+                        <angle value="-45.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.7645753250"/>
+                      </c0>
+                      <c1>
+                        <angle value="180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.1418344975</x>
+                      <y>1.8822172880</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.1418344975</x>
+                      <y>1.6226016283</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.1682705941"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.7908737659</x>
+                      <y>1.2331780195</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.9471176568"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.7788470627"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="shade" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="12"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.303279</r>
+              <g>0.295082</g>
+              <b>0.303279</b>
+              <a>0.333333</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>-0.1894220859</x>
+              <y>-0.1675494760</y>
+            </vector>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.1000007167</x>
+              <y>0.1000007167</y>
+            </vector>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.011238</r>
+              <g>0.065656</g>
+              <b>0.247059</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector guid="05993A4BCC99F10B8F4D74AE5D68DD79">
+              <x>-4.0240430832</x>
+              <y>-2.9855804443</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="E831D3707F7936CAE7D73D2C5B5CA16E">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.7908737659</x>
+                      <y>0.8437545300</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.7788470627"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="2.7259647195"/>
+                      </c0>
+                      <c1>
+                        <angle value="180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.7524110079</x>
+                      <y>1.4927937984</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.1682705941"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.7788470627"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.7524110079</x>
+                      <y>1.8822172880</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.7788470627"/>
+                      </c0>
+                      <c1>
+                        <angle value="180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.1033717394</x>
+                      <y>1.8822172880</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.7788470627"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.1014560791"/>
+                      </c0>
+                      <c1>
+                        <angle value="45.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.9471199512</x>
+                      <y>2.7584199905</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.9975694309"/>
+                      </c0>
+                      <c1>
+                        <angle value="46.975098"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.4473043330"/>
+                      </c0>
+                      <c1>
+                        <angle value="-47.726048"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.7908737659</x>
+                      <y>1.8822172880</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.6521841187"/>
+                      </c0>
+                      <c1>
+                        <angle value="-45.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.7645753250"/>
+                      </c0>
+                      <c1>
+                        <angle value="180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.1418344975</x>
+                      <y>1.8822172880</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.1418344975</x>
+                      <y>1.6226016283</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.1682705941"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.7908737659</x>
+                      <y>1.2331780195</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.9471176568"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.7788470627"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.1947117657"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Upper Arrow">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="region" active="true" version="0.1" desc="Arrow Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector guid="80F6181CA1918EAE33C34EC82856397B">
+              <x>0.1622599959</x>
+              <y>-0.3245199919</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="E3A6EF8C8CDADE2362FFDE8ABF503B65">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.1358199120</x>
+                      <y>2.9206800461</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.4603399634"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="2.7259603095"/>
+                      </c0>
+                      <c1>
+                        <angle value="-0.000200"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.1742811203</x>
+                      <y>2.4014453888</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.5576941254"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.9735599756"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.1742811203</x>
+                      <y>1.8822140694</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.8233203888</x>
+                      <y>1.8822140694</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.6521841187"/>
+                      </c0>
+                      <c1>
+                        <angle value="-135.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.9795694351</x>
+                      <y>1.1033670902</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.5207475048"/>
+                      </c0>
+                      <c1>
+                        <angle value="-140.194427"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.1014560791"/>
+                      </c0>
+                      <c1>
+                        <angle value="135.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.1358184814</x>
+                      <y>1.8822140694</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.1014560791"/>
+                      </c0>
+                      <c1>
+                        <angle value="135.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.7788470627"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.7848576307</x>
+                      <y>1.8822140694</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.1947060299"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.001968"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.7848598957</x>
+                      <y>2.2716398239</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894300570"/>
+                      </c0>
+                      <c1>
+                        <angle value="89.999016"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.9735599756"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.1358184814</x>
+                      <y>2.5312533379</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.9471199512"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867799878"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.011238</r>
+              <g>0.065656</g>
+              <b>0.247404</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector guid="80F6181CA1918EAE33C34EC82856397B">
+              <x>0.1622599959</x>
+              <y>-0.3245199919</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="E3A6EF8C8CDADE2362FFDE8ABF503B65">
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.1358199120</x>
+                      <y>2.9206800461</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.4603399634"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="2.7259603095"/>
+                      </c0>
+                      <c1>
+                        <angle value="-0.000200"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.1742811203</x>
+                      <y>2.4014453888</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.5576941254"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.9735599756"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.1742811203</x>
+                      <y>1.8822140694</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="-90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>2.8233203888</x>
+                      <y>1.8822140694</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.6521841187"/>
+                      </c0>
+                      <c1>
+                        <angle value="-135.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.9795694351</x>
+                      <y>1.1033670902</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.5207475048"/>
+                      </c0>
+                      <c1>
+                        <angle value="-140.194427"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.1014560791"/>
+                      </c0>
+                      <c1>
+                        <angle value="135.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.1358184814</x>
+                      <y>1.8822140694</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.1014560791"/>
+                      </c0>
+                      <c1>
+                        <angle value="135.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.7788470627"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.7848576307</x>
+                      <y>1.8822140694</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894235314"/>
+                      </c0>
+                      <c1>
+                        <angle value="0.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.1947060299"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.001968"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.7848598957</x>
+                      <y>2.2716398239</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.3894300570"/>
+                      </c0>
+                      <c1>
+                        <angle value="89.999016"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.9735599756"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <c1>
+                    <vector>
+                      <x>1.1358184814</x>
+                      <y>2.5312533379</y>
+                    </vector>
+                  </c1>
+                  <c2>
+                    <real value="1.0000000000"/>
+                  </c2>
+                  <c3>
+                    <real value="0.5000000000"/>
+                  </c3>
+                  <c4>
+                    <bool value="true"/>
+                  </c4>
+                  <c5>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="1.9471199512"/>
+                      </c0>
+                      <c1>
+                        <angle value="-180.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c5>
+                  <c6>
+                    <radial_composite type="vector">
+                      <c0>
+                        <real value="0.4867799878"/>
+                      </c0>
+                      <c1>
+                        <angle value="90.000000"/>
+                      </c1>
+                    </radial_composite>
+                  </c6>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.1947117657"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/images/layer_transform_zoom_icon.sif b/synfig-studio/images/layer_transform_zoom_icon.sif
new file mode 100644 (file)
index 0000000..df7d888
--- /dev/null
@@ -0,0 +1,1967 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Zoom Icon</name>
+  <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.259616 0.259616"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_show" content="1"/>
+  <meta name="guide_snap" content="0"/>
+  <meta name="onion_skin" content="0"/>
+  <layer type="radial_gradient" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.021505">
+          <r>0.012910</r>
+          <g>0.012910</g>
+          <b>0.012910</b>
+          <a>0.791045</a>
+        </color>
+        <color pos="1.000000">
+          <r>0.013228</r>
+          <g>0.012910</g>
+          <b>0.012910</b>
+          <a>0.000000</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>0.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.1808688790</x>
+        <y>-0.3216028810</y>
+      </vector>
+    </param>
+    <param name="radius">
+      <real value="2.0198561649"/>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="warp" active="true" version="0.1">
+    <param name="src_tl">
+      <vector>
+        <x>-1.8803261518</x>
+        <y>2.0255250931</y>
+      </vector>
+    </param>
+    <param name="src_br">
+      <vector>
+        <x>1.9384056330</x>
+        <y>-1.9093658924</y>
+      </vector>
+    </param>
+    <param name="dest_tl">
+      <vector>
+        <x>-2.7515196800</x>
+        <y>-1.2269309759</y>
+      </vector>
+    </param>
+    <param name="dest_tr">
+      <vector>
+        <x>2.7515196800</x>
+        <y>-1.2269309759</y>
+      </vector>
+    </param>
+    <param name="dest_br">
+      <vector>
+        <x>2.7515196800</x>
+        <y>-2.7224798203</y>
+      </vector>
+    </param>
+    <param name="dest_bl">
+      <vector>
+        <x>-2.7515196800</x>
+        <y>-2.7079598904</y>
+      </vector>
+    </param>
+    <param name="clip">
+      <bool value="false"/>
+    </param>
+    <param name="horizon">
+      <real value="2.0000000000"/>
+    </param>
+  </layer>
+  <layer type="region" active="true" version="0.1" desc="Handle Region">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.373780</r>
+        <g>0.373780</g>
+        <b>0.373780</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.2596156895</x>
+        <y>-0.2596156895</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>0.3228553534</x>
+                <y>-0.6057698131</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.2232762725"/>
+                </c0>
+                <c1>
+                  <angle value="-63.434952"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.2232762725"/>
+                </c0>
+                <c1>
+                  <angle value="-63.434952"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>0.5558438301</x>
+                <y>-0.9885365963</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.7095830945"/>
+                </c0>
+                <c1>
+                  <angle value="-129.289398"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.7095830945"/>
+                </c0>
+                <c1>
+                  <angle value="-129.289398"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.2548090219</x>
+                <y>-1.9038481712</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="1.4478566769"/>
+                </c0>
+                <c1>
+                  <angle value="-43.602818"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="1.4478566769"/>
+                </c0>
+                <c1>
+                  <angle value="-43.602818"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>2.1534788609</x>
+                <y>-2.6860237122</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.5212437065"/>
+                </c0>
+                <c1>
+                  <angle value="-16.699244"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.5212437065"/>
+                </c0>
+                <c1>
+                  <angle value="-16.699244"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>2.6194555759</x>
+                <y>-2.5695295334</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.6011897625"/>
+                </c0>
+                <c1>
+                  <angle value="48.366463"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.6011897625"/>
+                </c0>
+                <c1>
+                  <angle value="48.366463"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>2.8025181293</x>
+                <y>-2.1035525799</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.5091482378"/>
+                </c0>
+                <c1>
+                  <angle value="101.309937"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.5091482378"/>
+                </c0>
+                <c1>
+                  <angle value="101.309937"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>2.0369846821</x>
+                <y>-1.3213771582</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="1.7004214313"/>
+                </c0>
+                <c1>
+                  <angle value="139.763641"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="1.7004214313"/>
+                </c0>
+                <c1>
+                  <angle value="139.763641"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>0.8720423579</x>
+                <y>-0.6224118471</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4602958276"/>
+                </c0>
+                <c1>
+                  <angle value="-139.398712"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4602958276"/>
+                </c0>
+                <c1>
+                  <angle value="-139.398712"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>0.5059177279</x>
+                <y>-0.4060654938</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.2118184706"/>
+                </c0>
+                <c1>
+                  <angle value="135.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.2118184706"/>
+                </c0>
+                <c1>
+                  <angle value="135.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>0.5059177279</x>
+                <y>-0.3894234598</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="-180.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="-180.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2" desc="Handle Outline">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.2596156895</x>
+        <y>-0.2596156895</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>0.3228553534</x>
+                <y>-0.6057698131</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.2232762725"/>
+                </c0>
+                <c1>
+                  <angle value="-63.434952"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.2232762725"/>
+                </c0>
+                <c1>
+                  <angle value="-63.434952"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>0.5558438301</x>
+                <y>-0.9885365963</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.7095830945"/>
+                </c0>
+                <c1>
+                  <angle value="-129.289398"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.7095830945"/>
+                </c0>
+                <c1>
+                  <angle value="-129.289398"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.2548090219</x>
+                <y>-1.9038481712</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="1.4478566769"/>
+                </c0>
+                <c1>
+                  <angle value="-43.602818"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="1.4478566769"/>
+                </c0>
+                <c1>
+                  <angle value="-43.602818"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>2.1534788609</x>
+                <y>-2.6860237122</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.5212437065"/>
+                </c0>
+                <c1>
+                  <angle value="-16.699244"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.5212437065"/>
+                </c0>
+                <c1>
+                  <angle value="-16.699244"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>2.6194555759</x>
+                <y>-2.5695295334</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.6011897625"/>
+                </c0>
+                <c1>
+                  <angle value="48.366463"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.6011897625"/>
+                </c0>
+                <c1>
+                  <angle value="48.366463"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>2.8025181293</x>
+                <y>-2.1035525799</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.5091482378"/>
+                </c0>
+                <c1>
+                  <angle value="101.309937"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.5091482378"/>
+                </c0>
+                <c1>
+                  <angle value="101.309937"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>2.0369846821</x>
+                <y>-1.3213771582</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="1.7004214313"/>
+                </c0>
+                <c1>
+                  <angle value="139.763641"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="1.7004214313"/>
+                </c0>
+                <c1>
+                  <angle value="139.763641"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>0.8720423579</x>
+                <y>-0.6224118471</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4602958276"/>
+                </c0>
+                <c1>
+                  <angle value="-139.398712"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4602958276"/>
+                </c0>
+                <c1>
+                  <angle value="-139.398712"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>0.5059177279</x>
+                <y>-0.4060654938</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.2118184706"/>
+                </c0>
+                <c1>
+                  <angle value="135.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.2118184706"/>
+                </c0>
+                <c1>
+                  <angle value="135.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>0.5059177279</x>
+                <y>-0.3894234598</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="-180.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="-180.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.2596156876"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.8154594898</x>
+        <y>-0.7322493792</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.9304755926</x>
+                <y>-1.1150159836</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4025170245"/>
+                </c0>
+                <c1>
+                  <angle value="-119.744881"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4025170245"/>
+                </c0>
+                <c1>
+                  <angle value="-119.744881"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.6142770052</x>
+                <y>-1.5477088690</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.3196829717"/>
+                </c0>
+                <c1>
+                  <angle value="-128.659805"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.3196829717"/>
+                </c0>
+                <c1>
+                  <angle value="-128.659805"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.0983740091</x>
+                <y>-1.9138334990</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4710018128"/>
+                </c0>
+                <c1>
+                  <angle value="-147.994614"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4710018128"/>
+                </c0>
+                <c1>
+                  <angle value="-147.994614"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1947117657"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.3994087279</x>
+        <y>-0.3661246896</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.8971915245</x>
+                <y>-1.0817320347</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4025170245"/>
+                </c0>
+                <c1>
+                  <angle value="-119.744881"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4025170245"/>
+                </c0>
+                <c1>
+                  <angle value="-119.744881"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.6142770052</x>
+                <y>-1.5477088690</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.3196829717"/>
+                </c0>
+                <c1>
+                  <angle value="-128.659805"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.3196829717"/>
+                </c0>
+                <c1>
+                  <angle value="-128.659805"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.1316580772</x>
+                <y>-1.9304755926</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4710018128"/>
+                </c0>
+                <c1>
+                  <angle value="-147.994614"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4710018128"/>
+                </c0>
+                <c1>
+                  <angle value="-147.994614"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1947117657"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.8805494308</x>
+                <y>-1.1316580772</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4025170245"/>
+                </c0>
+                <c1>
+                  <angle value="-119.744881"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4025170245"/>
+                </c0>
+                <c1>
+                  <angle value="-119.744881"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.6142770052</x>
+                <y>-1.5477088690</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.3196829717"/>
+                </c0>
+                <c1>
+                  <angle value="-128.659805"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.3196829717"/>
+                </c0>
+                <c1>
+                  <angle value="-128.659805"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.1316580772</x>
+                <y>-1.9304755926</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4710018128"/>
+                </c0>
+                <c1>
+                  <angle value="-147.994614"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.4710018128"/>
+                </c0>
+                <c1>
+                  <angle value="-147.994614"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1947117657"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="outline" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="false">
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.2814362049</x>
+                <y>-1.3247057199</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="2.0487955347"/>
+                </c0>
+                <c1>
+                  <angle value="-43.025066"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="2.0487955347"/>
+                </c0>
+                <c1>
+                  <angle value="-43.025066"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>2.6960089207</x>
+                <y>-2.5395739079</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="2.0273928156"/>
+                </c0>
+                <c1>
+                  <angle value="-37.998734"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="2.0273928156"/>
+                </c0>
+                <c1>
+                  <angle value="-37.998734"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+    <param name="width">
+      <real value="0.1947117657"/>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="sharp_cusps">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[0]">
+      <bool value="true"/>
+    </param>
+    <param name="round_tip[1]">
+      <bool value="true"/>
+    </param>
+    <param name="loopyness">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="homogeneous_width">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="Black Circle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.006310</r>
+        <g>0.006310</g>
+        <b>0.006310</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="2.3365411882"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="pos">
+      <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+        <x>-0.7788470387</x>
+        <y>0.7788470387</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="White Circle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="2.0769255006"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="pos">
+      <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+        <x>-0.7788470387</x>
+        <y>0.7788470387</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1" desc="Light Blue Circle">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.172611</r>
+        <g>0.349351</g>
+        <b>0.629024</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="1.8173098130"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="pos">
+      <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+        <x>-0.7788470387</x>
+        <y>0.7788470387</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="region" active="true" version="0.1" desc="Darker Blue Region">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.028991</r>
+        <g>0.133209</g>
+        <b>0.374624</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="antialias">
+      <bool value="true"/>
+    </param>
+    <param name="feather">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="blurtype">
+      <integer value="1"/>
+    </param>
+    <param name="bline">
+      <bline type="bline_point" loop="true">
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>-2.5961568356</x>
+                <y>0.7788470387</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <vector>
+                <x>0.0000000000</x>
+                <y>0.0000000000</y>
+              </vector>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="-180.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>-0.7788470387</x>
+                <y>-1.0384627581</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="5.1524113606"/>
+                </c0>
+                <c1>
+                  <angle value="-0.222077"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="5.1524113606"/>
+                </c0>
+                <c1>
+                  <angle value="-0.222077"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>1.0384627581</x>
+                <y>0.7788470387</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="0.0000000000"/>
+                </c0>
+                <c1>
+                  <angle value="0.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+        <entry>
+          <composite type="bline_point">
+            <c1>
+              <vector>
+                <x>-0.8154594898</x>
+                <y>0.3328406215</y>
+              </vector>
+            </c1>
+            <c2>
+              <real value="1.0000000000"/>
+            </c2>
+            <c3>
+              <real value="0.5000000000"/>
+            </c3>
+            <c4>
+              <bool value="false"/>
+            </c4>
+            <c5>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="4.1937917538"/>
+                </c0>
+                <c1>
+                  <angle value="-180.000000"/>
+                </c1>
+              </radial_composite>
+            </c5>
+            <c6>
+              <radial_composite type="vector">
+                <c0>
+                  <real value="4.1937917538"/>
+                </c0>
+                <c1>
+                  <angle value="-180.000000"/>
+                </c1>
+              </radial_composite>
+            </c6>
+          </composite>
+        </entry>
+      </bline>
+    </param>
+  </layer>
+</canvas>
diff --git a/synfig-studio/po/en_GB.po b/synfig-studio/po/en_GB.po
new file mode 100755 (executable)
index 0000000..1f06958
--- /dev/null
@@ -0,0 +1,5154 @@
+# English (United Kingdom) translation for Synfig Studio.
+# Copyright (C) 2010 Synfig Contributors
+# This file is distributed under the same license as the Synfig Studio package.
+# Robert Readman <robert_readman@hotmail.com>, 2010.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: Synfig Studio 0.62.01\n"
+"Report-Msgid-Bugs-To: http://synfig.org/Bugs\n"
+"POT-Creation-Date: 2010-06-01 15:55-0700\n"
+"PO-Revision-Date: 2010-07-12 10:54-0000\n"
+"Last-Translator: Robert Readman <Robert_Readman@Hotmail.com>\n"
+"Language-Team: English (United Kingdom) <en_GB@li.org>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: src/gui/actionmanagers/groupactionmanager.cpp:175
+#: src/gui/actionmanagers/groupactionmanager.cpp:176
+#: src/gui/docks/dock_layergroups.cpp:76
+msgid "Add a New Group"
+msgstr "Add a New Group"
+
+#: src/gui/actionmanagers/groupactionmanager.cpp:269
+msgid "UnnamedGroup"
+msgstr "UnnamedGroup"
+
+#: src/gui/actionmanagers/keyframeactionmanager.cpp:221
+msgid "Add New Keyframe"
+msgstr "Add New Keyframe"
+
+#: src/gui/actionmanagers/keyframeactionmanager.cpp:239
+#: src/gui/app.cpp:761
+msgid "Keyframe Properties"
+msgstr "Keyframe Properties"
+
+#: src/gui/actionmanagers/layeractionmanager.cpp:105
+#: src/gui/actionmanagers/layeractionmanager.cpp:498
+#: src/gui/app.cpp:842
+msgid "Increase Amount"
+msgstr "Increase Amount"
+
+#: src/gui/actionmanagers/layeractionmanager.cpp:117
+#: src/gui/actionmanagers/layeractionmanager.cpp:515
+#: src/gui/app.cpp:843
+msgid "Decrease Amount"
+msgstr "Decrease Amount"
+
+#: src/gui/actionmanagers/layeractionmanager.cpp:129
+msgid "Amount"
+msgstr "Amount"
+
+#: src/gui/actionmanagers/layeractionmanager.cpp:135
+#: src/gui/iconcontroller.cpp:201
+msgid "Select All Child Layers"
+msgstr "Select All Child Layers"
+
+#: src/gui/actionmanagers/layeractionmanager.cpp:365
+msgid "Paste"
+msgstr "Paste"
+
+#: src/gui/actionmanagers/layeractionmanager.cpp:454
+#: src/synfigapp/actions/layerduplicate.cpp:178
+#: src/synfigapp/canvasinterface.cpp:204
+#, c-format
+msgid "Index %d"
+msgstr "Index %d"
+
+#: src/gui/cellrenderer/cellrenderer_value.cpp:221
+msgid "Paragraph"
+msgstr "Paragraph"
+
+#: src/gui/cellrenderer/cellrenderer_value.cpp:225
+msgid "Enter Paragraph Text Here:"
+msgstr "Enter Paragraph Text Here:"
+
+#: src/gui/cellrenderer/cellrenderer_value.cpp:411
+msgid "<Inline Canvas>"
+msgstr "<Inline Canvas>"
+
+#: src/gui/cellrenderer/cellrenderer_value.cpp:441
+#: src/gui/iconcontroller.cpp:142
+msgid "Segment"
+msgstr "Segment"
+
+#: src/gui/cellrenderer/cellrenderer_value.cpp:448
+msgid "List"
+msgstr "List"
+
+#: src/gui/cellrenderer/cellrenderer_value.cpp:451
+#: src/gui/iconcontroller.cpp:143
+msgid "BLine Point"
+msgstr "BLine Point"
+
+#: src/gui/cellrenderer/cellrenderer_value.cpp:454
+msgid "UNKNOWN"
+msgstr "UNKNOWN"
+
+#: src/gui/dialogs/about.cpp:104
+msgid "2D vector animation studio"
+msgstr "2D vector animation studio"
+
+#: src/gui/dialogs/about.cpp:108
+msgid "Visit the Synfig website"
+msgstr "Visit the Synfig website"
+
+#: src/gui/dialogs/about.cpp:110
+msgid ""
+"Copyright 2001-2010\n"
+"Robert B. Quattlebaum Jr.,\n"
+"Adrian Bentley and Synfig contributors"
+msgstr ""
+"Copyright 2001-2010\n"
+"Robert B. Quattlebaum Jr.,\n"
+"Adrian Bentley and Synfig contributors"
+
+#: src/gui/dialogs/about.cpp:131
+msgid "Original developers:"
+msgstr "Original developers:"
+
+#: src/gui/dialogs/about.cpp:136
+msgid "Contributors:"
+msgstr "Contributors:"
+
+#. TRANSLATORS: change this to your name, separate multiple names with \n
+#: src/gui/dialogs/about.cpp:184
+msgid "translator-credits"
+msgstr "Robert Readman <robert_readman@hotmail.com>, 2010"
+
+#: src/gui/dialogs/about.cpp:211
+#, c-format
+msgid ""
+"\n"
+"Development version:\n"
+"%s\n"
+msgstr ""
+"\n"
+"Development version:\n"
+"%s\n"
+
+#: src/gui/dialogs/about.cpp:216
+#, c-format
+msgid "Built on %s\n"
+msgstr "Built on %s\n"
+
+#: src/gui/dialogs/about.cpp:220
+msgid "Built with:\n"
+msgstr "Built with:\n"
+
+#: src/gui/dialogs/about.cpp:221
+#, c-format
+msgid "ETL %s\n"
+msgstr "ETL %s\n"
+
+#: src/gui/dialogs/about.cpp:222
+#, c-format
+msgid "Synfig API %s\n"
+msgstr "Synfig API %s\n"
+
+#: src/gui/dialogs/about.cpp:223
+#, c-format
+msgid "Synfig library %d\n"
+msgstr "Synfig library %d\n"
+
+#: src/gui/dialogs/about.cpp:224
+#, c-format
+msgid "GTK+ %d.%d.%d\n"
+msgstr "GTK+ %d.%d.%d\n"
+
+#: src/gui/dialogs/about.cpp:226
+#, c-format
+msgid "GNU G++ %d.%d.%d\n"
+msgstr "GNU G++ %d.%d.%d\n"
+
+#: src/gui/dialogs/about.cpp:231
+msgid "Using:\n"
+msgstr "Using:\n"
+
+#: src/gui/dialogs/about.cpp:232
+#, c-format
+msgid "Synfig %s\n"
+msgstr "Synfig %s\n"
+
+#: src/gui/dialogs/about.cpp:233
+#, c-format
+msgid "GTK+ %d.%d.%d"
+msgstr "GTK+ %d.%d.%d"
+
+#: src/gui/dialogs/canvasoptions.cpp:61
+msgid "Canvas Options"
+msgstr "Canvas Options"
+
+#: src/gui/dialogs/canvasoptions.cpp:63
+msgid "_Snap to grid"
+msgstr "_Snap to grid"
+
+#: src/gui/dialogs/canvasoptions.cpp:64
+msgid "S_how grid"
+msgstr "S_how grid"
+
+#: src/gui/dialogs/canvasoptions.cpp:65
+msgid "Snap to _frame"
+msgstr "Snap to _frame"
+
+#: src/gui/dialogs/canvasoptions.cpp:80
+msgid "Grid"
+msgstr "Grid"
+
+#: src/gui/dialogs/canvasoptions.cpp:90
+msgid "_Grid size"
+msgstr "_Grid size"
+
+#: src/gui/dialogs/canvasoptions.cpp:104
+#: src/gui/trees/keyframetree.cpp:62
+#: src/gui/iconcontroller.cpp:138
+#: src/gui/renddesc.cpp:96
+#: src/synfigapp/actions/activepointadd.cpp:86
+#: src/synfigapp/actions/activepointsetoff.cpp:93
+#: src/synfigapp/actions/activepointseton.cpp:93
+#: src/synfigapp/actions/activepointsetsmart.cpp:93
+#: src/synfigapp/actions/blinepointtangentmerge.cpp:92
+#: src/synfigapp/actions/blinepointtangentsplit.cpp:92
+#: src/synfigapp/actions/colorset.cpp:93
+#: src/synfigapp/actions/gradientset.cpp:83
+#: src/synfigapp/actions/keyframeduplicate.cpp:84
+#: src/synfigapp/actions/layerparamdisconnect.cpp:83
+#: src/synfigapp/actions/valuedescblinelink.cpp:89
+#: src/synfigapp/actions/valuedescconvert.cpp:102
+#: src/synfigapp/actions/valuedescdisconnect.cpp:95
+#: src/synfigapp/actions/valuedescset.cpp:100
+#: src/synfigapp/actions/valuenodedynamiclistinsert.cpp:80
+#: src/synfigapp/actions/valuenodedynamiclistinsertsmart.cpp:81
+#: src/synfigapp/actions/valuenodedynamiclistremovesmart.cpp:81
+#: src/synfigapp/actions/valuenodelinkdisconnect.cpp:83
+#: src/synfigapp/actions/waypointadd.cpp:87
+#: src/synfigapp/actions/waypointsetsmart.cpp:100
+msgid "Time"
+msgstr "Time"
+
+#: src/gui/dialogs/canvasoptions.cpp:113
+#: src/gui/dialogs/dialog_setup.cpp:178
+msgid "Units"
+msgstr "Units"
+
+#: src/gui/dialogs/canvasoptions.cpp:114
+msgid "Not yet implemented!"
+msgstr "Not yet implemented!"
