return Smach::RESULT_ACCEPT;
}
+#ifdef _DEBUG
+static void
+debug_show_vertex_list(int iteration, std::list<synfigapp::ValueDesc>& vertex_list,
+ std::string title, int current)
+{
+ std::list<synfigapp::ValueDesc>::iterator i = vertex_list.begin();
+ printf("\n%s\n ----- iter %d : ", title.c_str(), iteration);
+ int c = 0;
+ synfig::LinkableValueNode::Handle last = 0;
+ int start = -1;
+ int index;
+ int prev;
+ int dir = 0;
+ bool started = false;
+ for(;i!=vertex_list.end();i++,c++)
+ {
+ synfigapp::ValueDesc value_desc(*i);
+
+ if (value_desc.parent_is_value_node()) {
+ if(value_desc.parent_is_linkable_value_node())
+ {
+ index = value_desc.get_index();
+ // printf("<%d>", index);
+ if (last == synfig::LinkableValueNode::Handle::cast_reinterpret(value_desc.get_parent_value_node()))
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (start != -1)
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (c == current)
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (dir)
+ {
+ if (started) printf(", "); else started = true;
+ printf("%d--%d", start, prev);
+ }
+ else
+ {
+ if (started) printf(", "); else started = true;
+ printf("%d", start);
+ }
+ printf(", *%d*", index);
+ start = -1;
+ }
+ else if (dir == 0)
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (index == start + 1)
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ dir = 1;
+ prev = index;
+ }
+ else if (index == start - 1)
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ dir = -1;
+ prev = index;
+ }
+ else
+ {
+ if (started) printf(", "); else started = true;
+ printf("%d", start);
+ start = index;
+ }
+ }
+ else if (index == prev + dir)
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ prev = index;
+ }
+ else
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (started) printf(", "); else started = true;
+ if (prev != start)
+ printf("%d--%d", start, prev);
+ else
+ printf("%d", start);
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ start = index;
+ dir = 0;
+ }
+ }
+ else
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (c == current)
+ {
+ if (started) printf(", "); else started = true;
+ printf("*%d*", index);
+ }
+ else
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ start = index;
+ dir = 0;
+ }
+ }
+ }
+ else
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (last)
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (start != -1)
+ {
+ if (started) printf(", "); else started = true;
+ if (dir != 0)
+ printf("%d--%d", start, prev);
+ else
+ printf("%d", start);
+ }
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ printf(") ");
+ }
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ last = synfig::LinkableValueNode::Handle::cast_reinterpret(value_desc.get_parent_value_node());
+ printf("%d:(", synfig::LinkableValueNode::Handle::cast_reinterpret(value_desc.get_parent_value_node())->link_count());
+ started = false;
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ if (c == current)
+ {
+ start = -1;
+ printf("*%d*", index);
+ }
+ else
+ {
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ start = index;
+ dir = 0;
+ }
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ }
+ // printf("\n%s:%d\n", __FILE__, __LINE__);
+ }
+ else if (last)
+ if (last) printf("?!) ");
+ }
+ else
+ {
+ last = 0;
+ printf("? ");
+ }
+ }
+ if (last)
+ {
+ if (started) printf(", "); else started = true;
+ if (start != -1)
+ if (dir != 0)
+ printf("%d--%d", start, prev);
+ else
+ printf("%d", start);
+ printf(")");
+ }
+ printf("\n");
+}
+#else // _DEBUG
+#define debug_show_vertex_list(a,b,c,d)
+#endif // _DEBUG
+
Smach::event_result
StateDraw_Context::new_region(std::list<synfig::BLinePoint> bline, synfig::Real radius)
{
std::list<synfigapp::ValueDesc> vertex_list;
+ printf("new_region with %d bline points\n", bline.size());
+
// First we need to come up with a rough list of
// BLinePoints that we are going to be using to
// define our region.
