Move live feedback code into duckmatic.
authorNikita Kitaev <nikitakit@gmail.com>
Sat, 12 Dec 2009 05:01:53 +0000 (21:01 -0800)
committerNikita Kitaev <nikitakit@gmail.com>
Sat, 12 Dec 2009 05:01:53 +0000 (21:01 -0800)
synfig-studio/src/gtkmm/duck.cpp
synfig-studio/src/gtkmm/duck.h
synfig-studio/src/gtkmm/duckmatic.cpp
synfig-studio/src/gtkmm/duckmatic.h
synfig-studio/src/gtkmm/state_normal.cpp
synfig-studio/src/gtkmm/state_smoothmove.cpp

index da32897..14ea8d0 100644 (file)
@@ -251,56 +251,6 @@ Duck::set_sub_trans_point(const synfig::Point &x, const synfig::Time &time)
        else set_point((x-get_sub_trans_origin())/get_scalar());
 }
 
-//! Updates width and tangent ducks that change when the origin moves
-void
-Duck::update(const synfig::Time &time)
-{
-       if((get_type() == Duck::TYPE_TANGENT || get_type() == Duck::TYPE_WIDTH || get_type() == Duck::TYPE_ANGLE) && origin_duck)
-       {
-               ValueNode_BLineCalcVertex::Handle bline_vertex;
-               ValueNode_Composite::Handle composite;
-               if ((bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(origin_duck->get_value_desc().get_value_node())) ||
-                       ((composite = ValueNode_Composite::Handle::cast_dynamic(origin_duck->get_value_desc().get_value_node())) &&
-                        composite->get_type() == ValueBase::TYPE_BLINEPOINT &&
-                        (bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(composite->get_link("point")))))
-               {
-                       synfig::Real radius = 0.0;
-                       ValueNode_BLine::Handle bline(ValueNode_BLine::Handle::cast_dynamic(bline_vertex->get_link(bline_vertex->get_link_index_from_name("bline"))));
-                       Real amount = synfig::find_closest_point((*bline)(time), origin_duck->get_point(), radius, bline->get_loop());
-
-                       int vertex_amount_index(bline_vertex->get_link_index_from_name("amount"));
-                       ValueNode::Handle vertex_amount_value_node(bline_vertex->get_link(vertex_amount_index));
-
-
-                       if (ValueNode_BLineCalcTangent::Handle bline_tangent = ValueNode_BLineCalcTangent::Handle::cast_dynamic(get_value_desc().get_value_node()))
-                       {
-                               switch (bline_tangent->get_type())
-                               {
-                               case ValueBase::TYPE_ANGLE:
-                               {
-                                       Angle angle((*bline_tangent)(time, amount).get(Angle()));
-                                       set_point(Point(Angle::cos(angle).get(), Angle::sin(angle).get()));
-                                       rotations=synfig::Angle::deg(0); //hack: rotations are a relative value
-                                       break;
-                               }
-                               case ValueBase::TYPE_REAL:
-                                       set_point(Point((*bline_tangent)(time, amount).get(Real()), 0));
-                                       break;
-                               case ValueBase::TYPE_VECTOR:
-                                       set_point((*bline_tangent)(time, amount).get(Vector()));
-                                       break;
-                               default:
-                                       break;
-                               }
-                       }
-                       else if (ValueNode_BLineCalcWidth::Handle bline_width = ValueNode_BLineCalcWidth::Handle::cast_dynamic(get_value_desc().get_value_node()))
-                                       set_point(Point((*bline_width)(time, amount).get(Real()), 0));
-               }
-
-       }
-}
-
-
 void
 Duck::set_sub_trans_point(const synfig::Point &x)
 {
index 54b3412..9a054f3 100644 (file)
@@ -218,6 +218,7 @@ public:
        synfig::Point get_point()const { return shared_point?*shared_point:point; }
 
        synfig::Angle get_rotations()const { return rotations; };
+       void set_rotations(const synfig::Angle &x) { rotations=x; };
 
        synfig::Point get_trans_point()const;
 
@@ -229,8 +230,6 @@ public:
        void set_sub_trans_point(const synfig::Point &x, const synfig::Time &time);
        synfig::Point get_sub_trans_origin()const;
 
-       void update(const synfig::Time &time);
-
        //! Sets the origin point.
        void set_origin(const synfig::Point &x);
 
index c1813e7..786aa11 100644 (file)
@@ -447,6 +447,75 @@ Duckmatic::start_duck_drag(const synfig::Vector& offset)
        drag_offset_=find_duck(offset)->get_trans_point();
 }
 
