Remove ancient trunk folder from svn repository
[synfig.git] / synfig-studio / images / sif_icon.sif
diff --git a/synfig-studio/images/sif_icon.sif b/synfig-studio/images/sif_icon.sif
new file mode 100644 (file)
index 0000000..6088c92
--- /dev/null
@@ -0,0 +1,1236 @@
+<?xml version="1.0"?>
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+  <name>Untitled0</name>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Page">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="Paper2 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="offset">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="6240A281D6EA9370DA0D0795EA2E515A">
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+                      <composite type="bline_point">
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+                            <x>0.5091290474</x>
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+                        </c3>
+                        <c4>
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+                      <composite type="bline_point">
+                        <c1>
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+                        </c3>
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+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <c1>
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+                        <c4>
+                          <bool value="true"/>
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+                        <c5>
+                          <vector>
+                            <x>-1.2000000477</x>
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+                        <c6>
+                          <vector>
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+                        </c6>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>1.0499999523</x>
+                    <y>1.0499999523</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>0.6999999881</x>
+                    <y>0.6999999881</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.000000</r>
+                      <g>0.000000</g>
+                      <b>0.000000</b>
+                      <a>1.000000</a>
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+                    <color pos="1.000000">
+                      <r>1.000000</r>
+                      <g>1.000000</g>
+                      <b>1.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="Paper2 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="offset">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="6240A281D6EA9370DA0D0795EA2E515A">
+                    <entry>
+                      <composite type="bline_point">
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+                            <x>0.5091290474</x>
+                            <y>1.5202518702</y>
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+                        <c3>
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+                        </c3>
+                        <c4>
+                          <bool value="true"/>
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+                          <vector>
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+                          <vector>
+                            <x>1.2000000477</x>
+                            <y>-1.2000000477</y>
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+                        </c6>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
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+                        </c6>
+                      </composite>
+                    </entry>
+                    <entry>
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+                        <c1>
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+                          <real value="0.5000000000"/>
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+                        <c4>
+                          <bool value="true"/>
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+                          <vector>
+                            <x>-1.2000000477</x>
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+                        </c6>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="2.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="false"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="false"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="false"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
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+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0f"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
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+            <real value="0.0000000000"/>
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+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
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+          <param name="origin">
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+              <x>0.0000000000</x>
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+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="Paper Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
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+                <param name="blend_method">
+                  <integer value="0"/>
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+                    <r>1.000000</r>
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+                    <b>1.000000</b>
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+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
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+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
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+                <param name="bline">
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+                        <c6>
+                          <vector>
+                            <x>-0.6000000238</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </c6>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <c1>
+                          <vector>
+                            <x>0.6000000238</x>
+                            <y>0.6000000238</y>
+                          </vector>
+                        </c1>
+                        <c2>
+                          <real value="0.0350000000" guid="2E2CD71CFBF4E3D4F625574108CBBC52"/>
+                        </c2>
+                        <c3>
+                          <real value="0.5000000000"/>
+                        </c3>
+                        <c4>
+                          <bool value="true"/>
+                        </c4>
+                        <c5>
+                          <vector>
+                            <x>-0.6000000238</x>
+                            <y>-0.0000000000</y>
+                          </vector>
+                        </c5>
