Use 128x128 default sizes for source icons.
[synfig.git] / synfig-studio / images / layer_transform_translate_icon.sif
index af8996e..c1f4a9d 100644 (file)
@@ -1,10 +1,10 @@
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-  <name>Synfig Studio: Layer: Transform: Trnalsate Icon</name>
+  <name>Synfig Studio: Layer: Tranalsate Icon</name>
   <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
   <meta name="grid_show" content="0"/>
   <meta name="grid_size" content="0.162260 0.162260"/>
-  <meta name="grid_snap" content="1"/>
+  <meta name="grid_snap" content="0"/>
   <meta name="guide_show" content="1"/>
   <meta name="guide_snap" content="0"/>
   <meta name="onion_skin" content="0"/>
       </vector>
     </param>
     <param name="canvas">
-      <canvas>
+      <canvas width="24" height="24">
+        <layer type="SolidColor" active="false" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.859174</r>
+              <g>0.859174</g>
+              <b>0.843370</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+        </layer>
         <layer type="radial_gradient" active="true" version="0.1">
           <param name="z_depth">
             <real value="0.0000000000"/>
           <param name="gradient">
             <gradient>
               <color pos="0.000000">
-                <r>0.169382</r>
-                <g>0.175873</g>
-                <b>0.175873</b>
-                <a>1.000000</a>
+                <r>0.004763</r>
+                <g>0.000000</g>
+                <b>0.000000</b>
+                <a>0.700000</a>
               </color>
               <color pos="1.000000">
                 <r>1.000000</r>
           </param>
           <param name="center">
             <vector>
-              <x>0.0003051749</x>
-              <y>-0.2457819879</y>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
             </vector>
           </param>
           <param name="radius">
-            <real value="0.7116898582"/>
+            <real value="0.9140707479"/>
           </param>
           <param name="loop">
             <bool value="false"/>
         <layer type="warp" active="true" version="0.1">
           <param name="src_tl">
             <vector>
-              <x>-0.8666613102</x>
-              <y>0.7618432641</y>
+              <x>-0.9735599756</x>
+              <y>0.9735599756</y>
             </vector>
           </param>
           <param name="src_br">
             <vector>
-              <x>0.8640370965</x>
-              <y>-0.9356200695</y>
+              <x>0.9735599756</x>
+              <y>-0.9735599756</y>
             </vector>
           </param>
           <param name="dest_tl">
             <vector>
               <x>-0.8774373531</x>
-              <y>-0.4900588989</y>
+              <y>-0.5683721304</y>
             </vector>
           </param>
           <param name="dest_tr">
             <vector>
               <x>0.8830083609</x>
-              <y>-0.4900588989</y>
+              <y>-0.5683721304</y>
             </vector>
           </param>
           <param name="dest_br">
     <param name="origin">
       <vector>
         <x>0.0000000000</x>
-        <y>-0.0348432064</y>
+        <y>0.0000000000</y>
       </vector>
     </param>
     <param name="canvas">
-      <canvas width="200" height="200" view-box="-3.245196 3.245196 3.245196 -3.245196">
-        <layer type="PasteCanvas" active="false" version="0.1">
+      <canvas width="24" height="24">
+        <layer type="region" active="true" version="0.1" desc="region">
           <param name="z_depth">
             <real value="0.0000000000"/>
           </param>
           <param name="blend_method">
             <integer value="0"/>
           </param>
+          <param name="color">
+            <color>
+              <r>0.360243</r>
+              <g>0.150102</g>
+              <b>0.333631</b>
+              <a>1.000000</a>
+            </color>
+          </param>
           <param name="origin">
             <vector>
               <x>0.0000000000</x>
               <y>0.0000000000</y>
             </vector>
           </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="circle" active="true" version="0.1" desc="Lightest circle">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.010398</r>
-                    <g>0.065754</g>
-                    <b>0.246800</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="radius">
-                  <real value="0.5538121787"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="origin">
-                  <vector guid="824CFEFDE5C9B48A993EDEAF1FF53DB5">
-                    <x>0.0106047522</x>
-                    <y>0.0690618455</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="falloff">
-                  <integer value="2"/>
-                </param>
-              </layer>
-              <layer type="circle" active="true" version="0.1" desc="Lightest circle">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.011238</r>
-                    <g>0.065656</g>
-                    <b>0.247404</b>
-                    <a>0.919075</a>
-                  </color>
-                </param>
-                <param name="radius">
-                  <real value="0.6079377399"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0106047522</x>
-                    <y>0.0690618455</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="falloff">
-                  <integer value="2"/>
-                </param>
-              </layer>
-              <layer type="radial_gradient" active="true" version="0.1">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="13"/>
-                </param>
-                <param name="gradient">
-                  <gradient>
-                    <color pos="0.000000">
-                      <r>0.170138</r>
-                      <g>0.353741</g>
-                      <b>0.632043</b>
-                      <a>1.000000</a>
-                    </color>
-                    <color pos="1.000000">
-                      <r>0.010398</r>
-                      <g>0.065754</g>
-                      <b>0.246800</b>
-                      <a>1.000000</a>
-                    </color>
-                  </gradient>
-                </param>
-                <param name="center">
-                  <vector>
-                    <x>-0.4261838496</x>
-                    <y>0.6058738232</y>
-                  </vector>
-                </param>
-                <param name="radius">
-                  <real value="1.5357059047"/>
-                </param>
-                <param name="loop">
-                  <bool value="false"/>
-                </param>
-                <param name="zigzag">
-                  <bool value="false"/>
-                </param>
-              </layer>
-              <layer type="circle" active="true" version="0.1" desc="Medium circle">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.011238</r>