+void
+Duckmatic::update_ducks()
+{
+       Time time(get_time());
+       DuckList duck_list(get_duck_list());
+       const DuckList selected_ducks(get_selected_ducks());
+       DuckList::const_iterator iter;
+       for (iter=selected_ducks.begin(); iter!=selected_ducks.end(); ++iter)
+       {
+               etl::handle<Duck> duck(*iter);
+               if (duck->get_type() == Duck::TYPE_VERTEX || duck->get_type() == Duck::TYPE_POSITION)
+               {
+                       ValueNode_BLineCalcVertex::Handle bline_vertex;
+                       ValueNode_Composite::Handle composite;
+
+                       if ((bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) ||
+                               ((composite = ValueNode_Composite::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) &&
+                                composite->get_type() == ValueBase::TYPE_BLINEPOINT &&
+                                (bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(composite->get_link("point")))))
+                       {
+                               DuckList::iterator iter;
+                               for (iter=duck_list.begin(); iter!=duck_list.end(); iter++)
+                                       if ( (*iter)->get_origin_duck()==duck  /*&& !duck_is_selected(*iter)*/ )
+                                       {
+                                               synfig::Real radius = 0.0;
+                                               ValueNode_BLine::Handle bline(ValueNode_BLine::Handle::cast_dynamic(bline_vertex->get_link(bline_vertex->get_link_index_from_name("bline"))));
+                                               Real amount = synfig::find_closest_point((*bline)(time), duck->get_point(), radius, bline->get_loop());
+
+                                               int vertex_amount_index(bline_vertex->get_link_index_from_name("amount"));
+                                               ValueNode::Handle vertex_amount_value_node(bline_vertex->get_link(vertex_amount_index));
+
+
+                                               ValueNode::Handle duck_value_node((*iter)->get_value_desc().get_value_node());
+                                               if (ValueNode_BLineCalcTangent::Handle bline_tangent = ValueNode_BLineCalcTangent::Handle::cast_dynamic(duck_value_node))
+                                               {
+                                                       if (bline_tangent->get_link(bline_tangent->get_link_index_from_name("amount")) == vertex_amount_value_node)
+                                                       {
+                                                               switch (bline_tangent->get_type())
+                                                               {
+                                                               case ValueBase::TYPE_ANGLE:
+                                                               {
+                                                                       Angle angle((*bline_tangent)(time, amount).get(Angle()));
+                                                                       (*iter)->set_point(Point(Angle::cos(angle).get(), Angle::sin(angle).get()));
+                                                                       (*iter)->set_rotations(Angle::deg(0)); //hack: rotations are a relative value
+                                                                       break;
+                                                               }
+                                                               case ValueBase::TYPE_REAL:
+                                                                       (*iter)->set_point(Point((*bline_tangent)(time, amount).get(Real()), 0));
+                                                                       break;
+                                                               case ValueBase::TYPE_VECTOR:
+                                                                       (*iter)->set_point((*bline_tangent)(time, amount).get(Vector()));
+                                                                       break;
+                                                               default:
+                                                                       break;
+                                                               }
+                                                       }
+                                               }
+                                               else if (ValueNode_BLineCalcWidth::Handle bline_width = ValueNode_BLineCalcWidth::Handle::cast_dynamic(duck_value_node))
+                                               {
+                                                       if (bline_width->get_link(bline_width->get_link_index_from_name("amount")) == vertex_amount_value_node)
+                                                               (*iter)->set_point(Point((*bline_width)(time, amount).get(Real()), 0));
+                                               }
+                                       }
+                       }
+               }
+       }
+}
+
+
 bool
 Duckmatic::end_duck_drag()
 {
@@ -561,29 +630,7 @@ DuckDrag_Translate::duck_drag(Duckmatic* duckmatic, const synfig::Vector& vector
                        (*iter)->set_trans_point(positions[i]+vect, time);
 
