New snap grid and show icons versions based on previous ones. The Snap grid icon...
[synfig.git] / synfig-studio / images / snap_grid_icon.sif
index e7b426d..fa65036 100644 (file)
@@ -1,16 +1,16 @@
 <?xml version="1.0"?>
-<canvas version="0.7" width="24" height="24" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.7" width="120" height="120" xres="2834.645752" yres="2834.645752" view-box="-1.200000 1.200000 1.200000 -1.200000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
   <name>Synfig Studio: Tool: Grid Icon</name>
-  <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
+  <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome) and Carlos López (genete)</desc>
   <meta name="grid_show" content="0"/>
-  <meta name="grid_size" content="0.250000 0.250000"/>
+  <meta name="grid_size" content="0.100000 0.100000"/>
   <meta name="grid_snap" content="1"/>
   <meta name="guide_show" content="1"/>
   <meta name="guide_snap" content="0"/>
   <meta name="onion_skin" content="0"/>
   <defs>
     <real value="0.1627604164" id="outline width"/>
-    <canvas id="Layer" width="128" height="128" xres="2952.755900" yres="2952.755900" bgcolor="0.500000 0.500000 0.500000 1.000000">
+    <canvas id="Layer" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-1.000000 1.000000 1.000000 -1.000000" bgcolor="0.500000 0.500000 0.500000 1.000000">
       <layer type="polygon" active="true" version="0.1">
         <param name="z_depth">
           <real value="0.0000000000"/>
       </layer>
     </canvas>
   </defs>
-  <layer type="PasteCanvas" active="false" version="0.1" desc="grid outline">
+  <layer type="PasteCanvas" active="true" version="0.1" desc="show_grid_icon">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
         <y>0.0000000000</y>
       </vector>
     </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="PasteCanvas" active="true" version="0.1" desc="grid">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="lines">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas>
-                    <layer type="outline" active="true" version="0.2" desc="line">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="F909C8C5EEDC1BC64D621F6F69CC13AD">
-                          <r>0.023104</r>
-                          <g>0.030257</g>
-                          <b>0.032876</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="DF8701AE75E1C7382A0CDBA8399470A8">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="240D06B57F1050F5A4C779DD69574D54">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.1666666715" guid="71931E34BDD5A926A80B52CF266A457A"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0250000017" guid="151037DE09579CAB73636EAC7482C34C"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="translate" active="true" version="0.1">
-                      <param name="origin">
-                        <vector guid="C60728C27C307232BCBEB1A31535EE8B">
-                          <x>0.0000000000</x>
-                          <y>-0.5833333731</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="line">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="F909C8C5EEDC1BC64D621F6F69CC13AD">
-                          <r>0.023104</r>
-                          <g>0.030257</g>
-                          <b>0.032876</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="DF8701AE75E1C7382A0CDBA8399470A8">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="240D06B57F1050F5A4C779DD69574D54">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.1666666715" guid="71931E34BDD5A926A80B52CF266A457A"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0250000017" guid="151037DE09579CAB73636EAC7482C34C"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="translate" active="true" version="0.1">
-                      <param name="origin">
-                        <vector guid="C60728C27C307232BCBEB1A31535EE8B">
-                          <x>0.0000000000</x>
-                          <y>-0.5833333731</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="line">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="F909C8C5EEDC1BC64D621F6F69CC13AD">
-                          <r>0.023104</r>
-                          <g>0.030257</g>
-                          <b>0.032876</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="DF8701AE75E1C7382A0CDBA8399470A8">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="240D06B57F1050F5A4C779DD69574D54">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.1666666715" guid="71931E34BDD5A926A80B52CF266A457A"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0250000017" guid="151037DE09579CAB73636EAC7482C34C"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false" static="true"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="rotate" active="true" version="0.1">
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="amount">
-                  <angle value="90.000000"/>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="lines">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas>
-                    <layer type="outline" active="true" version="0.2" desc="line">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="F909C8C5EEDC1BC64D621F6F69CC13AD">
-                          <r>0.023104</r>
-                          <g>0.030257</g>
-                          <b>0.032876</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="3065035E930A9F8CC7C4E566A68F3598">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="CBEF044599FB0841490F4713F64C0864">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.1666666715" guid="71931E34BDD5A926A80B52CF266A457A"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0250000017" guid="151037DE09579CAB73636EAC7482C34C"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="translate" active="true" version="0.1">
-                      <param name="origin">
-                        <vector guid="29E52A329ADB2A8651768F6D8A2EABBB">
-                          <x>0.0000000000</x>
-                          <y>-0.5833333731</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="line">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="F909C8C5EEDC1BC64D621F6F69CC13AD">
-                          <r>0.023104</r>
-                          <g>0.030257</g>
-                          <b>0.032876</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="3065035E930A9F8CC7C4E566A68F3598">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="CBEF044599FB0841490F4713F64C0864">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.1666666715" guid="71931E34BDD5A926A80B52CF266A457A"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0250000017" guid="151037DE09579CAB73636EAC7482C34C"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="translate" active="true" version="0.1">
-                      <param name="origin">
-                        <vector guid="29E52A329ADB2A8651768F6D8A2EABBB">
-                          <x>0.0000000000</x>
-                          <y>-0.5833333731</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="line">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="F909C8C5EEDC1BC64D621F6F69CC13AD">