+
+#: src/gui/dialogs/canvasoptions.cpp:151
+#: src/gui/app.cpp:777
+#: src/gui/canvasview.cpp:1472
+msgid "Options"
+msgstr "Options"
+
+#: src/gui/dialogs/canvasoptions.cpp:169
+msgid "Not yet implemented"
+msgstr "Not yet implemented"
+
+#: src/gui/dialogs/canvasproperties.cpp:64
+msgid "Canvas Properties"
+msgstr "Canvas Properties"
+
+#: src/gui/dialogs/canvasproperties.cpp:77
+msgid "Canvas Info"
+msgstr "Canvas Info"
+
+#: src/gui/dialogs/canvasproperties.cpp:79
+msgid "<b>Canvas Info</b>"
+msgstr "<b>Canvas Info</b>"
+
+#: src/gui/dialogs/canvasproperties.cpp:95
+msgid "_ID"
+msgstr "_ID"
+
+#: src/gui/dialogs/canvasproperties.cpp:101
+msgid "_Name"
+msgstr "_Name"
+
+#: src/gui/dialogs/canvasproperties.cpp:104
+msgid "_Description"
+msgstr "_Description"
+
+#: src/gui/dialogs/canvasproperties.cpp:146
+#: src/gui/docks/dock_metadata.cpp:69
+msgid "Key"
+msgstr "Key"
+
+#: src/gui/dialogs/canvasproperties.cpp:147
+#: src/gui/docks/dock_metadata.cpp:70
+msgid "Data"
+msgstr "Data"
+
+#: src/gui/dialogs/canvasproperties.cpp:182
+#: src/gui/docks/dock_metadata.cpp:134
+msgid "New MetaData Entry"
+msgstr "New MetaData Entry"
+
+#: src/gui/dialogs/canvasproperties.cpp:182
+#: src/gui/docks/dock_metadata.cpp:134
+msgid "Please enter the name of the key"
+msgstr "Please enter the name of the key"
+
+#: src/gui/dialogs/canvasproperties.cpp:197
+#: src/gui/app.cpp:792
+msgid "Properties"
+msgstr "Properties"
+
+#: src/gui/dialogs/canvasproperties.cpp:226
+msgid "Edit Canvas Properties"
+msgstr "Edit Canvas Properties"
+
+#: src/gui/dialogs/dialog_color.cpp:59
+msgid "Colors"
+msgstr "Colours"
+
+#: src/gui/dialogs/dialog_color.cpp:66
+#: src/gui/iconcontroller.cpp:218
+msgid "Set as Outline"
+msgstr "Set as Outline"
+
+#: src/gui/dialogs/dialog_color.cpp:68
+#: src/gui/iconcontroller.cpp:219
+msgid "Set as Fill"
+msgstr "Set as Fill"
+
+#: src/gui/dialogs/dialog_gradient.cpp:65
+msgid "Gradient Editor"
+msgstr "Gradient Editor"
+
+#: src/gui/dialogs/dialog_gradient.cpp:75
+msgid "Set as Default"
+msgstr "Set as Default"
+
+#: src/gui/dialogs/dialog_keyframe.cpp:59
+msgid "Keyframe Dialog"
+msgstr "Keyframe Dialogue"
+
+#: src/gui/dialogs/dialog_preview.cpp:62
+#: src/gui/canvasview.cpp:1586
+msgid "Preview Window"
+msgstr "Preview Window"
+
+#: src/gui/dialogs/dialog_preview.cpp:88
+msgid "Preview Options"
+msgstr "Preview Options"
+
+#: src/gui/dialogs/dialog_preview.cpp:91
+msgid "_Begin Time"
+msgstr "_Begin Time"
+
+#: src/gui/dialogs/dialog_preview.cpp:92
+#: src/gui/renddesc.cpp:556
+msgid "_End Time"
+msgstr "_End Time"
+
+#: src/gui/dialogs/dialog_preview.cpp:106
+msgid "General Settings"
+msgstr "General Settings"
+
+#: src/gui/dialogs/dialog_preview.cpp:108
+msgid "<b>General Settings</b>"
+msgstr "<b>General Settings</b>"
+
+#: src/gui/dialogs/dialog_preview.cpp:120
+msgid "_Zoom"
+msgstr "_Zoom"
+
+#: src/gui/dialogs/dialog_preview.cpp:129
+#: src/gui/renddesc.cpp:546
+msgid "_Frames per second"
+msgstr "_Frames per second"
+
+#: src/gui/dialogs/dialog_preview.cpp:138
+#: src/gui/renddesc.cpp:532
+msgid "Time Settings"
+msgstr "Time Settings"
+
+#: src/gui/dialogs/dialog_preview.cpp:140
+#: src/gui/renddesc.cpp:534
+msgid "<b>Time Settings</b>"
+msgstr "<b>Time Settings</b>"
+
+#: src/gui/dialogs/dialog_preview.cpp:171
+#: src/gui/app.cpp:774
+#: src/gui/canvasview.cpp:1466
+msgid "Preview"
+msgstr "Preview"
+
+#: src/gui/dialogs/dialog_setup.cpp:73
+msgid "Synfig Studio Setup"
+msgstr "Synfig Studio Setup"
+
+#: src/gui/dialogs/dialog_setup.cpp:79
+msgid "Visually Linear Color Selection"
+msgstr "Visually Linear Colour Selection"
+
+#: src/gui/dialogs/dialog_setup.cpp:81
+msgid "Use Only a Single Thread"
+msgstr "Use Only a Single Thread"
+
+#: src/gui/dialogs/dialog_setup.cpp:83
+msgid "Restrict Real-Valued Ducks to Top Right Quadrant"
+msgstr "Restrict Real-Valued Ducks to Top Right Quadrant"
+
+#: src/gui/dialogs/dialog_setup.cpp:84
+msgid "Scale New Imported Images to Fit Canvas"
+msgstr "Scale New Imported Images to Fit Canvas"
+
+#: src/gui/dialogs/dialog_setup.cpp:115
+msgid "Gamma"
+msgstr "Gamma"
+
+#: src/gui/dialogs/dialog_setup.cpp:120
+#: src/gui/widgets/widget_coloredit.cpp:354
+msgid "Red"
+msgstr "Red"
+
+#: src/gui/dialogs/dialog_setup.cpp:125
+#: src/gui/widgets/widget_coloredit.cpp:356
+msgid "Green"
+msgstr "Green"
+
+#: src/gui/dialogs/dialog_setup.cpp:130
+#: src/gui/widgets/widget_coloredit.cpp:358
+msgid "Blue"
+msgstr "Blue"
+
+#: src/gui/dialogs/dialog_setup.cpp:134
+msgid "Black Level"
+msgstr "Black Level"
+
+#: src/gui/dialogs/dialog_setup.cpp:145
+msgid "Misc."
+msgstr "Misc."
+
+#: src/gui/dialogs/dialog_setup.cpp:151
+msgid "Timestamp"
+msgstr "Timestamp"
+
+#: src/gui/dialogs/dialog_setup.cpp:179
+msgid "Pixels"
+msgstr "Pixels"
+
+#: src/gui/dialogs/dialog_setup.cpp:180
+msgid "Points"
+msgstr "Points"
+
+#: src/gui/dialogs/dialog_setup.cpp:181
+msgid "Inches"
+msgstr "Inches"
+
+#: src/gui/dialogs/dialog_setup.cpp:182
+msgid "Meters"
+msgstr "Meters"
+
+#: src/gui/dialogs/dialog_setup.cpp:183
+msgid "Centimeters"
+msgstr "Centimeters"
+
+#: src/gui/dialogs/dialog_setup.cpp:184
+msgid "Millimeters"
+msgstr "Millimeters"
+
+#: src/gui/dialogs/dialog_setup.cpp:189
+msgid "Unit System"
+msgstr "Unit System"
+
+#: src/gui/dialogs/dialog_setup.cpp:195
+msgid "Recent Files"
+msgstr "Recent Files"
+
+#: src/gui/dialogs/dialog_setup.cpp:207
+msgid "Auto Backup Interval (0 to disable)"
+msgstr "Auto Backup Interval (0 to disable)"
+
+#: src/gui/dialogs/dialog_setup.cpp:217
+msgid "Browser Command"
+msgstr "Browser Command"
+
+#: src/gui/dialogs/dialog_setup.cpp:222
+msgid "Document"
+msgstr "Document"
+
+#: src/gui/dialogs/dialog_setup.cpp:225
+msgid "New Document filename prefix"
+msgstr "New Document filename prefix"
+
+#: src/gui/dialogs/dialog_setup.cpp:227
+msgid "File name prefix for the new created document"
+msgstr "File name prefix for the new created document"
+
+#: src/gui/dialogs/dialog_setup.cpp:231
+msgid "New Document X size"
+msgstr "New Document X size"
+
+#: src/gui/dialogs/dialog_setup.cpp:233
+msgid "Width in pixels of the new created document"
+msgstr "Width in pixels of the new created document"
+
+#: src/gui/dialogs/dialog_setup.cpp:237
+msgid "New Document Y size"
+msgstr "New Document Y size"
+
+#: src/gui/dialogs/dialog_setup.cpp:239
+msgid "High in pixels of the new created document"
+msgstr "High in pixels of the new created document"
+
+#: src/gui/dialogs/dialog_setup.cpp:243
+msgid "Predefined Resolutions:"
+msgstr "Predefined Resolutions:"
+
+#: src/gui/dialogs/dialog_setup.cpp:248
+msgid "4096x3112 Full Aperture 4K"
+msgstr "4096x3112 Full Aperture 4K"
+
+#: src/gui/dialogs/dialog_setup.cpp:249
+msgid "2048x1556 Full Aperture Native 2K"
+msgstr "2048x1556 Full Aperture Native 2K"
+
+#: src/gui/dialogs/dialog_setup.cpp:250
+msgid "1920x1080 HDTV 1080p/i"
+msgstr "1920x1080 HDTV 1080p/i"
+
+#: src/gui/dialogs/dialog_setup.cpp:251
+msgid "1280x720  HDTV 720p"
+msgstr "1280x720  HDTV 720p"
+
+#: src/gui/dialogs/dialog_setup.cpp:252
+msgid "720x576   DVD PAL"
+msgstr "720x576   DVD PAL"
+
+#: src/gui/dialogs/dialog_setup.cpp:253
+msgid "720x480   DVD NTSC"
+msgstr "720x480   DVD NTSC"
+
+#: src/gui/dialogs/dialog_setup.cpp:254
+msgid "720x540   Web 720x"
+msgstr "720x540   Web 720x"
+
+#: src/gui/dialogs/dialog_setup.cpp:255
+msgid "720x405   Web 720x HD"
+msgstr "720x405   Web 720x HD"
+
+#: src/gui/dialogs/dialog_setup.cpp:256
+msgid "640x480   Web 640x"
+msgstr "640x480   Web 640x"
+
+#: src/gui/dialogs/dialog_setup.cpp:257
+msgid "640x360   Web 640x HD"
+msgstr "640x360   Web 640x HD"
+
+#: src/gui/dialogs/dialog_setup.cpp:258
+msgid "480x360   Web 480x"
+msgstr "480x360   Web 480x"
+
+#: src/gui/dialogs/dialog_setup.cpp:259
+msgid "480x270   Web 480x HD"
+msgstr "480x270   Web 480x HD"
+
+#: src/gui/dialogs/dialog_setup.cpp:260
+msgid "360x270   Web 360x"
+msgstr "360x270   Web 360x"
+
+#: src/gui/dialogs/dialog_setup.cpp:261
+msgid "360x203   Web 360x HD"
+msgstr "360x203   Web 360x HD"
+
+#: src/gui/dialogs/dialog_setup.cpp:266
+msgid "Predefined FPS:"
+msgstr "Predefined FPS:"
+
+#: src/gui/dialogs/dialog_setup.cpp:288
+msgid "New Document FPS"
+msgstr "New Document FPS"
+
+#: src/gui/dialogs/dialog_setup.cpp:290
+msgid "Frames per second of the new created document"
+msgstr "Frames per second of the new created document"
+
+#: src/gui/dialogs/dialog_setup.h:51
+msgid "Custom Size"
+msgstr "Custom Size"
+
+#: src/gui/dialogs/dialog_setup.h:54
+msgid "Custom fps"
+msgstr "Custom fps"
+
+#: src/gui/dialogs/dialog_soundselect.cpp:60
+msgid "Sound Select"
+msgstr "Sound Select"
+
+#: src/gui/dialogs/dialog_soundselect.cpp:67
+msgid "Sound Parameters"
+msgstr "Sound Parameters"
+
+#: src/gui/dialogs/dialog_soundselect.cpp:68
+msgid "<b>Sound Parameters</b>"
+msgstr "<b>Sound Parameters</b>"
+
+#: src/gui/dialogs/dialog_soundselect.cpp:76
+msgid "_Sound File"
+msgstr "_Sound File"
+
+#: src/gui/dialogs/dialog_soundselect.cpp:79
+msgid "Time _Offset"
+msgstr "Time _Offset"
+
+#: src/gui/dialogs/dialog_targetparam.cpp:45
+msgid "Custom Video Codec"
+msgstr "Custom Video Codec"
+
+#: src/gui/dialogs/dialog_targetparam.cpp:46
+msgid "write your video codec here"
+msgstr "write your video codec here"
+
+#: src/gui/dialogs/dialog_targetparam.cpp:68
+msgid "Flash Video (FLV) / Sorenson Spark / Sorenson H.263."
+msgstr "Flash Video (FLV) / Sorenson Spark / Sorenson H.263."
+
+#: src/gui/dialogs/dialog_targetparam.cpp:69
+msgid "H.263+ / H.263-1998 / H.263 version 2."
+msgstr "H.263+ / H.263-1998 / H.263 version 2."
+
+#: src/gui/dialogs/dialog_targetparam.cpp:70
+msgid "Huffyuv / HuffYUV."
+msgstr "Huffyuv / HuffYUV."
+
+#: src/gui/dialogs/dialog_targetparam.cpp:71
+msgid "libtheora Theora."
+msgstr "libtheora Theora."
+
+#: src/gui/dialogs/dialog_targetparam.cpp:72
+msgid "libx264 H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10."
+msgstr "libx264 H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10."
+
+#: src/gui/dialogs/dialog_targetparam.cpp:73
+msgid "MJPEG (Motion JPEG)."
+msgstr "MJPEG (Motion JPEG)."
+
+#: src/gui/dialogs/dialog_targetparam.cpp:74
+msgid "raw MPEG-1 video."
+msgstr "raw MPEG-1 video."
+
+#: src/gui/dialogs/dialog_targetparam.cpp:75
+msgid "raw MPEG-2 video."
+msgstr "raw MPEG-2 video."
+
+#: src/gui/dialogs/dialog_targetparam.cpp:76
+msgid "MPEG-4 part 2. (XviD/DivX)"
+msgstr "MPEG-4 part 2. (XviD/DivX)"
+
+#: src/gui/dialogs/dialog_targetparam.cpp:77
+msgid "MPEG-4 part 2 Microsoft variant version 3."
+msgstr "MPEG-4 part 2 Microsoft variant version 3."
+
+#: src/gui/dialogs/dialog_targetparam.cpp:78
+msgid "MPEG-4 part 2 Microsoft variant version 1."
+msgstr "MPEG-4 part 2 Microsoft variant version 1."
+
+#: src/gui/dialogs/dialog_targetparam.cpp:79
+msgid "MPEG-4 part 2 Microsoft variant version 2."
+msgstr "MPEG-4 part 2 Microsoft variant version 2."
+
+#: src/gui/dialogs/dialog_targetparam.cpp:80
+msgid "Windows Media Video 7."
+msgstr "Windows Media Video 7."
+
+#: src/gui/dialogs/dialog_targetparam.cpp:81
+msgid "Windows Media Video 8."
+msgstr "Windows Media Video 8."
+
+#: src/gui/dialogs/dialog_targetparam.cpp:92
+msgid "Target Parameters"
+msgstr "Target Parameters"
+
+#: src/gui/dialogs/dialog_targetparam.cpp:100
+msgid "Available Video Codecs:"
+msgstr "Available Video Codecs:"
+
+#: src/gui/dialogs/dialog_targetparam.cpp:130
+msgid "Video Bit Rate:"
+msgstr "Video Bit Rate:"
+
+#: src/gui/dialogs/dialog_waypoint.cpp:63
+msgid "Waypoint Editor"
+msgstr "Waypoint Editor"
+
+#: src/gui/dials/framedial.cpp:59
+#: src/gui/app.cpp:835
+#: src/gui/canvasview.cpp:1637
+#: src/gui/iconcontroller.cpp:221
+msgid "Seek to Begin"
+msgstr "Seek to Begin"
+
+#: src/gui/dials/framedial.cpp:61
+#: src/gui/iconcontroller.cpp:222
+msgid "Previous Frame"
+msgstr "Previous Frame"
+
+#: src/gui/dials/framedial.cpp:63
+#: src/gui/app.cpp:813
+#: src/gui/preview.cpp:358
+msgid "Play"
+msgstr "Play"
+
+#: src/gui/dials/framedial.cpp:65
+#: src/gui/app.cpp:831
+#: src/gui/canvasview.cpp:1624
+#: src/gui/iconcontroller.cpp:223
+msgid "Next Frame"
+msgstr "Next Frame"
+
+#: src/gui/dials/framedial.cpp:67
+#: src/gui/app.cpp:836
+#: src/gui/canvasview.cpp:1634
+#: src/gui/iconcontroller.cpp:224
+msgid "Seek to End"
+msgstr "Seek to End"
+
+#: src/gui/dials/keyframedial.cpp:57
+msgid "Previous KeyFrame"
+msgstr "Previous KeyFrame"
+
+#: src/gui/dials/keyframedial.cpp:58
+msgid "Next KeyFrame"
+msgstr "Next KeyFrame"
+
+#: src/gui/dials/keyframedial.cpp:59
+#: src/gui/canvasview.cpp:2800
+#: src/gui/iconcontroller.cpp:213
+msgid "All Keyframes Locked"
+msgstr "All Keyframes Locked"
+
+#: src/gui/dials/resolutiondial.cpp:56
+msgid "Increase Display Resolution"
+msgstr "Increase Display Resolution"
+
+#: src/gui/dials/resolutiondial.cpp:57
+msgid "Decrease Display Resolution"
+msgstr "Decrease Display Resolution"
+
+#: src/gui/dials/resolutiondial.cpp:58
+msgid "Low Res"
+msgstr "Low Res"
+
+#: src/gui/dials/resolutiondial.cpp:58
+msgid "Use Low Resolution when enabled"
+msgstr "Use Low Resolution when enabled"
+
+#: src/gui/dials/toggleducksdial.cpp:55
+#: src/gui/iconcontroller.cpp:231
+msgid "Toggle position ducks"
+msgstr "Toggle position ducks"
+
+#: src/gui/dials/toggleducksdial.cpp:56
+#: src/gui/iconcontroller.cpp:232
+msgid "Toggle vertex ducks"
+msgstr "Toggle vertex ducks"
+
+#: src/gui/dials/toggleducksdial.cpp:57
+#: src/gui/iconcontroller.cpp:233
+msgid "Toggle tangent ducks"
+msgstr "Toggle tangent ducks"
+
+#: src/gui/dials/toggleducksdial.cpp:58
+#: src/gui/iconcontroller.cpp:234
+msgid "Toggle radius ducks"
+msgstr "Toggle radius ducks"
+
+#: src/gui/dials/toggleducksdial.cpp:59
+#: src/gui/iconcontroller.cpp:235
+msgid "Toggle width ducks"
+msgstr "Toggle width ducks"
+
+#: src/gui/dials/toggleducksdial.cpp:60
+#: src/gui/iconcontroller.cpp:236
+msgid "Toggle angle ducks"
+msgstr "Toggle angle ducks"
+
+#: src/gui/dials/zoomdial.cpp:55
+msgid "Zoom In"
+msgstr "Zoom In"
+
+#: src/gui/dials/zoomdial.cpp:56
+msgid "Zoom Out"
+msgstr "Zoom Out"
+
+#: src/gui/dials/zoomdial.cpp:57
+msgid "Zoom to Fit"
+msgstr "Zoom to Fit"
+
+#: src/gui/dials/zoomdial.cpp:58
+msgid "Zoom to 100%"
+msgstr "Zoom to 100%"
+
+#: src/gui/docks/dialog_tooloptions.cpp:57
+#: src/gui/docks/dialog_tooloptions.cpp:74
+msgid "Tool Options"
+msgstr "Tool Options"
+
+#: src/gui/docks/dialog_tooloptions.cpp:58
+msgid "This tool has no options"
+msgstr "This tool has no options"
+
+#: src/gui/docks/dockable.cpp:112
+msgid "X"
+msgstr "X"
+
+#: src/gui/docks/dock_canvases.cpp:55
+msgid "Canvas Browser"
+msgstr "Canvas Browser"
+
+#: src/gui/docks/dock_canvases.cpp:108
+#: src/gui/trees/childrentree.cpp:93
+#: src/synfigapp/actions/canvasadd.cpp:78
+msgid "ID"
+msgstr "ID"
+
+#: src/gui/docks/dock_children.cpp:67
+#: src/gui/iconcontroller.cpp:206
+msgid "Children"
+msgstr "Children"
+
+#: src/gui/docks/dock_curves.cpp:69
+#: src/gui/iconcontroller.cpp:207
+msgid "Curves"
+msgstr "Curves"
+
+#: src/gui/docks/dockdialog.cpp:115
+msgid "Dock Panel"
+msgstr "Dock Panel"
+
+#: src/gui/docks/dockdialog.cpp:563
+msgid "Empty Dock Panel"
+msgstr "Empty Dock Panel"
+
+#: src/gui/docks/dock_history.cpp:69
+#: src/gui/docks/dock_history.cpp:125
+msgid "History"
+msgstr "History"
+
+#: src/gui/docks/dock_history.cpp:78
+#: src/gui/iconcontroller.cpp:203
+msgid "Clear Undo Stack"
+msgstr "Clear Undo Stack"
+
+#: src/gui/docks/dock_history.cpp:79
+msgid "Clear the undo stack"
+msgstr "Clear the undo stack"
+
+#: src/gui/docks/dock_history.cpp:89
+#: src/gui/iconcontroller.cpp:204
+msgid "Clear Redo Stack"
+msgstr "Clear Redo Stack"
+
+#: src/gui/docks/dock_history.cpp:90
+msgid "Clear the redo stack"
+msgstr "Clear the redo stack"
+
+#: src/gui/docks/dock_history.cpp:100
+msgid "Clear Undo and Redo Stacks"
+msgstr "Clear Undo and Redo Stacks"
+
+#: src/gui/docks/dock_history.cpp:101
+msgid "Clear the undo and redo stacks"
+msgstr "Clear the undo and redo stacks"
+
+#: src/gui/docks/dock_history.cpp:111
+#: src/gui/toolbox.cpp:289
+msgid "Undo"
+msgstr "Undo"
+
+#: src/gui/docks/dock_history.cpp:112
+msgid "Undo the previous action"
+msgstr "Undo the previous action"
+
+#: src/gui/docks/dock_history.cpp:119
+#: src/gui/toolbox.cpp:290
+msgid "Redo"
+msgstr "Redo"
+
+#: src/gui/docks/dock_history.cpp:120
+msgid "Redo the previously undone action"
+msgstr "Redo the previously undone action"
+
+#: src/gui/docks/dock_history.cpp:190
+#: src/gui/trees/keyframetree.cpp:92
+msgid "Jump"
+msgstr "Jump"
+
+#: src/gui/docks/dock_history.cpp:195
+#: src/gui/trees/keyframetree.cpp:96
+msgid "(JMP)"
+msgstr "(JMP)"
+
+#: src/gui/docks/dock_history.cpp:207
+msgid "Action"
+msgstr "Action"
+
+#: src/gui/docks/dock_history.cpp:254
+#: src/gui/docks/dock_history.cpp:262
+#: src/gui/docks/dock_history.cpp:270
+msgid "Clear History"
+msgstr "Clear History"
+
+#: src/gui/docks/dock_history.cpp:255
+msgid ""
+"You will not be able to undo any changes that you have made!\n"
+"Are you sure you want to clear the undo stack?"
+msgstr ""
+"You will not be able to undo any changes that you have made!\n"
+"Are you sure you want to clear the undo stack?"
+
+#: src/gui/docks/dock_history.cpp:263
+msgid ""
+"You will not be able to redo any changes that you have made!\n"
+"Are you sure you want to clear the redo stack?"
+msgstr ""
+"You will not be able to redo any changes that you have made!\n"
+"Are you sure you want to clear the redo stack?"
+
+#: src/gui/docks/dock_history.cpp:271
+msgid ""
+"You will not be able to undo or redo any changes that you have made!\n"
+"Are you sure you want to clear the undo and redo stacks?"
+msgstr ""
+"You will not be able to undo or redo any changes that you have made!\n"
+"Are you sure you want to clear the undo and redo stacks?"
+
+#: src/gui/docks/dock_info.cpp:96
+#: src/gui/instance.cpp:510
+msgid "Info"
+msgstr "Info"
+
+#: src/gui/docks/dock_info.cpp:103
+msgid "X: "
+msgstr "X: "
+
+#: src/gui/docks/dock_info.cpp:104
+msgid "Y: "
+msgstr "Y: "
+
+#: src/gui/docks/dock_info.cpp:114
+msgid "R: "
+msgstr "R: "
+
+#: src/gui/docks/dock_info.cpp:115
+msgid "G: "
+msgstr "G: "
+
+#: src/gui/docks/dock_info.cpp:116
+msgid "B: "
+msgstr "B: "
+
+#: src/gui/docks/dock_info.cpp:117
+msgid "A: "
+msgstr "A: "
+
+#: src/gui/docks/dock_keyframes.cpp:66
+#: src/gui/iconcontroller.cpp:208
+msgid "Keyframes"
+msgstr "Keyframes"
+
+#: src/gui/docks/dock_layergroups.cpp:68
+msgid "Groups"
+msgstr "Groups"
+
+#: src/gui/docks/dock_layergroups.cpp:74
+msgid "Group Ops"
+msgstr "Group Ops"
+
+#: src/gui/docks/dock_layers.cpp:74
+msgid "Layers"
+msgstr "Layers"
+
+#: src/gui/docks/dock_layers.cpp:145
+msgid "Layer Ops"
+msgstr "Layer Ops"
+
+#: src/gui/docks/dock_metadata.cpp:64
+msgid "Canvas MetaData"
+msgstr "Canvas MetaData"
+
+#: src/gui/docks/dock_metadata.cpp:84
+msgid "Add new MetaData entry"
+msgstr "Add new MetaData entry"
+
+#: src/gui/docks/dock_metadata.cpp:94
+msgid "Remove selected MetaData entry"
+msgstr "Remove selected MetaData entry"
+
+#: src/gui/docks/dock_navigator.cpp:495
+#: src/gui/iconcontroller.cpp:210
+msgid "Navigator"
+msgstr "Navigator"
+
+#: src/gui/docks/dock_params.cpp:65
+msgid "Params"
+msgstr "Params"
+
+#: src/gui/docks/dock_timetrack.cpp:83
+#: src/gui/trees/layergrouptree.cpp:75
+#: src/gui/trees/layertree.cpp:221
+#: src/gui/trees/layertree.cpp:300
+#: src/synfigapp/actions/canvasnameset.cpp:82
+#: src/synfigapp/actions/valuedescexport.cpp:93
+#: src/synfigapp/actions/valuenodeadd.cpp:77
+#: src/synfigapp/actions/valuenoderename.cpp:86
+msgid "Name"
+msgstr "Name"
+
+#: src/gui/docks/dock_timetrack.cpp:87
+#: src/gui/trees/childrentree.cpp:140
+#: src/gui/trees/layertree.cpp:367
+#: src/gui/iconcontroller.cpp:211
+msgid "Time Track"
+msgstr "Time Track"
+
+#: src/gui/docks/dock_timetrack.cpp:371
+msgid "Timetrack"
+msgstr "Timetrack"
+
+#: src/gui/modules/mod_palette/dock_palbrowse.cpp:56
+msgid "Palette Browser"
+msgstr "Palette Browser"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:121
+msgid "Palette Editor"
+msgstr "Palette Editor"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:129
+msgid "Add Color"
+msgstr "Add Colour"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:130
+msgid ""
+"Add current outline color\n"
+"to the palette"
+msgstr ""
+"Add current outline colour\n"
+"to the palette"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:140
+msgid "Save palette"
+msgstr "Save palette"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:141
+msgid "Save the current palette"
+msgstr "Save the current palette"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:151
+msgid "Load a palette"
+msgstr "Load a palette"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:152
+msgid "Load a saved palette"
+msgstr "Load a saved palette"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:162
+msgid "Load default"
+msgstr "Load default"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:163
+msgid "Load default palette"
+msgstr "Load default palette"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:231
+#: src/gui/instance.cpp:278
+msgid "Choose a Filename to Save As"
+msgstr "Choose a Filename to Save As"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:246
+#: src/gui/instance.cpp:296
+msgid "Unknown extension"
+msgstr "Unknown extension"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:247
+#: src/gui/instance.cpp:297
+msgid ""
+"You have given the file name an extension\n"
+"which I do not recognize. Are you sure this is what you want?"
