Use 128x128 default sizes for source icons.
[synfig.git] / synfig-studio / images / layer_geometry_outline_icon.sif
index 2a4c03a..d18a975 100644 (file)
@@ -8,7 +8,7 @@
   <meta name="guide_show" content="1"/>
   <meta name="guide_snap" content="0"/>
   <meta name="onion_skin" content="0"/>
-  <layer type="PasteCanvas" active="true" version="0.1" desc="dropshadow">
+  <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
@@ -25,7 +25,7 @@
       </vector>
     </param>
     <param name="canvas">
-      <canvas width="128" height="128" view-box="-3.245196 3.245196 3.245196 -3.245196">
+      <canvas view-box="-3.245196 3.245196 3.245196 -3.245196">
         <layer type="radial_gradient" active="true" version="0.1">
           <param name="z_depth">
             <real value="0.0000000000"/>
           </param>
           <param name="center">
             <vector>
-              <x>0.0000000000</x>
-              <y>-1.1364002228</y>
+              <x>0.0109685920</x>
+              <y>-1.1233776808</y>
             </vector>
           </param>
           <param name="radius">
-            <real value="1.8879068686"/>
+            <real value="1.9417000405"/>
           </param>
           <param name="loop">
             <bool value="false"/>
         <layer type="stretch" active="true" version="0.1">
           <param name="amount">
             <vector>
-              <x>1.6070324183</x>
-              <y>0.2128458172</y>
+              <x>0.4444444478</x>
+              <y>0.0522875823</y>
             </vector>
           </param>
           <param name="center">
             <vector>
-              <x>0.0000000000</x>
-              <y>-3.1892864704</y>
+              <x>-0.2596159875</x>
+              <y>-0.7788479328</y>
             </vector>
           </param>
         </layer>
       </vector>
     </param>
   </layer>
-  <layer type="outline" active="true" version="0.2" desc="outline">
+  <layer type="PasteCanvas" active="true" version="0.1" desc="outline">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
     <param name="blend_method">
       <integer value="0"/>
     </param>
-    <param name="color">
-      <color>
-        <r>0.000000</r>
-        <g>0.000000</g>
-        <b>0.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
     <param name="origin">
       <vector>
         <x>0.0000000000</x>
         <y>0.0000000000</y>
       </vector>
     </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="bline">
-      <bline type="bline_point" loop="false">
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-0.6774355769</x>
-                <y>3.0547001362</y>
-              </vector>
-            </point>
-            <width>
-              <real value="0.6530418446"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.9054824814"/>
-                </radius>
-                <theta>
-                  <angle value="-120.666916"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.9054824814"/>
-                </radius>
-                <theta>
-                  <angle value="-120.666916"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-2.4764924049</x>
-                <y>-1.0056726933</y>
-              </vector>
-            </point>
-            <width>
-              <real value="3.5238409900"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="5.7369136407"/>
-                </radius>
-                <theta>
-                  <angle value="-52.003551"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="5.7369136407"/>
-                </radius>
-                <theta>
-                  <angle value="-52.003551"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>2.5393686295</x>
-                <y>0.0000000000</y>
-              </vector>
-            </point>
-            <width>
-              <real value="6.7033688633"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="true"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="4.5414250034"/>
-                </radius>
-                <theta>
-                  <angle value="59.036251"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="4.9870604335"/>
-                </radius>
-                <theta>
-                  <angle value="51.340195"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-      </bline>
-    </param>
-    <param name="width">
-      <real value="0.1901482087"/>
+    <param name="canvas">
+      <canvas width="24" height="24">
+        <layer type="region" active="true" version="0.1" desc="NewBLine052&#x533A;&#x57DF;">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.010398</r>
+              <g>0.065754</g>
+              <b>0.246800</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.6818436384</x>
+                      <y>0.1725815088</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1623191649"/>
+                      </radius>
+                      <theta>
+                        <angle value="-130.236359"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1623191649"/>
+                      </radius>
+                      <theta>
+                        <angle value="-130.236359"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.5272998810</x>
+                      <y>-0.0276234560</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3433979913"/>
+                      </radius>
+                      <theta>
+                        <angle value="-134.076797"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3433979913"/>
+                      </radius>
+                      <theta>
+                        <angle value="-134.076797"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.3789013028</x>
+                      <y>-0.4193515182</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1039345658"/>
+                      </radius>
+                      <theta>
+                        <angle value="173.893692"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1039345658"/>
+                      </radius>
+                      <theta>
+                        <angle value="173.893692"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.6354166865</x>
+                      <y>0.1927083284</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0161983697"/>
+                      </radius>
+                      <theta>
+                        <angle value="72.361305"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0161983697"/>
+                      </radius>
+                      <theta>
+                        <angle value="72.361305"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.1951147318</x>