-                          <r>0.023104</r>
-                          <g>0.030257</g>
-                          <b>0.032876</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="3065035E930A9F8CC7C4E566A68F3598">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="CBEF044599FB0841490F4713F64C0864">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.1666666715" guid="71931E34BDD5A926A80B52CF266A457A"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0250000017" guid="151037DE09579CAB73636EAC7482C34C"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false" static="true"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false" static="true"/>
-          </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-        </layer>
-      </canvas>
-    </param>
+    <param name="canvas" use="show_grid_icon.sif#"/>
     <param name="zoom">
       <real value="0.0000000000"/>
     </param>
       <time value="0s"/>
     </param>
     <param name="children_lock">
-      <bool value="false" static="true"/>
+      <bool value="true" static="true"/>
     </param>
     <param name="focus">
       <vector>
       </vector>
     </param>
   </layer>
-  <layer type="PasteCanvas" active="true" version="0.1" desc="grid">
+  <layer type="PasteCanvas" active="true" version="0.1">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
     </param>
     <param name="canvas">
       <canvas>
-        <layer type="PasteCanvas" active="true" version="0.1" desc="grid">
+        <layer type="outline" active="false" version="0.2" desc="Rectangle.198&#x8F6E;&#x5ED3;">
           <param name="z_depth">
             <real value="0.0000000000"/>
           </param>
           <param name="blend_method">
             <integer value="0"/>
           </param>
+          <param name="color">
+            <color>
+              <r>0.859174</r>
+              <g>0.859174</g>
+              <b>0.843370</b>
+              <a>1.000000</a>
+            </color>
+          </param>
           <param name="origin">
             <vector>
               <x>0.0000000000</x>
               <y>0.0000000000</y>
             </vector>
           </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="lines">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas>
-                    <layer type="outline" active="true" version="0.2" desc="line">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="0BEE175CEA802FE59704EAE368F97A42">
-                          <r>0.089194</r>
-                          <g>0.093876</g>
-                          <b>0.084642</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="2D60DE3771BDF31BF06A2E2438A11947">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="D6EAD92C7B4C64D67EA18C51686224BB">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.2500000073" guid="8374C1ADB9899D05726DA743275F2C95"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="translate" active="true" version="0.1">
-                      <param name="origin">
-                        <vector guid="34E0F75B786C461166D8442F14008764">
-                          <x>0.0000000000</x>
-                          <y>-0.5833333731</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="line">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="0BEE175CEA802FE59704EAE368F97A42">
-                          <r>0.089194</r>
-                          <g>0.093876</g>
-                          <b>0.084642</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="2D60DE3771BDF31BF06A2E2438A11947">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="D6EAD92C7B4C64D67EA18C51686224BB">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.2500000073" guid="8374C1ADB9899D05726DA743275F2C95"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="translate" active="true" version="0.1">
-                      <param name="origin">
-                        <vector guid="34E0F75B786C461166D8442F14008764">
-                          <x>0.0000000000</x>
-                          <y>-0.5833333731</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="line">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="0BEE175CEA802FE59704EAE368F97A42">
-                          <r>0.089194</r>
-                          <g>0.093876</g>
-                          <b>0.084642</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="2D60DE3771BDF31BF06A2E2438A11947">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.5000000146"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.4972548783</x>
+                      <y>0.4272404611</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
                         <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="D6EAD92C7B4C64D67EA18C51686224BB">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.2500000073" guid="8374C1ADB9899D05726DA743275F2C95"/>
-                      </param>
-                      <param name="expand">
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
                         <real value="0.0000000000"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false" static="true"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="rotate" active="true" version="0.1">
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="amount">
-                  <angle value="90.000000"/>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="lines">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas>
-                    <layer type="outline" active="true" version="0.2" desc="line">
-                      <param name="z_depth">
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2993382215</x>
+                      <y>0.4272404611</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
                         <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="E40C15AC0C6B77517ACCD42DF7E23F72">
-                          <r>0.089194</r>
-                          <g>0.093876</g>
-                          <b>0.084642</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="C282DCC79756ABAF1DA210EAA7BA5C77">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="3908DBDC9DA73C629369B29FF779618B">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.2500000073" guid="8374C1ADB9899D05726DA743275F2C95"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="translate" active="true" version="0.1">
-                      <param name="origin">
-                        <vector guid="DB02F5AB9E871EA58B107AE18B1BC254">
-                          <x>0.0000000000</x>
-                          <y>-0.5833333731</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="line">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="E40C15AC0C6B77517ACCD42DF7E23F72">
-                          <r>0.089194</r>
-                          <g>0.093876</g>
-                          <b>0.084642</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="C282DCC79756ABAF1DA210EAA7BA5C77">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="3908DBDC9DA73C629369B29FF779618B">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.2500000073" guid="8374C1ADB9899D05726DA743275F2C95"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="translate" active="true" version="0.1">