return Smach::RESULT_OK;
}
-
assert(duck->get_type()==Duck::TYPE_VERTEX);
synfigapp::ValueDesc value_desc(duck->get_value_desc());
}
}
- if(vertex_list.size()<=2)
- {
- synfig::info(__FILE__":%d: Vertex list too small to make region.",__LINE__);
- return Smach::RESULT_OK;
- }
-
assert(vertex_list.back().is_valid());
+ printf("vertex list with %d bline points\n", vertex_list.size());
+
// Remove any duplicates
{
}
- // Now we need to clean the list of vertices up
- // a bit. This includes inserting missing vertices
- // and removing extraneous ones.
- // We can do this in multiple passes.
- int i=0;
- for(bool done=false;!done && i<30;i++)
+ ValueNode_BLine::Handle value_node_bline;
+
+ // Now we need to test for the trivial case,
+ // which is where all of the vertices
+ // come from one BLine.
+ if(vertex_list.front().parent_is_linkable_value_node())
{
- // Set done to "true" for now. If
- // any updates are performed, we will
- // change it back to false.
- done=true;
+ bool trivial_case(true);
+ ValueNode::Handle trivial_case_value_node;
- std::list<synfigapp::ValueDesc>::iterator prev,iter,next;
- prev=vertex_list.end();prev--; // Set prev to the last ValueDesc
- next=vertex_list.begin();
- iter=next++; // Set iter to the first value desc, and next to the second
+ trivial_case_value_node=vertex_list.front().get_parent_value_node();
- for(;iter!=vertex_list.end();prev=iter,iter=next++)
+ std::list<synfigapp::ValueDesc>::iterator iter;
+ for(iter=vertex_list.begin();iter!=vertex_list.end();++iter)
{
- synfigapp::ValueDesc value_prev(*prev);
- synfigapp::ValueDesc value_desc(*iter);
- synfigapp::ValueDesc value_next((next==vertex_list.end())?vertex_list.front():*next);
+ if(trivial_case_value_node!=iter->get_parent_value_node())
+ {
+ trivial_case=false;
+ break;
+ }
+ }
- assert(value_desc.is_valid());
- assert(value_next.is_valid());
- assert(value_prev.is_valid());
+ // \todo - re-enable this code
+ if(trivial_case && false)
+ {
+ synfig::info("all points are on the same bline, so just fill that line");
+ value_node_bline=ValueNode_BLine::Handle::cast_dynamic(trivial_case_value_node);
- //synfig::info("-------");
- //synfig::info(__FILE__":%d: value_prev 0x%08X:%d",__LINE__,value_prev.get_parent_value_node().get(),value_prev.get_index());
- //synfig::info(__FILE__":%d: value_desc 0x%08X:%d",__LINE__,value_desc.get_parent_value_node().get(),value_desc.get_index());
- //synfig::info(__FILE__":%d: value_next 0x%08X:%d",__LINE__,value_next.get_parent_value_node().get(),value_next.get_index());
+ synfig::info("the line has %d vertices", value_node_bline->link_count());
- /*
- if(value_prev.parent_is_value_node() && value_desc.parent_is_value_node() && value_next.parent_is_value_node())
+ if(value_node_bline->link_count() <= 2)
{
- // Remove random extraneous vertices
- if(value_prev.get_parent_value_node()==value_next.get_parent_value_node() &&
- value_prev.get_parent_value_node()!=value_desc.get_parent_value_node())
- {
- DEBUGPOINT();
- vertex_list.erase(iter);
- done=false;
- break;
- }
+ synfig::info(__FILE__":%d: Vertex list too small to make region.",__LINE__);
+ return Smach::RESULT_OK;
}
- */
+ }
+ }
+
+ if(!value_node_bline)
+ if(vertex_list.size()<=2)
+ {
+ synfig::info(__FILE__":%d: Vertex list too small to make region.",__LINE__);
+ return Smach::RESULT_OK;
+ }
- // Remove duplicate vertices
- if(value_prev.get_value_node()==value_desc.get_value_node() ||
- value_desc.get_value_node()==value_next.get_value_node())
+ // Now we need to clean the list of vertices up
+ // a bit. This includes inserting missing vertices
+ // and removing extraneous ones.