+                      <y>0.8433097005</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.2621020485"/>
+                      </radius>
+                      <theta>
+                        <angle value="40.369843"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.2901985507"/>
+                      </radius>
+                      <theta>
+                        <angle value="40.935863"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.3220894933</x>
+                      <y>0.9703158140</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3977545340"/>
+                      </radius>
+                      <theta>
+                        <angle value="-147.830460"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3977545340"/>
+                      </radius>
+                      <theta>
+                        <angle value="-147.830460"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.9322916865</x>
+                      <y>0.1145833358</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1977354935"/>
+                      </radius>
+                      <theta>
+                        <angle value="-105.124008"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1977354935"/>
+                      </radius>
+                      <theta>
+                        <angle value="-105.124008"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.3956996202</x>
+                      <y>-0.7713415623</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.6046852202"/>
+                      </radius>
+                      <theta>
+                        <angle value="-5.398513"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.6046852202"/>
+                      </radius>
+                      <theta>
+                        <angle value="-5.398513"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.9556884766</x>
+                      <y>-0.1773119271</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0224743011"/>
+                      </radius>
+                      <theta>
+                        <angle value="76.253204"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0224743011"/>
+                      </radius>
+                      <theta>
+                        <angle value="76.253204"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine053&#x533A;&#x57DF;">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.4000000060"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.3549433229"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.8076184988</x>
+                      <y>0.0427266620</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0087974372"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0087974372"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.5518900752</x>
+                      <y>-0.3168779910</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9625858354"/>
+                      </radius>
+                      <theta>
+                        <angle value="-149.215851"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9625858354"/>
+                      </radius>
+                      <theta>
+                        <angle value="-149.215851"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.6928607821</x>
+                      <y>-0.3976158202</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3517948917"/>
+                      </radius>
+                      <theta>
+                        <angle value="142.405289"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.1508759454"/>
+                      </radius>
+                      <theta>
+                        <angle value="-18.518002"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.6365758777</x>
+                      <y>-0.0225287490</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0829948664"/>
+                      </radius>
+                      <theta>
+                        <angle value="57.994617"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0829948664"/>
+                      </radius>
+                      <theta>
+                        <angle value="57.994617"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.7606988549</x>
+                      <y>0.1307010353</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1967166744"/>
+                      </radius>
+                      <theta>
+                        <angle value="10.304846"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1967166744"/>
+                      </radius>
+                      <theta>
+                        <angle value="10.304846"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine053&#x533A;&#x57DF;">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.3000000119"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.1000000044"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.7307027578</x>
+                      <y>0.0607721694</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0049609628"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0049609628"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.5093913078</x>
+                      <y>-0.1687360257</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5428117498"/>
+                      </radius>
+                      <theta>
+                        <angle value="-149.215851"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5428117498"/>
+                      </radius>
+                      <theta>
+                        <angle value="-149.215851"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.0995552316</x>
+                      <y>-0.3244737387</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7216490455"/>
+                      </radius>
+                      <theta>
+                        <angle value="193.799515"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8447893469"/>
+                      </radius>
+                      <theta>
+                        <angle value="21.336857"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.5216863751</x>
+                      <y>-0.0744737312</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1391029733"/>
+                      </radius>
+                      <theta>
+                        <angle value="45.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1391029733"/>
+                      </radius>
+                      <theta>
+                        <angle value="45.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.7042443156</x>
+                      <y>0.1103817895</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1109305000"/>
+                      </radius>
+                      <theta>