-                      <param name="origin">
-                        <vector guid="DB02F5AB9E871EA58B107AE18B1BC254">
-                          <x>0.0000000000</x>
-                          <y>-0.5833333731</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="line">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color guid="E40C15AC0C6B77517ACCD42DF7E23F72">
-                          <r>0.089194</r>
-                          <g>0.093876</g>
-                          <b>0.084642</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="C282DCC79756ABAF1DA210EAA7BA5C77">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="false" guid="3908DBDC9DA73C629369B29FF779618B">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0000000000</x>
-                                  <y>0.5882288814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0000000000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.2500000073" guid="8374C1ADB9899D05726DA743275F2C95"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false" static="true"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="bevel" active="true" version="0.2">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="13"/>
-                </param>
-                <param name="type">
-                  <integer value="3"/>
-                </param>
-                <param name="color1">
-                  <color>
-                    <r>1.000000</r>
-                    <g>1.000000</g>
-                    <b>1.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="color2">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="angle">
-                  <angle value="135.000000"/>
-                </param>
-                <param name="depth">
-                  <real value="0.1083333325"/>
-                </param>
-                <param name="softness">
-                  <real value="0.0833333358"/>
-                </param>
-                <param name="use_luma">
-                  <bool value="false"/>
-                </param>
-                <param name="solid">
-                  <bool value="false"/>
-                </param>
-              </layer>
-              <layer type="region" active="false" version="0.1" desc="region">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="19"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.250840</r>
-                    <g>0.259027</g>
-                    <b>0.238828</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="true"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="true">
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-0.9346405268</x>
-                            <y>-0.9346405268</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>0.9346405268</x>
-                            <y>-0.9346405268</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>0.9346405268</x>
-                            <y>0.9346405268</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-0.9346405268</x>
-                            <y>0.9346405268</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false" static="true"/>
-          </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false" static="true"/>
-    </param>
-    <param name="focus">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-  </layer>
-  <layer type="outline" active="false" version="0.2" desc="Rectangle.193&#x8F6E;&#x5ED3;">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>0.089194</r>
-        <g>0.093876</g>
-        <b>0.084642</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="origin">
-      <vector guid="57C7B0A20EAE96E6E9A30EDF5EC89928">
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="bline">
-      <bline type="bline_point" loop="true" guid="D648D3EEC13CDBD3EDE6C0F328B9BF78">
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-0.7690787315</x>
-                <y>-1.3227016926</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-0.5090168118</x>
-                <y>-1.3227016926</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-0.5090168118</x>
-                <y>1.0611991882</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-        <entry>
-          <composite type="bline_point">
-            <point>
-              <vector>
-                <x>-0.7690787315</x>
-                <y>1.0611991882</y>
-              </vector>
-            </point>
-            <width>
-              <real value="1.0000000000"/>
-            </width>
-            <origin>
-              <real value="0.5000000000"/>
-            </origin>
-            <split>
-              <bool value="false"/>
-            </split>
-            <t1>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t1>
-            <t2>
-              <radial_composite type="vector">
-                <radius>
-                  <real value="0.0000000000"/>
-                </radius>
-                <theta>
-                  <angle value="0.000000"/>
-                </theta>
-              </radial_composite>
-            </t2>
-          </composite>
-        </entry>
-      </bline>
-    </param>
-    <param name="width">
-      <real value="0.1250000036"/>
-    </param>
-    <param name="expand">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="sharp_cusps">
-      <bool value="true"/>
-    </param>
-    <param name="round_tip[0]">
-      <bool value="true"/>
-    </param>
-    <param name="round_tip[1]">
-      <bool value="true"/>
-    </param>
-    <param name="loopyness">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="homogeneous_width">
-      <bool value="true"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="false" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="region" active="true" version="0.1" desc="Rectangle.193&#x533A;&#x57DF;">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.499505</r>
-              <g>0.517401</g>
-              <b>0.476177</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="origin">
-            <vector guid="57C7B0A20EAE96E6E9A30EDF5EC89928">
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="true" guid="D648D3EEC13CDBD3EDE6C0F328B9BF78">
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.7690787315</x>
-                      <y>-1.3227016926</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.5090168118</x>
-                      <y>-1.3227016926</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t2>
-                </composite>
-              </entry>
-              <entry>
-                <composite type="bline_point">
-                  <point>
-                    <vector>
-                      <x>-0.5090168118</x>
-                      <y>1.0611991882</y>
-                    </vector>
-                  </point>
-                  <width>
-                    <real value="1.0000000000"/>
-                  </width>
-                  <origin>
-                    <real value="0.5000000000"/>
-                  </origin>
-                  <split>
-                    <bool value="false"/>
-                  </split>
-                  <t1>
-                    <radial_composite type="vector">
-                      <radius>
-                        <real value="0.0000000000"/>
