Change the original size to be multiple of 16.
duck_angle_icon.sif \
show_grid_icon.sif \
snap_grid_icon.sif \
- onion_skin_icon.sif
-
+ onion_skin_icon.sif \
+ incr_resolution_icon.sif \
+ decr_resolution_icon.sif
IMAGES = \
installer_logo.$(EXT) \
duck_angle_icon.$(EXT) \
show_grid_icon.$(EXT) \
snap_grid_icon.$(EXT) \
- onion_skin_icon.$(EXT)
+ onion_skin_icon.$(EXT) \
+ incr_resolution_icon.$(EXT) \
+ decr_resolution_icon.$(EXT)
MAINTAINERCLEANFILES = \
--- /dev/null
+<?xml version="1.0"?>
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="25.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio Increase Resolution icon</name>
+ <desc>Placed in the Public Domain in 2009 by David Rylander (rylleman)</desc>
+ <meta name="grid_show" content="0"/>
+ <meta name="grid_size" content="0.259616 0.259616"/>
+ <meta name="grid_snap" content="0"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.021505">
+ <r>0.012910</r>
+ <g>0.012910</g>
+ <b>0.012910</b>
+ <a>0.791045</a>
+ </color>
+ <color pos="1.000000">
+ <r>0.013228</r>
+ <g>0.012910</g>
+ <b>0.012910</b>
+ <a>0.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>0.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.1808688790</x>
+ <y>-0.3216028810</y>
+ </vector>
+ </param>
+ <param name="radius">
+ <real value="2.0198561649"/>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="warp" active="true" version="0.1">
+ <param name="src_tl">
+ <vector>
+ <x>-1.8803261518</x>
+ <y>2.0255250931</y>
+ </vector>
+ </param>
+ <param name="src_br">
+ <vector>
+ <x>1.9384056330</x>
+ <y>-1.9093658924</y>
+ </vector>
+ </param>
+ <param name="dest_tl">
+ <vector>
+ <x>-2.7515196800</x>
+ <y>-1.2269309759</y>
+ </vector>
+ </param>
+ <param name="dest_tr">
+ <vector>
+ <x>2.7515196800</x>
+ <y>-1.2269309759</y>
+ </vector>
+ </param>
+ <param name="dest_br">
+ <vector>
+ <x>2.7515196800</x>
+ <y>-2.7224798203</y>
+ </vector>
+ </param>
+ <param name="dest_bl">
+ <vector>
+ <x>-2.7515196800</x>
+ <y>-2.7079598904</y>
+ </vector>
+ </param>
+ <param name="clip">
+ <bool value="false"/>
+ </param>
+ <param name="horizon">
+ <real value="2.0000000000"/>
+ </param>
+ </layer>
+ <layer type="region" active="true" version="0.1" desc="Handle Region">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.373780</r>
+ <g>0.373780</g>
+ <b>0.373780</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.2596156895</x>
+ <y>-0.2596156895</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.6082969904</x>
+ <y>-0.7146050334</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.8105180264</x>
+ <y>-1.0468254089</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4171810150</x>
+ <y>-1.8412650824</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.1971764565</x>
+ <y>-2.5201497078</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.6016182899</x>
+ <y>-2.4190392494</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.7605063915</x>
+ <y>-2.0145971775</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.0960659981</x>
+ <y>-1.3357125521</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.0849608183</x>
+ <y>-0.7290493846</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5412727594</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5268284082</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Handle Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.2596156895</x>
+ <y>-0.2596156895</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.6082969904</x>
+ <y>-0.7146050334</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.8105180264</x>
+ <y>-1.0468254089</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4171810150</x>
+ <y>-1.8412650824</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.1971764565</x>
+ <y>-2.5201497078</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.6016182899</x>
+ <y>-2.4190392494</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.7605063915</x>
+ <y>-2.0145971775</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.0960659981</x>
+ <y>-1.3357125521</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.0849608183</x>
+ <y>-0.7290493846</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5412727594</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5268284082</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.2596156876"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.8154594898</x>
+ <y>-0.7322493792</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.9302197695</x>
