Remove ancient trunk folder from svn repository
[synfig.git] / synfig-core / trunk / src / modules / mod_noise / noise.cpp
diff --git a/synfig-core/trunk/src/modules/mod_noise/noise.cpp b/synfig-core/trunk/src/modules/mod_noise/noise.cpp
deleted file mode 100644 (file)
index 4257a6c..0000000
+++ /dev/null
@@ -1,346 +0,0 @@
-/* === S Y N F I G ========================================================= */
-/*!    \file noise.cpp
-**     \brief Implementation of the "Noise Gradient" layer
-**
-**     $Id$
-**
-**     \legal
-**     Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
-**     Copyright (c) 2007 Chris Moore
-**
-**     This package is free software; you can redistribute it and/or
-**     modify it under the terms of the GNU General Public License as
-**     published by the Free Software Foundation; either version 2 of
-**     the License, or (at your option) any later version.
-**
-**     This package is distributed in the hope that it will be useful,
-**     but WITHOUT ANY WARRANTY; without even the implied warranty of
-**     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-**     General Public License for more details.
-**     \endlegal
-*/
-/* ========================================================================= */
-
-/* === H E A D E R S ======================================================= */
-
-#ifdef USING_PCH
-#      include "pch.h"
-#else
-#ifdef HAVE_CONFIG_H
-#      include <config.h>
-#endif
-
-#include "noise.h"
-
-#include <synfig/string.h>
-#include <synfig/time.h>
-#include <synfig/context.h>
-#include <synfig/paramdesc.h>
-#include <synfig/renddesc.h>
-#include <synfig/surface.h>
-#include <synfig/value.h>
-#include <synfig/valuenode.h>
-
-#endif
-
-/* === M A C R O S ========================================================= */
-
-using namespace synfig;
-using namespace std;
-using namespace etl;
-
-/* === G L O B A L S ======================================================= */
-
-SYNFIG_LAYER_INIT(Noise);
-SYNFIG_LAYER_SET_NAME(Noise,"noise");
-SYNFIG_LAYER_SET_LOCAL_NAME(Noise,N_("Noise Gradient"));
-SYNFIG_LAYER_SET_CATEGORY(Noise,N_("Gradients"));
-SYNFIG_LAYER_SET_VERSION(Noise,"0.0");
-SYNFIG_LAYER_SET_CVS_ID(Noise,"$Id$");
-
-/* === P R O C E D U R E S ================================================= */
-
-/* === M E T H O D S ======================================================= */
-
-Noise::Noise():
-       size(1,1),
-       gradient(Color::black(), Color::white())
-{
-       smooth=RandomNoise::SMOOTH_COSINE;
-       detail=4;
-       speed=0;
-       do_alpha=false;
-       random.set_seed(time(NULL));
-       turbulent=false;
-       displacement=Vector(1,1);
-       do_displacement=false;
-       super_sample=false;
-}
-
-
-
-inline Color
-Noise::color_func(const Point &point, float pixel_size,Context /*context*/)const
-{
-       Color ret(0,0,0,0);
-
-       float x(point[0]/size[0]*(1<<detail));
-       float y(point[1]/size[1]*(1<<detail));
-       float x2(0),y2(0);
-
-       if(super_sample&&pixel_size)
-       {
-               x2=(point[0]+pixel_size)/size[0]*(1<<detail);
-               y2=(point[1]+pixel_size)/size[1]*(1<<detail);
-       }
-
-       int i;
-       Time time;
-       time=speed*curr_time;
-       RandomNoise::SmoothType smooth((!speed && Noise::smooth == RandomNoise::SMOOTH_SPLINE) ? RandomNoise::SMOOTH_FAST_SPLINE : Noise::smooth);
-
-       float ftime(time);
-
-       {
-               float amount=0.0f;
-               float amount2=0.0f;
-               float amount3=0.0f;
-               float alpha=0.0f;
-               for(i=0;i<detail;i++)
-               {
-                       amount=random(smooth,0+(detail-i)*5,x,y,ftime)+amount*0.5;
-                       if(amount<-1)amount=-1;if(amount>1)amount=1;
-
