Added copyright lines for files I've edited this year.
[synfig.git] / synfig-core / trunk / src / modules / mod_filter / radialblur.cpp
index 93586fd..6ecc5bb 100644 (file)
@@ -1,9 +1,12 @@
-/*! ========================================================================
-** Synfig
-** Template File
-** $Id: radialblur.cpp,v 1.1.1.1 2005/01/04 01:23:10 darco Exp $
+/* === S Y N F I G ========================================================= */
+/*!    \file radialblur.cpp
+**     \brief Implementation of the "Radial Blur" layer
 **
+**     $Id$
+**
+**     \legal
 **     Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+**     Copyright (c) 2007, 2008 Chris Moore
 **
 **     This package is free software; you can redistribute it and/or
 **     modify it under the terms of the GNU General Public License as
@@ -14,6 +17,7 @@
 **     but WITHOUT ANY WARRANTY; without even the implied warranty of
 **     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 **     General Public License for more details.
+**     \endlegal
 **
 ** === N O T E S ===========================================================
 **
 
 SYNFIG_LAYER_INIT(RadialBlur);
 SYNFIG_LAYER_SET_NAME(RadialBlur,"radial_blur");
-SYNFIG_LAYER_SET_LOCAL_NAME(RadialBlur,_("Radial Blur"));
-SYNFIG_LAYER_SET_CATEGORY(RadialBlur,_("Blurs"));
+SYNFIG_LAYER_SET_LOCAL_NAME(RadialBlur,N_("Radial Blur"));
+SYNFIG_LAYER_SET_CATEGORY(RadialBlur,N_("Blurs"));
 SYNFIG_LAYER_SET_VERSION(RadialBlur,"0.1");
-SYNFIG_LAYER_SET_CVS_ID(RadialBlur,"$Id: radialblur.cpp,v 1.1.1.1 2005/01/04 01:23:10 darco Exp $");
+SYNFIG_LAYER_SET_CVS_ID(RadialBlur,"$Id$");
 
 /* === P R O C E D U R E S ================================================= */
 
@@ -76,8 +80,8 @@ RadialBlur::set_param(const String & param, const ValueBase &value)
        IMPORT(origin);
        IMPORT(size);
        IMPORT(fade_out);
-       
-       return Layer_Composite::set_param(param,value); 
+
+       return Layer_Composite::set_param(param,value);
 }
 
 ValueBase
@@ -86,18 +90,18 @@ RadialBlur::get_param(const String &param)const
        EXPORT(origin);
        EXPORT(size);
        EXPORT(fade_out);
-       
+
        EXPORT_NAME();
        EXPORT_VERSION();
-               
-       return Layer_Composite::get_param(param);       
+
+       return Layer_Composite::get_param(param);
 }
 
 Layer::Vocab
 RadialBlur::get_param_vocab()const
 {
        Layer::Vocab ret(Layer_Composite::get_param_vocab());
-       
+
        ret.push_back(ParamDesc("origin")
                .set_local_name(_("Origin"))
                .set_description(_("Point where you want the origin to be"))
@@ -112,7 +116,7 @@ RadialBlur::get_param_vocab()const
        ret.push_back(ParamDesc("fade_out")
                .set_local_name(_("Fade Out"))
        );
-       
+
        return ret;
 }
 
@@ -126,63 +130,101 @@ RadialBlur::get_color(Context context, const Point &p)const
 bool
 RadialBlur::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const
 {
+       // don't do anything at quality 10
+       if (quality == 10)
+               return context.accelerated_render(surface,quality,renddesc,cb);
+
        if(cb && !cb->amount_complete(0,10000))
                return false;
-       
-       Surface tmp_surface;
-       
-       if(!context.accelerated_render(surface,quality,renddesc,cb))
-               return false;
 
-       tmp_surface=*surface;
-       
-       int x,y;
+       Surface tmp_surface;
+       const Point tl(renddesc.get_tl()), br(renddesc.get_br());
+       const int w(renddesc.get_w()), h(renddesc.get_h());
+       const Real pw(renddesc.get_pw()),ph(renddesc.get_ph());
 
