Use 128x128 default sizes for source icons.
[synfig.git] / synfig-studio / images / layer_geometry_star_icon.sif
index b933e42..9dbdea8 100644 (file)
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   <name>Synfig Studio Star Icon</name>
-  <desc>Placed in the Public Domain in 2008 by Carlos L&#xF3;pez (Genete)</desc>
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+        <param name="amount">
+          <real value="0.5000000000"/>
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+        </param>
+        <param name="antialias">
+          <bool value="true"/>
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+        <param name="feather">
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+          </dynamic_list>
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+      </layer>
+      <layer type="blur" active="true" version="0.2">
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+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
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+            <y>0.2000000030</y>
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+      <layer type="polygon" active="true" version="0.1">
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+        <param name="amount">
+          <real value="1.0000000000"/>
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+        <param name="blend_method">
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+            <y>0.0000000000</y>
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+        <param name="invert">
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+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
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+        <param name="winding_style">
+          <integer value="0"/>
+        </param>
+        <param name="vector_list">
+          <dynamic_list type="vector">
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+          </dynamic_list>
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+      </layer>
+      <layer type="polygon" active="true" version="0.1">
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+        <param name="amount">
+          <real value="1.0000000000"/>
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+        <param name="blend_method">
+          <integer value="0"/>
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+        <param name="antialias">
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+        <param name="feather">
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+        <param name="blurtype">
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+        <param name="winding_style">
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-        <b>0.000000</b>
-        <a>1.000000</a>
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-    <param name="offset">
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-    <param name="invert">
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-    <param name="antialias">
-      <bool value="true"/>
+    <param name="canvas">
+      <canvas width="24" height="24" xres="2952.755900" yres="2952.755900">
+        <layer type="SolidColor" active="false" version="0.1">
+          <param name="z_depth">
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+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
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+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
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+        </layer>
+        <layer type="radial_gradient" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
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+          <param name="blend_method">
+            <integer value="0"/>
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+                <b>0.012910</b>
+                <a>0.144578</a>
+              </color>
+              <color pos="1.000000">
+                <r>1.000000</r>
+                <g>1.000000</g>
+                <b>1.000000</b>
+                <a>0.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="center">
+            <vector>
+              <x>0.0000000000</x>
+              <y>-0.9645572901</y>
+            </vector>
+          </param>
+          <param name="radius">
+            <real value="1.0469853812"/>
+          </param>
+          <param name="loop">
+            <bool value="false"/>
+          </param>
+          <param name="zigzag">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="stretch" active="true" version="0.1">
+          <param name="amount">
+            <vector>
+              <x>0.8645833135</x>
+              <y>0.1083332896</y>
+            </vector>
+          </param>
+          <param name="center">
+            <vector>
+              <x>0.0000000000</x>
+              <y>-0.8020833135</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
     </param>
-    <param name="feather">
+    <param name="zoom">
       <real value="0.0000000000"/>
     </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="radius1">
-      <real value="2.9855804071"/>
-    </param>
-    <param name="radius2">
-      <real value="1.4927902036"/>
-    </param>
-    <param name="angle">
-      <angle value="90.000000"/>
-    </param>
-    <param name="points">
-      <integer value="5"/>
+    <param name="time_offset">
+      <time value="0s"/>
     </param>
-    <param name="regular_polygon">
+    <param name="children_lock">
       <bool value="false"/>
     </param>
-  </layer>
-  <layer type="star" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="offset">
+    <param name="focus">
       <vector>
         <x>0.0000000000</x>
         <y>0.0000000000</y>
       </vector>
     </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="radius1">
-      <real value="2.4663490320"/>
-    </param>
-    <param name="radius2">
-      <real value="1.2331745160"/>
-    </param>
-    <param name="angle">
-      <angle value="90.000000"/>
-    </param>
-    <param name="points">
-      <integer value="5"/>
-    </param>
-    <param name="regular_polygon">
-      <bool value="false"/>
-    </param>