-                      </radius>
-                      <theta>
-                        <angle value="0.000000"/>
-                      </theta>
-                    </radial_composite>
-                  </t1>
-                  <t2>
-                    <radial_composite type="vector">
-                      <radius>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
                         <real value="0.0000000000"/>
                       </radius>
                       <theta>
                 <composite type="bline_point">
                   <point>
                     <vector>
-                      <x>-0.7690787315</x>
-                      <y>1.0611991882</y>
+                      <x>-0.5544956923</x>
+                      <y>-0.0000000017</y>
                     </vector>
                   </point>
                   <width>
                     <real value="1.0000000000"/>
                   </width>
                   <origin>
-                    <real value="0.5000000000"/>
+                    <real value="0.5160875320"/>
                   </origin>
                   <split>
                     <bool value="false"/>
                   <t1>
                     <radial_composite type="vector">
                       <radius>
-                        <real value="0.0000000000"/>
+                        <real value="1.0395429002"/>
                       </radius>
                       <theta>
-                        <angle value="0.000000"/>
+                        <angle value="-90.000000"/>
                       </theta>
                     </radial_composite>
                   </t1>
                   <t2>
                     <radial_composite type="vector">
                       <radius>
-                        <real value="0.0000000000"/>
+                        <real value="1.0395429002"/>
                       </radius>
                       <theta>
-                        <angle value="0.000000"/>
+                        <angle value="-90.000000"/>
                       </theta>
                     </radial_composite>
                   </t2>
                 </composite>
               </entry>
-            </bline>
-          </param>
-        </layer>
-        <layer type="linear_gradient" active="true" version="0.0">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="13"/>
-          </param>
-          <param name="p1">
-            <vector>
-              <x>-0.4611611962</x>
-              <y>-0.2344544232</y>
-            </vector>
-          </param>
-          <param name="p2">
-            <vector>
-              <x>-0.8332542181</x>
-              <y>-0.2344544232</y>
-            </vector>
-          </param>
-          <param name="gradient">
-            <gradient>
-              <color pos="0.000000">
-                <r>0.089194</r>
-                <g>0.093876</g>
-                <b>0.084642</b>
-                <a>1.000000</a>
-              </color>
-              <color pos="1.000000">
-                <r>0.859174</r>
-                <g>0.859174</g>
-                <b>0.843370</b>
-                <a>1.000000</a>
-              </color>
-            </gradient>
-          </param>
-          <param name="loop">
-            <bool value="false"/>
-          </param>
-          <param name="zigzag">
-            <bool value="false"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false" static="true"/>
-    </param>
-    <param name="focus">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="false" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="outline" active="true" version="0.2" desc="line">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>0.089194</r>
-              <g>0.093876</g>
-              <b>0.084642</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-          <param name="antialias">
-            <bool value="true"/>
-          </param>
-          <param name="feather">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="blurtype">
-            <integer value="1"/>
-          </param>
-          <param name="winding_style">
-            <integer value="0"/>
-          </param>
-          <param name="bline">
-            <bline type="bline_point" loop="false">
               <entry>
                 <composite type="bline_point">
                   <point>
                     <vector>
-                      <x>-0.5995918512</x>
-                      <y>-1.0000587702</y>
+                      <x>-0.2993381917</x>
+                      <y>-0.4272404313</y>
                     </vector>
                   </point>
                   <width>
                 <composite type="bline_point">
                   <point>
                     <vector>
-                      <x>-0.5779678226</x>
-                      <y>0.9998244047</y>
+                      <x>0.4972548783</x>
+                      <y>-0.4272404313</y>
                     </vector>
                   </point>
                   <width>
             </bline>
           </param>
           <param name="width">
-            <real value="0.2500000073"/>
+            <real value="0.5000000146"/>
           </param>
           <param name="expand">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="sharp_cusps">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[0]">
-            <bool value="true"/>
-          </param>
-          <param name="round_tip[1]">
-            <bool value="true"/>
-          </param>
-          <param name="loopyness">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="homogeneous_width">
-            <bool value="true"/>
-          </param>
-        </layer>
-        <layer type="bevel" active="true" version="0.2">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="13"/>
-          </param>
-          <param name="type">
-            <integer value="3"/>
-          </param>
-          <param name="color1">
-            <color>
-              <r>1.000000</r>
-              <g>1.000000</g>
-              <b>1.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="color2">
-            <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="angle">
-            <angle value="135.000000"/>
-          </param>
-          <param name="depth">
-            <real value="0.1083333325"/>
-          </param>
-          <param name="softness">
-            <real value="0.0833333358"/>
-          </param>
-          <param name="use_luma">
-            <bool value="false"/>
-          </param>
-          <param name="solid">
-            <bool value="false"/>
+            <real value="0.2500000073"/>
           </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false" static="true"/>
-    </param>
-    <param name="focus">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-0.2031250000</x>
-        <y>-0.0729166642</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="region" active="false" version="0.1" desc="Rectangle.191&#x533A;&#x57DF;">
           <param name="z_depth">
             <real value="0.0000000000"/>
           </param>
             <real value="1.0000000000"/>
           </param>