+msgstr ""
+"You have given the file name an extension\n"
+"which I do not recognise. Are you sure this is what you want?"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:264
+#: src/gui/instance.cpp:314
+#, c-format
+msgid "Unable to check whether '%s' exists."
+msgstr "Unable to check whether '%s' exists."
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:265
+msgid "Save Palette - Error"
+msgstr "Save Palette - Error"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:270
+#: src/gui/instance.cpp:320
+#, c-format
+msgid ""
+"A file named '%s' already exists.\n"
+"\n"
+"Do you want to replace it with the file you are saving?"
+msgstr ""
+"A file named '%s' already exists.\n"
+"\n"
+"Do you want to replace it with the file you are saving?"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:273
+#: src/gui/instance.cpp:323
+msgid "File exists"
+msgstr "File exists"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:285
+msgid "Choose a Palette to load"
+msgstr "Choose a Palette to load"
+
+#: src/gui/modules/mod_palette/dock_paledit.cpp:298
+#: src/gui/app.cpp:2492
+msgid "Unable to open file"
+msgstr "Unable to open file"
+
+#: src/gui/states/state_bline.cpp:362
+#: src/gui/states/state_circle.cpp:405
+#: src/gui/states/state_draw.cpp:415
+#: src/gui/states/state_polygon.cpp:326
+#: src/gui/states/state_rectangle.cpp:343
+#: src/gui/states/state_star.cpp:443
+msgid "Create Region BLine"
+msgstr "Create Region BLine"
+
+#: src/gui/states/state_bline.cpp:363
+#: src/gui/states/state_circle.cpp:406
+#: src/gui/states/state_draw.cpp:416
+#: src/gui/states/state_polygon.cpp:327
+#: src/gui/states/state_rectangle.cpp:344
+#: src/gui/states/state_star.cpp:444
+msgid "Create Outline BLine"
+msgstr "Create Outline BLine"
+
+#: src/gui/states/state_bline.cpp:364
+#: src/gui/states/state_circle.cpp:407
+#: src/gui/states/state_polygon.cpp:328
+#: src/gui/states/state_rectangle.cpp:345
+#: src/gui/states/state_star.cpp:445
+msgid "Create Curve Gradient BLine"
+msgstr "Create Curve Gradient BLine"
+
+#: src/gui/states/state_bline.cpp:365
+#: src/gui/states/state_circle.cpp:408
+#: src/gui/states/state_polygon.cpp:329
+#: src/gui/states/state_rectangle.cpp:346
+#: src/gui/states/state_star.cpp:446
+msgid "Create Plant BLine"
+msgstr "Create Plant BLine"
+
+#: src/gui/states/state_bline.cpp:366
+#: src/gui/states/state_circle.cpp:409
+#: src/gui/states/state_polygon.cpp:330
+#: src/gui/states/state_star.cpp:447
+msgid "Link Origins"
+msgstr "Link Origins"
+
+#: src/gui/states/state_bline.cpp:367
+#: src/gui/states/state_draw.cpp:417
+msgid "Auto Export"
+msgstr "Auto Export"
+
+#: src/gui/states/state_bline.cpp:368
+#: src/gui/states/state_polygon.cpp:331
+msgid "Make"
+msgstr "Make"
+
+#: src/gui/states/state_bline.cpp:369
+msgid "Clear"
+msgstr "Clear"
+
+#: src/gui/states/state_bline.cpp:378
+#: src/gui/states/state_bline.cpp:422
+#: src/gui/iconcontroller.cpp:258
+msgid "BLine Tool"
+msgstr "BLine Tool"
+
+#: src/gui/states/state_bline.cpp:386
+#: src/gui/states/state_draw.cpp:452
+#: src/gui/states/state_polygon.cpp:353
+msgid "Feather"
+msgstr "Feather"
+
+#: src/gui/states/state_bline.cpp:427
+msgid "Make BLine and/or Region"
+msgstr "Make BLine and/or Region"
+
+#: src/gui/states/state_bline.cpp:437
+msgid "Clear current BLine"
+msgstr "Clear current BLine"
+
+#: src/gui/states/state_bline.cpp:542
+msgid "New BLine"
+msgstr "New BLine"
+
+#: src/gui/states/state_bline.cpp:585
+msgid "Unable to add value node"
+msgstr "Unable to add value node"
+
+#: src/gui/states/state_bline.cpp:628
+#: src/gui/states/state_bline.cpp:691
+#: src/gui/states/state_bline.cpp:754
+#: src/gui/states/state_bline.cpp:825
+#: src/gui/states/state_circle.cpp:633
+#: src/gui/states/state_circle.cpp:700
+#: src/gui/states/state_circle.cpp:774
+#: src/gui/states/state_circle.cpp:848
+#: src/gui/states/state_circle.cpp:928
+#: src/gui/states/state_draw.cpp:1045
+#: src/gui/states/state_draw.cpp:1064
+#: src/gui/states/state_draw.cpp:1076
+#: src/gui/states/state_draw.cpp:1110
+#: src/gui/states/state_draw.cpp:1801
+#: src/gui/states/state_gradient.cpp:412
+#: src/gui/states/state_gradient.cpp:425
+#: src/gui/states/state_gradient.cpp:438
+#: src/gui/states/state_gradient.cpp:454
+#: src/gui/states/state_polygon.cpp:537
+#: src/gui/states/state_polygon.cpp:614
+#: src/gui/states/state_polygon.cpp:678
+#: src/gui/states/state_polygon.cpp:742
+#: src/gui/states/state_polygon.cpp:812
+#: src/gui/states/state_rectangle.cpp:527
+#: src/gui/states/state_rectangle.cpp:560
+#: src/gui/states/state_rectangle.cpp:624
+#: src/gui/states/state_rectangle.cpp:688
+#: src/gui/states/state_rectangle.cpp:758
+#: src/gui/states/state_star.cpp:674
+#: src/gui/states/state_star.cpp:745
+#: src/gui/states/state_star.cpp:814
+#: src/gui/states/state_star.cpp:883
+#: src/gui/states/state_star.cpp:958
+#: src/gui/states/state_text.cpp:408
+msgid "Unable to create layer"
+msgstr "Unable to create layer"
+
+#: src/gui/states/state_bline.cpp:631
+#: src/gui/states/state_circle.cpp:705
+#: src/gui/states/state_polygon.cpp:619
+#: src/gui/states/state_rectangle.cpp:565
+#: src/gui/states/state_star.cpp:750
+msgid " Gradient"
+msgstr " Gradient"
+
+#: src/gui/states/state_bline.cpp:650
+#: src/gui/states/state_bline.cpp:673
+#: src/gui/states/state_circle.cpp:729
+#: src/gui/states/state_circle.cpp:752
+#: src/gui/states/state_polygon.cpp:638
+#: src/gui/states/state_polygon.cpp:661
+#: src/gui/states/state_rectangle.cpp:584
+#: src/gui/states/state_rectangle.cpp:607
+#: src/gui/states/state_star.cpp:769
+#: src/gui/states/state_star.cpp:792
+msgid "Unable to create Gradient layer"
+msgstr "Unable to create Gradient layer"
+
+#: src/gui/states/state_bline.cpp:694
+#: src/gui/states/state_circle.cpp:779
+#: src/gui/states/state_polygon.cpp:683
+#: src/gui/states/state_rectangle.cpp:629
+#: src/gui/states/state_star.cpp:819
+msgid " Plant"
+msgstr " Plant"
+
+#: src/gui/states/state_bline.cpp:713
+#: src/gui/states/state_bline.cpp:736
+#: src/gui/states/state_circle.cpp:803
+#: src/gui/states/state_circle.cpp:826
+#: src/gui/states/state_polygon.cpp:702
+#: src/gui/states/state_polygon.cpp:725
+#: src/gui/states/state_rectangle.cpp:648
+#: src/gui/states/state_rectangle.cpp:671
+#: src/gui/states/state_star.cpp:838
+#: src/gui/states/state_star.cpp:861
+msgid "Unable to create Plant layer"
+msgstr "Unable to create Plant layer"
+
+#: src/gui/states/state_bline.cpp:757
+#: src/gui/states/state_circle.cpp:853
+#: src/gui/states/state_draw.cpp:1080
+#: src/gui/states/state_draw.cpp:2003
+#: src/gui/states/state_polygon.cpp:747
+#: src/gui/states/state_rectangle.cpp:693
+#: src/gui/states/state_star.cpp:888
+msgid " Region"
+msgstr " Region"
+
+#: src/gui/states/state_bline.cpp:784
+#: src/gui/states/state_bline.cpp:807
+#: src/gui/states/state_circle.cpp:885
+#: src/gui/states/state_circle.cpp:908
+#: src/gui/states/state_draw.cpp:1827
+#: src/gui/states/state_draw.cpp:2019
+#: src/gui/states/state_polygon.cpp:774
+#: src/gui/states/state_polygon.cpp:797
+#: src/gui/states/state_rectangle.cpp:720
+#: src/gui/states/state_rectangle.cpp:743
+#: src/gui/states/state_star.cpp:915
+#: src/gui/states/state_star.cpp:938
+msgid "Unable to create Region layer"
+msgstr "Unable to create Region layer"
+
+#: src/gui/states/state_bline.cpp:828
+#: src/gui/states/state_circle.cpp:933
+#: src/gui/states/state_draw.cpp:1068
+#: src/gui/states/state_polygon.cpp:817
+#: src/gui/states/state_rectangle.cpp:763
+#: src/gui/states/state_star.cpp:963
+msgid " Outline"
+msgstr " Outline"
+
+#: src/gui/states/state_bline.cpp:852
+#: src/gui/states/state_bline.cpp:875
+#: src/gui/states/state_circle.cpp:963
+#: src/gui/states/state_circle.cpp:986
+#: src/gui/states/state_polygon.cpp:842
+#: src/gui/states/state_polygon.cpp:865
+#: src/gui/states/state_rectangle.cpp:788
+#: src/gui/states/state_rectangle.cpp:811
+#: src/gui/states/state_star.cpp:988
+#: src/gui/states/state_star.cpp:1011
+msgid "Unable to create Outline layer"
+msgstr "Unable to create Outline layer"
+
+#: src/gui/states/state_bline.cpp:1260
+msgid "Unloop BLine"
+msgstr "Unloop BLine"
+
+#: src/gui/states/state_bline.cpp:1264
+msgid "Loop BLine"
+msgstr "Loop BLine"
+
+#: src/gui/states/state_bline.cpp:1269
+msgid "Delete Vertex"
+msgstr "Delete Vertex"
+
+#: src/gui/states/state_bline.cpp:1284
+msgid "Insert Vertex"
+msgstr "Insert Vertex"
+
+#: src/gui/states/state_bline.cpp:1346
+msgid "Unable to find where to insert vertex, internal error, please report this bug"
+msgstr "Unable to find where to insert vertex, internal error, please report this bug"
+
+#: src/gui/states/state_bline.cpp:1365
+msgid "Unable to remove vertex, internal error, please report this bug"
+msgstr "Unable to remove vertex, internal error, please report this bug"
+
+#: src/gui/states/state_bline.cpp:1379
+#: src/synfigapp/actions/blinepointtangentmerge.cpp:57
+msgid "Merge Tangents"
+msgstr "Merge Tangents"
+
+#: src/gui/states/state_bline.cpp:1386
+#: src/synfigapp/actions/blinepointtangentsplit.cpp:57
+msgid "Split Tangents"
+msgstr "Split Tangents"
+
+#: src/gui/states/state_circle.cpp:403
+#: src/gui/states/state_polygon.cpp:324
+#: src/gui/states/state_rectangle.cpp:341
+#: src/gui/states/state_star.cpp:440
+msgid "Invert"
+msgstr "Invert"
+
+#: src/gui/states/state_circle.cpp:404
+msgid "Create Circle Layer"
+msgstr "Create Circle Layer"
+
+#: src/gui/states/state_circle.cpp:410
+#: src/gui/states/state_star.cpp:448
+msgid "BLine Origins at Center"
+msgstr "BLine Origins at Centre"
+
+#: src/gui/states/state_circle.cpp:416
+msgid "Falloff"
+msgstr "Falloff"
+
+#: src/gui/states/state_circle.cpp:417
+msgid "Determines the falloff function for the feather"
+msgstr "Determines the falloff function for the feather"
+
+#: src/gui/states/state_circle.cpp:419
+#: src/gui/states/state_gradient.cpp:275
+#: src/gui/widgets/widget_waypoint.cpp:89
+#: src/gui/widgets/widget_waypoint.cpp:96
+#: src/gui/widgets/widget_waypointmodel.cpp:75
+#: src/gui/widgets/widget_waypointmodel.cpp:82
+msgid "Linear"
+msgstr "Linear"
+
+#: src/gui/states/state_circle.cpp:420
+msgid "Squared"
+msgstr "Squared"
+
+#: src/gui/states/state_circle.cpp:421
+msgid "Square Root"
+msgstr "Square Root"
+
+#: src/gui/states/state_circle.cpp:422
+msgid "Sigmond"
+msgstr "Sigmond"
+
+#: src/gui/states/state_circle.cpp:423
+msgid "Cosine"
+msgstr "Cosine"
+
+#: src/gui/states/state_circle.cpp:427
+#: src/gui/states/state_gradient.cpp:282
+msgid "Blend Method"
+msgstr "Blend Method"
+
+#: src/gui/states/state_circle.cpp:428
+msgid "Defines the blend method to be used for circles"
+msgstr "Defines the blend method to be used for circles"
+
+#: src/gui/states/state_circle.cpp:433
+#: src/gui/states/state_circle.cpp:497
+#: src/gui/iconcontroller.cpp:263
+msgid "Circle Tool"
+msgstr "Circle Tool"
+
+#: src/gui/states/state_circle.cpp:447
+msgid "Falloff:"
+msgstr "Falloff:"
+
+#: src/gui/states/state_circle.cpp:451
+#: src/gui/states/state_rectangle.cpp:371
+#: src/gui/states/state_star.cpp:467
+msgid "Feather:"
+msgstr "Feather:"
+
+#: src/gui/states/state_circle.cpp:458
+msgid "BLine Points:"
+msgstr "BLine Points:"
+
+#: src/gui/states/state_circle.cpp:461
+msgid "Point Angle Offset:"
+msgstr "Point Angle Offset:"
+
+#: src/gui/states/state_circle.cpp:550
+msgid "New Circle"
+msgstr "New Circle"
+
+#: src/gui/states/state_circle.cpp:678
+msgid "Unable to create Circle layer"
+msgstr "Unable to create Circle layer"
+
+#: src/gui/states/state_draw.cpp:411
+msgid "Pressure Width"
+msgstr "Pressure Width"
+
+#: src/gui/states/state_draw.cpp:412
+msgid "Auto Loop"
+msgstr "Auto Loop"
+
+#: src/gui/states/state_draw.cpp:413
+msgid "Auto Extend"
+msgstr "Auto Extend"
+
+#: src/gui/states/state_draw.cpp:414
+msgid "Auto Link"
+msgstr "Auto Link"
+
+#: src/gui/states/state_draw.cpp:418
+#: src/gui/states/state_draw.cpp:526
+msgid "Fill Last Stroke"
+msgstr "Fill Last Stroke"
+
+#: src/gui/states/state_draw.cpp:421
+msgid "Min Pressure"
+msgstr "Min Pressure"
+
+#: src/gui/states/state_draw.cpp:427
+msgid "LocalError"
+msgstr "LocalError"
+
+#: src/gui/states/state_draw.cpp:435
+#: src/gui/states/state_draw.cpp:521
+#: src/gui/iconcontroller.cpp:261
+msgid "Draw Tool"
+msgstr "Draw Tool"
+
+#: src/gui/states/state_draw.cpp:449
+msgid "Smooth"
+msgstr "Smooth"
+
+#: src/gui/states/state_draw.cpp:778
+msgid "Sketch BLine"
+msgstr "Sketch BLine"
+
+#: src/gui/states/state_draw.cpp:1294
+msgid "Define Region"
+msgstr "Define Region"
+
+#: src/gui/states/state_draw.cpp:1861
+#: src/gui/states/state_draw.cpp:1912
+msgid "Extend BLine"
+msgstr "Extend BLine"
+
+#: src/gui/states/state_draw.cpp:1874
+#: src/gui/states/state_draw.cpp:1925
+msgid "Unable to set loop for bline"
+msgstr "Unable to set loop for bline"
+
+#: src/gui/states/state_draw.cpp:1898
+#: src/gui/states/state_draw.cpp:1949
+msgid "Unable to insert item"
+msgstr "Unable to insert item"
+
+#: src/gui/states/state_draw.cpp:1982
+msgid "Fill Stroke"
+msgstr "Fill Stroke"
+
+#: src/gui/states/state_fill.cpp:148
+msgid "No layer here"
+msgstr "No layer here"
+
+#: src/gui/states/state_fill.cpp:158
+msgid "Unable to set layer color"
+msgstr "Unable to set layer colour"
+
+#: src/gui/states/state_gradient.cpp:268
+#: src/gui/states/state_gradient.cpp:328
+#: src/gui/iconcontroller.cpp:273
+msgid "Gradient Tool"
+msgstr "Gradient Tool"
+
+#: src/gui/states/state_gradient.cpp:272
+msgid "Gradient Type"
+msgstr "Gradient Type"
+
+#: src/gui/states/state_gradient.cpp:273
+msgid "Determines the type of Gradient used"
+msgstr "Determines the type of Gradient used"
+
+#: src/gui/states/state_gradient.cpp:276
+msgid "Radial"
+msgstr "Radial"
+
+#: src/gui/states/state_gradient.cpp:277
+msgid "Conical"
+msgstr "Conical"
+
+#: src/gui/states/state_gradient.cpp:278
+msgid "Spiral"
+msgstr "Spiral"
+
+#: src/gui/states/state_gradient.cpp:283
+msgid "The blend method the gradient will use"
+msgstr "The blend method the gradient will use"
+
+#: src/gui/states/state_gradient.cpp:386
+msgid "New Gradient"
+msgstr "New Gradient"
+
+#: src/gui/states/state_mirror.cpp:172
+msgid "Horizontal"
+msgstr "Horizontal"
+
+#: src/gui/states/state_mirror.cpp:173
+msgid "Vertical"
+msgstr "Vertical"
+
+#: src/gui/states/state_mirror.cpp:176
+#: src/gui/states/state_mirror.cpp:235
+#: src/gui/iconcontroller.cpp:271
+msgid "Mirror Tool"
+msgstr "Mirror Tool"
+
+#: src/gui/states/state_mirror.cpp:179
+msgid "(Shift key toggles axis)"
+msgstr "(Shift key toggles axis)"
+
+#: src/gui/states/state_normal.cpp:220
+#: src/gui/states/state_normal.cpp:245
+#: src/gui/iconcontroller.cpp:255
+#: src/gui/iconcontroller.cpp:256
+msgid "Transform Tool"
+msgstr "Transform Tool"
+
+#: src/gui/states/state_normal.cpp:221
+msgid "Ctrl to rotate"
+msgstr "Ctrl to rotate"
+
+#: src/gui/states/state_normal.cpp:222
+msgid "Alt to scale"
+msgstr "Alt to scale"
+
+#: src/gui/states/state_normal.cpp:223
+msgid "Shift to constrain"
+msgstr "Shift to constrain"
+
+#: src/gui/states/state_polygon.cpp:325
+msgid "Create Polygon Layer"
+msgstr "Create Polygon Layer"
+
+#: src/gui/states/state_polygon.cpp:339
+#: src/gui/states/state_polygon.cpp:393
+#: src/gui/iconcontroller.cpp:257
+msgid "Polygon Tool"
+msgstr "Polygon Tool"
+
+#: src/gui/states/state_polygon.cpp:398
+msgid "Make Polygon"
+msgstr "Make Polygon"
+
+#: src/gui/states/state_polygon.cpp:408
+msgid "Clear current Polygon"
+msgstr "Clear current Polygon"
+
+#: src/gui/states/state_polygon.cpp:478
+msgid "New Polygon"
+msgstr "New Polygon"
+
+#: src/gui/states/state_polygon.cpp:595
+#: src/gui/states/state_polygon.cpp:597
+msgid "Unable to create Polygon layer"
+msgstr "Unable to create Polygon layer"
+
+#: src/gui/states/state_rectangle.cpp:342
+msgid "Create Rectangle Layer"
+msgstr "Create Rectangle Layer"
+
+#: src/gui/states/state_rectangle.cpp:347
+msgid "Link BLine Origins"
+msgstr "Link BLine Origins"
+
+#: src/gui/states/state_rectangle.cpp:353
+#: src/gui/states/state_rectangle.cpp:409
+#: src/gui/iconcontroller.cpp:264
+msgid "Rectangle Tool"
+msgstr "Rectangle Tool"
+
+#: src/gui/states/state_rectangle.cpp:367
+msgid "Expansion:"
+msgstr "Expansion:"
+
+#: src/gui/states/state_rectangle.cpp:463
+msgid "New Rectangle"
+msgstr "New Rectangle"
+
+#: src/gui/states/state_rotate.cpp:180
+msgid "Allow Scale"
+msgstr "Allow Scale"
+
+#: src/gui/states/state_rotate.cpp:185
+#: src/gui/states/state_rotate.cpp:212
+msgid "Rotate Tool"
+msgstr "Rotate Tool"
+
+#: src/gui/states/state_rotate.cpp:381
+msgid "Move Duck"
+msgstr "Move Duck"
+
+#: src/gui/states/state_rotate.cpp:386
+msgid "Rotate Ducks"
+msgstr "Rotate Ducks"
+
+#: src/gui/states/state_scale.cpp:169
+msgid "Lock Aspect Ratio"
+msgstr "Lock Aspect Ratio"
+
+#: src/gui/states/state_scale.cpp:172
+#: src/gui/states/state_scale.cpp:198
+msgid "Scale Tool"
+msgstr "Scale Tool"
+
+#: src/gui/states/state_sketch.cpp:159
+#: src/gui/states/state_sketch.cpp:240
+msgid "Save Sketch"
+msgstr "Save Sketch"
+
+#: src/gui/states/state_sketch.cpp:169
+msgid "Unable to save sketch"
+msgstr "Unable to save sketch"
+
+#: src/gui/states/state_sketch.cpp:178
+#: src/gui/states/state_sketch.cpp:241
+msgid "Load Sketch"
+msgstr "Load Sketch"
+
+#: src/gui/states/state_sketch.cpp:188
+msgid "Unable to load sketch"
+msgstr "Unable to load sketch"
+
+#: src/gui/states/state_sketch.cpp:238
+#: src/gui/states/state_sketch.cpp:269
+#: src/gui/states/state_sketch.cpp:270
+msgid "Clear Sketch"
+msgstr "Clear Sketch"
+
+#: src/gui/states/state_sketch.cpp:239
+msgid "Undo Stroke"
+msgstr "Undo Stroke"
+
+#: src/gui/states/state_sketch.cpp:242
+msgid "Show Sketch"
+msgstr "Show Sketch"
+
+#: src/gui/states/state_sketch.cpp:257
+#: src/gui/states/state_sketch.cpp:258
+msgid "Undo Last Stroke"
+msgstr "Undo Last Stroke"
+
+#: src/gui/states/state_sketch.cpp:281
+#: src/gui/states/state_sketch.cpp:282
+#: src/gui/states/state_sketch.cpp:293
+#: src/gui/states/state_sketch.cpp:294
+msgid "Save Sketch As..."
+msgstr "Save Sketch As..."
