--- /dev/null
+/*
+ * Rootless window management
+ */
+/*
+ * Copyright (c) 2001 Greg Parker. All Rights Reserved.
+ * Copyright (c) 2002 Torrey T. Lyons. All Rights Reserved.
+ * Copyright (c) 2002 Apple Computer, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Except as contained in this notice, the name(s) of the above copyright
+ * holders shall not be used in advertising or otherwise to promote the sale,
+ * use or other dealings in this Software without prior written authorization.
+ */
+/* Portions of this file are based on fbwindow.c, which contains the
+ * following copyright:
+ *
+ * Copyright © 1998 Keith Packard
+ */
+/* $XFree86: xc/programs/Xserver/hw/darwin/quartz/rootlessWindow.c,v 1.11 2002/09/28 00:43:39 torrey Exp $ */
+
+#include "rootless-common.h"
+#include "rootless-window.h"
+#include "darwin.h"
+#include "Xplugin.h"
+#include "x-hash.h"
+#include "x-list.h"
+#define _APPLEWM_SERVER_
+#include "applewmstr.h"
+
+#include "fb.h"
+#include "propertyst.h"
+
+#ifdef PANORAMIX
+#include "panoramiX.h"
+#include "panoramiXsrv.h"
+#endif
+
+#include <X11/Xatom.h>
+#include <pthread.h>
+
+#define DEFINE_ATOM_HELPER(func,atom_name) \
+static Atom func (void) { \
+ static unsigned int generation; \
+ static Atom atom; \
+ if (generation != serverGeneration) { \
+ generation = serverGeneration; \
+ atom = MakeAtom (atom_name, strlen (atom_name), TRUE); \
+ } \
+ return atom; \
+}
+
+DEFINE_ATOM_HELPER (xa_native_screen_origin, "_NATIVE_SCREEN_ORIGIN")
+DEFINE_ATOM_HELPER (xa_native_window_id, "_NATIVE_WINDOW_ID")
+DEFINE_ATOM_HELPER (xa_apple_no_order_in, "_APPLE_NO_ORDER_IN")
+
+/* Maps xp_window_id -> AquaWindowRec */
+static x_hash_table *window_hash;
+static pthread_mutex_t window_hash_mutex;
+
+static Bool no_configure_window;
+static Bool windows_hidden;
+
+static const int normal_window_levels[AppleWMNumWindowLevels+1] = {
+ 0, 3, 4, 5, LONG_MIN + 30, LONG_MIN + 29,
+};
+static const int rooted_window_levels[AppleWMNumWindowLevels+1] = {
+ 202, 203, 204, 205, 201, 200
+};
+
+static inline xp_error
+configure_window (xp_window_id id, unsigned int mask,
+ const xp_window_changes *values)
+{
+ if (!no_configure_window)
+ return xp_configure_window (id, mask, values);
+ else
+ return XP_Success;
+}
+
+static inline unsigned long
+current_time_in_seconds (void)
+{
+ unsigned long t = 0;
+
+ t += currentTime.milliseconds / 1000;
+ t += currentTime.months * 4294967;
+
+ return t;
+}
+
+static inline Bool
+rootlessHasRoot (ScreenPtr pScreen)
+{
+ return WINREC (WindowTable[pScreen->myNum]) != NULL;
+}
+
+void
+RootlessNativeWindowStateChanged (xp_window_id id, unsigned int state)
+{
+ WindowPtr pWin;
+ RootlessWindowRec *winRec;
+
+ pWin = RootlessGetXWindow (id);
+ if (pWin == NULL)
+ return;
+
+ winRec = WINREC (pWin);
+ if (winRec == NULL)
+ return;
+
+ winRec->is_offscreen = (state & XP_WINDOW_STATE_OFFSCREEN) != 0;
+ winRec->is_obscured = (state & XP_WINDOW_STATE_OBSCURED) != 0;
+
+#ifdef ROOTLESS
+ pWin->rootlessUnhittable = winRec->is_offscreen;
+#endif
+}
+
+void
+RootlessNativeWindowMoved (xp_window_id id)
+{
+ WindowPtr pWin;
+ xp_box bounds;
+ int sx, sy;
+ XID vlist[2];
+ Mask mask;
+ ClientPtr client;
+
+ pWin = RootlessGetXWindow (id);
+ if (pWin == NULL)
+ return;
+
+ if (xp_get_window_bounds (id, &bounds) != Success)
+ return;
+
+ sx = dixScreenOrigins[pWin->drawable.pScreen->myNum].x + darwinMainScreenX;
+ sy = dixScreenOrigins[pWin->drawable.pScreen->myNum].y + darwinMainScreenY;
+
+ /* Fake up a ConfigureWindow packet to resize the window to the
+ current bounds. */
+
+ vlist[0] = (INT16) bounds.x1 - sx;
+ vlist[1] = (INT16) bounds.y1 - sy;
+ mask = CWX | CWY;
+
+ /* pretend we're the owner of the window! */
+ client = LookupClient (pWin->drawable.id, NullClient);
+
+ /* Don't want to do anything to the physical window (avoids
+ notification-response feedback loops) */
+
+ no_configure_window = TRUE;
+ ConfigureWindow (pWin, mask, vlist, client);
+ no_configure_window = FALSE;
+}
+
+/* Updates the _NATIVE_SCREEN_ORIGIN property on the given root window. */
+static void
+set_screen_origin (WindowPtr pWin)
+{
+ long data[2];
+
+ if (!IsRoot (pWin))
+ return;
+
+ /* FIXME: move this to an extension? */
+
+ data[0] = (dixScreenOrigins[pWin->drawable.pScreen->myNum].x
+ + darwinMainScreenX);
+ data[1] = (dixScreenOrigins[pWin->drawable.pScreen->myNum].y
+ + darwinMainScreenY);
+
+ ChangeWindowProperty (pWin, xa_native_screen_origin (), XA_INTEGER,
+ 32, PropModeReplace, 2, data, TRUE);
+}
+
+/* For now, don't create a physical window until either the window is
+ realized, or we really need it (e.g. to attach VRAM surfaces to).
+ Do reset the window size so it's not clipped by the root window. */
+Bool
+RootlessCreateWindow (WindowPtr pWin)
+{
+ Bool result;
+ RegionRec saveRoot;
+
+ SCREEN_UNWRAP (pWin->drawable.pScreen, CreateWindow);
+
+ if (!IsRoot (pWin))
+ {
+ /* win/border size set by DIX, not by wrapped CreateWindow, so
+ correct it here. Don't HUGE_ROOT when pWin is the root! */
+
+ HUGE_ROOT (pWin);
+ SetWinSize (pWin);
+ SetBorderSize (pWin);
+ }
+ else
+ {
+ set_screen_origin (pWin);
+ }
+
+ result = pWin->drawable.pScreen->CreateWindow (pWin);
+
+ if (pWin->parent)
+ NORMAL_ROOT (pWin);
+
+ SCREEN_WRAP (pWin->drawable.pScreen, CreateWindow);
+
+ return result;
+}
+
+/* Destroy the physical window associated with the given window */
+static void
+rootlessDestroyFrame (WindowPtr pWin, RootlessWindowRec *winRec)
+{
+ RootlessStopDrawing (pWin, FALSE);
+
+ pthread_mutex_lock (&window_hash_mutex);
+ x_hash_table_remove (window_hash, (void *) winRec->wid);
+ pthread_mutex_unlock (&window_hash_mutex);
+
+ xp_destroy_window (winRec->wid);
+
+ xfree (winRec);
+ WINREC (pWin) = NULL;
+}
+
+Bool
+RootlessDestroyWindow (WindowPtr pWin)
+{
+ RootlessWindowRec *winRec = WINREC(pWin);
+ Bool result;
+
+ if (winRec != NULL)
+ rootlessDestroyFrame (pWin, winRec);
+
+ /* winRec is gone now */
+
+ SCREEN_UNWRAP(pWin->drawable.pScreen, DestroyWindow);
+
+ result = pWin->drawable.pScreen->DestroyWindow (pWin);
+
+ SCREEN_WRAP(pWin->drawable.pScreen, DestroyWindow);
+
+ return result;
+}
+
+#ifdef SHAPE
+static Bool
+RootlessGetShape (WindowPtr pWin, RegionPtr pShape)
+{
+ if (wBoundingShape (pWin) == NULL)
+ return FALSE;
+
+ /* wBoundingShape is relative to *inner* origin of window.