+ <y>-1.0941885710</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.6557769775</x>
+ <y>-1.4697419405</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.2080018520</x>
+ <y>-1.7875177860</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.3994087279</x>
+ <y>-0.3661246896</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.9562728405</x>
+ <y>-1.1136487722</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.7107187510</x>
+ <y>-1.5180907249</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.2918323278</x>
+ <y>-1.8503109217</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.9945726395</x>
+ <y>-1.2053306103</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.7634629011</x>
+ <y>-1.5664395094</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.3445764780</x>
+ <y>-1.8986598253</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4745756388</x>
+ <y>-1.3728852272</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7782407472"/>
+ </radius>
+ <theta>
+ <angle value="-43.025066"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7782407472"/>
+ </radius>
+ <theta>
+ <angle value="-43.025066"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.7023460865</x>
+ <y>-2.4273231030</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7596642907"/>
+ </radius>
+ <theta>
+ <angle value="-37.998734"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7596642907"/>
+ </radius>
+ <theta>
+ <angle value="-37.998734"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="circle" active="true" version="0.1" desc="Black Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.5539007890"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="circle" active="true" version="0.1" desc="White Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.2942851014"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas width="200" height="200">
+ <layer type="circle" active="true" version="0.1" desc="Light Blue Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.172611</r>
+ <g>0.349351</g>
+ <b>0.629024</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.0346694138"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="region" active="true" version="0.1" desc="Darker Blue Region">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.028991</r>
+ <g>0.133209</g>
+ <b>0.374624</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-2.5754709244</x>
+ <y>0.5521963239</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.5528581738</x>
+ <y>-1.4704164267</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="5.7344836100"/>
+ </radius>
+ <theta>
+ <angle value="-0.222077"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="5.7344836100"/>
+ </radius>
+ <theta>
+ <angle value="-0.222077"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4697546959</x>
+ <y>0.5521963239</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.5936067700</x>
+ <y>0.0558041893</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.6675679261"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.6675679261"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="checker_board" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="3"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.007843</g>
+ <b>0.074510</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="size">
+ <vector>
+ <x>2.5961568356</x>
+ <y>2.5961568356</y>
+ </vector>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="zoom" active="true" version="0.1">
+ <param name="amount">
+ <real value="0.0340000000"/>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.4606958926</x>
+ <y>3.9370617867</y>
+ </vector>
+ </param>
+ </layer>
+</canvas>
<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Duck Angle Icon.</name>
<desc>Copyright 2009 Carlos López and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
<meta name="grid_show" content="1"/>
<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Duck Position Icon.</name>
<desc>Copyright 2009 Carlos López and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
<meta name="grid_show" content="1"/>
</vector>
</param>
<param name="canvas">
- <canvas>
+ <canvas width="128" height="128" view-box="-3.245189 3.245189 3.245189 -3.245189">
<layer type="circle" active="true" version="0.1" desc="Black Circle">
<param name="z_depth">
<real value="0.0000000000"/>
<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Duck Vertex Icon.</name>
<desc>Copyright 2009 Carlos López and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