+
+#: src/gui/states/state_sketch.cpp:305
+#: src/gui/states/state_sketch.cpp:306
+msgid "Open a Sketch"
+msgstr "Open a Sketch"
+
+#: src/gui/states/state_sketch.cpp:326
+#: src/gui/states/state_sketch.cpp:400
+#: src/gui/iconcontroller.cpp:262
+msgid "Sketch Tool"
+msgstr "Sketch Tool"
+
+#: src/gui/states/state_smoothmove.cpp:184
+#: src/gui/iconcontroller.cpp:265
+msgid "SmoothMove Tool"
+msgstr "SmoothMove Tool"
+
+#: src/gui/states/state_smoothmove.cpp:185
+msgid "Radius"
+msgstr "Radius"
+
+#: src/gui/states/state_smoothmove.cpp:211
+msgid "Smooth Move"
+msgstr "Smooth Move"
+
+#: src/gui/states/state_star.cpp:441
+msgid "Regular Polygon"
+msgstr "Regular Polygon"
+
+#: src/gui/states/state_star.cpp:442
+msgid "Create Star Layer"
+msgstr "Create Star Layer"
+
+#: src/gui/states/state_star.cpp:455
+#: src/gui/states/state_star.cpp:524
+#: src/gui/iconcontroller.cpp:274
+msgid "Star Tool"
+msgstr "Star Tool"
+
+#: src/gui/states/state_star.cpp:470
+msgid "Number of Points:"
+msgstr "Number of Points:"
+
+#: src/gui/states/state_star.cpp:473
+msgid "Inner Tangent:"
+msgstr "Inner Tangent:"
+
+#: src/gui/states/state_star.cpp:476
+msgid "Outer Tangent:"
+msgstr "Outer Tangent:"
+
+#: src/gui/states/state_star.cpp:479
+msgid "Inner Width:"
+msgstr "Inner Width:"
+
+#: src/gui/states/state_star.cpp:482
+msgid "Outer Width:"
+msgstr "Outer Width:"
+
+#: src/gui/states/state_star.cpp:485
+msgid "Radius Ratio:"
+msgstr "Radius Ratio:"
+
+#: src/gui/states/state_star.cpp:488
+msgid "Angle Offset:"
+msgstr "Angle Offset:"
+
+#: src/gui/states/state_star.cpp:577
+msgid "New Star"
+msgstr "New Star"
+
+#: src/gui/states/state_star.cpp:723
+msgid "Unable to create Star layer"
+msgstr "Unable to create Star layer"
+
+#: src/gui/states/state_text.cpp:276
+msgid "Multiline Editor"
+msgstr "Multiline Editor"
+
+#: src/gui/states/state_text.cpp:285
+#: src/gui/states/state_text.cpp:330
+msgid "Text Tool"
+msgstr "Text Tool"
+
+#: src/gui/states/state_text.cpp:288
+msgid "Size:"
+msgstr "Size:"
+
+#: src/gui/states/state_text.cpp:290
+msgid "Orientation:"
+msgstr "Orientation:"
+
+#: src/gui/states/state_text.cpp:292
+msgid "Family:"
+msgstr "Family:"
+
+#: src/gui/states/state_text.cpp:376
+msgid "New Text"
+msgstr "New Text"
+
+#: src/gui/states/state_text.cpp:401
+msgid "Text Paragraph"
+msgstr "Text Paragraph"
+
+#: src/gui/states/state_text.cpp:401
+#: src/gui/states/state_text.cpp:403
+msgid "Enter text here:"
+msgstr "Enter text here:"
+
+#: src/gui/states/state_text.cpp:403
+msgid "Text Entry"
+msgstr "Text Entry"
+
+#: src/gui/states/state_width.cpp:225
+msgid "Relative Growth"
+msgstr "Relative Growth"
+
+#: src/gui/states/state_width.cpp:230
+#: src/gui/states/state_width.cpp:306
+#: src/gui/iconcontroller.cpp:267
+msgid "Width Tool"
+msgstr "Width Tool"
+
+#: src/gui/states/state_width.cpp:233
+msgid "Growth:"
+msgstr "Growth:"
+
+#: src/gui/states/state_width.cpp:236
+msgid "Radius:"
+msgstr "Radius:"
+
+#: src/gui/states/state_width.cpp:563
+msgid "Sketch Width"
+msgstr "Sketch Width"
+
+#: src/gui/trees/canvastreestore.cpp:204
+#: src/gui/trees/canvastreestore.cpp:242
+#: src/gui/trees/childrentreestore.cpp:204
+#: src/gui/iconcontroller.cpp:145
+#: src/synfigapp/action.cpp:484
+msgid "Canvas"
+msgstr "Canvas"
+
+#: src/gui/trees/canvastreestore.cpp:241
+#: src/gui/trees/childrentreestore.cpp:201
+#: src/gui/instance.cpp:412
+msgid "[Unnamed]"
+msgstr "[Unnamed]"
+
+#: src/gui/trees/childrentree.cpp:113
+#: src/gui/trees/layertree.cpp:354
+#: src/synfigapp/actions/valuedescconvert.cpp:97
+msgid "Type"
+msgstr "Type"
+
+#: src/gui/trees/childrentree.cpp:124
+#: src/synfigapp/actions/layerparamset.cpp:80
+#: src/synfigapp/actions/valuedescset.cpp:96
+#: src/synfigapp/actions/valuenodeconstset.cpp:77
+msgid "ValueBase"
+msgstr "ValueBase"
+
+#: src/gui/trees/childrentreestore.cpp:78
+msgid "Canvases"
+msgstr "Canvases"
+
+#: src/gui/trees/childrentreestore.cpp:83
+msgid "ValueBase Nodes"
+msgstr "ValueBase Nodes"
+
+#: src/gui/trees/keyframetree.cpp:77
+msgid "Length"
+msgstr "Length"
+
+#: src/gui/trees/keyframetree.cpp:107
+#: src/synfigapp/actions/canvasdescriptionset.cpp:82
+msgid "Description"
+msgstr "Description"
+
+#: src/gui/trees/keyframetreestore.cpp:795
+#: src/gui/trees/keyframetreestore.cpp:810
+msgid "Unable to find Keyframe in table"
+msgstr "Unable to find Keyframe in table"
+
+#: src/gui/trees/keyframetreestore.cpp:801
+msgid "There are no keyframes n this canvas"
+msgstr "There are no keyframes n this canvas"
+
+#: src/gui/trees/layergrouptree.cpp:64
+#: src/gui/trees/layergrouptree.cpp:69
+#: src/gui/trees/layertree.cpp:193
+msgid " "
+msgstr " "
+
+#: src/gui/trees/layergrouptreestore.cpp:442
+msgid "Activate "
+msgstr "Activate "
+
+#: src/gui/trees/layergrouptreestore.cpp:442
+msgid "Deactivate "
+msgstr "Deactivate "
+
+#: src/gui/trees/layergrouptreestore.cpp:565
+msgid "Regroup"
+msgstr "Regroup"
+
+#: src/gui/trees/layergrouptreestore.cpp:921
+#: src/gui/trees/layertreestore.cpp:965
+#: src/gui/iconcontroller.cpp:157
+#: src/synfigapp/actions/groupaddlayers.cpp:72
+#: src/synfigapp/actions/groupremovelayers.cpp:73
+#: src/synfigapp/actions/layeractivate.cpp:86
+#: src/synfigapp/actions/layerduplicate.cpp:81
+#: src/synfigapp/actions/layerencapsulate.cpp:81
+#: src/synfigapp/actions/layerlower.cpp:80
+#: src/synfigapp/actions/layermove.cpp:85
+#: src/synfigapp/actions/layerparamconnect.cpp:72
+#: src/synfigapp/actions/layerparamdisconnect.cpp:75
+#: src/synfigapp/actions/layerparamset.cpp:72
+#: src/synfigapp/actions/layerraise.cpp:80
+#: src/synfigapp/actions/layerremove.cpp:79
+#: src/synfigapp/actions/layersetdesc.cpp:85
+msgid "Layer"
+msgstr "Layer"
+
+#: src/gui/trees/layerparamtreestore.cpp:234
+msgid "Set Layer Params"
+msgstr "Set Layer Params"
+
+#: src/gui/trees/layerparamtreestore.cpp:246
+#: src/gui/widgets/widget_canvaschooser.cpp:145
+#: src/gui/widgets/widget_canvaschooser.cpp:164
+#: src/gui/app.cpp:2428
+#: src/gui/app.cpp:2433
+#: src/gui/app.cpp:2438
+#: src/gui/instance.cpp:441
+#: src/gui/instance.cpp:457
+#: src/gui/instance.cpp:469
+#: src/gui/instance.cpp:480
+#: src/gui/instance.cpp:494
+#: src/gui/instance.cpp:505
+#: src/gui/instance.cpp:535
+#: src/gui/instance.cpp:546
+#: src/gui/instance.cpp:562
+#: src/gui/instance.cpp:571
+msgid "Error"
+msgstr "Error"
+
+#: src/gui/trees/layerparamtreestore.cpp:246
+msgid "Unable to set all layer parameters."
+msgstr "Unable to set all layer parameters."
+
+#: src/gui/trees/layertree.cpp:206
+#: src/gui/trees/layertree.cpp:249
+msgid "Z"
+msgstr "Z"
+
+#: src/gui/trees/layertree.cpp:334
+msgid "Value"
+msgstr "Value"
+
+#: src/gui/trees/layertreestore.cpp:464
+msgid "Move Layers"
+msgstr "Move Layers"
+
+#: src/gui/widgets/widget_canvaschooser.cpp:115
+msgid "Other..."
+msgstr "Other..."
+
+#: src/gui/widgets/widget_canvaschooser.cpp:136
+msgid "Choose Canvas"
+msgstr "Choose Canvas"
+
+#: src/gui/widgets/widget_canvaschooser.cpp:136
+msgid "Enter the relative name of the canvas that you want"
+msgstr "Enter the relative name of the canvas that you want"
+
+#: src/gui/widgets/widget_canvaschooser.cpp:145
+msgid "No canvas name was specified"
+msgstr "No canvas name was specified"
+
+#: src/gui/widgets/widget_canvaschooser.cpp:159
+msgid "Error:Exception Thrown"
+msgstr "Error:Exception Thrown"
+
+#: src/gui/widgets/widget_canvaschooser.cpp:159
+msgid ""
+"Error selecting canvas:\n"
+"\n"
+msgstr ""
+"Error selecting canvas:\n"
+"\n"
+
+#: src/gui/widgets/widget_canvaschooser.cpp:164
+msgid "Unknown Exception"
+msgstr "Unknown Exception"
+
+#: src/gui/widgets/widget_coloredit.cpp:305
+msgid "RGB"
+msgstr "RGB"
+
+#: src/gui/widgets/widget_coloredit.cpp:306
+msgid "YUV"
+msgstr "YUV"
+
+#: src/gui/widgets/widget_coloredit.cpp:361
+msgid "HTML code"
+msgstr "HTML code"
+
+#: src/gui/widgets/widget_coloredit.cpp:374
+msgid "Luma"
+msgstr "Luma"
+
+#: src/gui/widgets/widget_coloredit.cpp:375
+msgid "Hue"
+msgstr "Hue"
+
+#: src/gui/widgets/widget_coloredit.cpp:376
+msgid "Saturation"
+msgstr "Saturation"
+
+#: src/gui/widgets/widget_coloredit.cpp:377
+msgid "U"
+msgstr "U"
+
+#: src/gui/widgets/widget_coloredit.cpp:378
+msgid "V"
+msgstr "V"
+
+#: src/gui/widgets/widget_coloredit.cpp:382
+msgid "Alpha"
+msgstr "Alpha"
+
+#: src/gui/widgets/widget_defaults.cpp:215
+msgid "Outline Color"
+msgstr "Outline Colour"
+
+#: src/gui/widgets/widget_defaults.cpp:223
+msgid "Fill Color"
+msgstr "Fill Colour"
+
+#: src/gui/widgets/widget_defaults.cpp:240
+msgid ""
+"Swap Fill and\n"
+"Outline Colors"
+msgstr ""
+"Swap Fill and\n"
+"Outline Colours"
+
+#: src/gui/widgets/widget_defaults.cpp:254
+msgid "Reset Colors to Black and White"
+msgstr "Reset Colours to Black and White"
+
+#: src/gui/widgets/widget_defaults.cpp:266
+msgid "Brush Preview"
+msgstr "Brush Preview"
+
+#: src/gui/widgets/widget_defaults.cpp:276
+msgid "Brush Size"
+msgstr "Brush Size"
+
+#: src/gui/widgets/widget_defaults.cpp:284
+msgid "Default Blend Method"
+msgstr "Default Blend Method"
+
+#: src/gui/widgets/widget_defaults.cpp:292
+#: src/gui/canvasview.cpp:3708
+#: src/gui/canvasview.cpp:3711
+#: src/gui/canvasview.cpp:3714
+msgid "_TCB"
+msgstr "_TCB"
+
+#: src/gui/widgets/widget_defaults.cpp:293
+#: src/gui/canvasview.cpp:3738
+#: src/gui/canvasview.cpp:3741
+#: src/gui/canvasview.cpp:3744
+msgid "_Constant"
+msgstr "_Constant"
+
+#: src/gui/widgets/widget_defaults.cpp:294
+#: src/gui/canvasview.cpp:3734
+msgid "_Ease In/Out"
+msgstr "_Ease In/Out"
+
+#: src/gui/widgets/widget_defaults.cpp:295
+#: src/gui/canvasview.cpp:3718
+#: src/gui/canvasview.cpp:3721
+#: src/gui/canvasview.cpp:3724
+msgid "_Linear"
+msgstr "_Linear"
+
+#: src/gui/widgets/widget_defaults.cpp:298
+msgid "Default Interpolation"
+msgstr "Default Interpolation"
+
+#: src/gui/widgets/widget_defaults.cpp:306
+msgid "Default Opacity"
+msgstr "Default Opacity"
+
+#: src/gui/widgets/widget_defaults.cpp:313
+msgid "Default Gradient"
+msgstr "Default Gradient"
+
+#: src/gui/widgets/widget_filename.cpp:61
+msgid "Find"
+msgstr "Find"
+
+#: src/gui/widgets/widget_filename.cpp:132
+msgid "Choose File"
+msgstr "Choose File"
+
+#: src/gui/widgets/widget_gradient.cpp:223
+msgid "Insert CPoint"
+msgstr "Insert CPoint"
+
+#: src/gui/widgets/widget_gradient.cpp:235
+msgid "Remove CPoint"
+msgstr "Remove CPoint"
+
+#: src/gui/widgets/widget_keyframe_list.cpp:199
+msgid "Not possible to ALT-drag the first keyframe"
+msgstr "Not possible to ALT-drag the first keyframe"
+
+#: src/gui/widgets/widget_keyframe_list.cpp:226
+msgid "Delta set not allowed"
+msgstr "Delta set not allowed"
+
+#: src/gui/widgets/widget_keyframe_list.cpp:297
+msgid "Click and drag keyframes"
+msgstr "Click and drag keyframes"
+
+#: src/gui/widgets/widget_waypoint.cpp:77
+msgid "(Non-static value)"
+msgstr "(Non-static value)"
+
+#: src/gui/widgets/widget_waypoint.cpp:87
+#: src/gui/widgets/widget_waypoint.cpp:94
+#: src/gui/widgets/widget_waypointmodel.cpp:73
+#: src/gui/widgets/widget_waypointmodel.cpp:80
+msgid "TCB Smooth"
+msgstr "TCB Smooth"
+
+#: src/gui/widgets/widget_waypoint.cpp:88
+#: src/gui/widgets/widget_waypoint.cpp:95
+#: src/gui/widgets/widget_waypointmodel.cpp:74
+#: src/gui/widgets/widget_waypointmodel.cpp:81
+msgid "Constant"
+msgstr "Constant"
+
+#: src/gui/widgets/widget_waypoint.cpp:90
+#: src/gui/widgets/widget_waypointmodel.cpp:76
+msgid "Ease In"
+msgstr "Ease In"
+
+#: src/gui/widgets/widget_waypoint.cpp:97
+#: src/gui/widgets/widget_waypointmodel.cpp:83
+msgid "Ease Out"
+msgstr "Ease Out"
+
+#: src/gui/widgets/widget_waypoint.cpp:122
+#: src/synfigapp/actions/waypointremove.cpp:78
+#: src/synfigapp/actions/waypointset.cpp:77
+#: src/synfigapp/actions/waypointsimpleadd.cpp:78
+#: src/synfigapp/value_desc.cpp:82
+msgid "Waypoint"
+msgstr "Waypoint"
+
+#: src/gui/widgets/widget_waypoint.cpp:124
+msgid "<b>Waypoint</b>"
+msgstr "<b>Waypoint</b>"
+
+#: src/gui/widgets/widget_waypoint.cpp:136
+msgid "_Value"
+msgstr "_Value"
+
+#: src/gui/widgets/widget_waypoint.cpp:143
+msgid "_Time"
+msgstr "_Time"
+
+#: src/gui/widgets/widget_waypoint.cpp:149
+msgid "Interpolation"
+msgstr "Interpolation"
+
+#: src/gui/widgets/widget_waypoint.cpp:151
+msgid "<b>Interpolation</b>"
+msgstr "<b>Interpolation</b>"
+
+#: src/gui/widgets/widget_waypoint.cpp:163
+msgid "_In Interpolation"
+msgstr "_In Interpolation"
+
+#: src/gui/widgets/widget_waypoint.cpp:169
+msgid "_Out Interpolation"
+msgstr "_Out Interpolation"
+
+#: src/gui/widgets/widget_waypoint.cpp:175
+msgid "TCB Parameters"
+msgstr "TCB Parameters"
+
+#: src/gui/widgets/widget_waypoint.cpp:177
+msgid "<b>TCB Parameter</b>"
+msgstr "<b>TCB Parameter</b>"
+
+#: src/gui/widgets/widget_waypoint.cpp:189
+msgid "T_ension"
+msgstr "T_ension"
+
+#: src/gui/widgets/widget_waypoint.cpp:196
+msgid "_Continuity"
+msgstr "_Continuity"
+
+#: src/gui/widgets/widget_waypoint.cpp:203
+msgid "_Bias"
+msgstr "_Bias"
+
+#: src/gui/widgets/widget_waypoint.cpp:210
+msgid "Te_mporal Tension"
+msgstr "Te_mporal Tension"
+
+#: src/gui/widgets/widget_waypointmodel.cpp:65
+msgid "Out:"
+msgstr "Out:"
+
+#: src/gui/widgets/widget_waypointmodel.cpp:66
+msgid "In:"
+msgstr "In:"
+
+#: src/gui/widgets/widget_waypointmodel.cpp:67
+msgid "Tension:"
+msgstr "Tension:"
+
+#: src/gui/widgets/widget_waypointmodel.cpp:68
+msgid "Continuity:"
+msgstr "Continuity:"
+
+#: src/gui/widgets/widget_waypointmodel.cpp:69
+msgid "Bias:"
+msgstr "Bias:"
+
+#: src/gui/widgets/widget_waypointmodel.cpp:70
+msgid "Temporal Tension:"
+msgstr "Temporal Tension:"
+
+#: src/gui/app.cpp:732
+#: src/gui/toolbox.cpp:276
+msgid "_File"
+msgstr "_File"
+
+#: src/gui/app.cpp:733
+#: src/gui/canvasview.cpp:3769
+msgid "_Edit"
+msgstr "_Edit"
+
+#: src/gui/app.cpp:734
+msgid "_View"
+msgstr "_View"
+
+#: src/gui/app.cpp:735
+msgid "_Canvas"
+msgstr "_Canvas"
+
+#: src/gui/app.cpp:736
+msgid "_Layer"
+msgstr "_Layer"
+
+#: src/gui/app.cpp:737
+msgid "Show/Hide Ducks"
+msgstr "Show/Hide Ducks"
+
+#: src/gui/app.cpp:738
+msgid "Preview Quality"
+msgstr "Preview Quality"
+
+#: src/gui/app.cpp:739
+msgid "Low-Res Pixel Size"
+msgstr "Low-Res Pixel Size"
+
+#: src/gui/app.cpp:740
+#: src/gui/canvasview.cpp:2531
+#: src/synfigapp/actions/layeradd.cpp:82
+msgid "New Layer"
+msgstr "New Layer"
+
+#: src/gui/app.cpp:741
+#: src/synfigapp/actions/keyframeduplicate.cpp:79
+#: src/synfigapp/actions/keyframeremove.cpp:78
+#: src/synfigapp/actions/keyframesetdelta.cpp:79
+#: src/synfigapp/actions/keyframewaypointset.cpp:78
+msgid "Keyframe"
+msgstr "Keyframe"
+
+#: src/gui/app.cpp:742
+#: src/gui/iconcontroller.cpp:194
+#: src/synfigapp/actions/groupaddlayers.cpp:78
+#: src/synfigapp/actions/groupremove.cpp:72
+msgid "Group"
+msgstr "Group"
+
+#: src/gui/app.cpp:743
+msgid "Tool"
+msgstr "Tool"
+
+#: src/gui/app.cpp:744
+msgid "Toolbox"
+msgstr "Toolbox"
+
+#: src/gui/app.cpp:772
+#: src/gui/canvasview.cpp:1460
+msgid "Import"
+msgstr "Import"
+
+#: src/gui/app.cpp:773
+#: src/gui/canvasview.cpp:1463
+#: src/gui/render.cpp:175
+msgid "Render"
+msgstr "Render"
+
+#: src/gui/app.cpp:775
+msgid "Preview Dialog"
+msgstr "Preview Dialogue"
+
+#: src/gui/app.cpp:776
+#: src/gui/canvasview.cpp:1469
+msgid "Sound File"
+msgstr "Sound File"
+
+#: src/gui/app.cpp:778
+msgid "Close View"
+msgstr "Close View"
+
+#: src/gui/app.cpp:779
+#: src/gui/canvasview.cpp:1478
+msgid "Close Document"
+msgstr "Close Document"
+
+#: src/gui/app.cpp:788
+#: src/gui/canvasview.cpp:1493
+msgid "Select All Ducks"
+msgstr "Select All Ducks"
+
+#: src/gui/app.cpp:789
+#: src/gui/canvasview.cpp:1497
+msgid "Unselect All Ducks"
+msgstr "Unselect All Ducks"
+
+#: src/gui/app.cpp:790
+#: src/gui/canvasview.cpp:1501
+msgid "Select All Layers"
+msgstr "Select All Layers"
+
+#: src/gui/app.cpp:791
+#: src/gui/canvasview.cpp:1505
+msgid "Unselect All Layers"
+msgstr "Unselect All Layers"
+
+#: src/gui/app.cpp:794
+#: src/gui/canvasview.cpp:1671
+msgid "Show Position Ducks"
+msgstr "Show Position Ducks"
+
+#: src/gui/app.cpp:795
+#: src/gui/canvasview.cpp:1673
+msgid "Show Vertex Ducks"
+msgstr "Show Vertex Ducks"
+
+#: src/gui/app.cpp:796
+#: src/gui/canvasview.cpp:1672
+msgid "Show Tangent Ducks"
+msgstr "Show Tangent Ducks"
+
+#: src/gui/app.cpp:797
+#: src/gui/canvasview.cpp:1674
+msgid "Show Radius Ducks"
+msgstr "Show Radius Ducks"
+
+#: src/gui/app.cpp:798
+#: src/gui/canvasview.cpp:1675
+msgid "Show Width Ducks"
+msgstr "Show Width Ducks"
+
+#: src/gui/app.cpp:799
+#: src/gui/canvasview.cpp:1676
+msgid "Show Angle Ducks"
+msgstr "Show Angle Ducks"
+
+#: src/gui/app.cpp:800
+#: src/gui/canvasview.cpp:1524
+msgid "Use Parametric Renderer"
+msgstr "Use Parametric Renderer"
+
+#: src/gui/app.cpp:801
+msgid "Use Quality Level 1"
+msgstr "Use Quality Level 1"
+
+#: src/gui/app.cpp:802
+msgid "Use Quality Level 2"
+msgstr "Use Quality Level 2"
+
+#: src/gui/app.cpp:803
+msgid "Use Quality Level 3"
+msgstr "Use Quality Level 3"
+
+#: src/gui/app.cpp:804
+msgid "Use Quality Level 4"
+msgstr "Use Quality Level 4"
+
+#: src/gui/app.cpp:805
+msgid "Use Quality Level 5"
+msgstr "Use Quality Level 5"
+
+#: src/gui/app.cpp:806
+msgid "Use Quality Level 6"
+msgstr "Use Quality Level 6"
+
+#: src/gui/app.cpp:807
+msgid "Use Quality Level 7"
+msgstr "Use Quality Level 7"
+
+#: src/gui/app.cpp:808
+msgid "Use Quality Level 8"
+msgstr "Use Quality Level 8"
+
+#: src/gui/app.cpp:809
+msgid "Use Quality Level 9"
+msgstr "Use Quality Level 9"
+
+#: src/gui/app.cpp:810
+msgid "Use Quality Level 10"
+msgstr "Use Quality Level 10"
+
+#: src/gui/app.cpp:812
+#: src/gui/canvasview.cpp:1558
+#, c-format
+msgid "Set Low-Res pixel size to %d"
+msgstr "Set Low-Res pixel size to %d"
+
+#: src/gui/app.cpp:815
+#: src/gui/canvasview.cpp:1094
+#: src/gui/preview.cpp:364
+msgid "Stop"
+msgstr "Stop"
+
+#: src/gui/app.cpp:816
+msgid "Toggle Grid Show"
+msgstr "Toggle Grid Show"
+
+#: src/gui/app.cpp:817
+msgid "Toggle Grid Snap"
+msgstr "Toggle Grid Snap"
+
+#: src/gui/app.cpp:818
+msgid "Toggle Guide Show"
+msgstr "Toggle Guide Show"
+
+#: src/gui/app.cpp:819
+msgid "Toggle Low-Res"
+msgstr "Toggle Low-Res"
+
+#: src/gui/app.cpp:820
+#: src/gui/canvasview.cpp:1574
+msgid "Decrease Low-Res Pixel Size"
+msgstr "Decrease Low-Res Pixel Size"
+
+#: src/gui/app.cpp:821
+#: src/gui/canvasview.cpp:1577
+msgid "Increase Low-Res Pixel Size"
+msgstr "Increase Low-Res Pixel Size"
+
+#: src/gui/app.cpp:822
+msgid "Toggle Onion Skin"
+msgstr "Toggle Onion Skin"
+
+#: src/gui/app.cpp:829
+#: src/gui/canvasview.cpp:1640
+msgid "Jump to Next Keyframe"
+msgstr "Jump to Next Keyframe"
+
+#: src/gui/app.cpp:830
+#: src/gui/canvasview.cpp:1643
+msgid "Jump to Prev Keyframe"
+msgstr "Jump to Prev Keyframe"
+
+#: src/gui/app.cpp:832
+#: src/gui/canvasview.cpp:1626
+msgid "Prev Frame"
+msgstr "Prev Frame"
+
+#: src/gui/app.cpp:833
+#: src/gui/canvasview.cpp:1629
+msgid "Seek Forward"
+msgstr "Seek Forward"
+
+#: src/gui/app.cpp:834
+#: src/gui/canvasview.cpp:1631
+msgid "Seek Backward"
+msgstr "Seek Backward"
+
+#: src/gui/app.cpp:838
+msgid "Add group"
+msgstr "Add group"
+
+#: src/gui/app.cpp:840
+#: src/gui/iconcontroller.cpp:154
+#: src/synfigapp/actions/canvasadd.cpp:73
+msgid "New Canvas"
+msgstr "New Canvas"
+
+#: src/gui/app.cpp:1156
+#: src/gui/toolbox.cpp:353
+msgid "Synfig Studio"
+msgstr "Synfig Studio"
+
+#: src/gui/app.cpp:1169
+#: src/gui/app.cpp:1174
+msgid "Failed to initialize synfig!"
+msgstr "Failed to initialise synfig!"
+
+#: src/gui/app.cpp:1183
+msgid "Init UI Manager..."
+msgstr "Init UI Manager..."
+
+#: src/gui/app.cpp:1187
+msgid "Init Dock Manager..."
+msgstr "Init Dock Manager..."
+
+#: src/gui/app.cpp:1190
+msgid "Init State Manager..."
+msgstr "Init State Manager..."
+
+#: src/gui/app.cpp:1193
+msgid "Init Toolbox..."
+msgstr "Init Toolbox..."
+
+#: src/gui/app.cpp:1196
+msgid "Init About Dialog..."
+msgstr "Init About Dialogue..."
+
+#: src/gui/app.cpp:1199
+msgid "Init Tool Options..."
+msgstr "Init Tool Options..."
+
+#: src/gui/app.cpp:1203
+msgid "Init History..."
+msgstr "Init History..."
+
+#: src/gui/app.cpp:1207
+msgid "Init Canvases..."
+msgstr "Init Canvases..."
+
+#: src/gui/app.cpp:1211
+msgid "Init Keyframes..."
+msgstr "Init Keyframes..."
+
+#: src/gui/app.cpp:1215
+msgid "Init Layers..."
+msgstr "Init Layers..."
+
+#: src/gui/app.cpp:1219
+msgid "Init Params..."
+msgstr "Init Params..."
+
+#: src/gui/app.cpp:1223
+msgid "Init MetaData..."
+msgstr "Init MetaData..."
+
+#: src/gui/app.cpp:1227
+msgid "Init Children..."
+msgstr "Init Children..."
+
+#: src/gui/app.cpp:1231
+msgid "Init Info..."
+msgstr "Init Info..."
+
+#: src/gui/app.cpp:1235
+msgid "Init Navigator..."
+msgstr "Init Navigator..."
+
+#: src/gui/app.cpp:1239
+msgid "Init Timetrack..."
+msgstr "Init Timetrack..."
+
+#: src/gui/app.cpp:1243
+msgid "Init Curve Editor..."
+msgstr "Init Curve Editor..."
+
+#: src/gui/app.cpp:1247
+msgid "Init Layer Groups..."
+msgstr "Init Layer Groups..."
+
+#: src/gui/app.cpp:1252
+msgid "Init Color Dialog..."
+msgstr "Init Colour Dialogue..."
+
+#: src/gui/app.cpp:1255
+msgid "Init Gradient Dialog..."
+msgstr "Init Gradient Dialogue..."
+
+#: src/gui/app.cpp:1258
+msgid "Init DeviceTracker..."
+msgstr "Init DeviceTracker..."
+
+#: src/gui/app.cpp:1261
+msgid "Init Tools..."
+msgstr "Init Tools..."
+
+#: src/gui/app.cpp:1289
+msgid "Init ModPalette..."
+msgstr "Init ModPalette..."
+
+#: src/gui/app.cpp:1292
+msgid "Init Setup Dialog..."
+msgstr "Init Setup Dialogue..."
+
+#: src/gui/app.cpp:1295
+msgid "Init Input Dialog..."
+msgstr "Init Input Dialogue..."
+
+#: src/gui/app.cpp:1300
+msgid "Init auto recovery..."
+msgstr "Init auto recovery..."
+
+#: src/gui/app.cpp:1304
+msgid "Loading Settings..."
+msgstr "Loading Settings..."
+
+#: src/gui/app.cpp:1308
+msgid "Checking auto-recover..."
+msgstr "Checking auto-recover..."
+
+#: src/gui/app.cpp:1317
+msgid "Auto recovery file found"
+msgstr "Auto recovery file found"
+
+#: src/gui/app.cpp:1318
+msgid ""
+"Synfig Studio seems to have crashed\n"
+"before you could save all your files.\n"
+"Recover unsaved changes?"
+msgstr ""
+"Synfig Studio seems to have crashed\n"
+"before you could save all your files.\n"
+"Recover unsaved changes?"
