Don't waste time rendering layers which are completely obscured by solid-colour recta...
authordooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Sat, 31 Mar 2007 20:32:57 +0000 (20:32 +0000)
committerdooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Sat, 31 Mar 2007 20:32:57 +0000 (20:32 +0000)
git-svn-id: http://svn.voria.com/code@400 1f10aa63-cdf2-0310-b900-c93c546f37ac

synfig-core/trunk/src/modules/mod_geometry/rectangle.cpp

index 9925751..d5b861c 100644 (file)
@@ -456,12 +456,7 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons
                return true;
        }
 
-       // Render what is behind us
-       if(!context.accelerated_render(surface,quality,renddesc,cb))
-       {
-               if(cb)cb->error(strprintf(__FILE__"%d: Accelerated Renderer Failure",__LINE__));
-               return false;
-       }
+       // not inverted
 
        int left(ceil_to_int((min[0]-tl[0])/pw));
        int right(floor_to_int((max[0]-tl[0])/pw));
@@ -488,8 +483,25 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons
        Surface::alpha_pen pen;
 
        // In the case where there is nothing to render...
-       if(right-left<0||bottom-top<0)
+       if (right < left || bottom < top)
+               return true;
+
+       // optimisation - if the whole tile is covered by this rectangle,
+       // and the rectangle is a solid colour, we don't need to render
+       // what's behind us
+       if (is_solid_color() && top == 0 && left == 0 && bottom == h && right == w)
+       {
+               surface->set_wh(w,h);
+               surface->fill(color);
                return true;
+       }
+
+       // Render what is behind us
+       if(!context.accelerated_render(surface,quality,renddesc,cb))
+       {
+               if(cb)cb->error(strprintf(__FILE__"%d: Accelerated Renderer Failure",__LINE__));
+               return false;
+       }
 
        if(right-left>0&&bottom-top>0)
        {