<meta name="grid_show" content="1"/>
<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Duck Tangent Icon.</name>
<desc>Copyright 2009 Carlos López and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
<meta name="grid_show" content="1"/>
<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Duck Vertex Icon.</name>
<desc>Copyright 2009 Carlos López and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
<meta name="grid_show" content="1"/>
<?xml version="1.0"?>
-<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245189 3.245189 3.245189 -3.245189" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Duck Width Icon.</name>
<desc>Copyright 2009 Carlos López and Gerald Young. Released under GNU Public License published by the Free Software Foundation version 2.0 of the License or any later version.</desc>
<meta name="grid_show" content="1"/>
</vector>
</param>
<param name="canvas">
- <canvas>
+ <canvas width="128" height="128" view-box="-3.245189 3.245189 3.245189 -3.245189">
<layer type="region" active="true" version="0.1" desc="Circle052 Region">
<param name="z_depth">
<real value="0.0000000000"/>
--- /dev/null
+<?xml version="1.0"?>
+<canvas version="0.7" width="160" height="160" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="25.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+ <name>Synfig Studio Decrease Resolution icon</name>
+ <desc>Placed in the Public Domain in 2009 by David Rylander (rylleman)</desc>
+ <meta name="grid_show" content="0"/>
+ <meta name="grid_size" content="0.259616 0.259616"/>
+ <meta name="grid_snap" content="0"/>
+ <meta name="guide_show" content="1"/>
+ <meta name="guide_snap" content="0"/>
+ <meta name="onion_skin" content="0"/>
+ <layer type="radial_gradient" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.021505">
+ <r>0.012910</r>
+ <g>0.012910</g>
+ <b>0.012910</b>
+ <a>0.791045</a>
+ </color>
+ <color pos="1.000000">
+ <r>0.013228</r>
+ <g>0.012910</g>
+ <b>0.012910</b>
+ <a>0.000000</a>
+ </color>
+ <color pos="1.000000">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>0.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.1808688790</x>
+ <y>-0.3216028810</y>
+ </vector>
+ </param>
+ <param name="radius">
+ <real value="2.0198561649"/>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="warp" active="true" version="0.1">
+ <param name="src_tl">
+ <vector>
+ <x>-1.8803261518</x>
+ <y>2.0255250931</y>
+ </vector>
+ </param>
+ <param name="src_br">
+ <vector>
+ <x>1.9384056330</x>
+ <y>-1.9093658924</y>
+ </vector>
+ </param>
+ <param name="dest_tl">
+ <vector>
+ <x>-2.7515196800</x>
+ <y>-1.2269309759</y>
+ </vector>
+ </param>
+ <param name="dest_tr">
+ <vector>
+ <x>2.7515196800</x>
+ <y>-1.2269309759</y>
+ </vector>
+ </param>
+ <param name="dest_br">
+ <vector>
+ <x>2.7515196800</x>
+ <y>-2.7224798203</y>
+ </vector>
+ </param>
+ <param name="dest_bl">
+ <vector>
+ <x>-2.7515196800</x>
+ <y>-2.7079598904</y>
+ </vector>
+ </param>
+ <param name="clip">
+ <bool value="false"/>
+ </param>
+ <param name="horizon">
+ <real value="2.0000000000"/>
+ </param>
+ </layer>
+ <layer type="region" active="true" version="0.1" desc="Handle Region">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.373780</r>
+ <g>0.373780</g>
+ <b>0.373780</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.2596156895</x>
+ <y>-0.2596156895</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.6082969904</x>
+ <y>-0.7352388501</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.8105180264</x>
+ <y>-1.0674591064</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4171810150</x>
+ <y>-1.8618987799</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.1971764565</x>
+ <y>-2.5407836437</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.6016182899</x>
+ <y>-2.4396731853</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.7605063915</x>
+ <y>-2.0352311134</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.0960659981</x>
+ <y>-1.3563462496</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.0849608183</x>
+ <y>-0.7496832013</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5619065762</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5474622250</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2" desc="Handle Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.2596156895</x>
+ <y>-0.2596156895</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="4A13B3BCEEC6E49900C2BB00249F4A51">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.6082969904</x>