+ Translate by borderWidth to get the outside-relative position. */
+
+ REGION_INIT (pScreen, pShape, NullBox, 0);
+ REGION_COPY (pScreen, pShape, wBoundingShape (pWin));
+ REGION_TRANSLATE (pScreen, pShape, pWin->borderWidth, pWin->borderWidth);
+
+ return TRUE;
+}
+
+/* boundingShape = outside border (like borderClip)
+ clipShape = inside border (like clipList)
+ Both are in window-local coordinates
+ We only care about boundingShape (FIXME true?)
+
+ RootlessReallySetShape is used in several places other than SetShape.
+ Most importantly, SetShape is often called on unmapped windows, so we
+ have to wait until the window is mapped to reshape the frame. */
+static void
+rootlessSetShape (WindowPtr pWin)
+{
+ RootlessWindowRec *winRec = WINREC (pWin);
+
+ RegionRec newShape;
+ RegionPtr pShape;
+ xp_window_changes wc;
+
+ if (winRec == NULL)
+ return;
+
+ RootlessStopDrawing (pWin, FALSE);
+
+ pShape = RootlessGetShape (pWin, &newShape) ? &newShape : NULL;
+
+ RL_DEBUG_MSG("reshaping...");
+ RL_DEBUG_MSG("numrects %d, extents %d %d %d %d\n",
+ REGION_NUM_RECTS(&newShape),
+ newShape.extents.x1, newShape.extents.y1,
+ newShape.extents.x2, newShape.extents.y2);
+
+ RootlessDisableUpdate (pWin);
+
+ if (pShape != NULL)
+ {
+ wc.shape_nrects = REGION_NUM_RECTS (pShape);
+ wc.shape_rects = REGION_RECTS (pShape);
+ }
+ else
+ {
+ wc.shape_nrects = -1;
+ wc.shape_rects = NULL;
+ }
+
+ wc.shape_tx = wc.shape_ty = 0;
+
+ configure_window (winRec->wid, XP_SHAPE, &wc);
+
+ if (pShape != NULL)
+ REGION_UNINIT(pScreen, &newShape);
+}
+
+void
+RootlessSetShape (WindowPtr pWin)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+
+ SCREEN_UNWRAP (pScreen, SetShape);
+
+ pScreen->SetShape (pWin);
+
+ SCREEN_WRAP (pScreen, SetShape);
+
+ rootlessSetShape (pWin);
+}
+#endif
+
+/* Disallow ParentRelative background on top-level windows
+ because the root window doesn't really have the right background
+ and fb will try to draw on the root instead of on the window.
+ ParentRelative prevention is also in PaintWindowBackground/Border()
+ so it is no longer really needed here. */
+Bool
+RootlessChangeWindowAttributes (WindowPtr pWin, unsigned long vmask)
+{
+ Bool result;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+
+ RL_DEBUG_MSG("change window attributes start\n");
+
+ SCREEN_UNWRAP (pScreen, ChangeWindowAttributes);
+
+ result = pScreen->ChangeWindowAttributes (pWin, vmask);
+
+ SCREEN_WRAP (pScreen, ChangeWindowAttributes);
+
+ if (WINREC (pWin) != NULL)
+ {
+ /* disallow ParentRelative background state */
+
+ if (pWin->backgroundState == ParentRelative)
+ {
+ XID pixel = 0;
+ ChangeWindowAttributes (pWin, CWBackPixel, &pixel, serverClient);
+ }
+ }
+
+ RL_DEBUG_MSG("change window attributes end\n");
+ return result;
+}
+
+/* This is a hook for when DIX moves or resizes a window.
+ Update the frame position now. (x, y) are *inside* position.
+ After this, mi and fb are expecting the pixmap to be at the new location. */
+Bool
+RootlessPositionWindow (WindowPtr pWin, int x, int y)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ RootlessWindowRec *winRec = WINREC (pWin);
+ Bool result;
+
+ RL_DEBUG_MSG("positionwindow start (win 0x%x)\n", pWin);
+
+ if (winRec != NULL)
+ {
+ if (winRec->is_drawing)
+ {
+ /* Reset frame's pixmap and move it to the new position. */
+ int bw = wBorderWidth (pWin);
+
+ winRec->pixmap->devPrivate.ptr = winRec->data;
+ TranslatePixmapBase (winRec->pixmap, - (x - bw), - (y - bw));
+ }
+ }
+
+ SCREEN_UNWRAP (pScreen, PositionWindow);
+
+ result = pScreen->PositionWindow (pWin, x, y);
+
+ SCREEN_WRAP(pScreen, PositionWindow);
+
+ RL_DEBUG_MSG("positionwindow end\n");
+ return result;
+}
+
+/* Initialize some basic attributes of the frame. Note that winRec
+ may already have valid data in it, so don't overwrite anything
+ valuable. */
+static void
+rootlessInitializeFrame (WindowPtr pWin, RootlessWindowRec *winRec)
+{
+ DrawablePtr d = &pWin->drawable;
+ int bw = wBorderWidth (pWin);
+
+ winRec->win = pWin;
+
+ winRec->x = d->x - bw;
+ winRec->y = d->y - bw;
+ winRec->width = d->width + 2*bw;
+ winRec->height = d->height + 2*bw;
+ winRec->borderWidth = bw;
+}
+
+static void
+rootlessSetNativeProperty (RootlessWindowRec *winRec)
+{
+ xp_error err;
+ unsigned int native_id;
+ long data;
+
+ err = xp_get_native_window (winRec->wid, &native_id);
+ if (err == Success)
+ {
+ /* FIXME: move this to an extension? */
+
+ data = native_id;
+ ChangeWindowProperty (winRec->win, xa_native_window_id (),
+ XA_INTEGER, 32, PropModeReplace, 1, &data, TRUE);
+ }
+}
+
+static xp_error
+rootlessColormapCallback (void *data, int first_color,
+ int n_colors, uint32_t *colors)
+{
+ return (RootlessResolveColormap (data, first_color, n_colors, colors)
+ ? XP_Success : XP_BadMatch);
+}
+
+/* If the given window doesn't have a physical window associated with it,
+ attempt to create one. If that's unsuccessful, return null. */
+static RootlessWindowRec *
+rootlessEnsureFrame (WindowPtr pWin)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ RootlessWindowRec *winRec;
+ RegionRec shape;
+ RegionPtr pShape = NULL;
+
+ xp_window_changes wc;
+ unsigned int mask;
+ xp_error err;
+ int sx, sy;
+
+ if (WINREC (pWin) != NULL)
+ return WINREC (pWin);
+
+ if (pWin->drawable.class != InputOutput)
+ return NULL;
+
+ winRec = xalloc (sizeof(RootlessWindowRec));
+
+ if (!winRec)
+ return NULL;
+
+ rootlessInitializeFrame (pWin, winRec);
+
+ winRec->is_drawing = FALSE;
+ winRec->pixmap = NULL;
+ winRec->wid = 0;
+ winRec->is_update_disabled = FALSE;
+ winRec->is_reorder_pending = FALSE;
+ winRec->level = !IsRoot (pWin) ? 0 : AppleWMNumWindowLevels;
+ WINREC(pWin) = winRec;
+
+#ifdef SHAPE
+ if (RootlessGetShape (pWin, &shape))
+ pShape = &shape;
+#endif
+
+ sx = dixScreenOrigins[pScreen->myNum].x + darwinMainScreenX;
+ sy = dixScreenOrigins[pScreen->myNum].y + darwinMainScreenY;
+
+ mask = 0;
+
+ wc.x = sx + winRec->x;
+ wc.y = sy + winRec->y;
+ wc.width = winRec->width;
+ wc.height = winRec->height;
+ wc.bit_gravity = XP_GRAVITY_NONE;
+ mask |= XP_BOUNDS;
+
+ if (pWin->drawable.depth == 8)
+ {
+ wc.depth = XP_DEPTH_INDEX8;
+ wc.colormap = rootlessColormapCallback;
+ wc.colormap_data = pScreen;
+ mask |= XP_COLORMAP;
+ }
+ else if (pWin->drawable.depth == 15)
+ wc.depth = XP_DEPTH_RGB555;
+ else if (pWin->drawable.depth == 24)
+ wc.depth = XP_DEPTH_ARGB8888;
+ else
+ wc.depth = XP_DEPTH_NIL;
+ mask |= XP_DEPTH;
+
+ if (pShape != NULL)
+ {
+ wc.shape_nrects = REGION_NUM_RECTS (pShape);
+ wc.shape_rects = REGION_RECTS (pShape);
+ wc.shape_tx = wc.shape_ty = 0;
+ mask |= XP_SHAPE;
+ }
+
+ if (!rootlessHasRoot (pScreen))
+ wc.window_level = normal_window_levels[winRec->level];
+ else
+ wc.window_level = rooted_window_levels[winRec->level];
+ mask |= XP_WINDOW_LEVEL;
+
+ err = xp_create_window (mask, &wc, &winRec->wid);
+
+ if (err != Success)
+ {
+ xfree (winRec);
+ return NULL;
+ }
+
+ if (window_hash == NULL)
+ {
+ window_hash = x_hash_table_new (NULL, NULL, NULL, NULL);
+ pthread_mutex_init (&window_hash_mutex, NULL);
+ }
+
+ pthread_mutex_lock (&window_hash_mutex);
+ x_hash_table_insert (window_hash, (void *) winRec->wid, winRec);
+ pthread_mutex_unlock (&window_hash_mutex);
+
+ rootlessSetNativeProperty (winRec);
+
+ if (pShape != NULL)
+ REGION_UNINIT (pScreen, &shape);
+
+ return winRec;
+}
+
+/* The frame is usually created here and not in CreateWindow so that
+ windows do not eat memory until they are realized. */
+Bool
+RootlessRealizeWindow(WindowPtr pWin)
+{
+ Bool result = FALSE;
+ RegionRec saveRoot;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ XID pixel;
+
+ RL_DEBUG_MSG("realizewindow start (win 0x%x)\n", pWin);
+
+ if (IsTopLevel (pWin) && pWin->drawable.class == InputOutput)
+ {
+ RootlessWindowRec *winRec;
+
+ winRec = rootlessEnsureFrame (pWin);
+ if (winRec == NULL)
+ return NULL;
+
+ winRec->is_reorder_pending = TRUE;
+
+ /* Disallow ParentRelative background state on top-level windows.