+                        <angle value="10.304846"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1109305000"/>
+                      </radius>
+                      <theta>
+                        <angle value="10.304846"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine054&#x533A;&#x57DF;">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.4000000060"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.3042371339"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7814257145</x>
+                      <y>-0.5921655297</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.6046826770"/>
+                      </radius>
+                      <theta>
+                        <angle value="307.026123"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.7249281277"/>
+                      </radius>
+                      <theta>
+                        <angle value="136.012512"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2347843796</x>
+                      <y>0.8978203535</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5806051751"/>
+                      </radius>
+                      <theta>
+                        <angle value="8.829270"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3315826105"/>
+                      </radius>
+                      <theta>
+                        <angle value="-150.255112"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine055&#x533A;&#x57DF;">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.5000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.2535309449"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.7291759849</x>
+                      <y>0.1399610043</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1848054645"/>
+                      </radius>
+                      <theta>
+                        <angle value="101.309929"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1848054645"/>
+                      </radius>
+                      <theta>
+                        <angle value="101.309929"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.9269059300</x>
+                      <y>0.0372877568</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3445197324"/>
+                      </radius>
+                      <theta>
+                        <angle value="-87.788223"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3445197324"/>
+                      </radius>
+                      <theta>
+                        <angle value="-87.788223"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine056&#x533A;&#x57DF;">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.2000000030"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.1521185669"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2894620299</x>
+                      <y>0.9992884398</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0370309205"/>
+                      </radius>
+                      <theta>
+                        <angle value="208.610458"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0370309205"/>
+                      </radius>
+                      <theta>
+                        <angle value="208.610458"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.5661147237</x>
+                      <y>0.7840723395</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0673932441"/>
+                      </radius>
+                      <theta>
+                        <angle value="-74.744881"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0673932441"/>
+                      </radius>
+                      <theta>
+                        <angle value="-74.744881"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2727148235</x>
+                      <y>0.9657940269</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0861636559"/>
+                      </radius>
+                      <theta>
+                        <angle value="-5.906142"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0861636559"/>
+                      </radius>
+                      <theta>
+                        <angle value="-5.906142"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2244434953</x>
+                      <y>1.0042140484</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0626932639"/>
+                      </radius>
+                      <theta>
+                        <angle value="135.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0626932639"/>
+                      </radius>
+                      <theta>
+                        <angle value="135.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine057&#x533A;&#x57DF;">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.5000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.1521185669"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7042610049</x>
+                      <y>0.5150163174</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.7298970891"/>
+                      </radius>
+                      <theta>
+                        <angle value="-131.275955"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8754697037"/>
+                      </radius>
+                      <theta>
+                        <angle value="37.626232"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.1327853054</x>
+                      <y>1.0384639502</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3355802021"/>
+                      </radius>
+                      <theta>
+                        <angle value="10.985106"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1061580827"/>
+                      </radius>
+                      <theta>
+                        <angle value="67.642860"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+      </canvas>
     </param>
-    <param name="expand">
+    <param name="zoom">
       <real value="0.0000000000"/>
     </param>
-    <param name="sharp_cusps">
-      <bool value="true"/>
-    </param>
-    <param name="round_tip[0]">
-      <bool value="true"/>
-    </param>
-    <param name="round_tip[1]">
-      <bool value="true"/>
-    </param>
-    <param name="loopyness">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="homogeneous_width">
-      <bool value="true"/>
+    <param name="time_offset">
+      <time value="0s"/>
     </param>
-  </layer>
-  <layer type="zoom" active="true" version="0.1">
-    <param name="amount">
-      <real value="-1.2000000000"/>
+    <param name="children_lock">
+      <bool value="false" static="true"/>
     </param>
-    <param name="center">
+    <param name="focus">
       <vector>
         <x>0.0000000000</x>
         <y>0.0000000000</y>