        // then patch up the tangents for the vertices we've moved
-       DuckList duck_list(duckmatic->get_duck_list());
-       for (iter=selected_ducks.begin(); iter!=selected_ducks.end(); ++iter)
-       {
-               etl::handle<Duck> duck(*iter);
-               if (duck->get_type() == Duck::TYPE_VERTEX || duck->get_type() == Duck::TYPE_POSITION)
-               {
-                       ValueNode_Composite::Handle composite;
-
-                       if ((ValueNode_BLineCalcVertex::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) ||
-                               ((composite = ValueNode_Composite::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) &&
-                                composite->get_type() == ValueBase::TYPE_BLINEPOINT &&
-                                (ValueNode_BLineCalcVertex::Handle::cast_dynamic(composite->get_link("point")))))
-                       {
-                               //! \todo update() will call dynamic cast again, see if we can avoid that
-                               DuckList::iterator iter;
-                               for (iter=duck_list.begin(); iter!=duck_list.end(); iter++)
-                                       if ((*iter)->get_origin_duck()==duck 
-                                               && std::find(selected_ducks.begin(), 
-                                                                        selected_ducks.end(), *iter) == selected_ducks.end() )
-                                               (*iter)->update(time);
-                       }
-               }
-       }
+       duckmatic->update_ducks();
 
        last_translate_=vect;
 }
index 42282e0..e10db0c 100644 (file)
@@ -324,6 +324,7 @@ public:
 
        void start_duck_drag(const synfig::Vector& offset);
        void translate_selected_ducks(const synfig::Vector& vector);
+       void update_ducks();
        bool end_duck_drag();
 
        void signal_edited_selected_ducks();
index 6cca469..15a7b43 100644 (file)
@@ -501,29 +501,7 @@ DuckDrag_Combo::duck_drag(Duckmatic* duckmatic, const synfig::Vector& vector)
        }
 
        // then patch up the tangents for the vertices we've moved
-       DuckList duck_list(duckmatic->get_duck_list());
-       for (iter=selected_ducks.begin(); iter!=selected_ducks.end(); ++iter)
-       {
-               etl::handle<Duck> duck(*iter);
-               if (duck->get_type() == Duck::TYPE_VERTEX || duck->get_type() == Duck::TYPE_POSITION)
-               {
-                       ValueNode_Composite::Handle composite;
-
-                       if ((ValueNode_BLineCalcVertex::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) ||
-                               ((composite = ValueNode_Composite::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) &&
-                                composite->get_type() == ValueBase::TYPE_BLINEPOINT &&
-                                (ValueNode_BLineCalcVertex::Handle::cast_dynamic(composite->get_link("point")))))
-                       {
-                               //! \todo update() will call dynamic cast again, see if we can avoid that
-                               DuckList::iterator iter;
-                               for (iter=duck_list.begin(); iter!=duck_list.end(); iter++)
-                                       if ((*iter)->get_origin_duck()==duck 
-                                               && std::find(selected_ducks.begin(), 
-                                                                        selected_ducks.end(), *iter) == selected_ducks.end())
-                                               (*iter)->update(time);
-                       }
-               }
-       }
+       duckmatic->update_ducks();
 
        last_move=vect;
 }
index 6f96f57..85442cf 100644 (file)
@@ -302,29 +302,7 @@ DuckDrag_SmoothMove::duck_drag(Duckmatic* duckmatic, const synfig::Vector& vecto
        }
 
        // then patch up the tangents for the vertices we've moved
-       DuckList duck_list(duckmatic->get_duck_list());
-       for (iter=selected_ducks.begin(); iter!=selected_ducks.end(); ++iter)
-       {
-               etl::handle<Duck> duck(*iter);
-               if (duck->get_type() == Duck::TYPE_VERTEX || duck->get_type() == Duck::TYPE_POSITION)
-               {
-                       ValueNode_Composite::Handle composite;
-
-                       if ((ValueNode_BLineCalcVertex::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) ||
-                               ((composite = ValueNode_Composite::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) &&
-                                composite->get_type() == ValueBase::TYPE_BLINEPOINT &&
-                                (ValueNode_BLineCalcVertex::Handle::cast_dynamic(composite->get_link("point")))))
-                       {
-                               //! \todo update() will call dynamic cast again, see if we can avoid that
-                               DuckList::iterator iter;
-                               for (iter=duck_list.begin(); iter!=duck_list.end(); iter++)
-                                       if ((*iter)->get_origin_duck()==duck 
-                                               && std::find(selected_ducks.begin(), 
-                                                                        selected_ducks.end(), *iter) == selected_ducks.end() )
-                                               (*iter)->update(time);
-                       }
-               }
-       }
+       duckmatic->update_ducks();
 
        last_translate_=vect;
        //snap=Vector(0,0);