+ This might have been set before the window was mapped. */
+
+ if (pWin->backgroundState == ParentRelative)
+ {
+ pixel = 0;
+ ChangeWindowAttributes (pWin, CWBackPixel, &pixel, serverClient);
+ }
+ }
+
+ if (!IsRoot(pWin)) HUGE_ROOT(pWin);
+ SCREEN_UNWRAP (pScreen, RealizeWindow);
+
+ result = pScreen->RealizeWindow (pWin);
+
+ SCREEN_WRAP (pScreen, RealizeWindow);
+ if (!IsRoot(pWin)) NORMAL_ROOT(pWin);
+
+ RL_DEBUG_MSG("realizewindow end\n");
+ return result;
+}
+
+void
+RootlessEnableRoot (ScreenPtr pScreen)
+{
+ WindowPtr pRoot;
+ pRoot = WindowTable[pScreen->myNum];
+
+ rootlessEnsureFrame (pRoot);
+ (*pScreen->ClearToBackground) (pRoot, 0, 0, 0, 0, TRUE);
+ RootlessReorderWindow (pRoot);
+}
+
+void
+RootlessDisableRoot (ScreenPtr pScreen)
+{
+ WindowPtr pRoot;
+ RootlessWindowRec *winRec;
+
+ pRoot = WindowTable[pScreen->myNum];
+ winRec = WINREC (pRoot);
+
+ if (winRec != NULL)
+ {
+ rootlessDestroyFrame (pRoot, winRec);
+ DeleteProperty (pRoot, xa_native_window_id ());
+ }
+}
+
+void
+RootlessHideAllWindows (void)
+{
+ int i;
+ ScreenPtr pScreen;
+ WindowPtr pWin;
+ RootlessWindowRec *winRec;
+ xp_window_changes wc;
+
+ if (windows_hidden)
+ return;
+
+ windows_hidden = TRUE;
+
+ for (i = 0; i < screenInfo.numScreens; i++)
+ {
+ pScreen = screenInfo.screens[i];
+ pWin = WindowTable[i];
+ if (pScreen == NULL || pWin == NULL)
+ continue;
+
+ for (pWin = pWin->firstChild; pWin != NULL; pWin = pWin->nextSib)
+ {
+ if (!pWin->realized)
+ continue;
+
+ RootlessStopDrawing (pWin, FALSE);
+
+ winRec = WINREC (pWin);
+ if (winRec != NULL)
+ {
+ wc.stack_mode = XP_UNMAPPED;
+ wc.sibling = 0;
+ configure_window (winRec->wid, XP_STACKING, &wc);
+ }
+ }
+ }
+}
+
+void
+RootlessShowAllWindows (void)
+{
+ int i;
+ ScreenPtr pScreen;
+ WindowPtr pWin;
+ RootlessWindowRec *winRec;
+
+ if (!windows_hidden)
+ return;
+
+ windows_hidden = FALSE;
+
+ for (i = 0; i < screenInfo.numScreens; i++)
+ {
+ pScreen = screenInfo.screens[i];
+ pWin = WindowTable[i];
+ if (pScreen == NULL || pWin == NULL)
+ continue;
+
+ for (pWin = pWin->firstChild; pWin != NULL; pWin = pWin->nextSib)
+ {
+ if (!pWin->realized)
+ continue;
+
+ winRec = rootlessEnsureFrame (pWin);
+ if (winRec == NULL)
+ continue;
+
+ RootlessReorderWindow (pWin);
+ }
+
+ RootlessScreenExpose (pScreen);
+ }
+}
+
+void
+RootlessSetWindowLevel (WindowPtr pWin, int level)
+{
+ RootlessWindowRec *winRec;
+ xp_window_changes wc;
+
+ winRec = WINREC (pWin);
+ if (!IsTopLevel (pWin) || winRec == NULL || winRec->level == level)
+ return;
+
+ RootlessStopDrawing (pWin, FALSE);
+
+ winRec->level = level;
+
+ if (!rootlessHasRoot (pWin->drawable.pScreen))
+ wc.window_level = normal_window_levels[level];
+ else
+ wc.window_level = rooted_window_levels[level];
+
+ configure_window (winRec->wid, XP_WINDOW_LEVEL, &wc);
+}
+
+/* Return the id of the physical window displaying the given window. If
+ CREATE is true and the window has no frame, attempt to create one. */
+xp_window_id
+RootlessGetPhysicalWindow (WindowPtr pWin, Bool create)
+{
+ RootlessWindowRec *winRec;
+
+ if (TopLevelParent (pWin) == NULL)
+ return 0;
+
+ winRec = WINREC (pWin);
+
+ if (winRec == NULL && create && !IsRoot (pWin)
+ && pWin->drawable.class == InputOutput)
+ {
+ rootlessEnsureFrame (pWin);
+ winRec = WINREC (pWin);
+ }
+
+ if (winRec == NULL)
+ return 0;
+
+ return winRec->wid;
+}
+
+/* Given the id of a physical window, try to find the top-level (or root)
+ X window that it represents. */
+WindowPtr
+RootlessGetXWindow (xp_window_id wid)
+{
+ RootlessWindowRec *winRec;
+
+ if (window_hash == NULL)
+ return NULL;
+
+ winRec = x_hash_table_lookup (window_hash, (void *) wid, NULL);
+
+ return winRec != NULL ? winRec->win : NULL;
+}
+
+/* Number is an appkit window number. Returns true if X is displaying
+ a window with that number. */
+int
+RootlessKnowsWindowNumber (int number)
+{
+ Bool ret;
+ xp_window_id wid;
+
+ /* need to lock, since this function can be called by any thread */
+
+ if (window_hash == NULL)
+ return FALSE;
+
+ pthread_mutex_lock (&window_hash_mutex);
+
+ if (xp_lookup_native_window (number, &wid))
+ ret = RootlessGetXWindow (wid) != NULL;
+ else
+ ret = FALSE;
+
+ pthread_mutex_unlock (&window_hash_mutex);
+
+ return ret;
+}
+
+Bool
+RootlessUnrealizeWindow (WindowPtr pWin)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ RootlessWindowRec *winRec = WINREC(pWin);
+ xp_window_changes wc;
+ Bool result;
+
+ RL_DEBUG_MSG("unrealizewindow start\n");
+
+ if (winRec != NULL)
+ {
+ RootlessStopDrawing (pWin, FALSE);
+
+ wc.stack_mode = XP_UNMAPPED;
+ wc.sibling = 0;
+
+ configure_window (winRec->wid, XP_STACKING, &wc);
+
+ winRec->unrealize_time = current_time_in_seconds ();
+ winRec->is_reorder_pending = FALSE;
+
+ RootlessReenableUpdate (pWin);
+ }
+
+ SCREEN_UNWRAP (pScreen, UnrealizeWindow);
+
+ result = pScreen->UnrealizeWindow (pWin);
+
+ SCREEN_WRAP (pScreen, UnrealizeWindow);
+
+ RL_DEBUG_MSG ("unrealizewindow end\n");
+ return result;
+}
+
+void
+RootlessReparentWindow (WindowPtr pWin, WindowPtr pPriorParent)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ RootlessWindowRec *winRec = WINREC (pWin);
+
+ WindowPtr pTopWin;
+
+ if (IsRoot (pWin) || IsRoot (pWin->parent)
+ || IsTopLevel (pWin) || winRec == NULL)
+ {
+ return;
+ }
+
+ /* If the window is moving upwards towards the root has a frame,
+ we want to try to move it onto its new toplevel parent. If we
+ can't do that, we'll just have to jettison it.. */
+
+ pTopWin = TopLevelParent (pWin);
+ assert (pTopWin != pWin);
+
+ pWin->rootlessUnhittable = FALSE;
+
+ DeleteProperty (pWin, xa_native_window_id ());
+
+ if (WINREC (pTopWin) != NULL)
+ {
+ /* We're screwed. */
+ rootlessDestroyFrame (pWin, winRec);
+ }
+ else
+ {
+ xp_window_changes wc;
+ int sx, sy;
+
+ if (!pTopWin->realized && pWin->realized)
+ {
+ wc.stack_mode = XP_UNMAPPED;
+ wc.sibling = 0;
+
+ RootlessStopDrawing (pWin, FALSE);
+ configure_window (winRec->wid, XP_STACKING, &wc);
+ }
+
