virtual void set_time(synfig::Context context, synfig::Time time)const;
- virtual void set_time(synfig::Context context, synfig::Time time, const synfig::Point &pos)const;
+ virtual void set_time(synfig::Context context, synfig::Time time, const synfig::Point &point)const;
};
/* === E N D =============================================================== */
virtual void set_time(Context context, Time time)const;
- virtual void set_time(Context context, Time time, const Point &pos)const;
+ virtual void set_time(Context context, Time time, const Point &point)const;
virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const;