+ // We can do this in multiple passes.
+ if(!value_node_bline)
+ {
+ debug_show_vertex_list(0, vertex_list, "before shifting stuff", -1);
+ // rearrange the list so that the first and last node are on different blines
+ std::list<synfigapp::ValueDesc>::iterator iter, start;
+ ValueNode::Handle last_value_node = vertex_list.back().get_parent_value_node();
+ for(iter = vertex_list.begin(); iter!=vertex_list.end(); iter++)
+ if (iter->get_parent_value_node() != last_value_node)
{
- DEBUGPOINT();
- vertex_list.erase(iter);
- done=false;
+ vertex_list.insert(vertex_list.end(), vertex_list.begin(), iter);
+ vertex_list.erase(vertex_list.begin(), iter);
break;
}
- if(value_prev.get_value_node()==value_next.get_value_node())
+
+ debug_show_vertex_list(0, vertex_list, "before detecting direction and limits", -1);
+ // rearrange the list so that the first and last node are on different blines
+ iter = vertex_list.begin();
+ while (iter!=vertex_list.end())
+ {
+ // make a note of which bline we're looking at
+ ValueNode::Handle parent_value_node = iter->get_parent_value_node();
+ start = iter;
+ int points_in_line = synfig::LinkableValueNode::Handle::cast_reinterpret(parent_value_node)->link_count();
+ bool looped = (*parent_value_node)(get_time()).get_loop();
+ int this_index, last_index = iter->get_index();
+ int min_index = last_index, max_index = last_index;
+ bool whole;
+ int direction = 0;
+
+ // printf("there are %d points in this line - first is index %d\n", points_in_line, last_index);
+
+ // while we're looking at the same bline, keep going
+ iter++;
+ while (iter != vertex_list.end() && iter->get_parent_value_node() == parent_value_node)
{
- DEBUGPOINT();
- vertex_list.erase(prev);
- done=false;
- break;
+ this_index = iter->get_index();
+ // printf("index went from %d to %d\n", last_index, this_index);
+ if (looped)
+ if (this_index - last_index > points_in_line/2)
+ while (this_index - last_index > points_in_line/2)
+ this_index -= points_in_line;
+ else if (last_index - this_index > points_in_line/2)
+ while (last_index - this_index > points_in_line/2)
+ this_index += points_in_line;
+
+ if (this_index < min_index) min_index = this_index;
+ if (this_index > max_index) max_index = this_index;
+
+ // printf("so let's imagine index went from %d to %d\n", last_index, this_index);
+ if (this_index > last_index)
+ direction++;
+ else if (this_index < last_index)
+ direction--;
+
+ last_index = this_index;
+ iter++;
}
- if (value_desc.parent_is_value_node() && value_next.parent_is_value_node())
+ // printf("min %d and max %d\n", min_index, max_index);
+ whole = max_index - min_index >= points_in_line;
+ min_index = (min_index % points_in_line + points_in_line) % points_in_line;
+ max_index = (max_index % points_in_line + points_in_line) % points_in_line;
+ // they drew around a shape more than once - what's the start/end point? does it matter?