+ /* Switch the frame record from one to the other. */
+
+ WINREC (pWin) = NULL;
+ WINREC (pTopWin) = winRec;
+
+ rootlessInitializeFrame (pTopWin, winRec);
+ rootlessSetShape (pTopWin);
+
+ sx = dixScreenOrigins[pScreen->myNum].x + darwinMainScreenX;
+ sy = dixScreenOrigins[pScreen->myNum].y + darwinMainScreenY;
+
+ wc.x = sx + winRec->x;
+ wc.y = sy + winRec->y;
+ wc.width = winRec->width;
+ wc.height = winRec->height;
+ wc.bit_gravity = XP_GRAVITY_NONE;
+
+ RootlessStopDrawing (pWin, FALSE);
+ configure_window (winRec->wid, XP_BOUNDS, &wc);
+
+ rootlessSetNativeProperty (winRec);
+
+ if (pTopWin->realized && !pWin->realized)
+ winRec->is_reorder_pending = TRUE;
+ }
+}
+
+/* Reorder the window associated with the given frame so that it's
+ physically above the window below it in the X stacking order. */
+void
+RootlessReorderWindow (WindowPtr pWin)
+{
+ RootlessWindowRec *winRec = WINREC (pWin);
+
+ if (pWin->realized && winRec != NULL
+ && !winRec->is_reorder_pending && !windows_hidden)
+ {
+ WindowPtr newPrevW;
+ RootlessWindowRec *newPrev;
+ xp_window_changes wc;
+ Atom atom;
+ PropertyPtr prop;
+
+ /* quartz-wm sets the _APPLE_NO_ORDER_IN property on windows
+ that are being genie-restored from the Dock. We want them to
+ be mapped but remain ordered-out until the animation
+ completes (when the Dock will order them in) */
+
+ atom = xa_apple_no_order_in ();
+ for (prop = wUserProps (pWin); prop != NULL; prop = prop->next)
+ {
+ if (prop->propertyName == atom && prop->type == atom)
+ return;
+ }
+
+ RootlessStopDrawing (pWin, FALSE);
+
+ if (IsRoot (pWin))
+ {
+ wc.stack_mode = XP_MAPPED_BELOW;
+ wc.sibling = 0;
+ }
+ else
+ {
+ /* Find the next window above this one that has a mapped frame. */
+
+ newPrevW = pWin->prevSib;
+ while (newPrevW
+ && (WINREC (newPrevW) == NULL || !newPrevW->realized))
+ {
+ newPrevW = newPrevW->prevSib;
+ }
+
+ newPrev = newPrevW != NULL ? WINREC (newPrevW) : NULL;
+
+ /* Then either stack ourselves below it if it exists, or raise
+ ourselves above everything otherwise. */
+
+ if (newPrev == NULL)
+ {
+ wc.stack_mode = XP_MAPPED_ABOVE;
+ wc.sibling = 0;
+ }
+ else
+ {
+ if (newPrev->is_reorder_pending)
+ {
+ newPrev->is_reorder_pending = FALSE;
+ RootlessReorderWindow (newPrevW);
+ }
+
+ wc.stack_mode = XP_MAPPED_BELOW;
+ wc.sibling = newPrev->wid;
+ }
+ }
+
+ configure_window (winRec->wid, XP_STACKING, &wc);
+ }
+}
+
+void
+RootlessRestackWindow (WindowPtr pWin, WindowPtr pOldNextSib)
+{
+ RegionRec saveRoot;
+ RootlessWindowRec *winRec = WINREC (pWin);
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+
+ RL_DEBUG_MSG("restackwindow start\n");
+ if (winRec != NULL)
+ RL_DEBUG_MSG("restack top level \n");
+
+ HUGE_ROOT(pWin);
+ SCREEN_UNWRAP(pScreen, RestackWindow);
+
+ if (pScreen->RestackWindow != NULL)
+ pScreen->RestackWindow (pWin, pOldNextSib);
+
+ SCREEN_WRAP(pScreen, RestackWindow);
+ NORMAL_ROOT(pWin);
+
+ if (winRec != NULL && pWin->viewable)
+ RootlessReorderWindow (pWin);
+
+ RL_DEBUG_MSG("restackwindow end\n");
+}
+
+/*
+ * Specialized window copy procedures
+ */
+
+/* Globals needed during window resize and move. */
+static pointer gResizeDeathBits = NULL;
+static int gResizeDeathCount;
+static PixmapPtr gResizeDeathPix[2];
+static BoxRec gResizeDeathBounds[2];
+static CopyWindowProcPtr gResizeOldCopyWindowProc = NULL;
+
+/* CopyWindow () that doesn't do anything. For MoveWindow() of
+ top-level windows. */
+static void
+RootlessNoCopyWindow (WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
+{
+ /* Some code expects the region to be translated */
+
+ int dx = ptOldOrg.x - pWin->drawable.x;
+ int dy = ptOldOrg.y - pWin->drawable.y;
+
+ REGION_TRANSLATE (pWin->drawable.pScreen, prgnSrc, -dx, -dy);
+}
+
+/* CopyWindow used during ResizeWindow for gravity moves. (from fbCopyWindow)
+ The original always draws on the root pixmap (which we don't have).
+ Instead, draw on the parent window's pixmap.
+ Resize version: the old location's pixels are in gResizeCopyWindowSource */
+static void
+RootlessResizeCopyWindow (WindowPtr pWin, DDXPointRec ptOldOrg,
+ RegionPtr prgnSrc)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ RegionRec rgnDst;
+ int dx, dy;
+
+ RL_DEBUG_MSG("resizecopywindowFB start (win 0x%x)\n", pWin);
+
+ /* Don't unwrap pScreen->CopyWindow.
+ The bogus rewrap with RootlessCopyWindow causes a crash if
+ CopyWindow is called again during the same resize. */
+
+ if (gResizeDeathCount == 0)
+ return;
+
+ RootlessStartDrawing (pWin);
+
+ dx = ptOldOrg.x - pWin->drawable.x;
+ dy = ptOldOrg.y - pWin->drawable.y;
+ REGION_TRANSLATE (pScreen, prgnSrc, -dx, -dy);
+ REGION_INIT (pScreen, &rgnDst, NullBox, 0);
+ REGION_INTERSECT (pScreen, &rgnDst, &pWin->borderClip, prgnSrc);
+
+ if (gResizeDeathCount == 1)
+ {
+ /* Simple case, we only have a single source pixmap. */
+
+ fbCopyRegion (&gResizeDeathPix[0]->drawable,
+ &pScreen->GetWindowPixmap(pWin)->drawable, 0,
+ &rgnDst, dx, dy, fbCopyWindowProc, 0, 0);
+ }
+ else
+ {
+ int i;
+ RegionRec clip, clipped;
+
+ /* More complex case, N source pixmaps (usually two). So we
+ intersect the destination with each source and copy those bits. */
+
+ for (i = 0; i < gResizeDeathCount; i++)
+ {
+ REGION_INIT (pScreen, &clip, gResizeDeathBounds + 0, 1);
+ REGION_INIT (pScreen, &clipped, NullBox, 0);
+ REGION_INTERSECT (pScreen, &rgnDst, &clip, &clipped);
+
+ fbCopyRegion (&gResizeDeathPix[i]->drawable,
+ &pScreen->GetWindowPixmap(pWin)->drawable, 0,
+ &clipped, dx, dy, fbCopyWindowProc, 0, 0);
+
+ REGION_UNINIT (pScreen, &clipped);
+ REGION_UNINIT (pScreen, &clip);
+ }
+ }
+
+ /* Don't update - resize will update everything */
+ REGION_UNINIT (pScreen, &rgnDst);
+
+ fbValidateDrawable (&pWin->drawable);
+
+ RL_DEBUG_MSG("resizecopywindowFB end\n");
+}
+
+/* Update *new* location of window. Old location is redrawn with
+ PaintWindowBackground/Border. Cloned from fbCopyWindow
+ The original always draws on the root pixmap (which we don't have).
