#endif
}
-/*! \fixme Isn't there some x86 FPU instruction for quickly
-** converting a float to a rounded integer? It's worth
-** looking into at some point... */
-inline int round_to_int(const float x) { return static_cast<int>(x+0.5f); }
+inline int round_to_int(const float x) {
+ /*! \fixme Isn't there some x86 FPU instruction for quickly
+ ** converting a float to a rounded integer? It's worth
+ ** looking into at some point... */
+ return static_cast<int>(x+0.5f);
+}
inline int round_to_int(const double x) { return static_cast<int>(x+0.5); }
inline int ceil_to_int(const float x) { return static_cast<int>(ceil(x)); }