+                        <c6>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>0.6000000238</y>
+                          </vector>
+                        </c6>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <c1>
+                          <vector>
+                            <x>0.6000000238</x>
+                            <y>1.2000000477</y>
+                          </vector>
+                        </c1>
+                        <c2>
+                          <real value="0.0350000000" guid="2E2CD71CFBF4E3D4F625574108CBBC52"/>
+                        </c2>
+                        <c3>
+                          <real value="0.5000000000"/>
+                        </c3>
+                        <c4>
+                          <bool value="false"/>
+                        </c4>
+                        <c5>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>1.2000000477</y>
+                          </vector>
+                        </c5>
+                        <c6>
+                          <vector>
+                            <x>-0.0000000000</x>
+                            <y>0.6000000238</y>
+                          </vector>
+                        </c6>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <c1>
+                          <vector>
+                            <x>0.2000000030</x>
+                            <y>1.6000000238</y>
+                          </vector>
+                        </c1>
+                        <c2>
+                          <real value="0.0350000000" guid="2E2CD71CFBF4E3D4F625574108CBBC52"/>
+                        </c2>
+                        <c3>
+                          <real value="0.5000000000"/>
+                        </c3>
+                        <c4>
+                          <bool value="true"/>
+                        </c4>
+                        <c5>
+                          <vector>
+                            <x>-0.6000000238</x>
+                            <y>-0.0000000000</y>
+                          </vector>
+                        </c5>
+                        <c6>
+                          <vector>
+                            <x>-0.6000000238</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </c6>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>1.0499999523</x>
+                    <y>1.0499999523</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>0.8500000238</x>
+                    <y>0.8500000238</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.000000</r>
+                      <g>0.000000</g>
+                      <b>0.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>1.000000</r>
+                      <g>1.000000</g>
+                      <b>1.000000</b>
+                      <a>1.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="Paper Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="offset">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="295363DA4AE0A389F1536EBFDD654899">
+                    <entry>
+                      <composite type="bline_point">
+                        <c1>
+                          <vector>
+                            <x>-0.8000000119</x>
+                            <y>1.6000000238</y>
+                          </vector>
+                        </c1>
+                        <c2>
+                          <real value="0.0350000000" guid="2E2CD71CFBF4E3D4F625574108CBBC52"/>
+                        </c2>
+                        <c3>
+                          <real value="0.5000000000"/>
+                        </c3>
+                        <c4>
+                          <bool value="true"/>
+                        </c4>
+                        <c5>
+                          <vector>
+                            <x>-1.2000000477</x>
+                            <y>-0.0000000000</y>
+                          </vector>
+                        </c5>
+                        <c6>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>-1.7999999523</y>
+                          </vector>
+                        </c6>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <c1>
+                          <vector>
+                            <x>-0.8000000119</x>
+                            <y>-1.6000000238</y>
+                          </vector>
+                        </c1>
+                        <c2>
+                          <real value="0.0350000000" guid="2E2CD71CFBF4E3D4F625574108CBBC52"/>
+                        </c2>
+                        <c3>
+                          <real value="0.5000000000"/>
+                        </c3>
+                        <c4>
+                          <bool value="true"/>
+                        </c4>
+                        <c5>
+                          <vector>
+                            <x>-0.0000000000</x>
+                            <y>-2.4000000954</y>
+                          </vector>
+                        </c5>
+                        <c6>
+                          <vector>
+                            <x>1.7999999523</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </c6>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <c1>
+                          <vector>
+                            <x>1.6000000238</x>
+                            <y>-1.6000000238</y>
+                          </vector>
+                        </c1>
+                        <c2>
+                          <real value="0.0350000000" guid="2E2CD71CFBF4E3D4F625574108CBBC52"/>
+                        </c2>
+                        <c3>
+                          <real value="0.5000000000"/>
+                        </c3>
+                        <c4>
+                          <bool value="true"/>
+                        </c4>
+                        <c5>
+                          <vector>
+                            <x>1.7999999523</x>
+                            <y>-0.0000000000</y>
+                          </vector>
+                        </c5>
+                        <c6>
+                          <vector>
+                            <x>-0.0000000000</x>
+                            <y>1.7999999523</y>
+                          </vector>
+                        </c6>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <c1>
+                          <vector>
+                            <x>1.6000000238</x>
+                            <y>0.2000000030</y>
+                          </vector>
+                        </c1>
+                        <c2>
+                          <real value="0.0350000000" guid="2E2CD71CFBF4E3D4F625574108CBBC52"/>
+                        </c2>
+                        <c3>
+                          <real value="0.5000000000"/>
+                        </c3>
+                        <c4>
+                          <bool value="true"/>
+                        </c4>
+                        <c5>
+                          <vector>
+                            <x>-0.0000000000</x>