+ Instead, draw on the parent window's pixmap. */
+void
+RootlessCopyWindow (WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ RootlessWindowRec *winRec;
+ WindowPtr top;
+
+ RegionRec rgnDst;
+ int dx, dy;
+ BoxPtr extents;
+ unsigned int area;
+
+ RL_DEBUG_MSG("copywindowFB start (win 0x%x)\n", pWin);
+
+ top = TopLevelParent (pWin);
+ if (top == NULL)
+ {
+ RL_DEBUG_MSG("no parent\n");
+ return;
+ }
+
+ winRec = WINREC(top);
+ if (winRec == NULL)
+ {
+ RL_DEBUG_MSG("not framed\n");
+ return;
+ }
+
+ SCREEN_UNWRAP (pScreen, CopyWindow);
+
+ dx = ptOldOrg.x - pWin->drawable.x;
+ dy = ptOldOrg.y - pWin->drawable.y;
+ REGION_TRANSLATE (pScreen, prgnSrc, -dx, -dy);
+
+ REGION_INIT (pScreen, &rgnDst, NullBox, 0);
+ REGION_INTERSECT (pScreen, &rgnDst, &pWin->borderClip, prgnSrc);
+
+ extents = REGION_EXTENTS (pScreen, &rgnDst);
+ area = (extents->x2 - extents->x1) * (extents->y2 - extents->y1);
+
+ if (area > xp_scroll_area_threshold)
+ {
+ /* Move region to window local coords */
+ REGION_TRANSLATE (pScreen, &rgnDst, -winRec->x, -winRec->y);
+
+ RootlessStopDrawing (pWin, FALSE);
+
+ xp_copy_window (winRec->wid, winRec->wid,
+ REGION_NUM_RECTS (&rgnDst),
+ REGION_RECTS (&rgnDst), dx, dy);
+ }
+ else
+ {
+ RootlessStartDrawing (pWin);
+
+ fbCopyRegion ((DrawablePtr) pWin, (DrawablePtr) pWin,
+ 0, &rgnDst, dx, dy, fbCopyWindowProc, 0, 0);
+
+ /* prgnSrc has been translated to dst position */
+ RootlessDamageRegion(pWin, prgnSrc);
+ }
+
+ REGION_UNINIT (pScreen, &rgnDst);
+ fbValidateDrawable (&pWin->drawable);
+
+ SCREEN_WRAP (pScreen, CopyWindow);
+
+ RL_DEBUG_MSG("copywindowFB end\n");
+}
+
+/*
+ * Window resize procedures
+ */
+
+enum {
+ WIDTH_SMALLER = 1,
+ HEIGHT_SMALLER = 2,
+};
+
+/* Compute which directions the window is resizing in. */
+static inline unsigned int
+resize_code (int oldX, int oldY, int oldW, int oldH,
+ int newX, int newY, int newW, int newH)
+{
+ unsigned int code = 0;
+
+ /* These comparisons were chosen to avoid setting bits when the sizes
+ are the same. (So the fastest case automatically gets taken when
+ dimensions are unchanging.) */
+
+ if (newW < oldW)
+ code |= WIDTH_SMALLER;
+
+ if (newH < oldH)
+ code |= HEIGHT_SMALLER;
+
+ return code;
+}
+
+static inline unsigned int
+resize_weighting (int oldX1, int oldY1, int oldX2, int oldY2, int oldBW,
+ int newX1, int newY1, int newX2, int newY2, int newBW)
+{
+ /* Choose gravity to avoid local copies. Do that by looking for
+ a corner that doesn't move _relative to the screen_ */
+
+ if (newBW != oldBW)
+ return XP_GRAVITY_NONE;
+
+ if (newX1 == oldX1 && newY1 == oldY1)
+ return XP_GRAVITY_NORTH_WEST;
+ else if (newX1 == oldX1 && newY2 == oldY2)
+ return XP_GRAVITY_SOUTH_WEST;
+ else if (newX2 == oldX2 && newY2 == oldY2)
+ return XP_GRAVITY_SOUTH_EAST;
+ else if (newX2 == oldX2 && newY1 == oldY1)
+ return XP_GRAVITY_NORTH_EAST;
+ else
+ return XP_GRAVITY_NONE;
+}
+
+/* Resize the given window to its new position and size. */
+static void
+resize_frame (ScreenPtr pScreen, WindowPtr pWin,
+ RootlessWindowRec *winRec, int gravity)
+{
+ int sx, sy;
+ xp_window_changes wc;
+
+ sx = dixScreenOrigins[pScreen->myNum].x + darwinMainScreenX;
+ sy = dixScreenOrigins[pScreen->myNum].y + darwinMainScreenY;
+
+ wc.x = sx + winRec->x;
+ wc.y = sy + winRec->y;
+ wc.width = winRec->width;
+ wc.height = winRec->height;
+ wc.bit_gravity = gravity;
+
+ /* It's unlikely that being async will save us anything here.
+ But it can't hurt. */
+
+ configure_window (winRec->wid, XP_BOUNDS, &wc);
+}
+
+/* Prepare to resize a top-level window. The old window's pixels are
+ saved and the implementation is told to change the window size.
+ (x,y,w,h) is outer frame of window (outside border) */
+static Bool
+StartFrameResize (WindowPtr pWin, Bool gravity,
+ int oldX, int oldY, int oldW, int oldH, int oldBW,
+ int newX, int newY, int newW, int newH, int newBW)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ RootlessWindowRec *winRec = WINREC(pWin);
+ Bool need_window_source = FALSE, resize_after = FALSE;
+
+ BoxRec rect, copy_rect;
+ int oldX2, newX2;
+ int oldY2, newY2;
+ unsigned int weight;
+
+ oldX2 = oldX + oldW, newX2 = newX + newW;
+ oldY2 = oldY + oldH, newY2 = newY + newH;
+
+ /* Decide which resize weighting to use */
+ weight = resize_weighting (oldX, oldY, oldW, oldH, oldBW,
+ newX, newY, newW, newH, newBW);
+
+ /* Compute intersection between old and new rects */
+ rect.x1 = max(oldX, newX);
+ rect.y1 = max(oldY, newY);
+ rect.x2 = min(oldX2, newX2);
+ rect.y2 = min(oldY2, newY2);
+
+ RL_DEBUG_MSG("RESIZE TOPLEVEL WINDOW with gravity %i ", gravity);
+ RL_DEBUG_MSG("%d %d %d %d %d %d %d %d %d %d\n",
+ oldX, oldY, oldW, oldH, oldBW,
+ newX, newY, newW, newH, newBW);
+
+ RootlessDisableUpdate (pWin);
+ RootlessRedisplay (pWin);
+
+ /* If gravity is true, then we need to have a way of recovering all
+ the original bits in the window for when X rearranges the contents
+ based on the various gravity settings. The obvious way is to just
+ snapshot the entire backing store before resizing it, but that
+ it slow on large windows.
+
+ So the optimization here is to use CG's resize weighting options
+ to allow us to reason about what is left in the backing store
+ after the resize. We can then only copy what won't be there after
+ the resize, and do a two-stage copy operation.