-                       if(super_sample&&pixel_size)
-                       {
-                               amount2=random(smooth,0+(detail-i)*5,x2,y,ftime)+amount2*0.5;
-                               if(amount2<-1)amount2=-1;if(amount2>1)amount2=1;
-
-                               amount3=random(smooth,0+(detail-i)*5,x,y2,ftime)+amount3*0.5;
-                               if(amount3<-1)amount3=-1;if(amount3>1)amount3=1;
-
-                               if(turbulent)
-                               {
-                                       amount2=abs(amount2);
-                                       amount3=abs(amount3);
-                               }
-
-                               x2*=0.5f;
-                               y2*=0.5f;
-                       }
-
-                       if(do_alpha)
-                       {
-                               alpha=random(smooth,3+(detail-i)*5,x,y,ftime)+alpha*0.5;
-                               if(alpha<-1)alpha=-1;if(alpha>1)alpha=1;
-                       }
-
-                       if(turbulent)
-                       {
-                               amount=abs(amount);
-                               alpha=abs(alpha);
-                       }
-
-                       x*=0.5f;
-                       y*=0.5f;
-                       //ftime*=0.5f;
-               }
-
-               if(!turbulent)
-               {
-                       amount=amount/2.0f+0.5f;
-                       alpha=alpha/2.0f+0.5f;
-
-                       if(super_sample&&pixel_size)
-                       {
-                               amount2=amount2/2.0f+0.5f;
-                               amount3=amount3/2.0f+0.5f;
-                       }
-               }
-
-               if(super_sample && pixel_size)
-                       ret=gradient(amount,max(amount3,max(amount,amount2))-min(amount3,min(amount,amount2)));
-               else
-                       ret=gradient(amount);
-
-               if(do_alpha)
-                       ret.set_a(ret.get_a()*(alpha));
-       }
-       return ret;
-}
-
-inline float
-Noise::calc_supersample(const synfig::Point &/*x*/, float /*pw*/,float /*ph*/)const
-{
-       return 0.0f;
-}
-
-void
-Noise::set_time(synfig::Context context, synfig::Time t)const
-{
-       curr_time=t;
-       context.set_time(t);
-}
-
-void
-Noise::set_time(synfig::Context context, synfig::Time t, const synfig::Point &point)const
-{
-       curr_time=t;
-       context.set_time(t,point);
-}
-
-synfig::Layer::Handle
-Noise::hit_check(synfig::Context context, const synfig::Point &point)const
-{
-       if(get_blend_method()==Color::BLEND_STRAIGHT && get_amount()>=0.5)
-               return const_cast<Noise*>(this);
-       if(get_amount()==0.0)
-               return context.hit_check(point);
-       if(color_func(point,0,context).get_a()>0.5)
-               return const_cast<Noise*>(this);
-       return false;
-}
-
-bool
-Noise::set_param(const String & param, const ValueBase &value)
-{
-       if(param=="seed" && value.same_type_as(int()))
-       {
-               random.set_seed(value.get(int()));
-               return true;
-       }
-       IMPORT(size);
-       IMPORT(speed);
-       IMPORT(smooth);
-       IMPORT(detail);
-       IMPORT(do_alpha);
-       IMPORT(gradient);
-       IMPORT(turbulent);
-       IMPORT(super_sample);
-
-       return Layer_Composite::set_param(param,value);
-}
-
-ValueBase
-Noise::get_param(const String & param)const
-{
-       if(param=="seed")
-               return random.get_seed();
-       EXPORT(size);
-       EXPORT(speed);
-       EXPORT(smooth);
-       EXPORT(detail);
-       EXPORT(do_alpha);
-       EXPORT(gradient);
-       EXPORT(turbulent)
-       EXPORT(super_sample);
-
-       EXPORT_NAME();
-       EXPORT_VERSION();