-                    <g>0.065656</g>
-                    <b>0.247404</b>
-                    <a>0.404762</a>
-                  </color>
-                </param>
-                <param name="radius">
-                  <real value="0.6054644354"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="origin">
-                  <vector guid="824CFEFDE5C9B48A993EDEAF1FF53DB5">
-                    <x>0.0106047522</x>
-                    <y>0.0690618455</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="falloff">
-                  <integer value="2"/>
-                </param>
-              </layer>
-              <layer type="circle" active="true" version="0.1" desc="Darkest circle">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.011238</r>
-                    <g>0.065656</g>
-                    <b>0.247404</b>
-                    <a>0.680000</a>
-                  </color>
-                </param>
-                <param name="radius">
-                  <real value="0.3632786612"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="origin">
-                  <vector guid="824CFEFDE5C9B48A993EDEAF1FF53DB5">
-                    <x>0.0106047522</x>
-                    <y>0.0690618455</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="falloff">
-                  <integer value="2"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
             <real value="0.0000000000"/>
           </param>
-          <param name="time_offset">
-            <time value="0s"/>
+          <param name="blurtype">
+            <integer value="1"/>
           </param>
-          <param name="children_lock">
-            <bool value="false" static="true"/>
+          <param name="winding_style">
+            <integer value="0"/>
           </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="5AB62DCD1900CDB1CEDAA6F715A47674">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.0000744304</x>
+                      <y>0.9289106727</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.3444938660</x>
+                      <y>0.5844912529</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.1178630963</x>
+                      <y>0.5844912529</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.1178630963</x>
+                      <y>0.2041388303</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.4980663359</x>
+                      <y>0.2041388303</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.4980663359</x>
+                      <y>0.4307699203</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.8424857855</x>
+                      <y>0.0863504633</y>
+                    </vector>
+                  </point>
+                  <width>
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+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
           </param>
         </layer>
-        <layer type="PasteCanvas" active="true" version="0.1" desc="arrows -2">
+        <layer type="bevel" active="false" version="0.2">
           <param name="z_depth">
             <real value="0.0000000000"/>
           </param>
             <real value="1.0000000000"/>
           </param>
           <param name="blend_method">
-            <integer value="0"/>
+            <integer value="13"/>
           </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0833333358</y>
-            </vector>
+          <param name="type">
+            <integer value="1"/>
           </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="arrow - right">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas>
-                    <layer type="region" active="true" version="0.1">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="267A82B245682DCF35E4967DDDED45BA">
-                          <r>0.170138</r>
-                          <g>0.353741</g>
-                          <b>0.632043</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="FCF2A2C1DE53BD4FFB8304A359997208">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="DFC4F2763621F4750FF87288B23C83AA">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0077644479</x>
-                                  <y>-0.1425727755</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5528807640</x>
-                                  <y>-0.1425727755</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5528807640</x>
-                                  <y>-0.3538725376</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.8907757998</x>
-                                  <y>-0.0103148269</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5528807640</x>
-                                  <y>0.3332428634</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5528807640</x>
-                                  <y>0.1219431162</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0077644438</x>
-                                  <y>0.1219431162</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="427B71BD5A60DB5FA0C0F21BF0ED0315">
-                          <r>0.011238</r>
-                          <g>0.065656</g>
-                          <b>0.247404</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="FCF2A2C1DE53BD4FFB8304A359997208">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="DFC4F2763621F4750FF87288B23C83AA">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0077644479</x>
-                                  <y>-0.1425727755</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5528807640</x>
-                                  <y>-0.1425727755</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5528807640</x>
-                                  <y>-0.3538725376</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.8907757998</x>
-                                  <y>-0.0103148269</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5528807640</x>
-                                  <y>0.3332428634</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5528807640</x>
-                                  <y>0.1219431162</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0077644438</x>
-                                  <y>0.1219431162</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0833333358" guid="585CFB9C34EF8A92715DDA1609E483DD"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false" static="true"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="arrow - left">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas>
-                    <layer type="region" active="true" version="0.1">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="267A82B245682DCF35E4967DDDED45BA">
-                          <r>0.170138</r>
-                          <g>0.353741</g>
-                          <b>0.632043</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="9AA6CE96337DB3C10B28F82C2CC21800">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="B9909E21DB0FFAFBFF538E07C767E9A2">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0129177049</x>