+
+ Most of these optimizations are only applied when the top-left
+ corner of the window is fixed, since that's the common case. They
+ could probably be extended with some thought. */
+
+ gResizeDeathCount = 0;
+
+ if (gravity && weight == XP_GRAVITY_NORTH_WEST)
+ {
+ unsigned int code;
+
+ /* Top left corner is anchored. We never need to copy the
+ entire window. */
+
+ need_window_source = TRUE;
+
+ code = resize_code (oldX, oldY, oldW, oldH,
+ newX, newY, newW, newH);
+
+ if (((code ^ (code >> 1)) & 1) == 0)
+ {
+ /* Both dimensions are either getting larger, or both
+ are getting smaller. No need to copy anything. */
+
+ if (code == (WIDTH_SMALLER | HEIGHT_SMALLER))
+ {
+ /* Since the window is getting smaller, we can do gravity
+ repair on it with it's current size, then resize it
+ afterwards. */
+
+ resize_after = TRUE;
+ }
+
+ gResizeDeathCount = 1;
+ }
+ else
+ {
+ unsigned int copy_rowbytes, Bpp;
+
+ /* We can get away with a partial copy. 'rect' is the
+ intersection between old and new bounds, so copy
+ everything to the right of or below the intersection. */
+
+ RootlessStartDrawing (pWin);
+
+ if (code == WIDTH_SMALLER)
+ {
+ copy_rect.x1 = rect.x2;
+ copy_rect.y1 = rect.y1;
+ copy_rect.x2 = oldX2;
+ copy_rect.y2 = oldY2;
+ }
+ else if (code == HEIGHT_SMALLER)
+ {
+ copy_rect.x1 = rect.x1;
+ copy_rect.y1 = rect.y2;
+ copy_rect.x2 = oldX2;
+ copy_rect.y2 = oldY2;
+ }
+ else
+ abort ();
+
+ Bpp = winRec->win->drawable.bitsPerPixel / 8;
+ copy_rowbytes = (((copy_rect.x2 - copy_rect.x1) * Bpp) + 31) & ~31;
+ gResizeDeathBits = xalloc (copy_rowbytes
+ * (copy_rect.y2 - copy_rect.y1));
+
+ xp_copy_bytes ((copy_rect.x2 - copy_rect.x1) * Bpp,
+ copy_rect.y2 - copy_rect.y1, ((char *) winRec->data)
+ + ((copy_rect.y1 - oldY) * winRec->rowbytes)
+ + (copy_rect.x1 - oldX) * Bpp, winRec->rowbytes,
+ gResizeDeathBits, copy_rowbytes);
+
+ gResizeDeathBounds[1] = copy_rect;
+ gResizeDeathPix[1]
+ = GetScratchPixmapHeader(pScreen, copy_rect.x2 - copy_rect.x1,
+ copy_rect.y2 - copy_rect.y1,
+ winRec->win->drawable.depth,
+ winRec->win->drawable.bitsPerPixel,
+ winRec->rowbytes,
+ (void *) gResizeDeathBits);
+
+ TranslatePixmapBase (gResizeDeathPix[1],
+ -copy_rect.x1, -copy_rect.y1);
+
+ gResizeDeathCount = 2;
+ }
+ }
+ else if (gravity)
+ {
+ /* The general case. Just copy everything. */
+
+ RootlessStartDrawing (pWin);
+
+ gResizeDeathBits = xalloc(winRec->rowbytes * winRec->height);
+
+ memcpy(gResizeDeathBits, winRec->data,
+ winRec->rowbytes * winRec->height);
+
+ gResizeDeathBounds[0] = (BoxRec) {oldX, oldY, oldX2, oldY2};
+ gResizeDeathPix[0]
+ = GetScratchPixmapHeader(pScreen, winRec->width,
+ winRec->height,
+ winRec->win->drawable.depth,
+ winRec->win->drawable.bitsPerPixel,
+ winRec->rowbytes,
+ (void *) gResizeDeathBits);
+
+ TranslatePixmapBase (gResizeDeathPix[0], -oldX, -oldY);
+ gResizeDeathCount = 1;
+ }
+
+ RootlessStopDrawing (pWin, FALSE);
+
+ winRec->x = newX;
+ winRec->y = newY;
+ winRec->width = newW;
+ winRec->height = newH;
+ winRec->borderWidth = newBW;
+
+ /* Unless both dimensions are getting smaller, Resize the frame
+ before doing gravity repair */
+
+ if (!resize_after)
+ resize_frame (pScreen, pWin, winRec, weight);
+
+ RootlessStartDrawing(pWin);
+
+ /* If necessary, create a source pixmap pointing at the current
+ window bits. */
+
+ if (need_window_source)
+ {
+ gResizeDeathBounds[0] = (BoxRec) {oldX, oldY, oldX2, oldY2};
+ gResizeDeathPix[0]
+ = GetScratchPixmapHeader (pScreen, oldW, oldH,
+ winRec->win->drawable.depth,
+ winRec->win->drawable.bitsPerPixel,
+ winRec->rowbytes, winRec->data);
+
+ TranslatePixmapBase (gResizeDeathPix[0], -oldX, -oldY);
+ }
+
+ /* Use custom CopyWindow when moving gravity bits around
+ ResizeWindow assumes the old window contents are in the same
+ pixmap, but here they're in deathPix instead. */
+
+ if (gravity)
+ {
+ gResizeOldCopyWindowProc = pScreen->CopyWindow;
+ pScreen->CopyWindow = RootlessResizeCopyWindow;
+ }
+
+ /* If we can't rely on the window server preserving the bits we
+ need in the position we need, copy the pixels in the
+ intersection from src to dst. ResizeWindow assumes these pixels
+ are already present when making gravity adjustments. pWin
+ currently has new-sized pixmap but is in old position.
+
+ FIXME: border width change! (?) */
+
+ if (gravity && weight == XP_GRAVITY_NONE)
+ {
+ PixmapPtr src, dst;
+
+ assert (gResizeDeathCount == 1);
+
+ src = gResizeDeathPix[0];
+ dst = pScreen->GetWindowPixmap(pWin);
+
+ RL_DEBUG_MSG("Resize copy rect %d %d %d %d\n",
+ rect.x1, rect.y1, rect.x2, rect.y2);
+
+ /* rect is the intersection of the old location and new location */
+ if (BOX_NOT_EMPTY(rect) && src != NULL && dst != NULL)
+ {
+ int dx, dy;
+
+ /* The window drawable still has the old frame position, which
+ means that DST doesn't actually point at the origin of our
+ physical backing store when adjusted by the drawable.x,y
+ position. So sneakily adjust it temporarily while copying.. */
+
+ dx = newX - oldX;
+ dy = newY - oldY;
+ TranslatePixmapBase (dst, -dx, -dy);
+
+ fbCopyWindowProc(&src->drawable, &dst->drawable, NULL,
+ &rect, 1, 0, 0, FALSE, FALSE, 0, 0);
+
+ TranslatePixmapBase (dst, dx, dy);
+ }
+ }
+
+ return resize_after;
+}
+
+static void
+FinishFrameResize (WindowPtr pWin, Bool gravity, int oldX, int oldY,
+ unsigned int oldW, unsigned int oldH, unsigned int oldBW,
+ int newX, int newY, unsigned int newW, unsigned int newH,
+ unsigned int newBW, Bool resize_now)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ RootlessWindowRec *winRec = WINREC(pWin);
+ BoxRec box;
+ int i;
+
+ RootlessStopDrawing (pWin, FALSE);
+
+ if (resize_now)
+ {
+ unsigned int weight;
+
+ /* We didn't resize anything earlier, so do it now, now that
+ we've finished gravitating the bits. */
+
+ weight = resize_weighting (oldX, oldY, oldW, oldH, oldBW,
+ newX, newY, newW, newH, newBW);
+
+ resize_frame (pScreen, pWin, winRec, weight);
+ }
+
+ /* Redraw everything. FIXME: there must be times when we don't need
+ to do this. Perhaps when top-left weighting and no gravity? */
+
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = winRec->width;
+ box.y2 = winRec->height;
+
+ xp_mark_window (winRec->wid, 1, &box, 0, 0);
+
+ for (i = 0; i < 2; i++)
+ {
+ if (gResizeDeathPix[i] != NULL)
+ {
+ FreeScratchPixmapHeader (gResizeDeathPix[i]);
+ gResizeDeathPix[i] = NULL;
+ }
+ }
+
+ if (gResizeDeathBits != NULL)
+ {
+ xfree (gResizeDeathBits);
+ gResizeDeathBits = NULL;
+ }
+
+ if (gravity)
+ pScreen->CopyWindow = gResizeOldCopyWindowProc;
+}
+
+/* If kind==VTOther, window border is resizing (and borderWidth is
+ already changed!!@#$) This case works like window resize, not move. */
+void
+RootlessMoveWindow (WindowPtr pWin, int x, int y, WindowPtr pSib, VTKind kind)
+{
+ RootlessWindowRec *winRec = WINREC(pWin);
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ CopyWindowProcPtr oldCopyWindowProc = NULL;
+
+ int oldX = 0, oldY = 0;
+ unsigned int oldW = 0, oldH = 0, oldBW = 0;
+ int newX = 0, newY = 0;
+ unsigned int newW = 0, newH = 0, newBW = 0;
+
+ Bool resize_after = FALSE;
+ RegionRec saveRoot;
+
+ RL_DEBUG_MSG("movewindow start \n");
+
+ if (winRec != NULL)
+ {
+ if (kind == VTMove)
+ {
+ oldX = winRec->x;
+ oldY = winRec->y;
+ RootlessRedisplay (pWin);
+ RootlessStartDrawing (pWin);