+ if (whole) min_index = max_index = (min_index + max_index) / 2;
+ // printf("processed min %d max %d whole %d\n", min_index, max_index, whole);
+
+ if (direction < 0)
{
- if (value_desc.get_parent_value_node() == value_next.get_parent_value_node())
+ if (whole)
{
- if (next != vertex_list.end())
+ // printf("whole (down) (%d) ", min_index);
+ for (int i = min_index; i >= 0; i--)
{
- // Fill in missing vertices
- if(value_desc.get_index()<value_next.get_index()-1)
- {
- DEBUGPOINT();
- vertex_list.insert(next,synfigapp::ValueDesc(value_desc.get_parent_value_node(),value_desc.get_index()+1));
- done=false;
- break;
- }
- if(value_next.get_index()<value_desc.get_index()-1)
- {
- DEBUGPOINT();
- vertex_list.insert(next,synfigapp::ValueDesc(value_desc.get_parent_value_node(),value_next.get_index()+1));
- done=false;
- break;
- }
+ // printf("%d ", i);
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, i));
+ }
+ for (int i = points_in_line - 1; i >= min_index; i--)
+ {
+ // printf("%d ", i);
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, i));
}
}
- // Ensure that connections between blines are properly connected
- else if (value_desc.get_value_node() != value_next.get_value_node())
+ else
{
- BLinePoint vertex(value_desc.get_value(get_time()).get(BLinePoint()));
- BLinePoint vertex_next(value_next.get_value(get_time()).get(BLinePoint()));
-
- //synfig::info("--------");
- //synfig::info(__FILE__":%d: vertex: [%f, %f]",__LINE__,vertex.get_vertex()[0],vertex.get_vertex()[1]);
- //synfig::info(__FILE__":%d: vertex_next: [%f, %f]",__LINE__,vertex_next.get_vertex()[0],vertex_next.get_vertex()[1]);
-
- if((vertex.get_vertex()-vertex_next.get_vertex()).mag_squared()<radius*radius)
+ // printf("part (down) (%d -> %d) ", max_index, min_index);
+ for (int i = max_index; i != min_index; i--)
{
- DEBUGPOINT();
- ValueNode_Composite::Handle value_node;
- ValueNode_Composite::Handle value_node_next;
- value_node=ValueNode_Composite::Handle::cast_dynamic(value_desc.get_value_node().clone());
- value_node_next=ValueNode_Composite::Handle::cast_dynamic(value_next.get_value_node().clone());
- if(!value_node || !value_node_next)
- {
- synfig::info(__FILE__":%d: Unable to properly connect blines.",__LINE__);
- continue;
- }
- DEBUGPOINT();
- value_node->set_link(5,value_node_next->get_link(5));
- value_node->set_link(3,ValueNode_Const::create(true));
-
- get_canvas_interface()->auto_export(value_node);
- assert(value_node->is_exported());
- *iter=synfigapp::ValueDesc(get_canvas(),value_node->get_id());
- vertex_list.erase(next);
- done=false;
- break;
+ if (i == -1) i = points_in_line - 1;
+ // printf("%d ", i);
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, i));
}
- else
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, min_index));
+ }
+ }
+ else
+ {
+ if (whole)
+ {
+ // printf("whole (%d) ", min_index);
+ for (int i = min_index; i < points_in_line; i++)
{
- DEBUGPOINT();
- bool positive_trend(value_desc.get_index()>value_prev.get_index());
-
- if(!positive_trend && value_desc.get_index()>0)
- {
- DEBUGPOINT();
- vertex_list.insert(next,synfigapp::ValueDesc(value_desc.get_parent_value_node(),value_desc.get_index()-1));
- done=false;
- break;
- }
- if(positive_trend && value_desc.get_index()<LinkableValueNode::Handle::cast_static(value_desc.get_value_node())->link_count()-1)
- {
- DEBUGPOINT();
- vertex_list.insert(next,synfigapp::ValueDesc(value_desc.get_parent_value_node(),value_desc.get_index()+1));
- done=false;
- break;
- }
+ // printf("%d ", i);
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, i));
+ }
+ for (int i = 0; i <= min_index; i++)
+ {
+ // printf("%d ", i);
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, i));
}
}
+ else
+ {
+ // printf("part (%d -> %d) ", min_index, max_index);
+ for (int i = min_index; i != max_index; i++)
+ {
+ if (i == points_in_line) i = 0;
+ // printf("%d ", i);
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, i));
+ }
+ vertex_list.insert(start, synfigapp::ValueDesc(parent_value_node, max_index));
+ }
}
+ // printf("\n");
+ // debug_show_vertex_list(0, vertex_list, "after insert", -1);
+ vertex_list.erase(start, iter);
+ // debug_show_vertex_list(0, vertex_list, "after delete", -1);
}
- }
- if(vertex_list.size()<=2)
- {
- synfig::info(__FILE__":%d: Vertex list too small to make region.",__LINE__);
- return Smach::RESULT_OK;
- }
+ debug_show_vertex_list(0, vertex_list, "continuous vertices", -1);
- ValueNode_BLine::Handle value_node_bline;
+ // \todo reenable or delete this section
+ int i=100;
+ for(bool done=false;!done && i<30;i++)
+ {
+ debug_show_vertex_list(i, vertex_list, "in big loop", -1);
- // Now we need to test for the trivial case,
- // which is where all of the vertices
- // come from one BLine.
