+2005-11-26 Robert Quattlebaum <darco@deepdarc.com>
+ * src/gtkmm/layertreestore.cpp: Fixed bug which caused crash on DND layer move
+
2005-11-03 Robert Quattlebaum <darco@deepdarc.com>
* src/gtkmm/render.cpp: Fixed default render file to use the directory seperator for the given OS, rather than just use forward slashes all the time.
export MACOSX_DEPLOYMENT_TARGET=10.4
OPTIONS=""
#OPTIONS="$OPTIONS --enable-timelimit=120"
-OPTIONS="$OPTIONS --enable-optimization=2"
+#OPTIONS="$OPTIONS --enable-optimization=2"
#OPTIONS="$OPTIONS --enable-optimization=3 --enable-g5opt"
-#OPTIONS="$OPTIONS --disable-optimization"
-OPTIONS="$OPTIONS --disable-debug"
+OPTIONS="$OPTIONS --disable-optimization"
+#OPTIONS="$OPTIONS --disable-debug"
+OPTIONS="$OPTIONS --enable-debug"
#export LDFLAGS='-undefined dynamic-lookup'
LDFLAGS="-prebind -prebind_all_twolevel_modules -twolevel_namespace -bind_at_load -undefined dynamic_lookup"
BUILDDIR=macosxbuild
TreeModel::Path dest_parent(dest);
if(!dest_parent.up() || !get_iter(dest_parent))
{
- TreeModel::Path dest(dest);
- if(!get_iter(dest))
- dest.prev();
+ TreeModel::Path dest_(dest);
+ if(!get_iter(dest_))
+ dest_.prev();
- if(!get_iter(dest))
+ if(!get_iter(dest_))
return false;
{
- row=(*get_iter(dest));
+ row=(*get_iter(dest_));
dest_canvas=(Canvas::Handle)(row[model.canvas]);
}
}
OPTIONS=""
OPTIONS="$OPTIONS --disable-optimization"
-OPTIONS="$OPTIONS --disable-debug"
+#OPTIONS="$OPTIONS --disable-debug"
+OPTIONS="$OPTIONS --enable-debug"
#OPTIONS="$OPTIONS --enable-license-key"