           <param name="blend_method">
-            <integer value="0"/>
+            <integer value="19"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.250840</r>
+              <g>0.259027</g>
+              <b>0.238828</b>
+              <a>1.000000</a>
+            </color>
           </param>
           <param name="origin">
             <vector>
-              <x>-0.0294498447</x>
-              <y>-0.0008750174</y>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
             </vector>
           </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="outline" active="true" version="0.2" desc="Rectangle.192&#x8F6E;&#x5ED3;">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.859174</r>
-                    <g>0.859174</g>
-                    <b>0.843370</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0083333337"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="false">
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>-0.3295522928</x>
-                            <y>-0.3868586719</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector>
-                            <x>0.5053401589</x>
-                            <y>-0.3868586719</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.5000000000"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="0.0000000000"/>
-                            </radius>
-                            <theta>
-                              <angle value="0.000000"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector guid="0FF023649338DF08450CC614BD9F63B0">
-                            <x>0.7620943189</x>
-                            <y>0.0092583718</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.4933757484"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="1.1376636151"/>
-                            </radius>
-                            <theta>
-                              <angle value="92.030006"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="1.1376636151"/>
-                            </radius>
-                            <theta>
-                              <angle value="92.030006"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                  </bline>
-                </param>
-                <param name="width">
-                  <real value="0.3333333431" guid="9A06E79396BDDEC128843A07B60487D8"/>
-                </param>
-                <param name="expand">
-                  <real value="0.1666666715" guid="4F3D8C42D6B2D98823617FCD9577C094"/>
-                </param>
-                <param name="sharp_cusps">
-                  <bool value="true"/>
-                </param>
-                <param name="round_tip[0]">
-                  <bool value="false"/>
-                </param>
-                <param name="round_tip[1]">
-                  <bool value="false"/>
-                </param>
-                <param name="loopyness">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="homogeneous_width">
-                  <bool value="true"/>
-                </param>
-              </layer>
-              <layer type="outline" active="true" version="0.2" desc="Rectangle.192&#x8F6E;&#x5ED3;">
+          <param name="invert">
+            <bool value="true"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.1666666715"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.9346405268</x>
+                      <y>-0.9346405268</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.9346405268</x>
+                      <y>-0.9346405268</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.9346405268</x>
+                      <y>0.9346405268</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.9346405268</x>
+                      <y>0.9346405268</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="magnet">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="outline" active="true" version="0.2" desc="Rectangle.198&#x8F6E;&#x5ED3;">
                 <param name="z_depth">
                   <real value="0.0000000000"/>
                 </param>
                 </param>
                 <param name="color">
                   <color>
-                    <r>0.859174</r>
-                    <g>0.859174</g>
-                    <b>0.843370</b>
+                    <r>0.017341</r>
+                    <g>0.022024</g>
+                    <b>0.012790</b>
                     <a>1.000000</a>
                   </color>
                 </param>
                   <bool value="true"/>
                 </param>
                 <param name="feather">
-                  <real value="0.0083333337"/>
+                  <real value="0.0000000000"/>
                 </param>
                 <param name="blurtype">
                   <integer value="1"/>
                     <entry>
                       <composite type="bline_point">
                         <point>
-                          <vector guid="0FF023649338DF08450CC614BD9F63B0">
-                            <x>0.7620943189</x>
-                            <y>0.0092583718</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.4933757484"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="1.1376635822"/>
-                            </radius>
-                            <theta>
-                              <angle value="87.970001"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="1.1376635822"/>
-                            </radius>
-                            <theta>
-                              <angle value="87.970001"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
                           <vector>
-                            <x>0.5053401589</x>
-                            <y>0.4214375317</y>
+                            <x>0.4842401147</x>
+                            <y>0.4655051529</y>
                           </vector>
                         </point>
                         <width>
                       <composite type="bline_point">
                         <point>
                           <vector>
-                            <x>-0.3295522928</x>
-                            <y>0.4214375317</y>
+                            <x>-0.4290966690</x>
+                            <y>0.4655051529</y>
                           </vector>
                         </point>
                         <width>
                         </t2>
                       </composite>
                     </entry>
-                  </bline>
-                </param>
-                <param name="width">
-                  <real value="0.3333333431" guid="9A06E79396BDDEC128843A07B60487D8"/>
-                </param>
-                <param name="expand">
-                  <real value="0.1666666715" guid="4F3D8C42D6B2D98823617FCD9577C094"/>
-                </param>
-                <param name="sharp_cusps">
-                  <bool value="true"/>
-                </param>
-                <param name="round_tip[0]">
-                  <bool value="false"/>
-                </param>
-                <param name="round_tip[1]">
-                  <bool value="false"/>
-                </param>
-                <param name="loopyness">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="homogeneous_width">