- if(vertex_list.front().parent_is_linkable_value_node())
- {
- bool trivial_case(true);
- ValueNode::Handle trivial_case_value_node;
+ // Set done to "true" for now. If
+ // any updates are performed, we will
+ // change it back to false.
+ done=true;
- trivial_case_value_node=vertex_list.front().get_parent_value_node();
+ std::list<synfigapp::ValueDesc>::iterator prev,next;
+ prev=vertex_list.end();prev--; // Set prev to the last ValueDesc
+ next=vertex_list.begin();
+ iter=next++; // Set iter to the first value desc, and next to the second
- std::list<synfigapp::ValueDesc>::iterator iter;
- for(iter=vertex_list.begin();iter!=vertex_list.end();++iter)
- {
- if(trivial_case_value_node!=iter->get_parent_value_node())
+ int current = 0;
+ for(;iter!=vertex_list.end();prev=iter,iter++,next++,current++)
{
- trivial_case=false;
- break;
+ // we need to be able to erase(next) and can't do that if next is end()
+ if (next == vertex_list.end()) next = vertex_list.begin();
+ debug_show_vertex_list(i, vertex_list, "in loop around vertices", current);
+ synfigapp::ValueDesc value_prev(*prev);
+ synfigapp::ValueDesc value_desc(*iter);
+ synfigapp::ValueDesc value_next(*next);
+
+ assert(value_desc.is_valid());
+ assert(value_next.is_valid());
+ assert(value_prev.is_valid());
+
+ // synfig::info("-------");
+ // synfig::info(__FILE__":%d: value_prev 0x%08X:%d",__LINE__,value_prev.get_parent_value_node().get(),value_prev.get_index());
+ // synfig::info(__FILE__":%d: value_desc 0x%08X:%d",__LINE__,value_desc.get_parent_value_node().get(),value_desc.get_index());
+ // synfig::info(__FILE__":%d: value_next 0x%08X:%d",__LINE__,value_next.get_parent_value_node().get(),value_next.get_index());
+
+ /*
+ if(value_prev.parent_is_value_node() && value_desc.parent_is_value_node() && value_next.parent_is_value_node())
+ {
+ // Remove random extraneous vertices
+ if(value_prev.get_parent_value_node()==value_next.get_parent_value_node() &&
+ value_prev.get_parent_value_node()!=value_desc.get_parent_value_node())
+ {
+ DEBUGPOINT();
+ vertex_list.erase(iter);
+ done=false;
+ break;
+ }
+ }
+ */
+
+ // // Remove duplicate vertices
+
+ // // if previous is the same as current or
+ // // current is the same as next, remove current
+ // if(value_prev.get_value_node()==value_desc.get_value_node() ||
+ // value_desc.get_value_node()==value_next.get_value_node())
+ // {
+ // // DEBUGPOINT();
+ // vertex_list.erase(iter);
+ // done=false;
+ // printf("erased node - i = %d\n", i);
+ // break;
+ // }
+
+ // // if previous is the same as next, remove previous? or next?
