layer_gradient_noise_icon.sif \
layer_gradient_curve_icon.sif \
layer_gradient_conical_icon.sif \
+ layer_blur_icon.sif \
+ layer_blur_radial_icon.sif \
+ layer_blur_motion_icon.sif \
action_set_layer_description_icon.sif \
action_add_to_group_icon.sif \
action_remove_from_group_icon.sif
layer_gradient_noise_icon.$(EXT) \
layer_gradient_curve_icon.$(EXT) \
layer_gradient_conical_icon.$(EXT) \
+ layer_blur_icon.$(EXT) \
+ layer_blur_radial_icon.$(EXT) \
+ layer_blur_motion_icon.$(EXT) \
action_set_layer_description_icon.$(EXT) \
action_add_to_group_icon.$(EXT) \
action_remove_from_group_icon.$(EXT) \
--- /dev/null
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+ <desc>Placed in the Public Domain in 2010 by Bertrand Grégoire (berteh)</desc>
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+ <param name="zoom">
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+ </param>
+ <param name="time_offset">
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+ </param>
+ <param name="children_lock">
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+ <param name="focus">
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--- /dev/null
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+ <name>Synfig Studio Motion Blur Icon</name>
+ <desc>Placed in the Public Domain in 2010 by Bertrand Grégoire (berteh)</desc>
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+ <meta name="grid_size" content="0.259616 0.259616"/>
+ <meta name="grid_snap" content="0"/>
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+ <param name="z_depth">
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+ <param name="amount">
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+ <scalar>
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+ </param>
+ </layer>
+ <layer type="translate" active="true" version="0.1">
+ <param name="origin">
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+ </layer>
+ <layer type="duplicate" active="true" version="0.1">
+ <param name="z_depth">
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+ <param name="amount">
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+ </canvas>
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+ <param name="time_offset">
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+ </layer>
+</canvas>
--- /dev/null
+<?xml version="1.0"?>
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+ <name>Synfig Studio Radial Icon</name>
+ <desc>Placed in the Public Domain in 2010 by Bertrand Grégoire (berteh)</desc>
+ <meta name="grid_show" content="0"/>
+ <meta name="grid_size" content="0.259616 0.259616"/>
+ <meta name="grid_snap" content="0"/>
+ <meta name="guide_show" content="1"/>
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+ <meta name="onion_skin" content="0"/>
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+ </duplicate>
+ </defs>
+ <layer type="region" active="true" version="0.1" desc="Circle019 Region">
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+ <param name="bline">
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+ <split>
+ <bool value="true"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.8542030127"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.8542030127"/>
+ </radius>
+ <theta>
+ <angle value="90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.0175705366</x>
+ <y>0.4894979596</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.7435666483"/>
+ </radius>
+ <theta>
+ <angle value="-179.999985"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.7435666483"/>
+ </radius>
+ <theta>
+ <angle value="-179.999985"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-2.8805663586</x>
+ <y>-0.0260595623</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.8542030127"/>
+ </radius>
+ <theta>
+ <angle value="-89.999992"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="0.8542030127"/>
+ </radius>
+ <theta>
+ <angle value="-89.999992"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.0175703783</x>
+ <y>-0.5416163802</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.7435666483"/>
+ </radius>
+ <theta>
+ <angle value="0.000001"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="4.7435666483"/>
+ </radius>
+ <theta>
+ <angle value="0.000001"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>2.6935126781</x>
+ <y>-2.7259645462</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="PasteCanvas" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="canvas">