-                  <bool value="true"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false" static="true"/>
-          </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-        </layer>
-        <layer type="PasteCanvas" active="true" version="0.1">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="outline" active="true" version="0.2" desc="Rectangle.192&#x8F6E;&#x5ED3;">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.009186</g>
-                    <b>0.190232</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-                <param name="antialias">
-                  <bool value="true"/>
-                </param>
-                <param name="feather">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="blurtype">
-                  <integer value="1"/>
-                </param>
-                <param name="winding_style">
-                  <integer value="0"/>
-                </param>
-                <param name="bline">
-                  <bline type="bline_point" loop="false">
                     <entry>
                       <composite type="bline_point">
                         <point>
                           <vector>
-                            <x>-0.3148273528</x>
-                            <y>-0.3864211142</y>
+                            <x>-0.7071067691</x>
+                            <y>-0.0000002384</y>
                           </vector>
                         </point>
                         <width>
                           <real value="1.0000000000"/>
                         </width>
                         <origin>
-                          <real value="0.5000000000"/>
+                          <real value="0.5160875320"/>
                         </origin>
                         <split>
                           <bool value="false"/>
                         <t1>
                           <radial_composite type="vector">
                             <radius>
-                              <real value="0.0000000000"/>
+                              <real value="1.1326474818"/>
                             </radius>
                             <theta>
-                              <angle value="0.000000"/>
+                              <angle value="-90.000000"/>
                             </theta>
                           </radial_composite>
                         </t1>
                         <t2>
                           <radial_composite type="vector">
                             <radius>
-                              <real value="0.0000000000"/>
+                              <real value="1.1326474818"/>
                             </radius>
                             <theta>
-                              <angle value="0.000000"/>
+                              <angle value="-90.000000"/>
                             </theta>
                           </radial_composite>
                         </t2>
                       <composite type="bline_point">
                         <point>
                           <vector>
-                            <x>0.4888150096</x>
-                            <y>-0.3864211142</y>
+                            <x>-0.4290966392</x>
+                            <y>-0.4655055702</y>
                           </vector>
                         </point>
                         <width>
                     <entry>
                       <composite type="bline_point">
                         <point>
-                          <vector guid="267B9B4EDA73777A2B34E57FE97440E7">
-                            <x>0.7455691695</x>
-                            <y>0.0096958894</y>
+                          <vector>
+                            <x>0.4842401147</x>
+                            <y>-0.4655055702</y>
                           </vector>
                         </point>
                         <width>
                           <real value="1.0000000000"/>
                         </width>
                         <origin>
-                          <real value="0.4933757484"/>
+                          <real value="0.5000000000"/>
                         </origin>
                         <split>
                           <bool value="false"/>
                         <t1>
                           <radial_composite type="vector">
                             <radius>
-                              <real value="1.1376636151"/>
+                              <real value="0.0000000000"/>
                             </radius>
                             <theta>
-                              <angle value="92.030006"/>
+                              <angle value="0.000000"/>
                             </theta>
                           </radial_composite>
                         </t1>
                         <t2>
                           <radial_composite type="vector">
                             <radius>
-                              <real value="1.1376636151"/>
+                              <real value="0.0000000000"/>
                             </radius>
                             <theta>
-                              <angle value="92.030006"/>
+                              <angle value="0.000000"/>
                             </theta>
                           </radial_composite>
                         </t2>
                   </bline>
                 </param>
                 <param name="width">
-                  <real value="0.3333333431" guid="B38D5FB9DFF676B346BC196CE2EFA48F"/>
+                  <real value="0.3499999940" guid="97176851742C3346760E5CF3D8C098AD"/>
                 </param>
                 <param name="expand">
-                  <real value="0.0833333358"/>
+                  <real value="0.0000000000"/>
                 </param>
                 <param name="sharp_cusps">
                   <bool value="true"/>
                   <bool value="true"/>
                 </param>
               </layer>
-              <layer type="outline" active="true" version="0.2" desc="Rectangle.192&#x8F6E;&#x5ED3;">
+              <layer type="outline" active="true" version="0.2" desc="Rectangle.198&#x8F6E;&#x5ED3;">
                 <param name="z_depth">
                   <real value="0.0000000000"/>
                 </param>
                 </param>
                 <param name="color">
                   <color>
-                    <r>0.282874</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
+                    <r>0.421123</r>
+                    <g>0.425805</g>
+                    <b>0.416571</b>
                     <a>1.000000</a>
                   </color>
                 </param>
                     <entry>
                       <composite type="bline_point">
                         <point>
-                          <vector guid="267B9B4EDA73777A2B34E57FE97440E7">
-                            <x>0.7455691695</x>
-                            <y>0.0096958894</y>
+                          <vector>
+                            <x>0.4842401147</x>