+ // if(value_prev.get_value_node()==value_next.get_value_node())
+ // {
+ // // DEBUGPOINT();
+ // vertex_list.erase(next);
+ // // vertex_list.erase(prev);
+ // done=false;
+ // printf("erased node - i = %d\n", i);
+ // break;
+ // }
+
+ // if 'this' and 'next' both have parents
+ if (value_desc.parent_is_value_node() && value_next.parent_is_value_node())
+ {
+ // if they are both on the same bline - this has been handled by new code above
+ if (value_desc.get_parent_value_node() == value_next.get_parent_value_node())
+ {
+ // // if (next != vertex_list.end())
+ // {
+ // printf("parent loop is %d and node loop is ??\n",
+ // (*(value_desc.get_parent_value_node()))(get_time()).get_loop()
+ // // value_desc.get_value_node().get_loop(),
+ // );
+ //
+ // // Fill in missing vertices
+ // // \todo take loops into account: seeing (15, 2, 3, 4) probably means that (0, 1) is missing, not 14 through 3
+ // if(value_desc.get_index()<value_next.get_index()-1)
+ // {
+ // debug_show_vertex_list(i, vertex_list,
+ // strprintf("same parent, different points this %d < next-1 %d",
+ // value_desc.get_index(), ((value_next.get_index()-1))),
+ // current);
+ // // DEBUGPOINT();
+ // for (int index = value_desc.get_index()+1; index < value_next.get_index(); index++)
+ // {
+ // printf("inserting up %d\n", index);
+ // vertex_list.insert(next, synfigapp::ValueDesc(value_desc.get_parent_value_node(), index));
+ // }
+ // debug_show_vertex_list(i, vertex_list, "new list", current);
+ // done=false;
+ // break;
+ // }
+ // if(value_next.get_index()<value_desc.get_index()-1)
+ // {
+ // debug_show_vertex_list(i, vertex_list,
+ // strprintf("same parent, different points next %d < this-1 %d",
+ // value_next.get_index(), ((value_desc.get_index()-1))),
+ // current);
+ // // DEBUGPOINT();
+ // for (int index = value_desc.get_index()-1; index > value_next.get_index(); index--)
+ // {
+ // printf("inserting down %d\n", index);
+ // vertex_list.insert(next, synfigapp::ValueDesc(value_desc.get_parent_value_node(), index));
+ // }
+ // debug_show_vertex_list(i, vertex_list, "new list", current);
+ // done=false;
+ // break;
+ // }
+ // }
+ }
+ // 'this' and 'next' have different parents
+ else
+ {
+ ValueNode::Handle v1 = value_desc.get_value_node();
+ ValueNode::Handle v2 = value_desc.get_parent_value_node();
+ if (v1 == v2)
+ printf("same\n");
+ else
+ printf("different\n");
+
+ if (value_desc.get_value_node() != value_next.get_value_node())
+ {
+ // Ensure that connections between blines are properly connected
+ BLinePoint vertex(value_desc.get_value(get_time()).get(BLinePoint()));
+ BLinePoint vertex_next(value_next.get_value(get_time()).get(BLinePoint()));
+
+ //synfig::info("--------");
+ //synfig::info(__FILE__":%d: vertex: [%f, %f]",__LINE__,vertex.get_vertex()[0],vertex.get_vertex()[1]);
+ //synfig::info(__FILE__":%d: vertex_next: [%f, %f]",__LINE__,vertex_next.get_vertex()[0],vertex_next.get_vertex()[1]);
+
+ // if this vertex is close to the next one, replace this vertex with a new one
+ // and erase the next one
+ printf("this point is %5.2f from the next point - compare with %5.2f\n",
+ (vertex.get_vertex()-vertex_next.get_vertex()).mag_squared(),
+ radius*radius);
+ if((vertex.get_vertex()-vertex_next.get_vertex()).mag_squared()<radius*radius)
+ {
+ printf("in one - it's close\n");
+ // DEBUGPOINT();
+ ValueNode_Composite::Handle value_node;
+ ValueNode_Composite::Handle value_node_next;
+ value_node=ValueNode_Composite::Handle::cast_dynamic(value_desc.get_value_node().clone());
+ value_node_next=ValueNode_Composite::Handle::cast_dynamic(value_next.get_value_node().clone());
+ if(!value_node || !value_node_next)
+ {
+ synfig::info(__FILE__":%d: Unable to properly connect blines.",__LINE__);
+ continue;
+ }
+ // DEBUGPOINT();
+ // \todo if next isn't split, don't we want to copy its 'Tangent 1' instead?
