state_manager->add_state(&state_scale);
state_manager->add_state(&state_rotate);
studio_init_cb.task(_("Init ModMirror...")); module_list_.push_back(new ModMirror()); module_list_.back()->start();
- if(!getenv("SYNFIG_DISABLE_WIDTH" )) state_manager->add_state(&state_width); // Enabled since 0.61.09
- /* new objects */
+ /* geometry */
state_manager->add_state(&state_circle);
state_manager->add_state(&state_rectangle);
state_manager->add_state(&state_star);
state_manager->add_state(&state_gradient);
if(!getenv("SYNFIG_DISABLE_POLYGON")) state_manager->add_state(&state_polygon); // Enabled - for working without ducks
- state_manager->add_state(&state_text);
+
+ /* bline tools */
state_manager->add_state(&state_bline);
if(!getenv("SYNFIG_DISABLE_DRAW" )) state_manager->add_state(&state_draw); // Enabled for now. Let's see whether they're good enough yet.
-
- /* other */
+ if(!getenv("SYNFIG_DISABLE_WIDTH" )) state_manager->add_state(&state_width); // Enabled since 0.61.09
state_manager->add_state(&state_fill);
state_manager->add_state(&state_eyedrop);
- state_manager->add_state(&state_zoom);
+
+ /* other */
+ state_manager->add_state(&state_text);
if(!getenv("SYNFIG_DISABLE_SKETCH" )) state_manager->add_state(&state_sketch);
+ state_manager->add_state(&state_zoom);
studio_init_cb.task(_("Init ModPalette..."));
module_list_.push_back(new ModPalette()); module_list_.back()->start();