+
+#: src/gui/app.cpp:1321
+msgid "Recover"
+msgstr "Recover"
+
+#: src/gui/app.cpp:1321
+msgid "Ignore"
+msgstr "Ignore"
+
+#: src/gui/app.cpp:1327
+msgid "Unable to fully recover from previous crash"
+msgstr "Unable to fully recover from previous crash"
+
+#: src/gui/app.cpp:1329
+msgid "Unable to recover from previous crash"
+msgstr "Unable to recover from previous crash"
+
+#: src/gui/app.cpp:1332
+msgid ""
+"Synfig Studio has attempted to recover\n"
+"from a previous crash. The files that it has\n"
+"recovered are NOT YET SAVED. It would be a good\n"
+"idea to review them and save them now."
+msgstr ""
+"Synfig Studio has attempted to recover\n"
+"from a previous crash. The files that it has\n"
+"recovered are NOT YET SAVED. It would be a good\n"
+"idea to review them and save them now."
+
+#: src/gui/app.cpp:1348
+msgid "Loading files..."
+msgstr "Loading files..."
+
+#: src/gui/app.cpp:1359
+msgid "Done."
+msgstr "Done."
+
+#: src/gui/app.cpp:1375
+#: src/gui/app.cpp:1379
+msgid ""
+"Unknown exception caught when constructing App.\n"
+"This software may be unstable."
+msgstr ""
+"Unknown exception caught when constructing App.\n"
+"This software may be unstable."
+
+#: src/gui/app.cpp:1845
+msgid "Quit Request"
+msgstr "Quit Request"
+
+#: src/gui/app.cpp:1848
+msgid "Cannot quit!"
+msgstr "Cannot quit!"
+
+#: src/gui/app.cpp:1848
+msgid ""
+"Tasks are currently running.\n"
+"Please cancel the current tasks and try again"
+msgstr ""
+"Tasks are currently running.\n"
+"Please cancel the current tasks and try again"
+
+#: src/gui/app.cpp:1916
+msgid "Quit Request sent"
+msgstr "Quit Request sent"
+
+#: src/gui/app.cpp:2088
+msgid "current"
+msgstr "current"
+
+#: src/gui/app.cpp:2093
+msgid "and older"
+msgstr "and older"
+
+#: src/gui/app.cpp:2097
+msgid "File Format Version: "
+msgstr "File Format Version: "
+
+#: src/gui/app.cpp:2196
+msgid "Feature not available"
+msgstr "Feature not available"
+
+#: src/gui/app.cpp:2197
+msgid "Sorry, this feature has not yet been implemented."
+msgstr "Sorry, this feature has not yet been implemented."
+
+#: src/gui/app.cpp:2282
+msgid "Documentation"
+msgstr "Documentation"
+
+#: src/gui/app.cpp:2283
+msgid ""
+"Documentation for Synfig Studio is available on the website:\n"
+"\n"
+"http://synfig.org/wiki/Category:Manual"
+msgstr ""
+"Documentation for Synfig Studio is available on the website:\n"
+"\n"
+"http://synfig.org/wiki/Category:Manual"
+
+#: src/gui/app.cpp:2284
+#: src/gui/toolbox.cpp:293
+msgid "Help"
+msgstr "Help"
+
+#: src/gui/app.cpp:2294
+msgid "No browser was found. Please load this website manually:"
+msgstr "No browser was found. Please load this website manually:"
+
+#: src/gui/app.cpp:2296
+msgid "No browser found"
+msgstr "No browser found"
+
+#: src/gui/app.cpp:2405
+#, c-format
+msgid ""
+"Unable to load \"%s\":\n"
+"\n"
+msgstr ""
+"Unable to load \"%s\":\n"
+"\n"
+
+#: src/gui/app.cpp:2408
+#: src/gui/canvasview.cpp:3905
+#: src/gui/canvasview.cpp:4044
+msgid "Warnings"
+msgstr "Warnings"
+
+#: src/gui/app.cpp:2416
+#, c-format
+msgid "Unable to create instance for \"%s\""
+msgstr "Unable to create instance for \"%s\""
+
+#: src/gui/app.cpp:2422
+#: src/gui/iconcontroller.cpp:250
+#: src/gui/instance.cpp:519
+msgid "CVS Update"
+msgstr "CVS Update"
+
+#: src/gui/app.cpp:2422
+msgid ""
+"There appears to be a newer version of this file available on the CVS repository.\n"
+"Would you like to update now? (It would probably be a good idea)"
+msgstr ""
+"There appears to be a newer version of this file available on the CVS repository.\n"
+"Would you like to update now? (It would probably be a good idea)"
+
+#: src/gui/app.cpp:2438
+msgid "Uncaught error on file open (BUG)"
+msgstr "Uncaught error on file open (BUG)"
+
+#: src/gui/canvasview.cpp:246
+#: src/gui/workarea.cpp:2368
+#: src/gui/workarea.cpp:2463
+msgid "Idle"
+msgstr "Idle"
+
+#: src/gui/canvasview.cpp:367
+msgid "ERROR"
+msgstr "ERROR"
+
+#: src/gui/canvasview.cpp:416
+msgid "Feature not yet implemented"
+msgstr "Feature not yet implemented"
+
+#: src/gui/canvasview.cpp:977
+msgid "Moves the time window"
+msgstr "Moves the time window"
+
+#: src/gui/canvasview.cpp:978
+msgid "Changes the current time"
+msgstr "Changes the current time"
+
+#: src/gui/canvasview.cpp:989
+msgid "Animate"
+msgstr "Animate"
+
+#: src/gui/canvasview.cpp:1013
+msgid "Current time"
+msgstr "Current time"
+
+#: src/gui/canvasview.cpp:1095
+msgid "Refresh"
+msgstr "Refresh"
+
+#: src/gui/canvasview.cpp:1184
+msgid "Quality (lower is better)"
+msgstr "Quality (lower is better)"
+
+#: src/gui/canvasview.cpp:1196
+msgid "Show grid when enabled"
+msgstr "Show grid when enabled"
+
+#: src/gui/canvasview.cpp:1209
+msgid "Snap grid when enabled"
+msgstr "Snap grid when enabled"
+
+#: src/gui/canvasview.cpp:1222
+msgid "Shows onion skin when enabled"
+msgstr "Shows onion skin when enabled"
+
+#: src/gui/canvasview.cpp:1230
+msgid "Past onion skins"
+msgstr "Past onion skins"
+
+#: src/gui/canvasview.cpp:1237
+msgid "Future onion skins"
+msgstr "Future onion skins"
+
+#: src/gui/canvasview.cpp:1248
+msgid "Shows the Render Settings Dialog"
+msgstr "Shows the Render Settings Dialogue"
+
+#: src/gui/canvasview.cpp:1260
+msgid "Shows the Preview Settings Dialog"
+msgstr "Shows the Preview Settings Dialogue"
+
+#: src/gui/canvasview.cpp:1475
+msgid "Close Window"
+msgstr "Close Window"
+
+#: src/gui/canvasview.cpp:1481
+msgid "Quit"
+msgstr "Quit"
+
+#: src/gui/canvasview.cpp:1533
+msgid " (best)"
+msgstr " (best)"
+
+#: src/gui/canvasview.cpp:1534
+msgid " (fastest)"
+msgstr " (fastest)"
+
+#: src/gui/canvasview.cpp:1536
+#, c-format
+msgid "Set Quality to %d"
+msgstr "Set Quality to %d"
+
+#: src/gui/canvasview.cpp:1593
+#: src/gui/iconcontroller.cpp:195
+msgid "Show Grid"
+msgstr "Show Grid"
+
+#: src/gui/canvasview.cpp:1597
+msgid "Snap to Grid"
+msgstr "Snap to Grid"
+
+#: src/gui/canvasview.cpp:1601
+msgid "Show Guides"
+msgstr "Show Guides"
+
+#: src/gui/canvasview.cpp:1605
+msgid "Use Low-Res"
+msgstr "Use Low-Res"
+
+#: src/gui/canvasview.cpp:1609
+msgid "Show Onion Skin"
+msgstr "Show Onion Skin"
+
+#: src/gui/canvasview.cpp:1652
+msgid "Zoom In on Timeline"
+msgstr "Zoom In on Timeline"
+
+#: src/gui/canvasview.cpp:1655
+msgid "Zoom Out on Timeline"
+msgstr "Zoom Out on Timeline"
+
+#: src/gui/canvasview.cpp:2061
+#: src/gui/canvasview.cpp:2534
+msgid "Select All Children"
+msgstr "Select All Children"
+
+#: src/gui/canvasview.cpp:2347
+msgid "-MODIFIED"
+msgstr "-MODIFIED"
+
+#: src/gui/canvasview.cpp:2349
+msgid "-UPDATED"
+msgstr "-UPDATED"
+
+#: src/gui/canvasview.cpp:2354
+msgid " (Root)"
+msgstr " (Root)"
+
+#: src/gui/canvasview.cpp:2779
+msgid "In Animate Editing Mode"
+msgstr "In Animate Editing Mode"
+
+#: src/gui/canvasview.cpp:2789
+msgid "Not in Animate Editing Mode"
+msgstr "Not in Animate Editing Mode"
+
+#: src/gui/canvasview.cpp:2810
+#: src/gui/iconcontroller.cpp:215
+msgid "Future Keyframes Locked"
+msgstr "Future Keyframes Locked"
+
+#: src/gui/canvasview.cpp:2820
+#: src/gui/iconcontroller.cpp:214
+msgid "Past Keyframes Locked"
+msgstr "Past Keyframes Locked"
+
+#: src/gui/canvasview.cpp:2830
+#: src/gui/iconcontroller.cpp:216
+msgid "No Keyframes Locked"
+msgstr "No Keyframes Locked"
+
+#: src/gui/canvasview.cpp:3616
+msgid "Change Waypoint Group"
+msgstr "Change Waypoint Group"
+
+#: src/gui/canvasview.cpp:3647
+msgid "Duplicate Waypoints"
+msgstr "Duplicate Waypoints"
+
+#: src/gui/canvasview.cpp:3663
+msgid "Remove Waypoints"
+msgstr "Remove Waypoints"
+
+#: src/gui/canvasview.cpp:3728
+msgid "_Ease In"
+msgstr "_Ease In"
+
+#: src/gui/canvasview.cpp:3731
+msgid "_Ease Out"
+msgstr "_Ease Out"
+
+#: src/gui/canvasview.cpp:3759
+msgid "_Jump To"
+msgstr "_Jump To"
+
+#: src/gui/canvasview.cpp:3762
+msgid "_Duplicate"
+msgstr "_Duplicate"
+
+#: src/gui/canvasview.cpp:3765
+msgid "_Remove"
+msgstr "_Remove"
+
+#: src/gui/canvasview.cpp:3765
+#, c-format
+msgid "_Remove %d Waypoints"
+msgstr "_Remove %d Waypoints"
+
+#: src/gui/canvasview.cpp:3776
+msgid "_Both"
+msgstr "_Both"
+
+#: src/gui/canvasview.cpp:3777
+msgid "_In"
+msgstr "_In"
+
+#: src/gui/canvasview.cpp:3778
+msgid "_Out"
+msgstr "_Out"
+
+#: src/gui/canvasview.cpp:4040
+#: src/synfigapp/canvasinterface.cpp:569
+msgid "Import Image"
+msgstr "Import Image"
+
+#: src/gui/iconcontroller.cpp:135
+msgid "Bool"
+msgstr "Bool"
+
+#: src/gui/iconcontroller.cpp:136
+msgid "Integer"
+msgstr "Integer"
+
+#: src/gui/iconcontroller.cpp:137
+msgid "Angle"
+msgstr "Angle"
+
+#: src/gui/iconcontroller.cpp:139
+msgid "Real"
+msgstr "Real"
+
+#: src/gui/iconcontroller.cpp:140
+msgid "Vector"
+msgstr "Vector"
+
+#: src/gui/iconcontroller.cpp:141
+msgid "Color"
+msgstr "Colour"
+
+#: src/gui/iconcontroller.cpp:144
+#: src/gui/iconcontroller.cpp:146
+#: src/gui/iconcontroller.cpp:152
+#: src/gui/iconcontroller.cpp:153
+msgid "Rename"
+msgstr "Rename"
+
+#: src/gui/iconcontroller.cpp:148
+msgid "Reset Colors"
+msgstr "Reset Colours"
+
+#: src/gui/iconcontroller.cpp:149
+msgid "Swap Colors"
+msgstr "Swap Colours"
+
+#: src/gui/iconcontroller.cpp:150
+#: src/synfigapp/actions/layerparamconnect.cpp:80
+#: src/synfigapp/actions/valuenodedynamiclistloop.cpp:73
+#: src/synfigapp/actions/valuenodedynamiclistunloop.cpp:73
+#: src/synfigapp/actions/valuenoderemove.cpp:80
+#: src/synfigapp/value_desc.cpp:72
+msgid "ValueNode"
+msgstr "ValueNode"
+
+#: src/gui/iconcontroller.cpp:151
+msgid "About"
+msgstr "About"
+
+#: src/gui/iconcontroller.cpp:155
+#: src/gui/toolbox.cpp:288
+msgid "Save All"
+msgstr "Save All"
+
+#: src/gui/iconcontroller.cpp:158
+msgid "Paste Canvas"
+msgstr "Paste Canvas"
+
+#: src/gui/iconcontroller.cpp:159
+#: src/synfigapp/actions/layerduplicate.cpp:52
+#: src/synfigapp/actions/layerduplicate.cpp:72
+msgid "Duplicate Layer"
+msgstr "Duplicate Layer"
+
+#: src/gui/iconcontroller.cpp:160
+msgid "Lineal Gradient Layer"
+msgstr "Lineal Gradient Layer"
+
+#: src/gui/iconcontroller.cpp:161
+msgid "Radial Gradient Layer"
+msgstr "Radial Gradient Layer"
+
+#: src/gui/iconcontroller.cpp:162
+msgid "Spiral Gradient Layer"
+msgstr "Spiral Gradient Layer"
+
+#: src/gui/iconcontroller.cpp:163
+msgid "Curve Gradient Layer"
+msgstr "Curve Gradient Layer"
+
+#: src/gui/iconcontroller.cpp:164
+msgid "Conical Gradient Layer"
+msgstr "Conical Gradient Layer"
+
+#: src/gui/iconcontroller.cpp:165
+msgid "Noise Gradient Layer"
+msgstr "Noise Gradient Layer"
+
+#: src/gui/iconcontroller.cpp:166
+msgid "Checker Board Layer"
+msgstr "Checker Board Layer"
+
+#: src/gui/iconcontroller.cpp:167
+msgid "Blur Layer"
+msgstr "Blur Layer"
+
+#: src/gui/iconcontroller.cpp:168
+msgid "Motion Blur Layer"
+msgstr "Motion Blur Layer"
+
+#: src/gui/iconcontroller.cpp:169
+msgid "Radial Blur Layer"
+msgstr "Radial Blur Layer"
+
+#: src/gui/iconcontroller.cpp:170
+msgid "Curve Warp Layer"
+msgstr "Curve Warp Layer"
+
+#: src/gui/iconcontroller.cpp:171
+msgid "Inside Out Layer"
+msgstr "Inside Out Layer"
+
+#: src/gui/iconcontroller.cpp:172
+msgid "Noise Distort Layer"
+msgstr "Noise Distort Layer"
+
+#: src/gui/iconcontroller.cpp:173
+msgid "Spherize Layer"
+msgstr "Spherize Layer"
+
+#: src/gui/iconcontroller.cpp:174
+msgid "Stretch Layer"
+msgstr "Stretch Layer"
+
+#: src/gui/iconcontroller.cpp:175
+msgid "Twirl Layer"
+msgstr "Twirl Layer"
+
+#: src/gui/iconcontroller.cpp:176
+msgid "Warp Layer"
+msgstr "Warp Layer"
+
+#: src/gui/iconcontroller.cpp:177
+msgid "Clamp Layer"
+msgstr "Clamp Layer"
+
+#: src/gui/iconcontroller.cpp:178
+msgid "Color Correct Layer"
+msgstr "Colour Correct Layer"
+
+#: src/gui/iconcontroller.cpp:179
+msgid "Half Tone 2 Layer"
+msgstr "Half Tone 2 Layer"
+
+#: src/gui/iconcontroller.cpp:180
+msgid "Half Tone 3 Layer"
+msgstr "Half Tone 3 Layer"
+
+#: src/gui/iconcontroller.cpp:181
+msgid "Luma Layer"
+msgstr "Luma Layer"
+
+#: src/gui/iconcontroller.cpp:182
+msgid "Mandelbrot Set Layer"
+msgstr "Mandelbrot Set Layer"
+
+#: src/gui/iconcontroller.cpp:183
+msgid "Julia Set Layer"
+msgstr "Julia Set Layer"
+
+#: src/gui/iconcontroller.cpp:184
+msgid "Bevel Layer"
+msgstr "Bevel Layer"
+
+#: src/gui/iconcontroller.cpp:185
+msgid "Shade Layer"
+msgstr "Shade Layer"
+
+#: src/gui/iconcontroller.cpp:186
+msgid "Metaballs Layer"
+msgstr "Metaballs Layer"
+
+#: src/gui/iconcontroller.cpp:187
+msgid "XOR Pattern Layer"
+msgstr "XOR Pattern Layer"
+
+#: src/gui/iconcontroller.cpp:188
+msgid "Super Sample Layer"
+msgstr "Super Sample Layer"
+
+#: src/gui/iconcontroller.cpp:189
+msgid "Time Loop Layer"
+msgstr "Time Loop Layer"
+
+#: src/gui/iconcontroller.cpp:190
+msgid "Translate Layer"
+msgstr "Translate Layer"
+
+#: src/gui/iconcontroller.cpp:196
+msgid "Hide Grid"
+msgstr "Hide Grid"
+
+#: src/gui/iconcontroller.cpp:197
+msgid "Enable Grid Snap"
+msgstr "Enable Grid Snap"
+
+#: src/gui/iconcontroller.cpp:198
+msgid "Disable Grid Snap"
+msgstr "Disable Grid Snap"
+
+#: src/gui/iconcontroller.cpp:199
+msgid "Duplicate"
+msgstr "Duplicate"
+
+#: src/gui/iconcontroller.cpp:200
+#: src/synfigapp/actions/layerencapsulate.cpp:52
+msgid "Encapsulate"
+msgstr "Encapsulate"
+
+#: src/gui/iconcontroller.cpp:209
+msgid "MetaData"
+msgstr "MetaData"
+
+#: src/gui/iconcontroller.cpp:225
+msgid "Add Layer to Group"
+msgstr "Add Layer to Group"
+
+#: src/gui/iconcontroller.cpp:226
+msgid "Remove Layer from Group"
+msgstr "Remove Layer from Group"
+
+#: src/gui/iconcontroller.cpp:227
+#: src/synfigapp/actions/layersetdesc.cpp:50
+#: src/synfigapp/actions/layersetdesc.cpp:73
+msgid "Set Layer Description"
+msgstr "Set Layer Description"
+
+#: src/gui/iconcontroller.cpp:228
+msgid "Export Value Node"
+msgstr "Export Value Node"
+
+#: src/gui/iconcontroller.cpp:229
+msgid "Unexport Value Node"
+msgstr "Unexport Value Node"
+
+#: src/gui/iconcontroller.cpp:238
+msgid "Toggle show grid"
+msgstr "Toggle show grid"
+
+#: src/gui/iconcontroller.cpp:239
+msgid "Toggle snap grid"
+msgstr "Toggle snap grid"
+
+#: src/gui/iconcontroller.cpp:241
+msgid "Toggle onion skin"
+msgstr "Toggle onion skin"
+
+#: src/gui/iconcontroller.cpp:243
+msgid "Increase resolution"
+msgstr "Increase resolution"
+
+#: src/gui/iconcontroller.cpp:244
+msgid "Decrease resolution"
+msgstr "Decrease resolution"
+
+#: src/gui/iconcontroller.cpp:246
+msgid "Preview Options Dialog"
+msgstr "Preview Options Dialogue"
+
+#: src/gui/iconcontroller.cpp:247
+msgid "Render Options Dialog"
+msgstr "Render Options Dialogue"
+
+#: src/gui/iconcontroller.cpp:249
+msgid "CVS Add"
+msgstr "CVS Add"
+
+#: src/gui/iconcontroller.cpp:251
+#: src/gui/instance.cpp:450
+#: src/gui/instance.cpp:461
+msgid "CVS Commit"
+msgstr "CVS Commit"
+
+#: src/gui/iconcontroller.cpp:252
+#: src/gui/instance.cpp:552
+msgid "CVS Revert"
+msgstr "CVS Revert"
+
+#: src/gui/iconcontroller.cpp:259
+msgid "Eyedrop Tool"
+msgstr "Eyedrop Tool"
+
+#: src/gui/iconcontroller.cpp:260
+msgid "Fill Tool"
+msgstr "Fill Tool"
+
+#: src/gui/iconcontroller.cpp:269
+msgid "Zoom Tool"
+msgstr "Zoom Tool"
+
+#: src/gui/iconcontroller.cpp:270
+msgid "Info Tool"
+msgstr "Info Tool"
+
+#: src/gui/instance.cpp:228
+#: src/gui/instance.cpp:332
+#, c-format
+msgid "Unable to save to '%s'"
+msgstr "Unable to save to '%s'"
+
+#: src/gui/instance.cpp:229
+msgid "Save - Error"
+msgstr "Save - Error"
+
+#: src/gui/instance.cpp:260
+msgid ""
+"There is currently a bug when using \"SaveAs\"\n"
+"on a composition that is being referenced by other\n"
+"files that are currently open. Close these\n"
+"other files first before trying to use \"SaveAs\"."
+msgstr ""
+"There is currently a bug when using \"SaveAs\"\n"
+"on a composition that is being referenced by other\n"
+"files that are currently open. Close these\n"
+"other files first before trying to use \"SaveAs\"."
+
+#: src/gui/instance.cpp:264
+#: src/gui/instance.cpp:315
+#: src/gui/instance.cpp:333
+msgid "SaveAs - Error"
+msgstr "SaveAs - Error"
+
+#: src/gui/instance.cpp:441
+msgid "You must first add this composition to the repository"
+msgstr "You must first add this composition to the repository"
+
+#: src/gui/instance.cpp:450
+#: src/gui/instance.cpp:519
+msgid "This will save any changes you have made. Are you sure?"
+msgstr "This will save any changes you have made. Are you sure?"
+
+#: src/gui/instance.cpp:457
+msgid ""
+"The local copy of the file hasn't been changed since the last update.\n"
+"Nothing to commit!"
+msgstr ""
+"The local copy of the file hasn't been changed since the last update.\n"
+"Nothing to commit!"
+
+#: src/gui/instance.cpp:461
+msgid "Enter a log message describing the changes you have made"
+msgstr "Enter a log message describing the changes you have made"
+
+#: src/gui/instance.cpp:469
+msgid "An error has occurred when trying to COMMIT"
+msgstr "An error has occurred when trying to COMMIT"
+
+#: src/gui/instance.cpp:480
+msgid "This composition has already been added to the repository"
+msgstr "This composition has already been added to the repository"
+
+#: src/gui/instance.cpp:494
+msgid "An error has occurred when trying to ADD"
+msgstr "An error has occurred when trying to ADD"
+
+#: src/gui/instance.cpp:505
+msgid "This file is not under version control, so there is nothing to update from!"
+msgstr "This file is not under version control, so there is nothing to update from!"
+
+#: src/gui/instance.cpp:510
+msgid "This file is up-to-date"
+msgstr "This file is up-to-date"
+
+#: src/gui/instance.cpp:535
+#: src/gui/instance.cpp:571
+msgid "An error has occurred when trying to UPDATE"
+msgstr "An error has occurred when trying to UPDATE"
+
+#: src/gui/instance.cpp:546
+msgid "This file is not under version control, so there is nothing to revert to!"
+msgstr "This file is not under version control, so there is nothing to revert to!"
+
+#: src/gui/instance.cpp:553
+msgid ""
+"This will abandon all changes you have made\n"
+"since the last time you performed a commit\n"
+"operation. This cannot be undone! Are you sure\n"
+"you want to do this?"
+msgstr ""
+"This will abandon all changes you have made\n"
+"since the last time you performed a commit\n"
+"operation. This cannot be undone! Are you sure\n"
+"you want to do this?"
+
+#: src/gui/instance.cpp:562
+msgid "Unable to remove previous version"
+msgstr "Unable to remove previous version"
+
+#: src/gui/instance.cpp:590
+msgid "Error: Revert Failed"
+msgstr "Error: Revert Failed"
+
+#: src/gui/instance.cpp:590
+msgid ""
+"The revert operation has failed. This can be due to it being\n"
+"referenced by another composition that is already open, or\n"
+"because of an internal error in Synfig Studio. Try closing any\n"
+"compositions that might reference this composition and try\n"
+"again, or restart Synfig Studio."
+msgstr ""
+"The revert operation has failed. This can be due to it being\n"
+"referenced by another composition that is already open, or\n"
+"because of an internal error in Synfig Studio. Try closing any\n"
+"compositions that might reference this composition and try\n"
+"again, or restart Synfig Studio."
+
+#: src/gui/instance.cpp:618
+msgid "Revert to saved"
+msgstr "Revert to saved"
+
+#: src/gui/instance.cpp:618
+msgid ""
+"You will lose any changes you have made since your last save.\n"
+"Are you sure?"
+msgstr ""
+"You will lose any changes you have made since your last save.\n"
+"Are you sure?"
+
+#: src/gui/instance.cpp:641
+#, c-format
+msgid "Would you like to save your changes to %s?"
+msgstr "Would you like to save your changes to %s?"
+
+#: src/gui/instance.cpp:657
+#, c-format
+msgid ""
+"%s has changes not yet on the CVS repository.\n"
+"Would you like to commit these changes?"
+msgstr ""
+"%s has changes not yet on the CVS repository.\n"
+"Would you like to commit these changes?"
+
+#: src/gui/instance.cpp:994
+msgid "Edit Waypoint"
+msgstr "Edit Waypoint"
+
+#: src/gui/instance.cpp:1035
+msgid "Set Waypoints"
+msgstr "Set Waypoints"
+
+#: src/gui/instance.cpp:1080
+msgid "Unable to convert to animated waypoint"
+msgstr "Unable to convert to animated waypoint"
+
+#: src/gui/instance.cpp:1097
+msgid "Unable to find WaypointSetSmart action"
+msgstr "Unable to find WaypointSetSmart action"
+
+#: src/gui/instance.cpp:1110
+msgid "Unable to set a specific waypoint"
+msgstr "Unable to set a specific waypoint"
+
+#: src/gui/instance.cpp:1138
+msgid "Edit Waypoints"
+msgstr "Edit Waypoints"
+
+#: src/gui/instance.h:41
+msgid "Synfig Animation "
+msgstr "Synfig Animation "
+
+#: src/gui/main.cpp:74
+msgid "synfig studio is already running"
+msgstr "synfig studio is already running"
+
+#: src/gui/main.cpp:75
+msgid "the existing process will be used"
+msgstr "the existing process will be used"
+
+#: src/gui/main.cpp:94
+msgid "synfig studio -- starting up application..."
+msgstr "synfig studio -- starting up application..."
+
+#: src/gui/onemoment.cpp:91
+#: src/gui/onemoment.cpp:93
+msgid "One Moment, Please..."
+msgstr "One Moment, Please..."