+ value_node->set_link(5,value_node_next->get_link(5)); // Tangent 2
+ value_node->set_link(3,ValueNode_Const::create(true)); // Split Tangents
+
+ // get_canvas_interface()->auto_export(value_node);
+ printf("exporting\n");
+ get_canvas_interface()->add_value_node(value_node,value_node->get_id() + strprintf("foo %d", rand()));
+
+ assert(value_node->is_exported());
+ // replace 'this' with the new valuenode
+ *iter=synfigapp::ValueDesc(get_canvas(),value_node->get_id());
+ printf("erasing next\n");
+ printf("erasing next point\n");
+ vertex_list.erase(next);
+ done=false;
+ break;
+ } // this vertex isn't close to the next one
+ else if (value_prev.parent_is_value_node())
+ {
+ printf("in two - it's far\n");
+ // DEBUGPOINT();
+ // \todo this only makes sense if prev is on the same bline
+ printf("this is index %d\n", value_desc.get_index());
+ printf("prev is index %d\n", value_prev.get_index());
+ bool positive_trend(value_desc.get_index()>value_prev.get_index());
+
+ if(positive_trend)
+ {
+ printf("positive trend\n");
+ printf("comparing index %d < link_count()-1 = %d-1 = %d\n",
+ value_desc.get_index(),
+ LinkableValueNode::Handle::cast_static(value_desc.get_parent_value_node())->link_count(),
+ LinkableValueNode::Handle::cast_static(value_desc.get_parent_value_node())->link_count()-1);
+ if (value_desc.get_index()<LinkableValueNode::Handle::cast_static(value_desc.get_parent_value_node())->link_count()-1)
+ {
+ printf("in two - b\n");
+ // DEBUGPOINT();
+ printf("inserting node with index %d\n", value_desc.get_index()+1);
+ vertex_list.insert(next,
+ synfigapp::ValueDesc(value_desc.get_parent_value_node(),
+ value_desc.get_index()+1));
+ done=false;
+ break;
+ }
+ }
+ else // !positive_trend
+ {
+ printf("negative trend\n");
+ if(value_desc.get_index()>0)
+ {
+ printf("in two - a\n");
+ // DEBUGPOINT();
+ printf("inserting node on this line with index %d\n",
+ value_desc.get_index()-1);
+ vertex_list.insert(next,
+ synfigapp::ValueDesc(value_desc.get_parent_value_node(),
+ value_desc.get_index()-1));
+ done=false;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
}
}
- if(trivial_case)
- value_node_bline=ValueNode_BLine::Handle::cast_dynamic(trivial_case_value_node);
+
+ if(vertex_list.size()<=2)
+ {
+ synfig::info(__FILE__":%d: Vertex list too small to make region.",__LINE__);
+ return Smach::RESULT_OK;
+ }
+
+ debug_show_vertex_list(i, vertex_list, "finished tidying list", -1);
}
// If we aren't the trivial case,
// BLine value node
if(!value_node_bline)
{
+ synfig::info("not all points are on the same bline");
value_node_bline=ValueNode_BLine::create();
std::list<synfigapp::ValueDesc>::iterator iter;