/* === H E A D E R S ======================================================= */
-#include <sigc++/compatibility.h>
#include <sigc++/bind.h>
#include <gtkmm/main.h>
class AutoRecover
{
int timeout;
- SigC::Connection auto_backup_connect;
+ sigc::connection auto_backup_connect;
public:
AutoRecover();
~AutoRecover();
using namespace etl;
using namespace synfig;
using namespace studio;
-using namespace SigC;
+using namespace sigc;
/* === M A C R O S ========================================================= */
etl::handle<AudioContainer> audio;
studio::Widget_Sound *disp_audio; //should this be put into thing too?
- SigC::Connection playcon;
- SigC::Connection stopcon;
+ sigc::connection playcon;
+ sigc::connection stopcon;
std::auto_ptr<UniversalScrubber> universal_scrubber;
class Dock_CanvasSpecific : public Dockable
{
- SigC::Connection canvas_delete_connection;
+ sigc::connection canvas_delete_connection;
protected:
virtual void init_instance_vfunc(etl::loose_handle<Instance> instance);
Gtk::Label r,g,b,a;
Gtk::Label x,y;
- SigC::Connection mousecon;
+ sigc::connection mousecon;
void on_mouse_move();
dw, // width
dh, // height
dw*synfig::channels(pf), // stride (pitch)
- SigC::slot(freegu8)
+ sigc::ptr_fun(freegu8)
);
}
else
sigc::signal<void> signal_stock_id_changed_;
- SigC::Connection prev_widget_delete_connection;
+ sigc::connection prev_widget_delete_connection;
protected:
// DialogSettings dialog_settings;
friend class DockManager;
friend class DockBook;
friend class Dockable;
- SigC::Connection empty_sig;
+ sigc::connection empty_sig;
bool composition_selector_;
using namespace etl;
using namespace synfig;
using namespace studio;
-using namespace SigC;
+using namespace sigc;
/* === M A C R O S ========================================================= */
etl::clock timer;
//int curindex; //for later
- SigC::Connection timecon;
+ sigc::connection timecon;
void slider_move(); //later to be a time_slider that's cooler
bool play_update();
bool prev_workarea_layer_status_;
int nested;
- SigC::Connection process_queue_connection;
+ sigc::connection process_queue_connection;
ValueNode_BLine::Handle last_stroke;
synfig::String last_stroke_id;
using namespace etl;
using namespace synfig;
using namespace studio;
-using namespace SigC;
+using namespace sigc;
/* === M A C R O S ========================================================= */