+                            <y>1.7999999523</y>
+                          </vector>
+                        </c5>
+                        <c6>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>0.6000000238</y>
+                          </vector>
+                        </c6>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <c1>
+                          <vector>
+                            <x>1.2000000477</x>
+                            <y>0.6000000238</y>
+                          </vector>
+                        </c1>
+                        <c2>
+                          <real value="0.0350000000" guid="2E2CD71CFBF4E3D4F625574108CBBC52"/>
+                        </c2>
+                        <c3>
+                          <real value="0.5000000000"/>
+                        </c3>
+                        <c4>
+                          <bool value="false"/>
+                        </c4>
+                        <c5>
+                          <vector>
+                            <x>-1.2000000477</x>
+                            <y>-0.0000000000</y>
+                          </vector>
+                        </c5>
+                        <c6>
+                          <vector>
+                            <x>-0.6000000238</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </c6>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <c1>
+                          <vector>
+                            <x>0.6000000238</x>
+                            <y>0.6000000238</y>
+                          </vector>
+                        </c1>
+                        <c2>
+                          <real value="0.0350000000" guid="2E2CD71CFBF4E3D4F625574108CBBC52"/>
+                        </c2>
+                        <c3>
+                          <real value="0.5000000000"/>
+                        </c3>
+                        <c4>
+                          <bool value="true"/>
+                        </c4>
+                        <c5>
+                          <vector>
+                            <x>-0.6000000238</x>
+                            <y>-0.0000000000</y>
+                          </vector>
+                        </c5>
+                        <c6>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>0.6000000238</y>
+                          </vector>
+                        </c6>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <c1>
+                          <vector>
+                            <x>0.6000000238</x>
+                            <y>1.2000000477</y>
+                          </vector>
+                        </c1>
+                        <c2>
+                          <real value="0.0350000000" guid="2E2CD71CFBF4E3D4F625574108CBBC52"/>
+                        </c2>
+                        <c3>
+                          <real value="0.5000000000"/>
+                        </c3>
+                        <c4>
+                          <bool value="false"/>
+                        </c4>
+                        <c5>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>1.2000000477</y>
+                          </vector>
+                        </c5>
+                        <c6>
+                          <vector>
+                            <x>-0.0000000000</x>
+                            <y>0.6000000238</y>
+                          </vector>
+                        </c6>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <c1>
+                          <vector>
+                            <x>0.2000000030</x>
+                            <y>1.6000000238</y>
+                          </vector>
+                        </c1>
+                        <c2>
+                          <real value="0.0350000000" guid="2E2CD71CFBF4E3D4F625574108CBBC52"/>
+                        </c2>
+                        <c3>
+                          <real value="0.5000000000"/>
+                        </c3>
+                        <c4>
+                          <bool value="true"/>
+                        </c4>
+                        <c5>
+                          <vector>
+                            <x>-0.6000000238</x>
+                            <y>-0.0000000000</y>
+                          </vector>
+                        </c5>
+                        <c6>
+                          <vector>
+                            <x>-0.6000000238</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </c6>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="2.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="false"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+              </layer>
+              <layer type="circle" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.7699999809"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="radius">
+                  <real value="1.8337486137"/>
+                </param>
+                <param name="feather">
+                  <real value="1.3500000000"/>
+                </param>
+                <param name="pos">
+                  <vector>
+                    <x>-0.2307692319</x>
+                    <y>0.7179487348</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="true"/>
+                </param>
+                <param name="falloff">
+                  <integer value="1"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0f"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="shade" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.5000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="12"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="offset">
+      <vector>
+        <x>0.1000000015</x>
+        <y>-0.1000000015</y>
+      </vector>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.1000000015</x>
+        <y>0.1000000015</y>
+      </vector>
+    </param>
+    <param name="type">
+      <integer value="1"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Shaded Logo">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="Synfig Logo">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.4000000060</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas" use="logo.sif#"/>
+          <param name="zoom">
+            <real value="-0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0f"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="shade" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.8500000238"/>
+          </param>
+          <param name="blend_method">
+            <integer value="12"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.0750000030</x>
+              <y>-0.0750000030</y>
+            </vector>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.1500000060</x>
+              <y>0.1500000060</y>
+            </vector>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="translate" active="true" version="0.1">
+    <param name="origin">
+      <vector>
+        <x>-0.2000000030</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+</canvas>