+
+#: src/gui/preview.cpp:352
+msgid "Toggle Looping"
+msgstr "Toggle Looping"
+
+#: src/gui/preview.cpp:376
+msgid "Halt Render"
+msgstr "Halt Render"
+
+#: src/gui/preview.cpp:382
+msgid "Re-Preview"
+msgstr "Re-Preview"
+
+#: src/gui/preview.cpp:388
+msgid "Erase All"
+msgstr "Erase All"
+
+#: src/gui/preview.cpp:398
+msgid "Last Rendered: "
+msgstr "Last Rendered: "
+
+#: src/gui/renddesc.cpp:95
+msgid "Image"
+msgstr "Image"
+
+#: src/gui/renddesc.cpp:97
+msgid "Other"
+msgstr "Other"
+
+#: src/gui/renddesc.cpp:390
+msgid "_Pixel Aspect"
+msgstr "_Pixel Aspect"
+
+#: src/gui/renddesc.cpp:392
+msgid "Pi_xel Width"
+msgstr "Pi_xel Width"
+
+#: src/gui/renddesc.cpp:394
+msgid "Pix_el Height"
+msgstr "Pix_el Height"
+
+#: src/gui/renddesc.cpp:396
+msgid "Image _Aspect"
+msgstr "Image _Aspect"
+
+#: src/gui/renddesc.cpp:398
+msgid "Image _Width"
+msgstr "Image _Width"
+
+#: src/gui/renddesc.cpp:400
+msgid "Image _Height"
+msgstr "Image _Height"
+
+#: src/gui/renddesc.cpp:402
+msgid "Image _Span"
+msgstr "Image _Span"
+
+#: src/gui/renddesc.cpp:442
+msgid "Image Size"
+msgstr "Image Size"
+
+#: src/gui/renddesc.cpp:444
+msgid "<b>Image Size</b>"
+msgstr "<b>Image Size</b>"
+
+#: src/gui/renddesc.cpp:455
+msgid "_Width"
+msgstr "_Width"
+
+#: src/gui/renddesc.cpp:458
+msgid "_Height"
+msgstr "_Height"
+
+#: src/gui/renddesc.cpp:461
+msgid "_XRes"
+msgstr "_XRes"
+
+#: src/gui/renddesc.cpp:464
+msgid "_YRes"
+msgstr "_YRes"
+
+#: src/gui/renddesc.cpp:467
+msgid "_Physical Width"
+msgstr "_Physical Width"
+
+#: src/gui/renddesc.cpp:470
+msgid "Phy_sical Height"
+msgstr "Phy_sical Height"
+
+#: src/gui/renddesc.cpp:473
+msgid "I_mage Span"
+msgstr "I_mage Span"
+
+#: src/gui/renddesc.cpp:494
+msgid "Image Area"
+msgstr "Image Area"
+
+#: src/gui/renddesc.cpp:496
+msgid "<b>Image Area</b>"
+msgstr "<b>Image Area</b>"
+
+#: src/gui/renddesc.cpp:508
+msgid "_Top Left"
+msgstr "_Top Left"
+
+#: src/gui/renddesc.cpp:511
+msgid "_Bottom Right"
+msgstr "_Bottom Right"
+
+#: src/gui/renddesc.cpp:551
+msgid "_Start Time"
+msgstr "_Start Time"
+
+#: src/gui/renddesc.cpp:574
+msgid "Locks and Links"
+msgstr "Locks and Links"
+
+#: src/gui/renddesc.cpp:576
+msgid "<b>Locks and Links</b>"
+msgstr "<b>Locks and Links</b>"
+
+#: src/gui/renddesc.cpp:597
+msgid "Focus Point"
+msgstr "Focus Point"
+
+#: src/gui/renddesc.cpp:599
+msgid "<b>Focus Point</b>"
+msgstr "<b>Focus Point</b>"
+
+#: src/gui/renddesc.cpp:609
+msgid "_Focus Point"
+msgstr "_Focus Point"
+
+#: src/gui/render.cpp:64
+#: src/gui/render.cpp:187
+msgid "Render Settings"
+msgstr "Render Settings"
+
+#: src/gui/render.cpp:70
+msgid "Use _current frame"
+msgstr "Use _current frame"
+
+#: src/gui/render.cpp:81
+msgid "Auto"
+msgstr "Auto"
+
+#: src/gui/render.cpp:105
+msgid "Choose..."
+msgstr "Choose..."
+
+#: src/gui/render.cpp:109
+msgid "Parameters..."
+msgstr "Parameters..."
+
+#: src/gui/render.cpp:114
+msgid "Target"
+msgstr "Target"
+
+#: src/gui/render.cpp:116
+msgid "<b>Target</b>"
+msgstr "<b>Target</b>"
+
+#: src/gui/render.cpp:127
+msgid "_Filename"
+msgstr "_Filename"
+
+#: src/gui/render.cpp:134
+msgid "_Target"
+msgstr "_Target"
+
+#: src/gui/render.cpp:143
+msgid "Settings"
+msgstr "Settings"
+
+#: src/gui/render.cpp:145
+msgid "<b>Settings</b>"
+msgstr "<b>Settings</b>"
+
+#: src/gui/render.cpp:157
+msgid "_Quality"
+msgstr "_Quality"
+
+#: src/gui/render.cpp:163
+msgid "_Anti-Aliasing"
+msgstr "_Anti-Aliasing"
+
+#: src/gui/render.cpp:268
+msgid "You must supply a filename!"
+msgstr "You must supply a filename!"
+
+#: src/gui/render.cpp:294
+msgid "Unable to determine proper target from filename."
+msgstr "Unable to determine proper target from filename."
+
+#: src/gui/render.cpp:301
+msgid "A filename is required for this target"
+msgstr "A filename is required for this target"
+
+#: src/gui/render.cpp:308
+msgid "Unable to create target for "
+msgstr "Unable to create target for "
+
+#: src/gui/render.cpp:316
+msgid "Unable to create file for "
+msgstr "Unable to create file for "
+
+#: src/gui/render.cpp:333
+msgid "Target initialization failure"
+msgstr "Target initialisation failure"
+
+#: src/gui/render.cpp:337
+msgid "Rendering "
+msgstr "Rendering "
+
+#: src/gui/render.cpp:365
+msgid "File rendered successfully"
+msgstr "File rendered successfully"
+
+#: src/gui/splash.cpp:113
+msgid "ERROR:"
+msgstr "ERROR:"
+
+#: src/gui/splash.cpp:129
+msgid "WARNING:"
+msgstr "WARNING:"
+
+#: src/gui/toolbox.cpp:135
+msgid "Cannot save"
+msgstr "Cannot save"
+
+#: src/gui/toolbox.cpp:135
+#: src/gui/toolbox.cpp:147
+msgid "Nothing to save"
+msgstr "Nothing to save"
+
+#: src/gui/toolbox.cpp:147
+msgid "Cannot save as"
+msgstr "Cannot save as"
+
+#: src/gui/toolbox.cpp:169
+msgid "Cannot close"
+msgstr "Cannot close"
+
+#: src/gui/toolbox.cpp:169
+msgid "Nothing to close"
+msgstr "Nothing to close"
+
+#: src/gui/toolbox.cpp:222
+msgid "Vertical Dock: Canvases, History"
+msgstr "Vertical Dock: Canvases, History"
+
+#: src/gui/toolbox.cpp:223
+msgid "Horizontal Dock: Layers, Children, Params"
+msgstr "Horizontal Dock: Layers, Children, Params"
+
+#: src/gui/toolbox.cpp:225
+msgid "Reset Windows to Original Layout"
+msgstr "Reset Windows to Original Layout"
+
+#: src/gui/toolbox.cpp:234
+msgid "Open Recent"
+msgstr "Open Recent"
+
+#: src/gui/toolbox.cpp:241
+msgid "Panels"
+msgstr "Panels"
+
+#: src/gui/toolbox.cpp:243
+msgid "Input Devices..."
+msgstr "Input Devices..."
+
+#: src/gui/toolbox.cpp:245
+msgid "Setup..."
+msgstr "Setup..."
+
+#: src/gui/toolbox.cpp:247
+msgid "Reset to default Setup values"
+msgstr "Reset to default Setup values"
+
+#. TRANSLATORS: Help menu entry
+#: src/gui/toolbox.cpp:266
+msgid "Tutorials"
+msgstr "Tutorials"
+
+#. TRANSLATORS: a wiki page
+#: src/gui/toolbox.cpp:266
+msgid "/Category:Tutorials"
+msgstr "/Category:Tutorials"
+
+#. TRANSLATORS: Help menu entry
+#: src/gui/toolbox.cpp:267
+msgid "Reference"
+msgstr "Reference"
+
+#. TRANSLATORS: a wiki page
+#: src/gui/toolbox.cpp:267
+msgid "/Category:Reference"
+msgstr "/Category:Reference"
+
+#. TRANSLATORS: Help menu entry
+#: src/gui/toolbox.cpp:268
+msgid "Frequently Asked Questions"
+msgstr "Frequently Asked Questions"
+
+#. TRANSLATORS: a wiki page
+#: src/gui/toolbox.cpp:268
+msgid "/FAQ"
+msgstr "/FAQ"
+
+#. TRANSLATORS: Help menu entry
+#: src/gui/toolbox.cpp:270
+msgid "Get Support"
+msgstr "Get Support"
+
+#. TRANSLATORS: a website page
+#: src/gui/toolbox.cpp:270
+msgid "/en/support"
+msgstr "/en/support"
+
+#: src/gui/toolbox.cpp:277
+msgid "_Help"
+msgstr "_Help"
+
+#: src/gui/toolbox.cpp:284
+msgid "New..."
+msgstr "New..."
+
+#: src/gui/toolbox.cpp:285
+msgid "Open..."
+msgstr "Open..."
+
+#: src/gui/toolbox.cpp:286
+msgid "Save"
+msgstr "Save"
+
+#: src/gui/toolbox.cpp:287
+msgid "Save As..."
+msgstr "Save As..."
+
+#: src/gui/toolbox.cpp:291
+msgid "Setup"
+msgstr "Setup"
+
+#: src/gui/toolbox.cpp:292
+msgid "About Synfig Studio"
+msgstr "About Synfig Studio"
+
+#: src/gui/workarea.cpp:1195
+msgid "Nudge"
+msgstr "Nudge"
+
+#: src/gui/workarea.cpp:1655
+msgid "Move"
+msgstr "Move"
+
+#: src/gui/workarea.cpp:2346
+msgid "Rendering..."
+msgstr "Rendering..."
+
+#: src/gui/workarea.cpp:2373
+#: src/gui/workarea.cpp:2465
+msgid "Render Failed"
+msgstr "Render Failed"
+
+#: src/gui/workarea.cpp:2447
+#, c-format
+msgid "Rendering canvas %s..."
+msgstr "Rendering canvas %s..."
+
+#: src/synfigapp/action.cpp:485
+msgid "Selected Canvas"
+msgstr "Selected Canvas"
+
+#: src/synfigapp/action.cpp:489
+#: src/synfigapp/action.cpp:490
+msgid "Canvas Interface"
+msgstr "Canvas Interface"
+
+#: src/synfigapp/actions/activepointadd.cpp:50
+msgid "Add Activepoint"
+msgstr "Add Activepoint"
+
+#: src/synfigapp/actions/activepointadd.cpp:76
+#: src/synfigapp/actions/activepointremove.cpp:75
+#: src/synfigapp/actions/activepointset.cpp:74
+#: src/synfigapp/actions/activepointsetoff.cpp:84
+#: src/synfigapp/actions/activepointseton.cpp:84
+#: src/synfigapp/actions/activepointsetsmart.cpp:83
+#: src/synfigapp/actions/colorset.cpp:88
+#: src/synfigapp/actions/gradientset.cpp:79
+#: src/synfigapp/actions/valuedescconvert.cpp:93
+#: src/synfigapp/actions/valuedescdisconnect.cpp:82
+#: src/synfigapp/actions/valuedescdisconnect.cpp:91
+#: src/synfigapp/actions/valuedescexport.cpp:89
+#: src/synfigapp/actions/valuedescset.cpp:83
+#: src/synfigapp/actions/valuedescset.cpp:92
+#: src/synfigapp/actions/valuenodedynamiclistinsert.cpp:77
+#: src/synfigapp/actions/valuenodedynamiclistinsertsmart.cpp:78
+#: src/synfigapp/actions/valuenodedynamiclistremove.cpp:75
+#: src/synfigapp/actions/valuenodedynamiclistremovesmart.cpp:78
+#: src/synfigapp/actions/valuenodedynamiclistrotateorder.cpp:75
+msgid "ValueDesc"
+msgstr "ValueDesc"
+
+#: src/synfigapp/actions/activepointadd.cpp:80
+#: src/synfigapp/actions/activepointsetsmart.cpp:87
+msgid "New Activepoint"
+msgstr "New Activepoint"
+
+#: src/synfigapp/actions/activepointadd.cpp:81
+#: src/synfigapp/actions/activepointsetsmart.cpp:88
+#: src/synfigapp/actions/activepointsimpleadd.cpp:79
+msgid "Activepoint to be added"
+msgstr "Activepoint to be added"
+
+#: src/synfigapp/actions/activepointadd.cpp:87
+#: src/synfigapp/actions/activepointsetsmart.cpp:94
+msgid "Time where activepoint is to be added"
+msgstr "Time where activepoint is to be added"
+
+#: src/synfigapp/actions/activepointadd.cpp:177
+#: src/synfigapp/actions/activepointremove.cpp:163
+msgid "A Activepoint already exists at this point in time"
+msgstr "A Activepoint already exists at this point in time"
+
+#: src/synfigapp/actions/activepointadd.cpp:180
+#: src/synfigapp/actions/activepointremove.cpp:166
+msgid "This activepoint is already in the ValueNode"
+msgstr "This activepoint is already in the ValueNode"
+
+#: src/synfigapp/actions/activepointremove.cpp:50
+msgid "Remove Activepoint"
+msgstr "Remove Activepoint"
+
+#: src/synfigapp/actions/activepointremove.cpp:79
+#: src/synfigapp/actions/activepointset.cpp:78
+#: src/synfigapp/actions/activepointsetoff.cpp:88
+#: src/synfigapp/actions/activepointseton.cpp:88
+#: src/synfigapp/actions/activepointsimpleadd.cpp:78
+msgid "Activepoint"
+msgstr "Activepoint"
+
+#: src/synfigapp/actions/activepointremove.cpp:80
+#: src/synfigapp/actions/activepointset.cpp:79
+msgid "Activepoint to be changed"
+msgstr "Activepoint to be changed"
+
+#: src/synfigapp/actions/activepointremove.cpp:144
+#: src/synfigapp/actions/activepointset.cpp:152
+#: src/synfigapp/actions/activepointset.cpp:210
+#: src/synfigapp/actions/activepointset.cpp:256
+#: src/synfigapp/actions/activepointset.cpp:277
+msgid "Unable to find activepoint"
+msgstr "Unable to find activepoint"
+
+#: src/synfigapp/actions/activepointset.cpp:50
+msgid "Set Activepoint"
+msgstr "Set Activepoint"
+
+#: src/synfigapp/actions/activepointsetoff.cpp:58
+msgid "Mark Activepoint as \"Off\""
+msgstr "Mark Activepoint as \"Off\""
+
+#: src/synfigapp/actions/activepointseton.cpp:58
+msgid "Mark Activepoint as \"On\""
+msgstr "Mark Activepoint as \"On\""
+
+#: src/synfigapp/actions/activepointsetsmart.cpp:57
+msgid "Set Activepoint (Smart)"
+msgstr "Set Activepoint (Smart)"
+
+#: src/synfigapp/actions/activepointsetsmart.cpp:366
+#: src/synfigapp/actions/waypointsetsmart.cpp:439
+msgid "Unable to determine how to proceed. This is a bug."
+msgstr "Unable to determine how to proceed. This is a bug."
+
+#: src/synfigapp/actions/activepointsimpleadd.cpp:49
+#: src/synfigapp/actions/waypointsimpleadd.cpp:49
+msgid "Simply Add Waypoint"
+msgstr "Simply Add Waypoint"
+
+#: src/synfigapp/actions/activepointsimpleadd.cpp:74
+#: src/synfigapp/actions/waypointadd.cpp:77
+#: src/synfigapp/actions/waypointset.cpp:73
+#: src/synfigapp/actions/waypointsetsmart.cpp:85
+#: src/synfigapp/actions/waypointsimpleadd.cpp:74
+msgid "Destination ValueNode (Animated)"
+msgstr "Destination ValueNode (Animated)"
+
+#: src/synfigapp/actions/activepointsimpleadd.cpp:169
+msgid "The activepoint to remove no longer exists"
+msgstr "The activepoint to remove no longer exists"
+
+#: src/synfigapp/actions/blinepointtangentmerge.cpp:79
+#, c-format
+msgid "Merge Tangents of '%s'"
+msgstr "Merge Tangents of '%s'"
+
+#: src/synfigapp/actions/blinepointtangentmerge.cpp:88
+#: src/synfigapp/actions/blinepointtangentsplit.cpp:88
+msgid "ValueNode of BLinePoint"
+msgstr "ValueNode of BLinePoint"
+
+#: src/synfigapp/actions/blinepointtangentmerge.cpp:157
+#: src/synfigapp/actions/blinepointtangentsplit.cpp:157
+msgid "Couldn't find action \"ValueDescSet\""
+msgstr "Couldn't find action \"ValueDescSet\""
+
+#: src/synfigapp/actions/blinepointtangentsplit.cpp:79
+#, c-format
+msgid "Split Tangents of '%s'"
+msgstr "Split Tangents of '%s'"
+
+#: src/synfigapp/actions/canvasadd.cpp:49
+msgid "Add Child Canvas"
+msgstr "Add Child Canvas"
+
+#: src/synfigapp/actions/canvasadd.cpp:79
+msgid "The name that you want this canvas to be"
+msgstr "The name that you want this canvas to be"
+
+#: src/synfigapp/actions/canvasdescriptionset.cpp:50
+msgid "Set Canvas Description"
+msgstr "Set Canvas Description"
+
+#. TRANSLATORS: This is used in the 'history' dialog when a Canvas has its description changed.
+#: src/synfigapp/actions/canvasdescriptionset.cpp:71
+#, c-format
+msgid "Change canvas description from '%s' to '%s'"
+msgstr "Change canvas description from '%s' to '%s'"
+
+#: src/synfigapp/actions/canvasidset.cpp:50
+msgid "Set Canvas Id"
+msgstr "Set Canvas Id"
+
+#. TRANSLATORS: This is used in the 'history' dialog when a Canvas has its id changed.
+#: src/synfigapp/actions/canvasidset.cpp:71
+#, c-format
+msgid "Change canvas id from '%s' to '%s'"
+msgstr "Change canvas id from '%s' to '%s'"
+
+#: src/synfigapp/actions/canvasidset.cpp:82
+msgid "Id"
+msgstr "Id"
+
+#: src/synfigapp/actions/canvasnameset.cpp:50
+msgid "Set Canvas Name"
+msgstr "Set Canvas Name"
+
+#. TRANSLATORS: This is used in the 'history' dialog when a Canvas has its name changed.
+#: src/synfigapp/actions/canvasnameset.cpp:71
+#, c-format
+msgid "Change canvas name from '%s' to '%s'"
+msgstr "Change canvas name from '%s' to '%s'"
+
+#: src/synfigapp/actions/canvasremove.cpp:49
+msgid "Remove Canvas"
+msgstr "Remove Canvas"
+
+#: src/synfigapp/actions/canvasremove.cpp:107
+msgid "You cannot remove the root canvas!"
+msgstr "You cannot remove the root canvas!"
+
+#: src/synfigapp/actions/canvasremove.cpp:110
+msgid "You cannot remove an inline canvas!"
+msgstr "You cannot remove an inline canvas!"
+
+#: src/synfigapp/actions/canvasrenddescset.cpp:49
+msgid "Set Canvas RendDesc"
+msgstr "Set Canvas RendDesc"
+
+#: src/synfigapp/actions/canvasrenddescset.cpp:73
+msgid "RendDesc"
+msgstr "RendDesc"
+
+#: src/synfigapp/actions/colorset.cpp:55
+msgid "Apply Outline Color"
+msgstr "Apply Outline Colour"
+
+#: src/synfigapp/actions/colorset.cpp:64
+msgid "Apply Fill Color"
+msgstr "Apply Fill Colour"
+
+#: src/synfigapp/actions/editmodeset.cpp:49
+msgid "Set Edit Mode"
+msgstr "Set Edit Mode"
+
+#: src/synfigapp/actions/editmodeset.cpp:72
+msgid "New Edit Mode"
+msgstr "New Edit Mode"
+
+#: src/synfigapp/actions/gradientset.cpp:55
+msgid "Apply Default Gradient"
+msgstr "Apply Default Gradient"
+
+#: src/synfigapp/actions/groupaddlayers.cpp:49
+msgid "Add Layers to Group"
+msgstr "Add Layers to Group"
+
+#: src/synfigapp/actions/groupaddlayers.cpp:73
+msgid "Layer to be added to group"
+msgstr "Layer to be added to group"
+
+#: src/synfigapp/actions/groupaddlayers.cpp:79
+msgid "Name of the Group to add the Layers to"
+msgstr "Name of the Group to add the Layers to"
+
+#: src/synfigapp/actions/groupremove.cpp:49
+msgid "Remove Group"
+msgstr "Remove Group"
+
+#: src/synfigapp/actions/groupremove.cpp:73
+msgid "Name of the Group to remove"
+msgstr "Name of the Group to remove"
+
+#: src/synfigapp/actions/groupremovelayers.cpp:50
+msgid "Remove Layers from a Group"
+msgstr "Remove Layers from a Group"
+
+#: src/synfigapp/actions/groupremovelayers.cpp:74
+msgid "Layer to be removed from group"
+msgstr "Layer to be removed from group"
+
+#: src/synfigapp/actions/grouprename.cpp:49
+msgid "Rename Group"
+msgstr "Rename Group"
+
+#: src/synfigapp/actions/grouprename.cpp:72
+msgid "Old Group"
+msgstr "Old Group"
+
+#: src/synfigapp/actions/grouprename.cpp:73
+msgid "Name of the Group to rename"
+msgstr "Name of the Group to rename"
+
+#: src/synfigapp/actions/grouprename.cpp:77
+msgid "New Group"
+msgstr "New Group"
+
+#: src/synfigapp/actions/grouprename.cpp:78
+msgid "New name for group"
+msgstr "New name for group"
+
+#: src/synfigapp/actions/grouprename.cpp:123
+#, c-format
+msgid "A group with the name \"%s\" already exists!"
+msgstr "A group with the name \"%s\" already exists!"
+
+#: src/synfigapp/actions/keyframeadd.cpp:49
+msgid "Add Keyframe"
+msgstr "Add Keyframe"
+
+#: src/synfigapp/actions/keyframeadd.cpp:74
+#: src/synfigapp/actions/keyframeset.cpp:78
+msgid "New Keyframe"
+msgstr "New Keyframe"
+
+#: src/synfigapp/actions/keyframeadd.cpp:75
+#: src/synfigapp/actions/keyframeset.cpp:79
+msgid "Keyframe to be added"
+msgstr "Keyframe to be added"
+
+#: src/synfigapp/actions/keyframeadd.cpp:114
+#: src/synfigapp/actions/keyframeduplicate.cpp:138
+#: src/synfigapp/actions/keyframeduplicate.cpp:217
+#: src/synfigapp/actions/keyframeremove.cpp:219
+#: src/synfigapp/actions/keyframeset.cpp:128
+msgid "A Keyframe already exists at this point in time"
+msgstr "A Keyframe already exists at this point in time"
+
+#: src/synfigapp/actions/keyframeadd.cpp:117
+#: src/synfigapp/actions/keyframeduplicate.cpp:220
+#: src/synfigapp/actions/keyframeremove.cpp:222
+msgid "This keyframe is already in the ValueNode"
+msgstr "This keyframe is already in the ValueNode"
+
+#: src/synfigapp/actions/keyframeduplicate.cpp:53
+msgid "Duplicate Keyframe"
+msgstr "Duplicate Keyframe"
+
+#: src/synfigapp/actions/keyframeduplicate.cpp:80
+msgid "Keyframe to be duplicated"
+msgstr "Keyframe to be duplicated"
+
+#: src/synfigapp/actions/keyframeduplicate.cpp:102
+msgid " (Duplicate)"
+msgstr " (Duplicate)"
+
+#: src/synfigapp/actions/keyframeduplicate.cpp:135
+#: src/synfigapp/actions/keyframeremove.cpp:120
+#: src/synfigapp/actions/keyframeset.cpp:377
+#: src/synfigapp/actions/keyframewaypointset.cpp:129
+msgid "Unable to find the given keyframe"
+msgstr "Unable to find the given keyframe"
+
+#: src/synfigapp/actions/keyframeremove.cpp:53
+msgid "Remove Keyframe"
+msgstr "Remove Keyframe"
+
+#: src/synfigapp/actions/keyframeremove.cpp:79
+msgid "Keyframe to be removed"
+msgstr "Keyframe to be removed"
+
+#: src/synfigapp/actions/keyframeset.cpp:53
+msgid "Set Keyframe"
+msgstr "Set Keyframe"
+
+#: src/synfigapp/actions/keyframeset.cpp:385
+msgid "Cannot change keyframe time because another keyframe already exists with that time."
+msgstr "Cannot change keyframe time because another keyframe already exists with that time."
+
+#: src/synfigapp/actions/keyframesetdelta.cpp:53
+msgid "Set Keyframe Delta"
+msgstr "Set Keyframe Delta"
+
+#: src/synfigapp/actions/keyframesetdelta.cpp:82
+msgid "Delta"
+msgstr "Delta"
+
+#: src/synfigapp/actions/keyframewaypointset.cpp:53
+msgid "Set Waypoints at Keyframe"
+msgstr "Set Waypoints at Keyframe"
+
+#: src/synfigapp/actions/keyframewaypointset.cpp:82
+#: src/synfigapp/actions/waypointsetsmart.cpp:95
+msgid "Waypoint Model"
+msgstr "Waypoint Model"
+
+#: src/synfigapp/actions/layeractivate.cpp:50
+#: src/synfigapp/actions/layeractivate.cpp:71
+#: src/synfigapp/actions/layeractivate.cpp:75
+msgid "Activate Layer"
+msgstr "Activate Layer"
+
+#: src/synfigapp/actions/layeractivate.cpp:76
+msgid "Deactivate Layer"
+msgstr "Deactivate Layer"
+
+#: src/synfigapp/actions/layeractivate.cpp:90
+msgid "New Status"
+msgstr "New Status"
+
+#: src/synfigapp/actions/layeractivate.cpp:91
+msgid "The new status of the layer"
+msgstr "The new status of the layer"
+
+#: src/synfigapp/actions/layeractivate.cpp:141
+#: src/synfigapp/actions/layeradd.cpp:144
+#: src/synfigapp/actions/layerduplicate.cpp:135
+#: src/synfigapp/actions/layerencapsulate.cpp:191
+#: src/synfigapp/actions/layerlower.cpp:140
+#: src/synfigapp/actions/layermove.cpp:161
+#: src/synfigapp/actions/layermove.cpp:234
+#: src/synfigapp/actions/layerraise.cpp:137
+#: src/synfigapp/actions/layerremove.cpp:134
+msgid "This layer doesn't exist anymore."
+msgstr "This layer doesn't exist anymore."
