From 9316101bf1c81e442cbd83b5573ae2ffa350e281 Mon Sep 17 00:00:00 2001
From: dooglus <dooglus@1f10aa63-cdf2-0310-b900-c93c546f37ac>
Date: Wed, 9 Apr 2008 15:42:25 +0000
Subject: [PATCH] When calculating the start and end frames, round to the
 nearest integer rather than always rounding down.

git-svn-id: http://svn.voria.com/code@2002 1f10aa63-cdf2-0310-b900-c93c546f37ac
---
 synfig-core/trunk/src/synfig/renddesc.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/synfig-core/trunk/src/synfig/renddesc.cpp b/synfig-core/trunk/src/synfig/renddesc.cpp
index c899e7b..81b2c04 100644
--- a/synfig-core/trunk/src/synfig/renddesc.cpp
+++ b/synfig-core/trunk/src/synfig/renddesc.cpp
@@ -250,7 +250,7 @@ RendDesc::set_y_res(Real y)
 int
 RendDesc::get_frame_start()const
 {
-	return time_begin*frame_rate;
+	return round_to_int(time_begin*frame_rate);
 }
 
 RendDesc &
@@ -262,7 +262,7 @@ RendDesc::set_frame_start(int x)
 int
 RendDesc::get_frame_end()const
 {
-	return time_end*frame_rate;
+	return round_to_int(time_end*frame_rate);
 }
 
 RendDesc &
-- 
2.7.4