+ <y>-0.7352388501</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1937913862"/>
+ </radius>
+ <theta>
+ <angle value="-63.434952"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.8105180264</x>
+ <y>-1.0674591064</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.6158787278"/>
+ </radius>
+ <theta>
+ <angle value="-129.289398"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4171810150</x>
+ <y>-1.8618987799</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.2566592873"/>
+ </radius>
+ <theta>
+ <angle value="-43.602814"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.1971764565</x>
+ <y>-2.5407836437</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4524105428"/>
+ </radius>
+ <theta>
+ <angle value="-16.699244"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.6016182899</x>
+ <y>-2.4396731853</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.5217992369"/>
+ </radius>
+ <theta>
+ <angle value="48.366463"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.7605063915</x>
+ <y>-2.0352311134</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4419123818"/>
+ </radius>
+ <theta>
+ <angle value="101.309929"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.0960659981</x>
+ <y>-1.3563462496</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.4758713642"/>
+ </radius>
+ <theta>
+ <angle value="139.763641"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.0849608183</x>
+ <y>-0.7496832013</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3995111939"/>
+ </radius>
+ <theta>
+ <angle value="-139.398712"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5619065762</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.1838466560"/>
+ </radius>
+ <theta>
+ <angle value="135.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>0.7671849132</x>
+ <y>-0.5474622250</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.2596156876"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.8154594898</x>
+ <y>-0.7322493792</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.9302197695</x>
+ <y>-1.1148222685</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.6557769775</x>
+ <y>-1.4903756380</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.2080018520</x>
+ <y>-1.8081514835</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.3994087279</x>
+ <y>-0.3661246896</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.9562728405</x>
+ <y>-1.1342824697</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.7107187510</x>
+ <y>-1.5387244225</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.2918323278</x>
+ <y>-1.8709446192</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.9945726395</x>
+ <y>-1.2259643078</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.3493623878"/>
+ </radius>
+ <theta>
+ <angle value="-119.744881"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.7634629011</x>
+ <y>-1.5870732069</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.2774670416"/>
+ </radius>
+ <theta>
+ <angle value="-128.659805"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.3445764780</x>
+ <y>-1.9192935228</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.4088034144"/>
+ </radius>
+ <theta>
+ <angle value="-147.994614"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="outline" active="true" version="0.2">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="false">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4745756388</x>
+ <y>-1.3935189247</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7782407472"/>
+ </radius>
+ <theta>
+ <angle value="-43.025066"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7782407472"/>
+ </radius>
+ <theta>
+ <angle value="-43.025066"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>2.7023460865</x>
+ <y>-2.4479570389</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7596642907"/>
+ </radius>
+ <theta>
+ <angle value="-37.998734"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="1.7596642907"/>
+ </radius>
+ <theta>
+ <angle value="-37.998734"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.1947117657"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="circle" active="true" version="0.1" desc="Black Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.006310</r>
+ <g>0.006310</g>
+ <b>0.006310</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.5539007890"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="circle" active="true" version="0.1" desc="White Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.2942851014"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas width="200" height="200">