   </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
+  <layer type="PasteCanvas" active="true" version="0.1" desc="star">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
       </vector>
     </param>
     <param name="canvas">
-      <canvas>
-        <layer type="star" active="true" version="0.1">
+      <canvas width="24" height="24">
+        <layer type="star" active="true" version="0.1" desc="Star046">
           <param name="z_depth">
             <real value="0.0000000000"/>
           </param>
           </param>
           <param name="color">
             <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
+              <r>0.030257</r>
+              <g>0.130352</g>
+              <b>0.378676</b>
               <a>1.000000</a>
             </color>
           </param>
-          <param name="offset">
-            <vector>
+          <param name="origin">
+            <vector guid="D4096BB22987F9A78961C0C980A44230">
               <x>0.0000000000</x>
-              <y>0.0000000000</y>
+              <y>-0.0541666672</y>
             </vector>
           </param>
           <param name="invert">
             <integer value="0"/>
           </param>
           <param name="radius1">
-            <real value="1.9471176568"/>
+            <real value="1.0416666971"/>
           </param>
           <param name="radius2">
-            <real value="0.9735588284"/>
+            <real value="0.5583333337"/>
           </param>
           <param name="angle">
-            <angle value="90.000000"/>
+            <angle value="90.000015"/>
           </param>
           <param name="points">
             <integer value="5"/>
             <bool value="false"/>
           </param>
         </layer>
-        <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
+        <layer type="star" active="true" version="0.1" desc="Star046">
           <param name="z_depth">
             <real value="0.0000000000"/>
           </param>
             <real value="1.0000000000"/>
           </param>
           <param name="blend_method">
-            <integer value="13"/>
+            <integer value="0"/>
           </param>
-          <param name="p1">
-            <vector>
-              <x>2.4688332081</x>
-              <y>-3.3694140911</y>
+          <param name="color">
+            <color>
+              <r>0.170138</r>
+              <g>0.353741</g>
+              <b>0.632043</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector guid="D4096BB22987F9A78961C0C980A44230">
+              <x>0.0000000000</x>
+              <y>-0.0541666672</y>
             </vector>
           </param>
-          <param name="p2">
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="radius1">
+            <real value="0.8416667230"/>
+          </param>
+          <param name="radius2">
+            <real value="0.4416666954"/>
+          </param>
+          <param name="angle">
+            <angle value="90.000015"/>
+          </param>
+          <param name="points">
+            <integer value="5"/>
+          </param>
+          <param name="regular_polygon">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
             <vector>
-              <x>-0.5900356174</x>
-              <y>0.8074172139</y>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
             </vector>
           </param>
-          <param name="gradient">
-            <gradient>
-              <color pos="0.000000">
-                <r>0.064115</r>
-                <g>0.064115</g>
-                <b>0.064115</b>
-                <a>1.000000</a>
-              </color>
-              <color pos="1.000000">
-                <r>1.000000</r>
-                <g>1.000000</g>
-                <b>1.000000</b>
-                <a>1.000000</a>
-              </color>
-            </gradient>
+          <param name="canvas">
+            <canvas>
+              <layer type="star" active="true" version="0.1" desc="Star046">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.778097</r>
+                    <g>0.801259</g>
+                    <b>0.378676</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector guid="D4096BB22987F9A78961C0C980A44230">
+                    <x>0.0000000000</x>
+                    <y>-0.0541666672</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="radius1">
+                  <real value="0.6916667027"/>
+                </param>
+                <param name="radius2">
+                  <real value="0.3612359494"/>
+                </param>
+                <param name="angle">
+                  <angle value="90.000015"/>
+                </param>
+                <param name="points">
+                  <integer value="5"/>
+                </param>
+                <param name="regular_polygon">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="radial_gradient" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.170138</r>
+                      <g>0.353741</g>
+                      <b>0.632043</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>0.030257</r>
+                      <g>0.130352</g>
+                      <b>0.378676</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="center">
+                  <vector>
+                    <x>-1.0000000000</x>
+                    <y>1.0000000000</y>
+                  </vector>
+                </param>
+                <param name="radius">
+                  <real value="2.8284271247"/>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
           </param>
-          <param name="loop">
-            <bool value="false"/>
+          <param name="zoom">
+            <real value="0.0000000000"/>
           </param>
-          <param name="zigzag">
-            <bool value="false"/>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false" static="true"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
           </param>
         </layer>
       </canvas>
       <time value="0s"/>
     </param>
     <param name="children_lock">
-      <bool value="false"/>
+      <bool value="false" static="true"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
     </param>
   </layer>
 </canvas>