+ }
+ else
+ {
+ RL_DEBUG_MSG("movewindow border resizing ");
+
+ oldBW = winRec->borderWidth;
+ oldX = winRec->x;
+ oldY = winRec->y;
+ oldW = winRec->width;
+ oldH = winRec->height;
+
+ newBW = wBorderWidth (pWin);
+ newX = x;
+ newY = y;
+ newW = pWin->drawable.width + 2*newBW;
+ newH = pWin->drawable.height + 2*newBW;
+
+ resize_after = StartFrameResize (pWin, FALSE,
+ oldX, oldY, oldW, oldH, oldBW,
+ newX, newY, newW, newH, newBW);
+ }
+ }
+
+ HUGE_ROOT (pWin);
+ SCREEN_UNWRAP (pScreen, MoveWindow);
+
+ oldCopyWindowProc = pScreen->CopyWindow;
+
+ if (winRec != NULL)
+ pScreen->CopyWindow = RootlessNoCopyWindow;
+
+ pScreen->MoveWindow (pWin, x, y, pSib, kind);
+
+ if (winRec != NULL)
+ pScreen->CopyWindow = oldCopyWindowProc;
+
+ NORMAL_ROOT (pWin);
+ SCREEN_WRAP (pScreen, MoveWindow);
+
+ if (winRec != NULL)
+ {
+ if (kind == VTMove)
+ {
+ xp_window_changes wc;
+ int sx, sy;
+
+ RootlessStopDrawing (pWin, FALSE);
+
+ winRec->x = x;
+ winRec->y = y;
+
+ sx = dixScreenOrigins[pScreen->myNum].x + darwinMainScreenX;
+ sy = dixScreenOrigins[pScreen->myNum].y + darwinMainScreenY;
+
+ wc.x = sx + winRec->x;
+ wc.y = sy + winRec->y;
+
+ configure_window (winRec->wid, XP_ORIGIN, &wc);
+ }
+ else
+ {
+ FinishFrameResize (pWin, FALSE, oldX, oldY, oldW, oldH, oldBW,
+ newX, newY, newW, newH, newBW, resize_after);
+ }
+ }
+
+ RL_DEBUG_MSG("movewindow end\n");
+}
+
+
+/* Note: (x, y, w, h) as passed to this procedure don't match the frame
+ definition. (x,y) is corner of very outer edge, *outside* border
+ w,h is width and height *inside* border, *ignoring* border width
+ The rect (x, y, w, h) doesn't mean anything. (x, y, w+2*bw, h+2*bw)
+ is total rect (x+bw, y+bw, w, h) is inner rect */
+void
+RootlessResizeWindow (WindowPtr pWin, int x, int y,
+ unsigned int w, unsigned int h, WindowPtr pSib)
+{
+ RootlessWindowRec *winRec = WINREC(pWin);
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ RegionRec saveRoot;
+
+ int oldX = 0, oldY = 0;
+ unsigned int oldW = 0, oldH = 0, oldBW = 0;
+ int newX = 0, newY = 0;
+ unsigned int newW = 0, newH = 0, newBW = 0;
+
+ Bool resize_after = FALSE;
+
+ RL_DEBUG_MSG("resizewindow start (win 0x%x)\n", pWin);
+
+ if (winRec != NULL)
+ {
+ oldBW = winRec->borderWidth;
+ oldX = winRec->x;
+ oldY = winRec->y;
+ oldW = winRec->width;
+ oldH = winRec->height;
+
+ newBW = oldBW;
+ newX = x;
+ newY = y;
+ newW = w + 2*newBW;
+ newH = h + 2*newBW;
+
+ resize_after = StartFrameResize (pWin, TRUE,
+ oldX, oldY, oldW, oldH, oldBW,
+ newX, newY, newW, newH, newBW);
+ }
+
+ HUGE_ROOT (pWin);
+ SCREEN_UNWRAP (pScreen, ResizeWindow);
+
+ if (!IsRoot (pWin))
+ {
+ pScreen->ResizeWindow (pWin, x, y, w, h, pSib);
+ }
+ else
+ {
+ BoxRec box;
+
+ /* mi won't resize the root. So do it ourselves... */
+
+ pWin->drawable.x = x;
+ pWin->drawable.y = y;
+ pWin->drawable.width = w;
+ pWin->drawable.height = h;
+
+ box.x1 = x; box.y1 = y;
+ box.x2 = x + w; box.y2 = y + h;
+ REGION_UNINIT (pScreen, &pWin->winSize);
+ REGION_INIT (pScreen, &pWin->winSize, &box, 1);
+ REGION_COPY (pScreen, &pWin->borderSize, &pWin->winSize);
+ REGION_COPY (pScreen, &pWin->clipList, &pWin->winSize);
+ REGION_COPY (pScreen, &pWin->borderClip, &pWin->winSize);
+
+ miSendExposures (pWin, &pWin->borderClip,
+ pWin->drawable.x, pWin->drawable.y);
+ }
+
+ SCREEN_WRAP (pScreen, ResizeWindow);
+ NORMAL_ROOT (pWin);
+
+ if (winRec != NULL)
+ {
+ FinishFrameResize (pWin, TRUE, oldX, oldY, oldW, oldH, oldBW,
+ newX, newY, newW, newH, newBW, resize_after);
+ }
+
+ RL_DEBUG_MSG("resizewindow end\n");
+}
+
+void
+RootlessRepositionWindow (WindowPtr pWin)
+{
+ RootlessWindowRec *winRec = WINREC (pWin);
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ xp_window_changes wc;
+ int sx, sy;
+
+ if (IsRoot (pWin))
+ set_screen_origin (pWin);
+
+ if (winRec == NULL)
+ return;
+
+ RootlessStopDrawing (pWin, FALSE);
+
+ sx = dixScreenOrigins[pScreen->myNum].x + darwinMainScreenX;
+ sy = dixScreenOrigins[pScreen->myNum].y + darwinMainScreenY;
+
+ wc.x = sx + winRec->x;
+ wc.y = sy + winRec->y;
+
+ if (!rootlessHasRoot (pScreen))
+ wc.window_level = normal_window_levels[winRec->level];
+ else
+ wc.window_level = rooted_window_levels[winRec->level];
+
+ configure_window (winRec->wid, XP_ORIGIN | XP_WINDOW_LEVEL, &wc);
+
+ RootlessReorderWindow (pWin);
+}
+
+void
+RootlessFlushWindowColormap (WindowPtr pWin)
+{
+ RootlessWindowRec *winRec = WINREC (pWin);
+ xp_window_changes wc;
+
+ if (winRec == NULL)
+ return;
+
+ RootlessStopDrawing (pWin, FALSE);
+
+ /* This is how we tell xp that the colormap may have changed. */
+
+ wc.colormap = rootlessColormapCallback;
+ wc.colormap_data = pWin->drawable.pScreen;
+
+ configure_window (winRec->wid, XP_COLORMAP, &wc);
+}
+
+/* Set the Pixmaps on all ParentRelative windows up the ancestor chain. */
+static void
+SetPixmapOfAncestors (WindowPtr pWin)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ WindowPtr topWin = TopLevelParent (pWin);
+ RootlessWindowRec *topWinRec = WINREC (topWin);
+ XID pixel;
+
+ while (pWin->backgroundState == ParentRelative)
+ {
+ if (pWin == topWin)
+ {
+ /* disallow ParentRelative background state on top level */
+
+ pixel = 0;
+ ChangeWindowAttributes(pWin, CWBackPixel, &pixel, serverClient);
+
+ RL_DEBUG_MSG("Cleared ParentRelative on 0x%x.\n", pWin);
+ break;
+ }
+
+ pWin = pWin->parent;
+ pScreen->SetWindowPixmap (pWin, topWinRec->pixmap);
+ }
+}
+
+/* RootlessPaintWindowBackground
+ Paint the window background while filling in the alpha channel
+ with all on. */
+void
+RootlessPaintWindowBackground (WindowPtr pWin, RegionPtr pRegion, int what)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+
+ SCREEN_UNWRAP (pScreen, PaintWindowBackground);
+
+ RL_DEBUG_MSG("paintwindowbackground start (win 0x%x, framed %i)\n",
+ pWin, IsFramedWindow(pWin));
+
+ if (IsFramedWindow (pWin))
+ {
+ /* Don't bother trying to paint the surface background.. */
+ rootlessNoDRIDrawing++;
+
+ RootlessStartDrawing (pWin);
+ RootlessDamageRegion (pWin, pRegion);
+
+ /* For ParentRelative windows, we have to make sure the window
+ pixmap is set correctly all the way up the ancestor chain. */
+
+ if (pWin->backgroundState == ParentRelative)
+ SetPixmapOfAncestors (pWin);
+
+ pScreen->PaintWindowBackground (pWin, pRegion, what);
+
+ rootlessNoDRIDrawing--;
+ }
+
+ SCREEN_WRAP (pScreen, PaintWindowBackground);
+
+ RL_DEBUG_MSG("paintwindowbackground end\n");
+}
+
+
+/* RootlessPaintWindowBorder
+ Paint the window border while filling in the alpha channel with all on. */
+void
+RootlessPaintWindowBorder (WindowPtr pWin, RegionPtr pRegion, int what)
+{
+ SCREEN_UNWRAP (pWin->drawable.pScreen, PaintWindowBorder);
+
+ RL_DEBUG_MSG("paintwindowborder start (win 0x%x)\n", pWin);
+
+ if (IsFramedWindow (pWin))
+ {
+ RootlessStartDrawing (pWin);
+ RootlessDamageRegion (pWin, pRegion);
+
+ /* For ParentRelative windows with tiled borders, we have to make
+ sure the window pixmap is set correctly all the way up the
+ ancestor chain. */
+
+ if (!pWin->borderIsPixel && pWin->backgroundState == ParentRelative)
+ SetPixmapOfAncestors (pWin);
+ }
+
+ pWin->drawable.pScreen->PaintWindowBorder (pWin, pRegion, what);
+
+ SCREEN_WRAP (pWin->drawable.pScreen, PaintWindowBorder);
+
+ RL_DEBUG_MSG("paintwindowborder end\n");
+}
+
+
+/* FIXME: untested!