+ <layer type="circle" active="true" version="0.1" desc="Light Blue Circle">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.172611</r>
+ <g>0.349351</g>
+ <b>0.629024</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="2.0346694138"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="region" active="true" version="0.1" desc="Darker Blue Region">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.028991</r>
+ <g>0.133209</g>
+ <b>0.374624</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-2.5754709244</x>
+ <y>0.5521963239</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.5528581738</x>
+ <y>-1.4704164267</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="5.7344836100"/>
+ </radius>
+ <theta>
+ <angle value="-0.222077"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="5.7344836100"/>
+ </radius>
+ <theta>
+ <angle value="-0.222077"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>1.4697546959</x>
+ <y>0.5521963239</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.0000000000"/>
+ </radius>
+ <theta>
+ <angle value="0.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.5936067700</x>
+ <y>0.0558041893</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.6675679261"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.6675679261"/>
+ </radius>
+ <theta>
+ <angle value="-180.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="checker_board" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="3"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.007843</g>
+ <b>0.074510</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="CE76653FB8292F6E384C5C2CDA547F63">
+ <x>-0.5412190557</x>
+ <y>0.5796812773</y>
+ </vector>
+ </param>
+ <param name="size">
+ <vector>
+ <x>0.9735587835</x>
+ <y>0.9735587835</y>
+ </vector>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="zoom" active="true" version="0.1">
+ <param name="amount">
+ <real value="0.0340000000"/>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.4606958926</x>
+ <y>2.8725743294</y>
+ </vector>
+ </param>
+ </layer>
+</canvas>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
<bool value="false"/>
</param>
<param name="antialias">
- <bool value="true"/>
+ <bool value="false"/>
</param>
<param name="feather">
<real value="0.0000000000"/>
Gtk::Widget*
CanvasView::create_display_bar()
{
- displaybar = manage(new class Gtk::Table(1, 7, false));
-
+ displaybar = manage(new class Gtk::Table(10, 1, false));
+ Gtk::IconSize iconsize=Gtk::IconSize::from_name("synfig-small_icon_16x16");
// Setup the ToggleDuckDial widget
- toggleducksdial = Gtk::manage(new class ToggleDucksDial());
+ toggleducksdial = Gtk::manage(new class ToggleDucksDial(iconsize));
Duck::Type m = work_area->get_type_mask();
toggleducksdial->update_toggles(m);
toggleducksdial->show();
// Set up the ResolutionDial widget
- resolutiondial=Gtk::manage(new class ResolutionDial());
+ resolutiondial=Gtk::manage(new class ResolutionDial(iconsize));
resolutiondial->update_lowres(work_area->get_low_resolution_flag());
resolutiondial->signal_increase_resolution().connect(
// Set up the show grid toggle button
show_grid = Gtk::manage(new class Gtk::ToggleButton());
show_grid->set_active(work_area->grid_status());
- Gtk::Image *icon = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_show_grid"), Gtk::IconSize::from_name("synfig-small_icon")));
+ Gtk::Image *icon = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_show_grid"), iconsize));
icon->set_padding(0, 0);
icon->show();
show_grid->add(*icon);
// Set up the snap to grid toggle button
snap_grid = Gtk::manage(new class Gtk::ToggleButton());
snap_grid->set_active(work_area->grid_status());
- Gtk::Image *icon2 = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_snap_grid"), Gtk::IconSize::from_name("synfig-small_icon")));
+ Gtk::Image *icon2 = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_snap_grid"), iconsize));
icon2->set_padding(0, 0);
icon2->show();
snap_grid->add(*icon2);
// Set up the onion skin toggle button
onion_skin = Gtk::manage(new class Gtk::ToggleButton());
onion_skin->set_active(work_area->get_onion_skin());
- Gtk::Image *icon3 = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_onion_skin"), Gtk::IconSize::from_name("synfig-small_icon")));
+ Gtk::Image *icon3 = manage(new Gtk::Image(Gtk::StockID("synfig-toggle_onion_skin"), iconsize));