+                            <y>0.4655051529</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4290966690</x>
+                            <y>0.4655051529</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7071067691</x>
+                            <y>-0.0000002384</y>
                           </vector>
                         </point>
                         <width>
                           <real value="1.0000000000"/>
                         </width>
                         <origin>
-                          <real value="0.4933757484"/>
+                          <real value="0.5160875320"/>
                         </origin>
                         <split>
                           <bool value="false"/>
                         <t1>
                           <radial_composite type="vector">
                             <radius>
-                              <real value="1.1376635822"/>
+                              <real value="1.1326474818"/>
                             </radius>
                             <theta>
-                              <angle value="87.970001"/>
+                              <angle value="-90.000000"/>
                             </theta>
                           </radial_composite>
                         </t1>
                         <t2>
                           <radial_composite type="vector">
                             <radius>
-                              <real value="1.1376635822"/>
+                              <real value="1.1326474818"/>
                             </radius>
                             <theta>
-                              <angle value="87.970001"/>
+                              <angle value="-90.000000"/>
                             </theta>
                           </radial_composite>
                         </t2>
                       <composite type="bline_point">
                         <point>
                           <vector>
-                            <x>0.4888150096</x>
-                            <y>0.4218750000</y>
+                            <x>-0.4290966392</x>
+                            <y>-0.4655055702</y>
                           </vector>
                         </point>
                         <width>
                       <composite type="bline_point">
                         <point>
                           <vector>
-                            <x>-0.3148273528</x>
-                            <y>0.4218750000</y>
+                            <x>0.4842401147</x>
+                            <y>-0.4655055702</y>
                           </vector>
                         </point>
                         <width>
                   </bline>
                 </param>
                 <param name="width">
-                  <real value="0.3333333431" guid="B38D5FB9DFF676B346BC196CE2EFA48F"/>
+                  <real value="0.1500000060"/>
                 </param>
                 <param name="expand">
-                  <real value="0.0833333358"/>
+                  <real value="0.0000000000"/>
                 </param>
                 <param name="sharp_cusps">
                   <bool value="true"/>
                   <bool value="true"/>
                 </param>
               </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false" static="true"/>
-          </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-        </layer>
-        <layer type="rotate" active="true" version="0.1">
-          <param name="origin">
-            <vector>
-              <x>0.0607964769</x>
-              <y>-0.0130530773</y>
-            </vector>
-          </param>
-          <param name="amount">
-            <angle value="43.298073"/>
-          </param>
-        </layer>
-        <layer type="PasteCanvas" active="true" version="0.1">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="outline" active="true" version="0.2" desc="Rectangle.192&#x8F6E;&#x5ED3;">
+              <layer type="bevel" active="false" version="0.2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="type">
+                  <integer value="1"/>
+                </param>
+                <param name="color1">
+                  <color>
+                    <r>0.499505</r>
+                    <g>0.517401</g>
+                    <b>0.476177</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="color2">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="angle">
+                  <angle value="135.000000"/>
+                </param>
+                <param name="depth">
+                  <real value="0.2000000000"/>
+                </param>
+                <param name="softness">
+                  <real value="0.1000000000"/>
+                </param>
+                <param name="use_luma">
+                  <bool value="false"/>
+                </param>
+                <param name="solid">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine204&#x8F6E;&#x5ED3;">
                 <param name="z_depth">
                   <real value="0.0000000000"/>
                 </param>
                 </param>
                 <param name="color">
                   <color>
-                    <r>0.030257</r>
-                    <g>0.130352</g>
-                    <b>0.378676</b>
+                    <r>0.378676</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
                     <a>1.000000</a>
                   </color>
                 </param>
                       <composite type="bline_point">
                         <point>
                           <vector>
-                            <x>-0.3148273528</x>
-                            <y>-0.3864211142</y>
+                            <x>0.0554021858</x>
+                            <y>-0.4596596360</y>
                           </vector>
                         </point>
                         <width>
                       <composite type="bline_point">
                         <point>
                           <vector>
-                            <x>0.4888150096</x>
-                            <y>-0.3864211142</y>
+                            <x>0.5251660347</x>
+                            <y>-0.4596596360</y>
                           </vector>
                         </point>
                         <width>
                         </t2>
                       </composite>
                     </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
-                          <vector guid="91DEDF0B67EC05450923D13787A102EF">
-                            <x>0.7455691695</x>
-                            <y>0.0096958894</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.4933757484"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="1.1376636151"/>
-                            </radius>
-                            <theta>
-                              <angle value="92.030006"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="1.1376636151"/>
-                            </radius>
-                            <theta>
-                              <angle value="92.030006"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
                   </bline>
                 </param>
