From: dooglus Date: Tue, 4 Nov 2008 14:44:38 +0000 (+0000) Subject: Build rectanglular blines in the same handedness as all the other shapes. X-Git-Url: https://git.pterodactylus.net/?a=commitdiff_plain;h=0e88b22c6cbaa4fa58999960961bae684756c64a;p=synfig.git Build rectanglular blines in the same handedness as all the other shapes. git-svn-id: https://synfig.svn.sourceforge.net/svnroot/synfig@2146 1f10aa63-cdf2-0310-b900-c93c546f37ac --- diff --git a/synfig-studio/trunk/src/gtkmm/state_rectangle.cpp b/synfig-studio/trunk/src/gtkmm/state_rectangle.cpp index 60bbc87..a6c3ddf 100644 --- a/synfig-studio/trunk/src/gtkmm/state_rectangle.cpp +++ b/synfig-studio/trunk/src/gtkmm/state_rectangle.cpp @@ -490,8 +490,8 @@ StateRectangle_Context::make_rectangle(const Point& _p1, const Point& _p2) { new_list.push_back(*(new BLinePoint)); new_list[i].set_width(1); - new_list[i].set_vertex(Point((i==0||i==1)?x_min:x_max, - (i==0||i==3)?y_min:y_max)); + new_list[i].set_vertex(Point((i==0||i==3)?x_min:x_max, + (i==0||i==1)?y_min:y_max)); new_list[i].set_tangent(Point(0,0)); }