-                                  <y>-0.1425727755</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5735629797</x>
-                                  <y>-0.1425727755</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5735629797</x>
-                                  <y>-0.3538725376</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.9114580154</x>
-                                  <y>-0.0103148269</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5735629797</x>
-                                  <y>0.3332428634</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5735629797</x>
-                                  <y>0.1219431162</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0129177002</x>
-                                  <y>0.1219431162</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="427B71BD5A60DB5FA0C0F21BF0ED0315">
-                          <r>0.011238</r>
-                          <g>0.065656</g>
-                          <b>0.247404</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="9AA6CE96337DB3C10B28F82C2CC21800">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="B9909E21DB0FFAFBFF538E07C767E9A2">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0129177049</x>
-                                  <y>-0.1425727755</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5735629797</x>
-                                  <y>-0.1425727755</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5735629797</x>
-                                  <y>-0.3538725376</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.9114580154</x>
-                                  <y>-0.0103148269</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5735629797</x>
-                                  <y>0.3332428634</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5735629797</x>
-                                  <y>0.1219431162</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0129177002</x>
-                                  <y>0.1219431162</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0833333358" guid="585CFB9C34EF8A92715DDA1609E483DD"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="false"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="false"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false" static="true"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="rotate" active="true" version="0.1">
-                <param name="origin">
-                  <vector>
-                    <x>-0.0002696502</x>
-                    <y>-0.0044578766</y>
-                  </vector>
-                </param>
-                <param name="amount">
-                  <angle value="90.000000"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
+          <param name="color1">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="color2">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
           </param>
-          <param name="time_offset">
-            <time value="0s"/>
+          <param name="angle">
+            <angle value="90.000000"/>
           </param>
-          <param name="children_lock">
-            <bool value="false" static="true"/>
+          <param name="depth">
+            <real value="0.1083333325"/>
           </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
+          <param name="softness">
+            <real value="0.1000000069"/>
+          </param>
+          <param name="use_luma">
+            <bool value="false"/>
+          </param>
+          <param name="solid">
+            <bool value="false"/>
           </param>
         </layer>
-        <layer type="PasteCanvas" active="true" version="0.1" desc="arrows -1">
+        <layer type="linear_gradient" active="false" version="0.0">
           <param name="z_depth">
             <real value="0.0000000000"/>
           </param>
             <real value="1.0000000000"/>
           </param>
           <param name="blend_method">
-            <integer value="0"/>
+            <integer value="13"/>
           </param>
-          <param name="origin">
+          <param name="p1">
             <vector>
-              <x>0.0000000000</x>
-              <y>0.0833333358</y>
+              <x>0.6567522287</x>
+              <y>-0.8510763645</y>
             </vector>
           </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="arrow - right">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas>
-                    <layer type="region" active="true" version="0.1">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="267A82B245682DCF35E4967DDDED45BA">
-                          <r>0.170138</r>
-                          <g>0.353741</g>
-                          <b>0.632043</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="64455D5D9366AEF5BCE34C43BC9D60C7">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="47730DEA7B14E7CF48983A6857389165">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0666426942</x>
-                                  <y>-0.1586383134</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5682110786</x>
-                                  <y>-0.1586383134</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5682110786</x>
-                                  <y>-0.3699381053</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.9061061144</x>
-                                  <y>-0.0263803620</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5682110786</x>
-                                  <y>0.3171773255</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5682110786</x>
-                                  <y>0.1058775857</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0666426942</x>
-                                  <y>0.1058775857</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="427B71BD5A60DB5FA0C0F21BF0ED0315">
-                          <r>0.011238</r>
-                          <g>0.065656</g>
-                          <b>0.247404</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="64455D5D9366AEF5BCE34C43BC9D60C7">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="47730DEA7B14E7CF48983A6857389165">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0666426942</x>
-                                  <y>-0.1586383134</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5682110786</x>
-                                  <y>-0.1586383134</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5682110786</x>
-                                  <y>-0.3699381053</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.9061061144</x>
-                                  <y>-0.0263803620</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5682110786</x>
-                                  <y>0.3171773255</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.5682110786</x>