+ <canvas>
+ <layer type="outline" active="true" version="0.2" desc="NewBLine020 Outline">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="AB68260E1214244DBB3B3DC96BAE8610">
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="5CA1E3CFB7BCB5A229776EB7C581A9D9">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-2.1418292522</x>
+ <y>1.9795695543</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="3.0986099378"/>
+ </radius>
+ <theta>
+ <angle value="43.726967"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="3.0986099378"/>
+ </radius>
+ <theta>
+ <angle value="43.726967"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.1622598022</x>
+ <y>0.3894235194</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="3.3100999200"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="3.3100999200"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ <param name="width">
+ <real value="0.3894235314"/>
+ </param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="sharp_cusps">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[0]">
+ <bool value="true"/>
+ </param>
+ <param name="round_tip[1]">
+ <bool value="true"/>
+ </param>
+ <param name="loopyness">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
+ </layer>
+ <layer type="region" active="true" version="0.1" desc="NewBLine020 Region">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.860658</r>
+ <g>0.860658</g>
+ <b>0.860659</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="origin">
+ <vector guid="AB68260E1214244DBB3B3DC96BAE8610">
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="5CA1E3CFB7BCB5A229776EB7C581A9D9">
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-2.1418292522</x>
+ <y>1.9795695543</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="3.0986099378"/>
+ </radius>
+ <theta>
+ <angle value="43.726967"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="3.0986099378"/>
+ </radius>
+ <theta>
+ <angle value="43.726967"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <point>
+ <vector>
+ <x>-0.1622598022</x>
+ <y>0.3894235194</y>
+ </vector>
+ </point>
+ <width>
+ <real value="1.0000000000"/>
+ </width>
+ <origin>
+ <real value="0.5000000000"/>
+ </origin>
+ <split>
+ <bool value="false"/>
+ </split>
+ <t1>
+ <radial_composite type="vector">
+ <radius>
+ <real value="3.3100999200"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t1>
+ <t2>
+ <radial_composite type="vector">
+ <radius>
+ <real value="3.3100999200"/>
+ </radius>
+ <theta>
+ <angle value="-90.000000"/>
+ </theta>
+ </radial_composite>
+ </t2>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="radial_blur" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>
+ </param>
+ <param name="origin">
+ <vector>
+ <x>-0.1781001389</x>
+ <y>0.0890500173</y>
+ </vector>
+ </param>
+ <param name="size">
+ <real value="0.3225530588"/>
+ </param>
+ <param name="fade_out">
+ <bool value="false"/>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+ </canvas>
+ </param>
+ <param name="zoom">
+ <real value="0.6000000000"/>
+ </param>
+ <param name="time_offset">
+ <time value="0s"/>
+ </param>
+ <param name="children_lock">
+ <bool value="false"/>
+ </param>
+ <param name="focus">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ </layer>
+</canvas>
INIT_STOCK_ICON(layer_gradient_conical,"layer_gradient_conical_icon."IMAGE_EXT,_("Conical Gradient Layer"));
INIT_STOCK_ICON(layer_gradient_noise,"layer_gradient_noise_icon."IMAGE_EXT,_("Noise Gradient Layer"));
INIT_STOCK_ICON(layer_checkerboard,"layer_checkerboard_icon."IMAGE_EXT,_("Checker Board Layer"));
+ INIT_STOCK_ICON(layer_blur,"layer_blur_icon."IMAGE_EXT,_("Blur Layer"));
+ INIT_STOCK_ICON(layer_blur_motion,"layer_blur_motion_icon."IMAGE_EXT,_("Motion Blur Layer"));
+ INIT_STOCK_ICON(layer_blur_radial,"layer_blur_radial_icon."IMAGE_EXT,_("Radial Blur Layer"));
+
INIT_STOCK_ICON(plant,"plant_icon."IMAGE_EXT,"");
INIT_STOCK_ICON(group,"group_icon."IMAGE_EXT,_("Group"));
return Gtk::StockID("synfig-layer_gradient_conical");
else if(layer=="noise")
return Gtk::StockID("synfig-layer_gradient_noise");
+ else if(layer=="blur")
+ return Gtk::StockID("synfig-layer_blur");
+ else if(layer=="radial_blur")
+ return Gtk::StockID("synfig-layer_blur_radial");
+ else if(layer=="MotionBlur") // in the future should be "motion_blur"
+ return Gtk::StockID("synfig-layer_blur_motion");
else
return Gtk::StockID("synfig-layer");
}