                 <param name="width">
-                  <real value="0.3333333431" guid="B38D5FB9DFF676B346BC196CE2EFA48F"/>
+                  <real value="0.3499999940" guid="97176851742C3346760E5CF3D8C098AD"/>
                 </param>
                 <param name="expand">
                   <real value="0.0000000000"/>
                   <bool value="true"/>
                 </param>
               </layer>
-              <layer type="outline" active="true" version="0.2" desc="Rectangle.192&#x8F6E;&#x5ED3;">
+              <layer type="outline" active="true" version="0.2" desc="NewBLine204&#x8F6E;&#x5ED3;">
                 <param name="z_depth">
                   <real value="0.0000000000"/>
                 </param>
                 </param>
                 <param name="color">
                   <color>
-                    <r>0.612066</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
+                    <r>0.010398</r>
+                    <g>0.065754</g>
+                    <b>0.246800</b>
                     <a>1.000000</a>
                   </color>
                 </param>
                     <entry>
                       <composite type="bline_point">
                         <point>
-                          <vector guid="91DEDF0B67EC05450923D13787A102EF">
-                            <x>0.7455691695</x>
-                            <y>0.0096958894</y>
-                          </vector>
-                        </point>
-                        <width>
-                          <real value="1.0000000000"/>
-                        </width>
-                        <origin>
-                          <real value="0.4933757484"/>
-                        </origin>
-                        <split>
-                          <bool value="false"/>
-                        </split>
-                        <t1>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="1.1376635822"/>
-                            </radius>
-                            <theta>
-                              <angle value="87.970001"/>
-                            </theta>
-                          </radial_composite>
-                        </t1>
-                        <t2>
-                          <radial_composite type="vector">
-                            <radius>
-                              <real value="1.1376635822"/>
-                            </radius>
-                            <theta>
-                              <angle value="87.970001"/>
-                            </theta>
-                          </radial_composite>
-                        </t2>
-                      </composite>
-                    </entry>
-                    <entry>
-                      <composite type="bline_point">
-                        <point>
                           <vector>
-                            <x>0.4888150096</x>
-                            <y>0.4218750000</y>
+                            <x>0.0554021858</x>
+                            <y>0.4653339386</y>
                           </vector>
                         </point>
                         <width>
                       <composite type="bline_point">
                         <point>
                           <vector>
-                            <x>-0.3148273528</x>
-                            <y>0.4218750000</y>
+                            <x>0.5251660347</x>
+                            <y>0.4653339386</y>
                           </vector>
                         </point>
                         <width>
                   </bline>
                 </param>
                 <param name="width">
-                  <real value="0.3333333431" guid="B38D5FB9DFF676B346BC196CE2EFA48F"/>
+                  <real value="0.3499999940" guid="97176851742C3346760E5CF3D8C098AD"/>
                 </param>
                 <param name="expand">
                   <real value="0.0000000000"/>
                   <bool value="true"/>
                 </param>
               </layer>
-              <layer type="rotate" active="true" version="0.1">
-                <param name="origin">
-                  <vector>
-                    <x>0.0607964769</x>
-                    <y>-0.0130530773</y>
-                  </vector>
-                </param>
-                <param name="amount">
-                  <angle value="43.298073"/>
-                </param>
-              </layer>
-              <layer type="bevel" active="true" version="0.2">
+              <layer type="bevel" active="false" version="0.2">
                 <param name="z_depth">
                   <real value="0.0000000000"/>
                 </param>
                 </param>
                 <param name="color1">
                   <color>
-                    <r>1.000000</r>
-                    <g>1.000000</g>
-                    <b>1.000000</b>
-                    <a>1.000000</a>
+                    <r>0.859174</r>
+                    <g>0.859174</g>
+                    <b>0.843370</b>
+                    <a>0.641618</a>
                   </color>
                 </param>
                 <param name="color2">
                     <r>0.000000</r>
                     <g>0.000000</g>
                     <b>0.000000</b>
-                    <a>1.000000</a>
+                    <a>0.589595</a>
                   </color>
                 </param>
                 <param name="angle">
-                  <angle value="135.000000"/>
+                  <angle value="-135.000000"/>
                 </param>
                 <param name="depth">
-                  <real value="0.0500000034"/>
+                  <real value="0.2000000000"/>
                 </param>
                 <param name="softness">
-                  <real value="0.0416666679"/>
+                  <real value="0.1000000000"/>
                 </param>
                 <param name="use_luma">
                   <bool value="false"/>
             </vector>
           </param>
         </layer>
-        <layer type="zoom" active="true" version="0.1">
-          <param name="amount">
-            <real value="-0.1000000000"/>
-          </param>
-          <param name="center">
+        <layer type="rotate" active="true" version="0.1">
+          <param name="origin">
             <vector>
               <x>0.0000000000</x>
               <y>0.0000000000</y>
             </vector>
           </param>
+          <param name="amount">
+            <angle value="224.999985"/>
+          </param>
         </layer>
       </canvas>
     </param>
     <param name="zoom">
-      <real value="0.0000000000"/>
+      <real value="0.2500000000"/>
     </param>
     <param name="time_offset">
       <time value="0s"/>
       </vector>
     </param>
   </layer>
-  <layer type="super_sample" active="true" version="0.1">
-    <param name="width">
-      <integer value="1"/>
-    </param>
-    <param name="height">
-      <integer value="1"/>
-    </param>
-    <param name="scanline">
-      <bool value="false"/>
-    </param>
-    <param name="alpha_aware">
-      <bool value="true"/>
-    </param>
-  </layer>
 </canvas>