-                                  <y>0.1058775857</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0666426942</x>
-                                  <y>0.1058775857</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0833333358" guid="585CFB9C34EF8A92715DDA1609E483DD"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false" static="true"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="arrow - left">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas>
-                    <layer type="region" active="true" version="0.1">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="267A82B245682DCF35E4967DDDED45BA">
-                          <r>0.170138</r>
-                          <g>0.353741</g>
-                          <b>0.632043</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="0211310A7E48A07B4C48B0CCC9C60ACF">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="212761BD963AE941B833C6E72263FB6D">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0396281555</x>
-                                  <y>-0.1586383134</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5582326651</x>
-                                  <y>-0.1586383134</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5582326651</x>
-                                  <y>-0.3699381053</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8961277008</x>
-                                  <y>-0.0263803620</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5582326651</x>
-                                  <y>0.3171773255</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5582326651</x>
-                                  <y>0.1058775857</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0396281555</x>
-                                  <y>0.1058775857</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="427B71BD5A60DB5FA0C0F21BF0ED0315">
-                          <r>0.011238</r>
-                          <g>0.065656</g>
-                          <b>0.247404</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="0211310A7E48A07B4C48B0CCC9C60ACF">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="212761BD963AE941B833C6E72263FB6D">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0396281555</x>
-                                  <y>-0.1586383134</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5582326651</x>
-                                  <y>-0.1586383134</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5582326651</x>
-                                  <y>-0.3699381053</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8961277008</x>
-                                  <y>-0.0263803620</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5582326651</x>
-                                  <y>0.3171773255</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-180.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.5582326651</x>
-                                  <y>0.1058775857</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0396281555</x>
-                                  <y>0.1058775857</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1848582228"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1723256940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0833333358" guid="585CFB9C34EF8A92715DDA1609E483DD"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="false"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="false"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false" static="true"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
+          <param name="p2">
+            <vector>
+              <x>-0.4261369407</x>
+              <y>1.0489929914</y>
+            </vector>
           </param>
-          <param name="time_offset">
-            <time value="0s"/>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.180144</r>
+                <g>0.078057</g>
+                <b>0.201096</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.425905</r>
+                <g>0.215764</g>
+                <b>0.399293</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
           </param>
-          <param name="children_lock">
-            <bool value="false" static="true"/>
+          <param name="loop">
+            <bool value="false"/>
           </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
+          <param name="zigzag">
+            <bool value="false"/>
           </param>
         </layer>
-        <layer type="circle" active="true" version="0.1" desc="Circle088">
+        <layer type="outline" active="true" version="0.2" desc="outline">
           <param name="z_depth">
             <real value="0.0000000000"/>
           </param>
             <integer value="0"/>
           </param>
           <param name="color">
-            <color guid="267A82B245682DCF35E4967DDDED45BA">
-              <r>0.170138</r>
-              <g>0.353741</g>
-              <b>0.632043</b>
+            <color>
+              <r>0.106156</r>
+              <g>0.031551</g>
+              <b>0.133209</b>
               <a>1.000000</a>
             </color>
           </param>
-          <param name="radius">
-            <real value="0.1940929199"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
           <param name="origin">
             <vector>
-              <x>0.0106047522</x>
-              <y>0.0579197854</y>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
             </vector>
           </param>
           <param name="invert">
             <bool value="false"/>
           </param>
-          <param name="falloff">
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
             <integer value="1"/>
           </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="5AB62DCD1900CDB1CEDAA6F715A47674">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.0000744304</x>
+                      <y>0.9289106727</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.3444938660</x>
+                      <y>0.5844912529</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.1178630963</x>
+                      <y>0.5844912529</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
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+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.1178630963</x>
+                      <y>0.2041388303</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.1178630963</x>
+                      <y>0.5844912529</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="-180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3443450034</x>
+                      <y>0.5844912529</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0833333333"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="false"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="false"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
         </layer>
       </canvas>
     </param>