Remove ancient trunk folder from svn repository
[synfig.git] / synfig-studio / images / color_icon.sif
diff --git a/synfig-studio/images/color_icon.sif b/synfig-studio/images/color_icon.sif
new file mode 100644 (file)
index 0000000..d3883d9
--- /dev/null
@@ -0,0 +1,391 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="128" height="128" xres="2952.755928" yres="2952.755928" view-box="-1.200000 1.200000 1.200000 -1.200000" antialias="2" fps="12.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio Color Icon</name>
+  <defs>
+    <canvas id="ColorDisc" xres="2952.755900" yres="2952.755900" view-box="-1.000000 -1.000000 1.000000 1.000000" bgcolor="0.500000 0.500000 0.500000 1.000000">
+      <name>ColorDisc</name>
+      <defs>
+        <gradient id="Colors">
+          <color pos="0.000000">
+            <r>1.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+          <color pos="0.166667">
+            <r>1.000000</r>
+            <g>1.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+          <color pos="0.333333">
+            <r>0.000000</r>
+            <g>1.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+          <color pos="0.500000">
+            <r>0.000000</r>
+            <g>1.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+          <color pos="0.666667">
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+          <color pos="0.833333">
+            <r>1.000000</r>
+            <g>0.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+          <color pos="1.000000">
+            <r>1.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </gradient>
+      </defs>
+      <layer type="conical_gradient" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="gradient" use="Colors"/>
+        <param name="center">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="angle">
+          <angle value="0.000000"/>
+        </param>
+        <param name="symmetric">
+          <bool value="false"/>
+        </param>
+      </layer>
+      <layer type="blur" active="true" version="0.2">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="size">
+          <vector>
+            <x>0.2000000030</x>
+            <y>0.2000000030</y>
+          </vector>
+        </param>
+        <param name="type">
+          <integer value="0"/>
+        </param>
+      </layer>
+      <layer type="circle" active="false" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>1.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="radius">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="feather">
+          <real value="0.3000000000"/>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>0.0625000000</x>
+            <y>0.1093750000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="true"/>
+        </param>
+        <param name="falloff">
+          <integer value="3"/>
+        </param>
+      </layer>
+      <layer type="SolidColor" active="false" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.333252</r>
+            <g>0.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+      </layer>
+      <layer type="circle" active="false" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="radius">
+          <real value="1.0000000015"/>
+        </param>
+        <param name="feather">
+          <real value="0.3500000000"/>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>-0.1093750000</x>
+            <y>-0.1406250000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="true"/>
+        </param>
+        <param name="falloff">
+          <integer value="3"/>
+        </param>
+      </layer>
+      <layer type="circle" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="19"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>1.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="radius">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="true"/>
+        </param>
+        <param name="falloff">
+          <integer value="0"/>
+        </param>
+      </layer>
+    </canvas>
+  </defs>
+  <layer type="SolidColor" active="false" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="1"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+  </layer>
+  <layer type="circle" active="false" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.6999999881"/>
+    </param>
+    <param name="blend_method">
+      <integer value="1"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.9499999992"/>
+    </param>
+    <param name="feather">
+      <real value="0.1750000000"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.1151999980</x>
+        <y>0.1151999980</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="2"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas" use="ColorDisc"/>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+  <layer type="bevel" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="13"/>
+    </param>
+    <param name="type">
+      <integer value="1"/>
+    </param>
+    <param name="color1">
+      <color>
+        <r>1.000000</r>
+        <g>1.000000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="color2">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="angle">
+      <angle value="135.000000"/>
+    </param>
+    <param name="depth">
+      <real value="0.3000000000"/>
+    </param>
+    <param name="softness">
+      <real value="0.2000000000"/>
+    </param>
+    <param name="use_luma">
+      <bool value="false"/>
+    </param>
+    <param name="solid">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="shade" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.8000000119"/>
+    </param>
+    <param name="blend_method">
+      <integer value="12"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.1000000015</x>
+        <y>-0.1000000015</y>
+      </vector>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.1000000015</x>
+        <y>0.1000000015</y>
+      </vector>
+    </param>
+    <param name="type">
+      <integer value="1"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+</canvas>