+ pWin inside corner stays the same; pWin->drawable.[xy] stays the same
+ frame moves and resizes */
+void
+RootlessChangeBorderWidth (WindowPtr pWin, unsigned int width)
+{
+ RegionRec saveRoot;
+ Bool resize_after = FALSE;
+
+ RL_DEBUG_MSG("change border width\n");
+
+ if ((int) width != wBorderWidth (pWin))
+ {
+ RootlessWindowRec *winRec = WINREC(pWin);
+
+ int oldX = 0, oldY = 0, newX = 0, newY = 0;
+ unsigned int oldW = 0, oldH = 0, oldBW = 0;
+ unsigned int newW = 0, newH = 0, newBW = 0;
+
+ if (winRec != NULL)
+ {
+ oldBW = winRec->borderWidth;
+ oldX = winRec->x;
+ oldY = winRec->y;
+ oldW = winRec->width;
+ oldH = winRec->height;
+
+ newBW = width;
+ newX = pWin->drawable.x - newBW;
+ newY = pWin->drawable.y - newBW;
+ newW = pWin->drawable.width + 2*newBW;
+ newH = pWin->drawable.height + 2*newBW;
+
+ resize_after = StartFrameResize (pWin, FALSE,
+ oldX, oldY, oldW, oldH, oldBW,
+ newX, newY, newW, newH, newBW);
+ }
+
+ HUGE_ROOT (pWin);
+ SCREEN_UNWRAP (pWin->drawable.pScreen, ChangeBorderWidth);
+
+ pWin->drawable.pScreen->ChangeBorderWidth (pWin, width);
+
+ SCREEN_WRAP (pWin->drawable.pScreen, ChangeBorderWidth);
+ NORMAL_ROOT (pWin);
+
+ if (winRec != NULL)
+ {
+ FinishFrameResize (pWin, FALSE, oldX, oldY, oldW, oldH, oldBW,
+ newX, newY, newW, newH, newBW, resize_after);
+ }
+ }
+
+ RL_DEBUG_MSG("change border width end\n");
+}
+
+/*
+ * RootlessFillRegionTiled
+ * Fill using a tile while leaving the alpha channel untouched.
+ * Based on fbfillRegionTiled.
+ */
+static void
+RootlessFillRegionTiled(
+ DrawablePtr pDrawable,
+ RegionPtr pRegion,
+ PixmapPtr pTile)
+{
+ FbBits *dst;
+ FbStride dstStride;
+ int dstBpp;
+ int dstXoff, dstYoff;
+ FbBits *tile;
+ FbStride tileStride;
+ int tileBpp;
+ int tileXoff, tileYoff; /* XXX assumed to be zero */
+ int tileWidth, tileHeight;
+ int n = REGION_NUM_RECTS(pRegion);
+ BoxPtr pbox = REGION_RECTS(pRegion);
+ int xRot = pDrawable->x;
+ int yRot = pDrawable->y;
+ FbBits planeMask;
+
+#ifdef PANORAMIX
+ if(!noPanoramiXExtension)
+ {
+ int index = pDrawable->pScreen->myNum;
+ if(&WindowTable[index]->drawable == pDrawable)
+ {
+ xRot -= panoramiXdataPtr[index].x;
+ yRot -= panoramiXdataPtr[index].y;
+ }
+ }
+#endif
+ fbGetDrawable (pDrawable, dst, dstStride, dstBpp, dstXoff, dstYoff);
+ fbGetDrawable (&pTile->drawable, tile, tileStride, tileBpp,
+ tileXoff, tileYoff);
+ tileWidth = pTile->drawable.width;
+ tileHeight = pTile->drawable.height;
+ xRot += dstXoff;
+ yRot += dstYoff;
+ planeMask = FB_ALLONES & ~RootlessAlphaMask(dstBpp);
+
+ while (n--)
+ {
+ fbTile (dst + (pbox->y1 + dstYoff) * dstStride,
+ dstStride,
+ (pbox->x1 + dstXoff) * dstBpp,
+ (pbox->x2 - pbox->x1) * dstBpp,
+ pbox->y2 - pbox->y1,
+ tile,
+ tileStride,
+ tileWidth * dstBpp,
+ tileHeight,
+ GXcopy,
+ planeMask,
+ dstBpp,
+ xRot * dstBpp,
+ yRot - pbox->y1);
+ pbox++;
+ }
+}
+
+/*
+ * RootlessPaintWindow
+ * Paint the window while filling in the alpha channel with all on.
+ * We can't use fbPaintWindow because it zeros the alpha channel.
+ */
+void
+RootlessPaintWindow(
+ WindowPtr pWin,
+ RegionPtr pRegion,
+ int what)
+{
+ switch (what) {
+ case PW_BACKGROUND:
+
+ switch (pWin->backgroundState) {
+ case None:
+ break;
+ case ParentRelative:
+ do {
+ pWin = pWin->parent;
+ } while (pWin->backgroundState == ParentRelative);
+ (*pWin->drawable.pScreen->PaintWindowBackground)(pWin, pRegion,
+ what);
+ break;
+ case BackgroundPixmap:
+ RootlessFillRegionTiled (&pWin->drawable,
+ pRegion,
+ pWin->background.pixmap);
+ break;
+ case BackgroundPixel:
+ {
+ Pixel pixel = pWin->background.pixel |
+ RootlessAlphaMask(pWin->drawable.bitsPerPixel);
+ fbFillRegionSolid (&pWin->drawable, pRegion, 0,
+ fbReplicatePixel (pixel,
+ pWin->drawable.bitsPerPixel));
+ break;
+ }
+ }
+ break;
+ case PW_BORDER:
+ if (pWin->borderIsPixel)
+ {
+ Pixel pixel = pWin->border.pixel |
+ RootlessAlphaMask(pWin->drawable.bitsPerPixel);
+ fbFillRegionSolid (&pWin->drawable, pRegion, 0,
+ fbReplicatePixel (pixel,
+ pWin->drawable.bitsPerPixel));
+ }
+ else
+ {
+ WindowPtr pBgWin;
+ for (pBgWin = pWin; pBgWin->backgroundState == ParentRelative;
+ pBgWin = pBgWin->parent);
+
+ RootlessFillRegionTiled (&pBgWin->drawable,
+ pRegion,
+ pWin->border.pixmap);
+ }
+ break;
+ }
+ fbValidateDrawable (&pWin->drawable);
+}