/* === M A C R O S ========================================================= */
+// note that if this isn't defined then the rendering is incorrect for
+// the straight blend method since the optimize_layers() function in
+// canvas.cpp which makes the straight blend method work correctly
+// isn't called. ie. leave this defined. to see the problem, draw a
+// small circle over a solid background. set circle to amount 0.99
+// and blend method 'straight'. the background should vanish but doesn't
#define SYNFIG_OPTIMIZE_LAYER_TREE
#define PIXEL_RENDERING_LIMIT 1500000
const unsigned int DEF_TILE_WIDTH = TILE_SIZE / 2;
const unsigned int DEF_TILE_HEIGHT= TILE_SIZE / 2;
+// note that if this isn't defined then the rendering is incorrect for
+// the straight blend method since the optimize_layers() function in
+// canvas.cpp which makes the straight blend method work correctly
+// isn't called. ie. leave this defined. to see the problem, draw a
+// small circle over a solid background. set circle to amount 0.99
+// and blend method 'straight'. the background should vanish but doesn't
#define SYNFIG_OPTIMIZE_LAYER_TREE
+
#ifdef _DEBUG
// #define SYNFIG_DISPLAY_EFFICIENCY
#endif