Node::time_set tset;
if(canvas) tset = canvas->get_times();
- Node::time_set::iterator i = tset.begin(),
- end = tset.end();
+ Node::time_set::iterator i = tset.begin(), end = tset.end();
//Make sure we offset the time...
- //TODO: SOMETHING STILL HAS TO BE DONE WITH THE OTHER DIRECTION
- // (recursing down the tree needs to take this into account too...)
+ //! \todo: SOMETHING STILL HAS TO BE DONE WITH THE OTHER DIRECTION
+ // (recursing down the tree needs to take this into account too...)
for(; i != end; ++i)
set.insert(*i
#ifdef ADJUST_WAYPOINTS_FOR_TIME_OFFSET // see node.h