+
+#: src/synfigapp/actions/layeradd.cpp:50
+#: src/synfigapp/actions/layeradd.cpp:71
+#: src/synfigapp/actions/layeradd.cpp:73
+msgid "Add Layer"
+msgstr "Add Layer"
+
+#: src/synfigapp/actions/layeradd.cpp:83
+msgid "Layer to be added"
+msgstr "Layer to be added"
+
+#: src/synfigapp/actions/layerduplicate.cpp:72
+msgid "Duplicate Layers"
+msgstr "Duplicate Layers"
+
+#: src/synfigapp/actions/layerduplicate.cpp:82
+msgid "Layer to be duplicated"
+msgstr "Layer to be duplicated"
+
+#: src/synfigapp/actions/layerduplicate.cpp:141
+#: src/synfigapp/actions/layerencapsulate.cpp:200
+#: src/synfigapp/actions/layerremove.cpp:144
+msgid "This layer doesn't belong to this canvas anymore"
+msgstr "This layer doesn't belong to this canvas anymore"
+
+#: src/synfigapp/actions/layerencapsulate.cpp:72
+msgid "Encapsulate Layer"
+msgstr "Encapsulate Layer"
+
+#: src/synfigapp/actions/layerencapsulate.cpp:72
+msgid "Encapsulate Layers"
+msgstr "Encapsulate Layers"
+
+#: src/synfigapp/actions/layerencapsulate.cpp:82
+msgid "Layer to be encapsulated"
+msgstr "Layer to be encapsulated"
+
+#: src/synfigapp/actions/layerencapsulate.cpp:141
+msgid "No layers to encapsulate"
+msgstr "No layers to encapsulate"
+
+#: src/synfigapp/actions/layerencapsulate.cpp:194
+msgid "This layer doesn't have a parent canvas"
+msgstr "This layer doesn't have a parent canvas"
+
+#: src/synfigapp/actions/layerencapsulate.cpp:203
+msgid "get_canvas()!=subcanvas"
+msgstr "get_canvas()!=subcanvas"
+
+#: src/synfigapp/actions/layerlower.cpp:51
+#: src/synfigapp/actions/layerlower.cpp:71
+msgid "Lower Layer"
+msgstr "Lower Layer"
+
+#: src/synfigapp/actions/layerlower.cpp:71
+msgid "Lower Layers"
+msgstr "Lower Layers"
+
+#: src/synfigapp/actions/layerlower.cpp:81
+msgid "Layer to be lowered"
+msgstr "Layer to be lowered"
+
+#: src/synfigapp/actions/layermove.cpp:50
+#: src/synfigapp/actions/layermove.cpp:74
+#: src/synfigapp/actions/layermove.cpp:76
+msgid "Move Layer"
+msgstr "Move Layer"
+
+#: src/synfigapp/actions/layermove.cpp:86
+#: src/synfigapp/actions/layersetdesc.cpp:86
+msgid "Layer to be moved"
+msgstr "Layer to be moved"
+
+#: src/synfigapp/actions/layermove.cpp:90
+msgid "New Index"
+msgstr "New Index"
+
+#: src/synfigapp/actions/layermove.cpp:91
+msgid "Where the layer is to be moved to"
+msgstr "Where the layer is to be moved to"
+
+#: src/synfigapp/actions/layermove.cpp:95
+msgid "Destination Canvas"
+msgstr "Destination Canvas"
+
+#: src/synfigapp/actions/layermove.cpp:96
+msgid "The canvas the layer is to be moved to"
+msgstr "The canvas the layer is to be moved to"
+
+#: src/synfigapp/actions/layermove.cpp:170
+msgid "You cannot directly move layers across compositions"
+msgstr "You cannot directly move layers across compositions"
+
+#: src/synfigapp/actions/layerparamconnect.cpp:49
+msgid "Connect Layer Parameter"
+msgstr "Connect Layer Parameter"
+
+#: src/synfigapp/actions/layerparamconnect.cpp:76
+#: src/synfigapp/actions/layerparamdisconnect.cpp:79
+#: src/synfigapp/actions/layerparamset.cpp:76
+msgid "Param"
+msgstr "Param"
+
+#: src/synfigapp/actions/layerparamconnect.cpp:147
+msgid "Layer did not recognize parameter name"
+msgstr "Layer did not recognise parameter name"
+
+#: src/synfigapp/actions/layerparamconnect.cpp:150
+msgid "Bad connection"
+msgstr "Bad connection"
+
+#: src/synfigapp/actions/layerparamdisconnect.cpp:50
+msgid "Disconnect Layer Parameter"
+msgstr "Disconnect Layer Parameter"
+
+#: src/synfigapp/actions/layerparamdisconnect.cpp:135
+msgid "Layer Parameter is not connected to anything"
+msgstr "Layer Parameter is not connected to anything"
+
+#: src/synfigapp/actions/layerparamset.cpp:49
+msgid "Set Layer Parameter"
+msgstr "Set Layer Parameter"
+
+#: src/synfigapp/actions/layerparamset.cpp:132
+msgid "ValueNode attached to Parameter."
+msgstr "ValueNode attached to Parameter."
+
+#: src/synfigapp/actions/layerparamset.cpp:137
+#: src/synfigapp/actions/layerparamset.cpp:157
+msgid "Layer did not accept parameter."
+msgstr "Layer did not accept parameter."
+
+#: src/synfigapp/actions/layerraise.cpp:51
+#: src/synfigapp/actions/layerraise.cpp:71
+msgid "Raise Layer"
+msgstr "Raise Layer"
+
+#: src/synfigapp/actions/layerraise.cpp:71
+msgid "Raise Layers"
+msgstr "Raise Layers"
+
+#: src/synfigapp/actions/layerraise.cpp:81
+msgid "Layer to be raised"
+msgstr "Layer to be raised"
+
+#: src/synfigapp/actions/layerremove.cpp:50
+#: src/synfigapp/actions/layerremove.cpp:70
+msgid "Remove Layer"
+msgstr "Remove Layer"
+
+#: src/synfigapp/actions/layerremove.cpp:70
+msgid "Remove Layers"
+msgstr "Remove Layers"
+
+#: src/synfigapp/actions/layerremove.cpp:80
+msgid "Layer to be deleted"
+msgstr "Layer to be deleted"
+
+#. TRANSLATORS: this is the string used in the history dialog when renaming a layer to/from its default name
+#: src/synfigapp/actions/layersetdesc.cpp:75
+#: src/synfigapp/actions/layersetdesc.cpp:76
+msgid "[default]"
+msgstr "[default]"
+
+#: src/synfigapp/actions/layersetdesc.cpp:90
+msgid "New Description"
+msgstr "New Description"
+
+#: src/synfigapp/actions/layersetdesc.cpp:91
+msgid "Enter a new description for this layer"
+msgstr "Enter a new description for this layer"
+
+#: src/synfigapp/actions/timepointscopy.cpp:58
+msgid "Copy Time Points"
+msgstr "Copy Time Points"
+
+#: src/synfigapp/actions/timepointscopy.cpp:83
+#: src/synfigapp/actions/timepointsdelete.cpp:82
+#: src/synfigapp/actions/timepointsmove.cpp:83
+msgid "New Selected Layer"
+msgstr "New Selected Layer"
+
+#: src/synfigapp/actions/timepointscopy.cpp:84
+#: src/synfigapp/actions/timepointsdelete.cpp:83
+#: src/synfigapp/actions/timepointsmove.cpp:84
+msgid "A layer to add to our selected list"
+msgstr "A layer to add to our selected list"
+
+#: src/synfigapp/actions/timepointscopy.cpp:90
+#: src/synfigapp/actions/timepointsdelete.cpp:89
+#: src/synfigapp/actions/timepointsmove.cpp:90
+msgid "New Selected Canvas"
+msgstr "New Selected Canvas"
+
+#: src/synfigapp/actions/timepointscopy.cpp:91
+#: src/synfigapp/actions/timepointsdelete.cpp:90
+#: src/synfigapp/actions/timepointsmove.cpp:91
+msgid "A canvas to add to our selected list"
+msgstr "A canvas to add to our selected list"
+
+#: src/synfigapp/actions/timepointscopy.cpp:97
+#: src/synfigapp/actions/timepointsdelete.cpp:96
+#: src/synfigapp/actions/timepointsmove.cpp:97
+msgid "New Selected ValueBase"
+msgstr "New Selected ValueBase"
+
+#: src/synfigapp/actions/timepointscopy.cpp:98
+#: src/synfigapp/actions/timepointsdelete.cpp:97
+#: src/synfigapp/actions/timepointsmove.cpp:98
+msgid "A valuenode's description to add to our selected list"
+msgstr "A valuenode's description to add to our selected list"
+
+#: src/synfigapp/actions/timepointscopy.cpp:104
+#: src/synfigapp/actions/timepointsdelete.cpp:103
+#: src/synfigapp/actions/timepointsmove.cpp:104
+msgid "New Selected Time Point"
+msgstr "New Selected Time Point"
+
+#: src/synfigapp/actions/timepointscopy.cpp:105
+#: src/synfigapp/actions/timepointsdelete.cpp:104
+#: src/synfigapp/actions/timepointsmove.cpp:105
+msgid "A time point to add to our selected list"
+msgstr "A time point to add to our selected list"
+
+#: src/synfigapp/actions/timepointscopy.cpp:110
+#: src/synfigapp/actions/timepointsmove.cpp:110
+msgid "Time adjustment"
+msgstr "Time adjustment"
+
+#: src/synfigapp/actions/timepointscopy.cpp:111
+#: src/synfigapp/actions/timepointsmove.cpp:111
+msgid "The amount of time to adjust all the selected points"
+msgstr "The amount of time to adjust all the selected points"
+
+#: src/synfigapp/actions/timepointsdelete.cpp:58
+msgid "Delete Time Points"
+msgstr "Delete Time Points"
+
+#: src/synfigapp/actions/timepointsmove.cpp:58
+msgid "Move Time Points"
+msgstr "Move Time Points"
+
+#: src/synfigapp/actions/valuedescblinelink.cpp:59
+msgid "Link to BLine"
+msgstr "Link to BLine"
+
+#: src/synfigapp/actions/valuedescblinelink.cpp:82
+#: src/synfigapp/actions/valuedesclink.cpp:75
+msgid "ValueDesc to link"
+msgstr "ValueDesc to link"
+
+#: src/synfigapp/actions/valuedescblinelink.cpp:86
+msgid "ValueDesc on BLine to link to"
+msgstr "ValueDesc on BLine to link to"
+
+#: src/synfigapp/actions/valuedescblinelink.cpp:93
+#: src/synfigapp/actions/valuenodedynamiclistinsert.cpp:84
+#: src/synfigapp/actions/valuenodedynamiclistinsertsmart.cpp:85
+#: src/synfigapp/actions/valuenodedynamiclistremovesmart.cpp:85
+msgid "Origin"
+msgstr "Origin"
+
+#: src/synfigapp/actions/valuedescconnect.cpp:55
+msgid "Connect"
+msgstr "Connect"
+
+#. TRANSLATORS: This is used in the 'history' dialog when a connection is made.
+#: src/synfigapp/actions/valuedescconnect.cpp:76
+#, c-format
+msgid "Connect '%s' to '%s'"
+msgstr "Connect '%s' to '%s'"
+
+#: src/synfigapp/actions/valuedescconnect.cpp:87
+msgid "Destination ValueDesc"
+msgstr "Destination ValueDesc"
+
+#: src/synfigapp/actions/valuedescconnect.cpp:91
+#: src/synfigapp/actions/valuenodereplace.cpp:90
+msgid "Source ValueNode"
+msgstr "Source ValueNode"
+
+#: src/synfigapp/actions/valuedescconnect.cpp:96
+msgid "Source ValueNode Name"
+msgstr "Source ValueNode Name"
+
+#: src/synfigapp/actions/valuedescconnect.cpp:257
+#: src/synfigapp/actions/valuedescdisconnect.cpp:235
+msgid "ValueDesc is not recognized or supported."
+msgstr "ValueDesc is not recognised or supported."
+
+#: src/synfigapp/actions/valuedescconvert.cpp:60
+msgid "Convert"
+msgstr "Convert"
+
+#. TRANSLATORS: This is used in the 'history' dialog when a ValueNode is converted.  The first %s is what is converted, the 2nd is the local name of the ValueNode's type.
+#: src/synfigapp/actions/valuedescconvert.cpp:82
+#, c-format
+msgid "Convert '%s' to ValueNode type '%s'"
+msgstr "Convert '%s' to ValueNode type '%s'"
+
+#: src/synfigapp/actions/valuedescconvert.cpp:98
+msgid "The type of ValueNode that you want to be converted to"
+msgstr "The type of ValueNode that you want to be converted to"
+
+#: src/synfigapp/actions/valuedescconvert.cpp:166
+msgid "Unable to decipher ValueDesc (Bug?)"
+msgstr "Unable to decipher ValueDesc (Bug?)"
+
+#: src/synfigapp/actions/valuedescconvert.cpp:171
+msgid "Unable to create new value node"
+msgstr "Unable to create new value node"
+
+#: src/synfigapp/actions/valuedescdisconnect.cpp:57
+msgid "Disconnect"
+msgstr "Disconnect"
+
+#. TRANSLATORS: This is used in the History dialog when a ValueNode is disconnected.
+#: src/synfigapp/actions/valuedescdisconnect.cpp:79
+#, c-format
+msgid "Disconnect %s"
+msgstr "Disconnect %s"
+
+#: src/synfigapp/actions/valuedescexport.cpp:57
+msgid "Export"
+msgstr "Export"
+
+#. TRANSLATORS: This is used in the 'history' dialog when a ValueNode is exported.  The first %s is what is exported, the 2nd is the name it is given.
+#: src/synfigapp/actions/valuedescexport.cpp:78
+#, c-format
+msgid "Export '%s' as '%s'"
+msgstr "Export '%s' as '%s'"
+
+#: src/synfigapp/actions/valuedescexport.cpp:94
+msgid "The name that you want this value to be exported as"
+msgstr "The name that you want this value to be exported as"
+
+#: src/synfigapp/actions/valuedescexport.cpp:167
+msgid "Can only export Canvas when used as constant parameter"
+msgstr "Can only export Canvas when used as constant parameter"
+
+#: src/synfigapp/actions/valuedescexport.cpp:208
+msgid "ValueBase is already exported"
+msgstr "ValueBase is already exported"
+
+#: src/synfigapp/actions/valuedescexport.cpp:216
+msgid "Unable to export parameter. (Bug?)"
+msgstr "Unable to export parameter. (Bug?)"
+
+#: src/synfigapp/actions/valuedesclink.cpp:52
+msgid "Link"
+msgstr "Link"
+
+#: src/synfigapp/actions/valuedesclink.cpp:112
+msgid "Cannot link two different exported values ('"
+msgstr "Cannot link two different exported values ('"
+
+#: src/synfigapp/actions/valuedesclink.cpp:113
+msgid "' and '"
+msgstr "' and '"
+
+#: src/synfigapp/actions/valuedesclink.cpp:114
+msgid "')"
+msgstr "')"
+
+#: src/synfigapp/actions/valuedesclink.cpp:119
+msgid "Used exported ValueNode ('"
+msgstr "Used exported ValueNode ('"
+
+#: src/synfigapp/actions/valuedesclink.cpp:119
+msgid "')."
+msgstr "')."
+
+#: src/synfigapp/actions/valuedesclink.cpp:126
+msgid "Using the only available ValueNode."
+msgstr "Using the only available ValueNode."
+
+#: src/synfigapp/actions/valuedesclink.cpp:139
+#: src/synfigapp/actions/valuedesclink.cpp:145
+msgid "Using the most referenced ValueNode."
+msgstr "Using the most referenced ValueNode."
+
+#: src/synfigapp/actions/valuedesclink.cpp:153
+#: src/synfigapp/actions/valuedesclink.cpp:161
+msgid "There's a tie for most referenced; using the animated ValueNode."
+msgstr "There's a tie for most referenced; using the animated ValueNode."
+
+#: src/synfigapp/actions/valuedesclink.cpp:174
+#: src/synfigapp/actions/valuedesclink.cpp:180
+msgid "There's a tie for most referenced, and both are animated; using the one with the most waypoints."
+msgstr "There's a tie for most referenced, and both are animated; using the one with the most waypoints."
+
+#: src/synfigapp/actions/valuedesclink.cpp:189
+#: src/synfigapp/actions/valuedesclink.cpp:195
+msgid "Everything is tied; using the least recently modified value."
+msgstr "Everything is tied; using the least recently modified value."
+
+#: src/synfigapp/actions/valuedesclink.cpp:201
+msgid "Absolutely everything is tied."
+msgstr "Absolutely everything is tied."
+
+#: src/synfigapp/actions/valuedesclink.cpp:209
+#, c-format
+msgid "Cannot link two values of different types ('%s' and '%s')"
+msgstr "Cannot link two values of different types ('%s' and '%s')"
+
+#: src/synfigapp/actions/valuedesclink.cpp:246
+msgid "No ValueNodes were available, so one was created."
+msgstr "No ValueNodes were available, so one was created."
+
+#: src/synfigapp/actions/valuedescset.cpp:59
+msgid "Set ValueDesc"
+msgstr "Set ValueDesc"
+
+#: src/synfigapp/actions/valuedescset.cpp:80
+#, c-format
+msgid "Set %s"
+msgstr "Set %s"
+
+#: src/synfigapp/actions/valuedescset.cpp:182
+#: src/synfigapp/actions/valuedescset.cpp:207
+#: src/synfigapp/actions/valuedescset.cpp:275
+#: src/synfigapp/actions/valuedescset.cpp:333
+#: src/synfigapp/actions/valuedescset.cpp:370
+#: src/synfigapp/actions/valuedescset.cpp:395
+#: src/synfigapp/actions/valuedescset.cpp:413
+#: src/synfigapp/actions/valuenodedynamiclistinsertsmart.cpp:184
+msgid "Unable to find action ValueDescSet (bug)"
+msgstr "Unable to find action ValueDescSet (bug)"
+
+#: src/synfigapp/actions/valuedescset.cpp:264
+#, c-format
+msgid "Bad type for composite (%s)"
+msgstr "Bad type for composite (%s)"
+
+#: src/synfigapp/actions/valuedescset.cpp:323
+#, c-format
+msgid "Bad type for radial composite (%s)"
+msgstr "Bad type for radial composite (%s)"
+
+#: src/synfigapp/actions/valuedescset.cpp:499
+#: src/synfigapp/actions/valuedescset.cpp:546
+msgid "Direct manipulation of this ValueNode type is not yet supported"
+msgstr "Direct manipulation of this ValueNode type is not yet supported"
+
+#: src/synfigapp/actions/valuedescset.cpp:544
+msgid "You must be in Animate-Editing-Mode to directly manipulate this value"
+msgstr "You must be in Animate-Editing-Mode to directly manipulate this value"
+
+#: src/synfigapp/actions/valuedescset.cpp:566
+msgid "Unsupported ValueDesc type"
+msgstr "Unsupported ValueDesc type"
+
+#: src/synfigapp/actions/valuenodeadd.cpp:49
+msgid "Add ValueNode"
+msgstr "Add ValueNode"
+
+#: src/synfigapp/actions/valuenodeadd.cpp:72
+msgid "New ValueNode"
+msgstr "New ValueNode"
+
+#: src/synfigapp/actions/valuenodeadd.cpp:73
+msgid "ValueNode to be added"
+msgstr "ValueNode to be added"
+
+#: src/synfigapp/actions/valuenodeadd.cpp:122
+msgid "Parameter appears to already be exported"
+msgstr "Parameter appears to already be exported"
+
+#: src/synfigapp/actions/valuenodeadd.cpp:131
+msgid "Another exported ValueBase with this name already exists"
+msgstr "Another exported ValueBase with this name already exists"
+
+#: src/synfigapp/actions/valuenodeadd.cpp:135
+msgid "Exception caught on Add ValueNode."
+msgstr "Exception caught on Add ValueNode."
+
+#: src/synfigapp/actions/valuenodeadd.cpp:154
+msgid "Exception caught on Remove ValueNode."
+msgstr "Exception caught on Remove ValueNode."
+
+#: src/synfigapp/actions/valuenodeconstset.cpp:49
+msgid "Set ValueNode_Const"
+msgstr "Set ValueNode_Const"
+
+#: src/synfigapp/actions/valuenodeconstset.cpp:73
+#: src/synfigapp/actions/valuenoderename.cpp:82
+msgid "ValueNode_Const"
+msgstr "ValueNode_Const"
+
+#: src/synfigapp/actions/valuenodedynamiclistinsert.cpp:50
+msgid "Insert Item"
+msgstr "Insert Item"
+
+#: src/synfigapp/actions/valuenodedynamiclistinsert.cpp:88
+msgid "ValueNode to insert"
+msgstr "ValueNode to insert"
+
+#: src/synfigapp/actions/valuenodedynamiclistinsertsmart.cpp:51
+msgid "Insert Item (Smart)"
+msgstr "Insert Item (Smart)"
+
+#: src/synfigapp/actions/valuenodedynamiclistinsertsmart.cpp:205
+#: src/synfigapp/actions/valuenodedynamiclistinsertsmart.cpp:259
+#: src/synfigapp/actions/valuenodedynamiclistremovesmart.cpp:159
+#: src/synfigapp/actions/valuenodedynamiclistremovesmart.cpp:177
+msgid "Unable to find action (bug)"
+msgstr "Unable to find action (bug)"
+
+#: src/synfigapp/actions/valuenodedynamiclistinsertsmart.cpp:221
+msgid "Unable to find action \"ActivepointSetOff\""
+msgstr "Unable to find action \"ActivepointSetOff\""
+
+#: src/synfigapp/actions/valuenodedynamiclistinsertsmart.cpp:240
+msgid "Unable to find action \"ActivepointSetOn\""
+msgstr "Unable to find action \"ActivepointSetOn\""
+
+#: src/synfigapp/actions/valuenodedynamiclistloop.cpp:50
+msgid "Loop"
+msgstr "Loop"
+
+#: src/synfigapp/actions/valuenodedynamiclistremove.cpp:50
+msgid "Remove Item"
+msgstr "Remove Item"
+
+#: src/synfigapp/actions/valuenodedynamiclistremovesmart.cpp:51
+msgid "Remove Item (Smart)"
+msgstr "Remove Item (Smart)"
+
+#: src/synfigapp/actions/valuenodedynamiclistrotateorder.cpp:50
+msgid "Rotate Order"
+msgstr "Rotate Order"
+
+#: src/synfigapp/actions/valuenodedynamiclistunloop.cpp:50
+msgid "Unloop"
+msgstr "Unloop"
+
+#: src/synfigapp/actions/valuenodelinkconnect.cpp:49
+msgid "Connect ValueNode Link"
+msgstr "Connect ValueNode Link"
+
+#: src/synfigapp/actions/valuenodelinkconnect.cpp:73
+#: src/synfigapp/actions/valuenodelinkdisconnect.cpp:75
+msgid "Parent ValueNode"
+msgstr "Parent ValueNode"
+
+#: src/synfigapp/actions/valuenodelinkconnect.cpp:77
+#: src/synfigapp/actions/valuenodelinkdisconnect.cpp:79
+msgid "Index"
+msgstr "Index"
+
+#: src/synfigapp/actions/valuenodelinkconnect.cpp:81
+msgid "ValueNode to be connected"
+msgstr "ValueNode to be connected"
+
+#: src/synfigapp/actions/valuenodelinkconnect.cpp:132
+#: src/synfigapp/actions/valuenodelinkconnect.cpp:151
+#: src/synfigapp/actions/valuenodelinkdisconnect.cpp:135
+#: src/synfigapp/actions/valuenodelinkdisconnect.cpp:159
+#, c-format
+msgid "Bad index, too big. LinkCount=%d, Index=%d"
+msgstr "Bad index, too big. LinkCount=%d, Index=%d"
+
+#: src/synfigapp/actions/valuenodelinkconnect.cpp:137
+#: src/synfigapp/actions/valuenodelinkdisconnect.cpp:140
+msgid "Parent would not accept link"
+msgstr "Parent would not accept link"
+
+#: src/synfigapp/actions/valuenodelinkconnect.cpp:154
+#: src/synfigapp/actions/valuenodelinkdisconnect.cpp:162
+msgid "Parent would not accept old link"
+msgstr "Parent would not accept old link"
+
+#: src/synfigapp/actions/valuenodelinkdisconnect.cpp:50
+msgid "Disconnect ValueNode Link"
+msgstr "Disconnect ValueNode Link"
+
+#: src/synfigapp/actions/valuenoderemove.cpp:50
+msgid "Unexport"
+msgstr "Unexport"
+
+#. TRANSLATORS: This is used in the 'history' dialog when a ValueNode is unexported.
+#: src/synfigapp/actions/valuenoderemove.cpp:71
+#, c-format
+msgid "Unexport '%s'"
+msgstr "Unexport '%s'"
+
+#: src/synfigapp/actions/valuenoderename.cpp:50
+msgid "Rename ValueNode"
+msgstr "Rename ValueNode"
+
+#. TRANSLATORS: This is used in the 'history' dialog when a ValueNode is renamed.
+#: src/synfigapp/actions/valuenoderename.cpp:71
+#, c-format
+msgid "Rename ValueNode from '%s' to '%s'"
+msgstr "Rename ValueNode from '%s' to '%s'"
+
+#: src/synfigapp/actions/valuenoderename.cpp:87
+msgid "The new name of the ValueNode"
+msgstr "The new name of the ValueNode"
+
+#: src/synfigapp/actions/valuenoderename.cpp:151
+msgid "A ValueNode with this ID already exists in this canvas"
+msgstr "A ValueNode with this ID already exists in this canvas"
+
+#: src/synfigapp/actions/valuenoderename.cpp:169
+msgid "A ValueNode with the old ID already exists in this canvas (BUG)"
+msgstr "A ValueNode with the old ID already exists in this canvas (BUG)"
+
+#: src/synfigapp/actions/valuenodereplace.cpp:49
+msgid "Replace ValueNode"
+msgstr "Replace ValueNode"
+
+#: src/synfigapp/actions/valuenodereplace.cpp:85
+msgid "Destination ValueNode"
+msgstr "Destination ValueNode"
+
+#: src/synfigapp/actions/valuenodereplace.cpp:86
+msgid "ValueNode to replaced"
+msgstr "ValueNode to replaced"
+
+#: src/synfigapp/actions/valuenodereplace.cpp:91
+msgid "ValueNode that will replace the destination"
+msgstr "ValueNode that will replace the destination"
+
+#: src/synfigapp/actions/valuenodereplace.cpp:137
+#: src/synfigapp/actions/valuenodereplace.cpp:195
+msgid "Attempted to replace valuenode with itself"
+msgstr "Attempted to replace valuenode with itself"
+
+#: src/synfigapp/actions/valuenodereplace.cpp:140
+#: src/synfigapp/actions/valuenodereplace.cpp:198
+msgid "You cannot replace ValueNodes with different types!"
+msgstr "You cannot replace ValueNodes with different types!"
+
+#: src/synfigapp/actions/valuenodereplace.cpp:163
+#: src/synfigapp/actions/valuenodereplace.cpp:203
+msgid "Nothing to replace."
+msgstr "Nothing to replace."
+
+#: src/synfigapp/actions/valuenodereplace.cpp:170
+#: src/synfigapp/actions/valuenodereplace.cpp:210
+msgid "Action Failure. This is a bug. Please report it."
+msgstr "Action Failure. This is a bug. Please report it."
+
+#: src/synfigapp/actions/valuenodereplace.cpp:190
+msgid "This action cannot be undone under these circumstances."
+msgstr "This action cannot be undone under these circumstances."
+
+#: src/synfigapp/actions/waypointadd.cpp:51
+#: src/synfigapp/actions/waypointsetsmart.cpp:59
+msgid "Add Waypoint"
+msgstr "Add Waypoint"
+
+#: src/synfigapp/actions/waypointadd.cpp:81
+#: src/synfigapp/actions/waypointsetsmart.cpp:89
+msgid "New Waypoint"
+msgstr "New Waypoint"
+
+#: src/synfigapp/actions/waypointadd.cpp:82
+#: src/synfigapp/actions/waypointsetsmart.cpp:90
+#: src/synfigapp/actions/waypointsimpleadd.cpp:79
+msgid "Waypoint to be added"
+msgstr "Waypoint to be added"
+
+#: src/synfigapp/actions/waypointadd.cpp:88
+#: src/synfigapp/actions/waypointsetsmart.cpp:101
+msgid "Time where waypoint is to be added"
+msgstr "Time where waypoint is to be added"
+
+#: src/synfigapp/actions/waypointadd.cpp:185
+#, c-format
+msgid "A Waypoint already exists at this point in time (%s)"
+msgstr "A Waypoint already exists at this point in time (%s)"
+
+#: src/synfigapp/actions/waypointadd.cpp:188
+#: src/synfigapp/actions/waypointremove.cpp:198
+msgid "This waypoint is already in the ValueNode"
+msgstr "This waypoint is already in the ValueNode"
+
+#: src/synfigapp/actions/waypointremove.cpp:49
+msgid "Remove Waypoint"
+msgstr "Remove Waypoint"
+
+#: src/synfigapp/actions/waypointremove.cpp:74
+msgid "ValueNode (Animated)"
+msgstr "ValueNode (Animated)"
+
+#: src/synfigapp/actions/waypointremove.cpp:79
+msgid "Waypoint to be Removed"
+msgstr "Waypoint to be Removed"
+
+#: src/synfigapp/actions/waypointremove.cpp:124
+#, c-format
+msgid "UniqueID mismatch, iter=%d, waypoint=%d"
+msgstr "UniqueID mismatch, iter=%d, waypoint=%d"
+
+#: src/synfigapp/actions/waypointremove.cpp:127
+#, c-format
+msgid "Time mismatch iter=%s, waypoint=%s"
+msgstr "Time mismatch iter=%s, waypoint=%s"
+
+#: src/synfigapp/actions/waypointremove.cpp:141
+msgid "Unable to create ValueNode_Reference"
+msgstr "Unable to create ValueNode_Reference"
+
+#: src/synfigapp/actions/waypointremove.cpp:172
+msgid "This animated value node should be empty, but for some reason it isn't. This is a bug. (1)"
+msgstr "This animated value node should be empty, but for some reason it isn't. This is a bug. (1)"
+
+#: src/synfigapp/actions/waypointremove.cpp:190
+msgid "This animated value node should be empty, but for some reason it isn't. This is a bug. (2)"
+msgstr "This animated value node should be empty, but for some reason it isn't. This is a bug. (2)"
+
+#: src/synfigapp/actions/waypointremove.cpp:195
+msgid "A Waypoint already exists at this point in time"
+msgstr "A Waypoint already exists at this point in time"
+
+#: src/synfigapp/actions/waypointset.cpp:49
+msgid "Set Waypoint"
+msgstr "Set Waypoint"
+
+#: src/synfigapp/actions/waypointset.cpp:78
+msgid "Waypoint to be changed"
+msgstr "Waypoint to be changed"
+
+#: src/synfigapp/actions/waypointset.cpp:133
+#: src/synfigapp/actions/waypointset.cpp:191
+#: src/synfigapp/actions/waypointset.cpp:235
+#: src/synfigapp/actions/waypointset.cpp:256
+msgid "Unable to find waypoint"
+msgstr "Unable to find waypoint"
+
+#: src/synfigapp/actions/waypointsimpleadd.cpp:147
+msgid "The waypoint to remove no longer exists"
+msgstr "The waypoint to remove no longer exists"
+
+#: src/synfigapp/action_system.cpp:80
+msgid "Action is not ready."