-       const Point tl(renddesc.get_tl());
+       Rect rect(tl, br);
        Point pos;
-       const int w(surface->get_w());
-       const int h(surface->get_h());
-       const Real pw(renddesc.get_pw()),ph(renddesc.get_ph());
+
+       // find how far towards the origin of the blur we are going to
+       // wander for each of the 4 corners of our tile, expanding the
+       // render description for each of them if necessary
+       int x, y;
+       for(y=0,pos[1]=tl[1];y<h;y+=(h-1),pos[1]+=ph*(h-1))
+               for(x=0,pos[0]=tl[0];x<w;x+=(w-1),pos[0]+=pw*(w-1))
+                       rect.expand((pos-origin)*(1.0f-size) + origin);
+
+       // round out to the nearest pixel
+       Point tmp_surface_tl = Point(tl[0] - pw*(int((tl[0]-rect.get_min()[0])/pw+1-1e-6)),
+                                                                tl[1] - ph*(int((tl[1]-rect.get_max()[1])/ph+1-1e-6)));
+       Point tmp_surface_br = Point(br[0] + pw*(int((rect.get_max()[0]-br[0])/pw+2-1e-6)),
+                                                                br[1] + ph*(int((rect.get_min()[1]-br[1])/ph+2-1e-6)));
+
+       // round to nearest integer width and height (should be very
+       // nearly whole numbers already, but don't want to round 5.99999
+       // down to 5)
+       int tmp_surface_width = int((tmp_surface_br[0]-tmp_surface_tl[0])/pw + 0.5);
+       int tmp_surface_height = int((tmp_surface_br[1]-tmp_surface_tl[1])/ph + 0.5);
+
+       RendDesc desc(renddesc);
+       desc.clear_flags();
+       desc.set_wh(tmp_surface_width,tmp_surface_height);
+       desc.set_tl(tmp_surface_tl);
+       desc.set_br(tmp_surface_br);
+
+       // render the layers beneath us
+       if(!context.accelerated_render(&tmp_surface,quality,desc,cb))
+               return false;
+
+       // copy the part of the layers beneath us that corresponds to this tile
+       surface->set_wh(w, h);
+       Surface::pen pen(surface->get_pen(0, 0));
+       tmp_surface.blit_to(pen,
+                                               int((tl[0] - tmp_surface_tl[0])/pw + 0.5),
+                                               int((tl[1] - tmp_surface_tl[1])/ph + 0.5),
+                                               w, h);
 
        Surface::alpha_pen apen(surface->begin());
 
        apen.set_alpha(get_amount());
        apen.set_blend_method(get_blend_method());
-       
+
+/*
        int steps(5);
-       
+
        if(quality>=9)steps=20;
        else if(quality>=5)steps=30;
        else if(quality>=4)steps=60;
        else if(quality>=3)steps=100;
        else steps=120;
-       
+*/
+
        Surface::value_prep_type cooker;
-       
+
+       // loop through the pixels
        for(y=0,pos[1]=tl[1];y<h;y++,apen.inc_y(),apen.dec_x(x),pos[1]+=ph)
                for(x=0,pos[0]=tl[0];x<w;x++,apen.inc_x(),pos[0]+=pw)
                {
                        Point
-                               begin(pos-tl),
-                               end((pos-origin)*(1.0f-size)+origin-tl);
+                               begin(pos-tmp_surface_tl),
+                               end((pos-origin)*(1.0f-size) + origin-tmp_surface_tl);
                        begin[0]/=pw;begin[1]/=ph;
                        end[0]/=pw;end[1]/=ph;
 
                        Color pool(Color::alpha());
                        int poolsize(0);
-                       
+
                        int x0(round_to_int(begin[0])),
                                y0(round_to_int(begin[1])),
                                x1(round_to_int(end[0])),
                                y1(round_to_int(end[1]));
-                       
+
                        int i;
                        int steep = 1;
                        int sx, sy;  /* step positive or negative (1 or -1) */
                        int dx, dy;  /* delta (difference in X and Y between points) */
                        int e;
-                       int w(tmp_surface.get_w()),h(tmp_surface.get_h());
-                       
+                       int w(tmp_surface_width), h(tmp_surface_height);
+
                        dx = abs(x1 - x0);
                        sx = ((x1 - x0) > 0) ? 1 : -1;
                        dy = abs(y1 - y0);
@@ -216,8 +258,9 @@ RadialBlur::accelerated_render(Context context,Surface *surface,int quality, con
                                                        pool+=cooker.cook(tmp_surface[x0][y0]);
                                                poolsize+=1;
                                        }
-                               }
-                               
+                               } else
+                                       printf("%s:%d unexpected %d >= %d or %d >= %d?\n", __FILE__, __LINE__, x0, w, y0, h);
+
                                while (e >= 0)
                                {
                                        y0 += sy;
@@ -235,7 +278,7 @@ RadialBlur::accelerated_render(Context context,Surface *surface,int quality, con
                        Point begin,end;
                        begin=pos;
                        end=(pos-origin)*(1.0f-size)+origin;
-                       
+
                        Color pool(Color::alpha());
                        float f,poolsize(0);
                        int i;
@@ -244,7 +287,7 @@ RadialBlur::accelerated_render(Context context,Surface *surface,int quality, con
                        {
                                Point loc((end-begin)*f+begin-tl);
                                loc[0]/=pw;loc[1]/=ph;
-                               
+
                                if(fade_out)
                                        pool+=tmp_surface.linear_sample(loc[0],loc[1])*(i-steps),poolsize+=(i-steps);
                                else
@@ -258,5 +301,21 @@ RadialBlur::accelerated_render(Context context,Surface *surface,int quality, con
 
        if(cb && !cb->amount_complete(10000,10000)) return false;
 
+// #define DRAW_TILE_OUTLINES
+#ifdef DRAW_TILE_OUTLINES
+       // draw red lines to show tiles
+       {
+               int x, y;
+               if (w != 0 && h != 0) {
+                       Surface::alpha_pen apen(surface->begin());
+                       apen.set_alpha(get_amount());
+                       apen.set_blend_method(get_blend_method());
+                       apen.set_value(Color(1, 0, 0, .1));
+                       for (x = 0; x < w; x++) { apen.put_value(); apen.inc_x(); } apen.dec_x(w);
+                       for (y = 0; y < h; y++) { apen.put_value(); apen.inc_y(); } apen.dec_y(h);
+               }
+       }
+#endif // DRAW_TILE_OUTLINES
+
        return true;
 }