icon3->set_padding(0, 0);
icon3->show();
onion_skin->add(*icon3);
INIT_STOCK_ICON(toggle_onion_skin,"onion_skin_icon."IMAGE_EXT,_("Toggle onion skin"));
+ INIT_STOCK_ICON(increase_resolution,"incr_resolution_icon."IMAGE_EXT,_("Increase resolution"));
+ INIT_STOCK_ICON(decrease_resolution,"decr_resolution_icon."IMAGE_EXT,_("Decrease resolution"));
+
INIT_STOCK_ICON_CLONE(cvs_add,"gtk-add",_("CVS Add"));
INIT_STOCK_ICON_CLONE(cvs_update,"gtk-open",_("CVS Update"));
INIT_STOCK_ICON_CLONE(cvs_commit,"gtk-save",_("CVS Commit"));
icon_factory->add_default();
Gtk::IconSize::register_new("synfig-small_icon",12,12);
+ Gtk::IconSize::register_new("synfig-small_icon_16x16",16,16);
+
for(int i(0);i<(int)ValueBase::TYPE_END;i++)
_tree_pixbuf_table_value_type[i]=Gtk::Button().render_icon(value_icon(ValueBase::Type(i)),Gtk::ICON_SIZE_SMALL_TOOLBAR);
/* === M E T H O D S ======================================================= */
-ResolutionDial::ResolutionDial(): Gtk::Table(1, 3, false)
+ResolutionDial::ResolutionDial(Gtk::IconSize & size): Gtk::Table(3, 1, false)
{
- Gtk::IconSize iconsize = Gtk::IconSize::from_name("synfig-small_icon");
- increase_resolution = create_icon(iconsize, Gtk::Stock::ADD, _("Increase Display Resolution"));
- decrease_resolution = create_icon(iconsize, Gtk::Stock::REMOVE, _("Decrease Display Resolution"));
+ increase_resolution = create_icon(size, Gtk::StockID("synfig-increase_resolution"), _("Increase Display Resolution"));
+ decrease_resolution = create_icon(size, Gtk::StockID("synfig-decrease_resolution"), _("Decrease Display Resolution"));
use_low_resolution = create_check(_("Low Res"), _("Use Low Resolution when enabled"));
attach(*decrease_resolution, 0, 1, 0, 1, Gtk::SHRINK, Gtk::SHRINK, 0, 0);
}
Gtk::Button *
-ResolutionDial::create_icon(Gtk::IconSize size, const Gtk::BuiltinStockID & stockid,
+ResolutionDial::create_icon(Gtk::IconSize size, const Gtk::StockID & stockid,
const char * tooltip)
{
Gtk::Button *button = manage(new class Gtk::Button());
Gtk::Button *decrease_resolution;
Gtk::CheckButton *use_low_resolution;
- Gtk::Button *create_icon(Gtk::IconSize size, const Gtk::BuiltinStockID & stockid, const char * tooltip);
+ Gtk::Button *create_icon(Gtk::IconSize size, const Gtk::StockID & stockid, const char * tooltip);
Gtk::CheckButton *create_check(const char *text, const char *tooltip);
public:
- ResolutionDial();
+ ResolutionDial(Gtk::IconSize & size);
void update_lowres(bool flag);
Glib::SignalProxy0<void> signal_increase_resolution() { return increase_resolution->signal_clicked(); }
/* === M E T H O D S ======================================================= */
-ToggleDucksDial::ToggleDucksDial(): Gtk::Table(1, 6, false)
+ToggleDucksDial::ToggleDucksDial(Gtk::IconSize & size): Gtk::Table(1, 6, false)
{
- Gtk::IconSize iconsize = Gtk::IconSize::from_name("synfig-small_icon");
-
- ducks_position = create_label_button(iconsize, "synfig-toggle_duck_position", _("Toggle position ducks"));
- ducks_vertex = create_label_button(iconsize, "synfig-toggle_duck_vertex", _("Toggle vertex ducks"));
- ducks_tangent = create_label_button(iconsize, "synfig-toggle_duck_tangent", _("Toggle tangent ducks"));
- ducks_radius = create_label_button(iconsize, "synfig-toggle_duck_radius", _("Toggle radius ducks"));
- ducks_width = create_label_button(iconsize, "synfig-toggle_duck_width", _("Toggle width ducks"));
- ducks_angle = create_label_button(iconsize, "synfig-toggle_duck_angle", _("Toggle angle ducks"));
+ ducks_position = create_label_button(size, "synfig-toggle_duck_position", _("Toggle position ducks"));
+ ducks_vertex = create_label_button(size, "synfig-toggle_duck_vertex", _("Toggle vertex ducks"));
+ ducks_tangent = create_label_button(size, "synfig-toggle_duck_tangent", _("Toggle tangent ducks"));
+ ducks_radius = create_label_button(size, "synfig-toggle_duck_radius", _("Toggle radius ducks"));
+ ducks_width = create_label_button(size, "synfig-toggle_duck_width", _("Toggle width ducks"));
+ ducks_angle = create_label_button(size, "synfig-toggle_duck_angle", _("Toggle angle ducks"));
attach(*ducks_position, 0, 1, 0, 1, Gtk::SHRINK, Gtk::SHRINK, 0, 0);
attach(*ducks_vertex, 1, 2, 0, 1, Gtk::SHRINK, Gtk::SHRINK, 0, 0);
public:
- ToggleDucksDial();
+ ToggleDucksDial(Gtk::IconSize & size);
void update_toggles(Duck::Type mask);
Glib::SignalProxy0<void> signal_ducks_position() { return ducks_position->signal_toggled(); }
Glib::SignalProxy0<void> signal_ducks_vertex() { return ducks_vertex-> signal_toggled(); }