+msgstr "Action is not ready."
+
+#: src/synfigapp/action_system.cpp:112
+msgid "This action cannot be undone! Are you sure you want to continue?"
+msgstr "This action cannot be undone! Are you sure you want to continue?"
+
+#: src/synfigapp/action_system.cpp:131
+#: src/synfigapp/action_system.cpp:148
+#: src/synfigapp/action_system.cpp:159
+msgid "Failed"
+msgstr "Failed"
+
+#: src/synfigapp/action_system.cpp:192
+msgid "Successful"
+msgstr "Successful"
+
+#: src/synfigapp/action_system.cpp:225
+#: src/synfigapp/action_system.cpp:227
+msgid " (Undo): "
+msgstr " (Undo): "
+
+#: src/synfigapp/action_system.cpp:287
+msgid "Failed to undo."
+msgstr "Failed to undo."
+
+#: src/synfigapp/action_system.cpp:323
+#: src/synfigapp/action_system.cpp:325
+msgid " (Redo): "
+msgstr " (Redo): "
+
+#: src/synfigapp/action_system.cpp:385
+msgid "Failed to redo."
+msgstr "Failed to redo."
+
+#: src/synfigapp/action_system.cpp:701
+msgid "State restore failure"
+msgstr "State restore failure"
+
+#: src/synfigapp/canvasinterface.cpp:162
+msgid "Action Not Ready, unable to change mode"
+msgstr "Action Not Ready, unable to change mode"
+
+#: src/synfigapp/canvasinterface.cpp:168
+msgid "Unable to change mode"
+msgstr "Unable to change mode"
+
+#: src/synfigapp/canvasinterface.cpp:185
+msgid "Add Layer To"
+msgstr "Add Layer To"
+
+#: src/synfigapp/canvasinterface.cpp:292
+#: src/synfigapp/canvasinterface.cpp:353
+#: src/synfigapp/canvasinterface.cpp:386
+#: src/synfigapp/canvasinterface.cpp:598
+msgid "Action Not Ready"
+msgstr "Action Not Ready"
+
+#: src/synfigapp/canvasinterface.cpp:298
+#: src/synfigapp/canvasinterface.cpp:360
+#: src/synfigapp/canvasinterface.cpp:393
+#: src/synfigapp/canvasinterface.cpp:481
+#: src/synfigapp/canvasinterface.cpp:498
+#: src/synfigapp/canvasinterface.cpp:517
+#: src/synfigapp/canvasinterface.cpp:534
+#: src/synfigapp/canvasinterface.cpp:602
+#: src/synfigapp/canvasinterface.cpp:738
+#: src/synfigapp/canvasinterface.cpp:763
+#: src/synfigapp/canvasinterface.cpp:816
+msgid "Action Failed."
+msgstr "Action Failed."
+
+#: src/synfigapp/canvasinterface.cpp:320
+msgid "Move Action Not Ready"
+msgstr "Move Action Not Ready"
+
+#: src/synfigapp/canvasinterface.cpp:326
+msgid "Move Action Failed."
+msgstr "Move Action Failed."
+
+#: src/synfigapp/canvasinterface.cpp:369
+msgid "Empty name!"
+msgstr "Empty name!"
+
+#: src/synfigapp/canvasinterface.cpp:575
+msgid "Filename must have an extension!"
+msgstr "Filename must have an extension!"
+
+#: src/synfigapp/canvasinterface.cpp:615
+msgid "Unable to open this composition"
+msgstr "Unable to open this composition"
+
+#: src/synfigapp/canvasinterface.cpp:619
+msgid "Unable to create \"Paste Canvas\" layer"
+msgstr "Unable to create \"Paste Canvas\" layer"
+
+#: src/synfigapp/canvasinterface.cpp:635
+msgid ""
+"Uncaught exception when attempting\n"
+"to open this composition -- "
+msgstr ""
+"Uncaught exception when attempting\n"
+"to open this composition -- "
+
+#: src/synfigapp/canvasinterface.cpp:641
+msgid "I don't know how to open images of this type -- "
+msgstr "I don't know how to open images of this type -- "
+
+#: src/synfigapp/canvasinterface.cpp:808
+#, c-format
+msgid "Unnamed%08d"
+msgstr "Unnamed%08d"
+
+#: src/synfigapp/canvasinterface.cpp:839
+msgid ""
+"The value you are trying to edit is in a composition\n"
+"which doesn't seem to be open. Open that composition and you\n"
+"should be able to edit this value as normal."
+msgstr ""
+"The value you are trying to edit is in a composition\n"
+"which doesn't seem to be open. Open that composition and you\n"
+"should be able to edit this value as normal."
+
+#: src/synfigapp/uimanager.cpp:83
+#: src/synfigapp/uimanager.cpp:110
+msgid "(no/yes)"
+msgstr "(no/yes)"
+
+#: src/synfigapp/uimanager.cpp:85
+#: src/synfigapp/uimanager.cpp:112
+msgid "(yes/no)"
+msgstr "(yes/no)"
+
+#: src/synfigapp/uimanager.cpp:137
+msgid "(cancel/ok)"
+msgstr "(cancel/ok)"
+
+#: src/synfigapp/uimanager.cpp:139
+msgid "(ok/cancel)"
+msgstr "(ok/cancel)"
+
+#: src/synfigapp/uimanager.cpp:169
+msgid "error: "
+msgstr "error: "
+
+#: src/synfigapp/uimanager.cpp:176
+msgid "warning: "
+msgstr "warning: "
+
+#: src/synfigapp/value_desc.cpp:61
+msgid "Layer Parameter"
+msgstr "Layer Parameter"
+
+#: src/synfigapp/value_desc.cpp:78
+msgid "Const ValueNode"
+msgstr "Const ValueNode"
+
+#: src/synfigapp/value_desc.cpp:90
+msgid "Exported ValueNode"
+msgstr "Exported ValueNode"
+
index 0d0d78c..207fcc5 100644 (file)
@@ -1317,10 +1317,9 @@ App::App(int *argc, char ***argv):
                if(auto_recover->recovery_needed())
                {
                        splash_screen.hide();
-                       if (get_ui_interface()->confirmation("Crash Recovery",
+                       if (get_ui_interface()->confirmation(_("Crash Recovery"),
                                        _("Auto recovery file found"),
-                                       _("Synfig Studio seems to have crashed\n"
-                                         "before you could save all your files.\n"
+                                       _("Synfig Studio seems to have crashed before you could save all your files. "
                                          "Recover unsaved changes?"),
                                        _("Recover"), _("Ignore"))
                                == synfigapp::UIInterface::RESPONSE_OK)
@@ -1332,11 +1331,10 @@ App::App(int *argc, char ***argv):
                                        else
                                                get_ui_interface()->error(_("Unable to recover from previous crash"));
                                else
-                                       get_ui_interface()->error(
-                                               _("Synfig Studio has attempted to recover\n"
-                                                 "from a previous crash. The files that it has\n"
-                                                 "recovered are NOT YET SAVED. It would be a good\n"
-                                                 "idea to review them and save them now."));
+                                       dialog_warning_blocking(_("Warning"),
+                                               _("Synfig Studio has attempted to recover from a previous crash. "
+                                               "The files that it has recovered are NOT YET SAVED. It would be a "
+                                               "good idea to review them and save them now."));
 
                                if (number_recovered)
                                        opened_any = true;
index 7c8250e..5b3b864 100644 (file)
@@ -125,7 +125,7 @@ Dialog_TargetParam::Dialog_TargetParam(Gtk::Window &parent, synfig::TargetParam
                }
 
        //Bitrate Spin Button
-       Gtk::Adjustment* bradj(manage(new class Gtk::Adjustment(double(tparam.bitrate), 10.0,1000.0)));
+       Gtk::Adjustment* bradj(manage(new class Gtk::Adjustment(double(tparam.bitrate), 10.0,100000.0)));
        bitrate = Gtk::manage(new class Gtk::SpinButton(*bradj));
        Gtk::Label* label2(manage(new Gtk::Label(_("Video Bit Rate:"))));
        label2->set_alignment(Gtk::ALIGN_LEFT, Gtk::ALIGN_CENTER);
index 5b5a8d1..ff48707 100644 (file)
@@ -154,19 +154,13 @@ IconController::IconController(const synfig::String& /*basepath*/)
        INIT_STOCK_ICON(canvas_new,"canvas_icon."IMAGE_EXT,_("New Canvas"));
        INIT_STOCK_ICON(saveall,"saveall_icon."IMAGE_EXT,_("Save All"));
 
+               // Layers
        INIT_STOCK_ICON(layer,"layer_icon."IMAGE_EXT,_("Layer"));
-       INIT_STOCK_ICON(layer_pastecanvas,"pastecanvas_icon."IMAGE_EXT,_("Paste Canvas"));
-       INIT_STOCK_ICON(layer_duplicate,"layer_duplicate_icon."IMAGE_EXT,_("Duplicate Layer"));
-       INIT_STOCK_ICON(layer_gradient_lineal,"gradient_icon."IMAGE_EXT,_("Lineal Gradient Layer"));
-       INIT_STOCK_ICON(layer_gradient_radial,"layer_gradient_radial_icon."IMAGE_EXT,_("Radial Gradient Layer"));
-       INIT_STOCK_ICON(layer_gradient_spiral,"layer_gradient_spiral_icon."IMAGE_EXT,_("Spiral Gradient Layer"));
-       INIT_STOCK_ICON(layer_gradient_curve,"layer_gradient_curve_icon."IMAGE_EXT,_("Curve Gradient Layer"));
-       INIT_STOCK_ICON(layer_gradient_conical,"layer_gradient_conical_icon."IMAGE_EXT,_("Conical Gradient Layer"));
-       INIT_STOCK_ICON(layer_gradient_noise,"layer_gradient_noise_icon."IMAGE_EXT,_("Noise Gradient Layer"));
-       INIT_STOCK_ICON(layer_checkerboard,"layer_checkerboard_icon."IMAGE_EXT,_("Checker Board Layer"));
-       INIT_STOCK_ICON(layer_blur,"layer_blur_icon."IMAGE_EXT,_("Blur Layer"));
+       // Blur Layers
+       INIT_STOCK_ICON(layer_blur_blur,"layer_blur_blur_icon."IMAGE_EXT,_("Blur Layer"));
        INIT_STOCK_ICON(layer_blur_motion,"layer_blur_motion_icon."IMAGE_EXT,_("Motion Blur Layer"));
        INIT_STOCK_ICON(layer_blur_radial,"layer_blur_radial_icon."IMAGE_EXT,_("Radial Blur Layer"));
+       // Distortion Layers
        INIT_STOCK_ICON(layer_distortion_curvewarp,"layer_distortion_curvewarp_icon."IMAGE_EXT,_("Curve Warp Layer"));
        INIT_STOCK_ICON(layer_distortion_insideout,"layer_distortion_insideout_icon."IMAGE_EXT,_("Inside Out Layer"));
        INIT_STOCK_ICON(layer_distortion_noise,"layer_distortion_noise_icon."IMAGE_EXT,_("Noise Distort Layer"));
@@ -174,20 +168,51 @@ IconController::IconController(const synfig::String& /*basepath*/)
        INIT_STOCK_ICON(layer_distortion_stretch,"layer_distortion_stretch_icon."IMAGE_EXT,_("Stretch Layer"));
        INIT_STOCK_ICON(layer_distortion_twirl,"layer_distortion_twirl_icon."IMAGE_EXT,_("Twirl Layer"));
        INIT_STOCK_ICON(layer_distortion_warp,"layer_distortion_warp_icon."IMAGE_EXT,_("Warp Layer"));
+       // Example Layers
+       INIT_STOCK_ICON(layer_example_filledrectangle,"layer_example_filledrectangle_icon."IMAGE_EXT,_("Filled Rectangle Layer"));
+       INIT_STOCK_ICON(layer_example_metaballs,"layer_example_metaballs_icon."IMAGE_EXT,_("Metallballs Layer"));
+       INIT_STOCK_ICON(layer_example_simplecircle,"layer_example_simplecircle_icon."IMAGE_EXT,_("Simple Circle Layer"));
+       // Filter Layers
        INIT_STOCK_ICON(layer_filter_clamp,"layer_filter_clamp_icon."IMAGE_EXT,_("Clamp Layer"));
        INIT_STOCK_ICON(layer_filter_colorcorrect,"layer_filter_colorcorrect_icon."IMAGE_EXT,_("Color Correct Layer"));
-       INIT_STOCK_ICON(layer_filter_halftone2,"layer_filter_halftone2_icon."IMAGE_EXT,_("Half Tone 2 Layer"));
-       INIT_STOCK_ICON(layer_filter_halftone3,"layer_filter_halftone3_icon."IMAGE_EXT,_("Half Tone 3 Layer"));
-       INIT_STOCK_ICON(layer_filter_luma,"layer_filter_luma_icon."IMAGE_EXT,_("Luma Layer"));
-       INIT_STOCK_ICON(layer_fractal_mandelbrot,"layer_fractal_mandelbrot_icon."IMAGE_EXT,_("Mandelbrot Set Layer"));
+       INIT_STOCK_ICON(layer_filter_halftone2,"layer_filter_halftone2_icon."IMAGE_EXT,_("Halftone 2 Layer"));
+       INIT_STOCK_ICON(layer_filter_halftone3,"layer_filter_halftone3_icon."IMAGE_EXT,_("Halftone 3 Layer"));
+       INIT_STOCK_ICON(layer_filter_lumakey,"layer_filter_lumakey_icon."IMAGE_EXT,_("Luna Key Layer"));
+       // Fractal Layers
        INIT_STOCK_ICON(layer_fractal_julia,"layer_fractal_julia_icon."IMAGE_EXT,_("Julia Set Layer"));
-       INIT_STOCK_ICON(layer_stylize_bevel,"layer_stylize_bevel_icon."IMAGE_EXT,_("Bevel Layer"));
-       INIT_STOCK_ICON(layer_stylize_shade,"layer_stylize_shade_icon."IMAGE_EXT,_("Shade Layer"));
-       INIT_STOCK_ICON(layer_example_metaballs,"layer_example_metaballs_icon."IMAGE_EXT,_("Metaballs Layer"));
-       INIT_STOCK_ICON(layer_other_XOR,"layer_other_XOR_icon."IMAGE_EXT,_("XOR Pattern Layer"));
+       INIT_STOCK_ICON(layer_fractal_mandelbrot,"layer_fractal_mandelbrot_icon."IMAGE_EXT,_("Mandelbrot Set Layer"));
+       // Geometry Layers
+       INIT_STOCK_ICON(layer_geometry_checkerboard,"layer_geometry_checkerboard_icon."IMAGE_EXT,_("Checker Board Layer"));
+       INIT_STOCK_ICON(layer_geometry_circle,"layer_geometry_circle_icon."IMAGE_EXT,_("Circle Layer"));
+       INIT_STOCK_ICON(layer_geometry_outline,"layer_geometry_outline_icon."IMAGE_EXT,_("Outline Layer"));
+       INIT_STOCK_ICON(layer_geometry_polygon,"layer_geometry_polygon_icon."IMAGE_EXT,_("Polygon Layer"));
+       INIT_STOCK_ICON(layer_geometry_rectangle,"layer_geometry_rectangle_icon."IMAGE_EXT,_("Rectangle Layer"));
+       INIT_STOCK_ICON(layer_geometry_region,"layer_geometry_region_icon."IMAGE_EXT,_("Region Layer"));
+       INIT_STOCK_ICON(layer_geometry_solidcolor,"layer_geometry_solidcolor_icon."IMAGE_EXT,_("Solid Color Layer"));
+       INIT_STOCK_ICON(layer_geometry_star,"layer_geometry_star_icon."IMAGE_EXT,_("Star Layer"));
+       // Gradient Layers
+       INIT_STOCK_ICON(layer_gradient_conical,"layer_gradient_conical_icon."IMAGE_EXT,_("Conical Gradient Layer"));
+       INIT_STOCK_ICON(layer_gradient_curve,"layer_gradient_curve_icon."IMAGE_EXT,_("Curve Gradient Layer"));
+       INIT_STOCK_ICON(layer_gradient_noise,"layer_gradient_noise_icon."IMAGE_EXT,_("Noise Gradient Layer"));
+       INIT_STOCK_ICON(layer_gradient_lineal,"layer_gradient_lineal_icon."IMAGE_EXT,_("Linear Gradient Layer"));
+       INIT_STOCK_ICON(layer_gradient_radial,"layer_gradient_radial_icon."IMAGE_EXT,_("Radial Gradient Layer"));
+       INIT_STOCK_ICON(layer_gradient_spiral,"layer_gradient_spiral_icon."IMAGE_EXT,_("Spiral Gradient Layer"));
+       // Other Layers
+       INIT_STOCK_ICON(layer_other_duplicate,"layer_other_duplicate_icon."IMAGE_EXT,_("Duplicate Layer"));
+       INIT_STOCK_ICON(layer_other_importimage,"layer_other_importimage_icon."IMAGE_EXT,_("Import Image Layer"));
+       INIT_STOCK_ICON(layer_other_pastecanvas,"layer_other_pastecanvas_icon."IMAGE_EXT,_("Paste Canvas Layer"));
+       INIT_STOCK_ICON(layer_other_plant,"layer_other_plant_icon."IMAGE_EXT,_("Plant Layer"));
        INIT_STOCK_ICON(layer_other_supersample,"layer_other_supersample_icon."IMAGE_EXT,_("Super Sample Layer"));
+       INIT_STOCK_ICON(layer_other_text,"layer_other_text_icon."IMAGE_EXT,_("Text Layer"));
        INIT_STOCK_ICON(layer_other_timeloop,"layer_other_timeloop_icon."IMAGE_EXT,_("Time Loop Layer"));
+       INIT_STOCK_ICON(layer_other_xorpattern,"layer_other_xorpattern_icon."IMAGE_EXT,_("XOR Pattern Layer"));
+       // Stylize Layers
+       INIT_STOCK_ICON(layer_stylize_bevel,"layer_stylize_bevel_icon."IMAGE_EXT,_("Bevel Layer"));
+       INIT_STOCK_ICON(layer_stylize_shade,"layer_stylize_shade_icon."IMAGE_EXT,_("Shade Layer"));
+       // Transform Layers
+       INIT_STOCK_ICON(layer_transform_rotate,"layer_transform_rotate_icon."IMAGE_EXT,_("Rotate Layer"));
        INIT_STOCK_ICON(layer_transform_translate,"layer_transform_translate_icon."IMAGE_EXT,_("Translate Layer"));
+       INIT_STOCK_ICON(layer_transform_zoom,"layer_transform_zoom_icon."IMAGE_EXT,_("Zoom Layer"));
 
        INIT_STOCK_ICON(plant,"plant_icon."IMAGE_EXT,"");
 
@@ -274,7 +299,7 @@ IconController::IconController(const synfig::String& /*basepath*/)
        INIT_STOCK_ICON(star,"star_icon."IMAGE_EXT,_("Star Tool"));
 
 #undef INIT_STOCK_ICON
-#undef INIT_STOCK_ICON
+#undef INIT_STOCK_ICON_CLONE
 
        icon_factory->add_default();
 
@@ -447,50 +472,14 @@ studio::get_action_stock_id(const synfigapp::Action::BookEntry& action)
 Gtk::StockID
 studio::layer_icon(const synfig::String &layer)
 {
-       if(layer=="PasteCanvas" || layer=="pastecanvas" || layer=="paste_canvas")
-               return Gtk::StockID("synfig-layer_pastecanvas");
-       else if(layer=="rotate")
-               return Gtk::StockID("synfig-rotate");
-       else if(layer=="zoom")
-               return Gtk::StockID("synfig-zoom");
-       else if(layer=="region")
-               return Gtk::StockID("synfig-bline");
-       else if(layer=="polygon")
-               return Gtk::StockID("synfig-polygon");
-       else if(layer=="outline")
-               return Gtk::StockID("synfig-width");
-       else if(layer=="circle")
-               return Gtk::StockID("synfig-circle");
-       else if(layer=="rectangle")
-               return Gtk::StockID("synfig-rectangle");
-       else if(layer=="star")
-               return Gtk::StockID("synfig-star");
-       else if(layer=="plant")
-               return Gtk::StockID("synfig-plant");
-       else if(layer=="text")
-               return Gtk::StockID("synfig-text");
-       else if(layer=="checker_board")
-               return Gtk::StockID("synfig-layer_checkerboard");
-       else if(layer=="duplicate")
-               return Gtk::StockID("synfig-layer_duplicate");
-       else if(layer=="linear_gradient")
-               return Gtk::StockID("synfig-layer_gradient_lineal");
-       else if(layer=="radial_gradient")
-               return Gtk::StockID("synfig-layer_gradient_radial");
-       else if(layer=="spiral_gradient")
-               return Gtk::StockID("synfig-layer_gradient_spiral");
-       else if(layer=="curve_gradient")
-               return Gtk::StockID("synfig-layer_gradient_curve");
-       else if(layer=="conical_gradient")
-               return Gtk::StockID("synfig-layer_gradient_conical");
-       else if(layer=="noise")
-               return Gtk::StockID("synfig-layer_gradient_noise");
-       else if(layer=="blur")
-               return Gtk::StockID("synfig-layer_blur");
-       else if(layer=="radial_blur")
-               return Gtk::StockID("synfig-layer_blur_radial");
+       // Blur Layers
+       if(layer=="blur")
+               return Gtk::StockID("synfig-layer_blur_blur");
        else if(layer=="MotionBlur") // in the future should be "motion_blur"
                return Gtk::StockID("synfig-layer_blur_motion");
+       else if(layer=="radial_blur")
+               return Gtk::StockID("synfig-layer_blur_radial");
+       // Distortion Layers
        else if(layer=="curve_warp")
                return Gtk::StockID("synfig-layer_distortion_curvewarp");
        else if(layer=="inside_out")
@@ -505,6 +494,14 @@ studio::layer_icon(const synfig::String &layer)
                return Gtk::StockID("synfig-layer_distortion_twirl");
        else if(layer=="warp")
                return Gtk::StockID("synfig-layer_distortion_warp");
+       // Example Layers
+       else if(layer=="filled_rectangle")
+               return Gtk::StockID("synfig-layer_example_filledrectangle");
+       else if(layer=="metaballs")
+               return Gtk::StockID("synfig-layer_example_metaballs");
+       else if(layer=="simple_circle")
+               return Gtk::StockID("synfig-layer_example_simplecircle");
+       // Filter Layers
        else if(layer=="clamp")
                return Gtk::StockID("synfig-layer_filter_clamp");
        else if(layer=="colorcorrect")
@@ -514,29 +511,71 @@ studio::layer_icon(const synfig::String &layer)
        else if(layer=="halftone3")
                return Gtk::StockID("synfig-layer_filter_halftone3");
        else if(layer=="lumakey")
-               return Gtk::StockID("synfig-layer_filter_luma");
+               return Gtk::StockID("synfig-layer_filter_lumakey");
+       // Fractal Layers
        else if(layer=="mandelbrot")
                return Gtk::StockID("synfig-layer_fractal_mandelbrot");
        else if(layer=="julia")
                return Gtk::StockID("synfig-layer_fractal_julia");
-       else if(layer=="bevel")
-               return Gtk::StockID("synfig-layer_stylize_bevel");
-       else if(layer=="shade")
-               return Gtk::StockID("synfig-layer_stylize_shade");
-       else if(layer=="metaballs")
-               return Gtk::StockID("synfig-layer_example_metaballs");
-       else if(layer=="simple_circle")
-               return Gtk::StockID("synfig-circle");
-       else if(layer=="filled_rectangle")
-               return Gtk::StockID("synfig-rectangle");
-       else if(layer=="xor_pattern")
-               return Gtk::StockID("synfig-layer_other_XOR");
+       // Geometry Layers
+       else if(layer=="checker_board")
+               return Gtk::StockID("synfig-layer_geometry_checkerboard");
+       else if(layer=="circle")
+               return Gtk::StockID("synfig-layer_geometry_circle");
+       else if(layer=="outline")
+               return Gtk::StockID("synfig-layer_geometry_outline");
+       else if(layer=="polygon")
+               return Gtk::StockID("synfig-layer_geometry_polygon");
+       else if(layer=="rectangle")
+               return Gtk::StockID("synfig-layer_geometry_rectangle");
+       else if(layer=="region")
+               return Gtk::StockID("synfig-layer_geometry_region");
+       else if(layer=="solid_color")
+               return Gtk::StockID("synfig-layer_geometry_solidcolor");
+       else if(layer=="star")
+               return Gtk::StockID("synfig-layer_geometry_star");
+       // Gradient Layers
+       else if(layer=="conical_gradient")
+               return Gtk::StockID("synfig-layer_gradient_conical");
+       else if(layer=="curve_gradient")
+               return Gtk::StockID("synfig-layer_gradient_curve");
+       else if(layer=="noise")
+               return Gtk::StockID("synfig-layer_gradient_noise");
+       else if(layer=="linear_gradient")
+               return Gtk::StockID("synfig-layer_gradient_lineal");
+       else if(layer=="radial_gradient")
+               return Gtk::StockID("synfig-layer_gradient_radial");
+       else if(layer=="spiral_gradient")
+               return Gtk::StockID("synfig-layer_gradient_spiral");
+       // Other Layers
+       else if(layer=="duplicate")
+               return Gtk::StockID("synfig-layer_other_duplicate");
+       else if(layer=="importimage")
+               return Gtk::StockID("synfig-layer_other_importimage");
+       else if(layer=="PasteCanvas" || layer=="pastecanvas" || layer=="paste_canvas")
+               return Gtk::StockID("synfig-layer_other_pastecanvas");
+       else if(layer=="plant")
+               return Gtk::StockID("synfig-layer_other_plant");
        else if(layer=="super_sample")
                return Gtk::StockID("synfig-layer_other_supersample");
+       else if(layer=="text")
+               return Gtk::StockID("synfig-layer_other_text");
        else if(layer=="timeloop")
                return Gtk::StockID("synfig-layer_other_timeloop");
+       else if(layer=="xor_pattern")
+               return Gtk::StockID("synfig-layer_other_xorpattern");
+       // Stylize Layers
+       else if(layer=="bevel")
+               return Gtk::StockID("synfig-layer_stylize_bevel");
+       else if(layer=="shade")
+               return Gtk::StockID("synfig-layer_stylize_shade");
+       // Transform Layers
+       else if(layer=="rotate")
+               return Gtk::StockID("synfig-layer_transform_rotate");
        else if(layer=="translate")
                return Gtk::StockID("synfig-layer_transform_translate");
+       else if(layer=="zoom")
+               return Gtk::StockID("synfig-layer_transform_zoom");
        else
                return Gtk::StockID("synfig-layer");
 }