-
-       return Layer_Composite::get_param(param);
-}
-
-Layer::Vocab
-Noise::get_param_vocab()const
-{
-       Layer::Vocab ret(Layer_Composite::get_param_vocab());
-
-       ret.push_back(ParamDesc("gradient")
-               .set_local_name(_("Gradient"))
-       );
-       ret.push_back(ParamDesc("seed")
-               .set_local_name(_("RandomNoise Seed"))
-       );
-       ret.push_back(ParamDesc("size")
-               .set_local_name(_("Size"))
-       );
-       ret.push_back(ParamDesc("smooth")
-               .set_local_name(_("Interpolation"))
-               .set_description(_("What type of interpolation to use"))
-               .set_hint("enum")
-               .add_enum_value(RandomNoise::SMOOTH_DEFAULT,    "nearest",      _("Nearest Neighbor"))
-               .add_enum_value(RandomNoise::SMOOTH_LINEAR,     "linear",       _("Linear"))
-               .add_enum_value(RandomNoise::SMOOTH_COSINE,     "cosine",       _("Cosine"))
-               .add_enum_value(RandomNoise::SMOOTH_SPLINE,     "spline",       _("Spline"))
-               .add_enum_value(RandomNoise::SMOOTH_CUBIC,      "cubic",        _("Cubic"))
-       );
-       ret.push_back(ParamDesc("detail")
-               .set_local_name(_("Detail"))
-       );
-       ret.push_back(ParamDesc("speed")
-               .set_local_name(_("Animation Speed"))
-       );
-       ret.push_back(ParamDesc("turbulent")
-               .set_local_name(_("Turbulent"))
-       );
-       ret.push_back(ParamDesc("do_alpha")
-               .set_local_name(_("Do Alpha"))
-       );
-       ret.push_back(ParamDesc("super_sample")
-               .set_local_name(_("Super Sampling"))
-       );
-
-       return ret;
-}
-
-Color
-Noise::get_color(Context context, const Point &point)const
-{
-       const Color color(color_func(point,0,context));
-
-       if(get_amount()==1.0 && get_blend_method()==Color::BLEND_STRAIGHT)
-               return color;
-       else
-               return Color::blend(color,context.get_color(point),get_amount(),get_blend_method());
-}
-
-bool
-Noise::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const
-{
-       SuperCallback supercb(cb,0,9500,10000);
-
-       if(get_amount()==1.0 && get_blend_method()==Color::BLEND_STRAIGHT)
-       {
-               surface->set_wh(renddesc.get_w(),renddesc.get_h());
-       }
-       else
-       {
-               if(!context.accelerated_render(surface,quality,renddesc,&supercb))
-                       return false;
-               if(get_amount()==0)
-                       return true;
-       }
-
-
-       int x,y;
-
-       Surface::pen pen(surface->begin());
-       const Real pw(renddesc.get_pw()),ph(renddesc.get_ph());
-       Point pos;
-       Point tl(renddesc.get_tl());
-       const int w(surface->get_w());
-       const int h(surface->get_h());
-       float supersampleradius((abs(pw)+abs(ph))*0.5f);
-       if(quality>=8)
-               supersampleradius=0;
-
-       if(get_amount()==1.0 && get_blend_method()==Color::BLEND_STRAIGHT)
-       {
-               for(y=0,pos[1]=tl[1];y<h;y++,pen.inc_y(),pen.dec_x(x),pos[1]+=ph)
-                       for(x=0,pos[0]=tl[0];x<w;x++,pen.inc_x(),pos[0]+=pw)
-                               pen.put_value(color_func(pos,supersampleradius,context));
-       }
-       else
-       {
-               for(y=0,pos[1]=tl[1];y<h;y++,pen.inc_y(),pen.dec_x(x),pos[1]+=ph)
-                       for(x=0,pos[0]=tl[0];x<w;x++,pen.inc_x(),pos[0]+=pw)
-                               pen.put_value(Color::blend(color_func(pos,supersampleradius,context),pen.get_value(),get_amount(),get_blend_method()));
-       }
-
-       // Mark our progress as finished
-       if(cb && !cb->amount_complete(10000,10000))
-               return false;
-
-       return true;
-}