Real size;
bool fade_out;
+ bool origin_static;
+ bool size_static;
+ bool fade_out_static;
+
public:
RadialBlur();
~RadialBlur();
virtual bool set_param(const synfig::String & param, const synfig::ValueBase &value);
virtual ValueBase get_param(const synfig::String & param)const;
+ virtual bool set_param_static(const String ¶m, const bool x);
+ virtual bool get_param_static(const String ¶m) const;
virtual Color get_color(Context context, const Point &pos)const;
virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const;
virtual Vocab get_param_vocab()const;