Modify Ducks functionality
[synfig.git] / synfig-studio / src / gtkmm / duckmatic.cpp
index 0d88982..a6af395 100644 (file)
@@ -551,95 +551,21 @@ DuckDrag_Translate::duck_drag(Duckmatic* duckmatic, const synfig::Vector& vector
 
        // drag the vertex and position ducks first
        for (i=0,iter=selected_ducks.begin(); iter!=selected_ducks.end(); ++iter,i++)
-       {
-               etl::handle<Duck> duck(*iter);
-               if(duck->get_type() == Duck::TYPE_VERTEX || duck->get_type() == Duck::TYPE_POSITION)
-               {
-                       duck->set_trans_point(positions[i]+vect);
-
-                       ValueNode_BLineCalcVertex::Handle bline_vertex;
-                       ValueNode_Composite::Handle composite;
-
-                       if ((bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) ||
-                               ((composite = ValueNode_Composite::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) &&
-                                composite->get_type() == ValueBase::TYPE_BLINEPOINT &&
-                                (bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(composite->get_link("point")))))
-                       {
-                               synfig::Point closest_point = duck->get_point();
-                               synfig::Real radius = 0.0;
-                               ValueNode_BLine::Handle bline = ValueNode_BLine::Handle::cast_dynamic(bline_vertex->get_link(bline_vertex->get_link_index_from_name("bline")));
-                               synfig::find_closest_point(
-                                       (*bline)(time),
-                                       duck->get_point(),
-                                       radius,
-                                       bline->get_loop(),
-                                       &closest_point);
-                               duck->set_point(closest_point);
-                       }
-               }
-       }
+               if((*iter)->get_type() == Duck::TYPE_VERTEX || (*iter)->get_type() == Duck::TYPE_POSITION)
+                       (*iter)->set_trans_point(positions[i]+vect, time);
 
        // then drag the others
        for (i=0,iter=selected_ducks.begin(); iter!=selected_ducks.end(); ++iter,i++)
                if ((*iter)->get_type() != Duck::TYPE_VERTEX && (*iter)->get_type() != Duck::TYPE_POSITION)
-                       (*iter)->set_trans_point(positions[i]+vect);
+                       (*iter)->set_trans_point(positions[i]+vect, time);
 
        // then patch up the tangents for the vertices we've moved
        DuckList duck_list(duckmatic->get_duck_list());
-       for (iter=selected_ducks.begin(); iter!=selected_ducks.end(); ++iter)
+       for (iter=duck_list.begin(); iter!=duck_list.end(); ++iter)
        {
-               etl::handle<Duck> duck(*iter);
-               if (duck->get_type() == Duck::TYPE_VERTEX || duck->get_type() == Duck::TYPE_POSITION)
+               if ((*iter)->get_type() == Duck::TYPE_TANGENT || (*iter)->get_type() == Duck::TYPE_WIDTH)
                {
-                       ValueNode_BLineCalcVertex::Handle bline_vertex;
-                       ValueNode_Composite::Handle composite;
-
-                       if ((bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) ||
-                               ((composite = ValueNode_Composite::Handle::cast_dynamic(duck->get_value_desc().get_value_node())) &&
-                                composite->get_type() == ValueBase::TYPE_BLINEPOINT &&
-                                (bline_vertex = ValueNode_BLineCalcVertex::Handle::cast_dynamic(composite->get_link("point")))))
-                       {
-                               synfig::Real radius = 0.0;
-                               ValueNode_BLine::Handle bline(ValueNode_BLine::Handle::cast_dynamic(bline_vertex->get_link(bline_vertex->get_link_index_from_name("bline"))));
-                               Real amount = synfig::find_closest_point((*bline)(time), duck->get_point(), radius, bline->get_loop());
-
-                               int vertex_amount_index(bline_vertex->get_link_index_from_name("amount"));
-                               ValueNode::Handle vertex_amount_value_node(bline_vertex->get_link(vertex_amount_index));
-
-                               DuckList::iterator iter;
-                               for (iter=duck_list.begin(); iter!=duck_list.end(); iter++)
-                               {
-                                       ValueNode::Handle duck_value_node((*iter)->get_value_desc().get_value_node());
-                                       if (ValueNode_BLineCalcTangent::Handle bline_tangent = ValueNode_BLineCalcTangent::Handle::cast_dynamic(duck_value_node))
-                                       {
-                                               if (bline_tangent->get_link(bline_tangent->get_link_index_from_name("amount")) == vertex_amount_value_node)
-                                               {
-                                                       switch (bline_tangent->get_type())
-                                                       {
-                                                       case ValueBase::TYPE_ANGLE:
-                                                       {
-                                                               Angle angle((*bline_tangent)(time, amount).get(Angle()));
-                                                               (*iter)->set_point(Point(Angle::cos(angle).get(), Angle::sin(angle).get()));
-                                                               break;
-                                                       }
-                                                       case ValueBase::TYPE_REAL:
-                                                               (*iter)->set_point(Point((*bline_tangent)(time, amount).get(Real()), 0));
-                                                               break;
-                                                       case ValueBase::TYPE_VECTOR:
-                                                               (*iter)->set_point((*bline_tangent)(time, amount).get(Vector()));
-                                                               break;
-                                                       default:
-                                                               break;
-                                                       }
-                                               }
-                                       }
-                                       else if (ValueNode_BLineCalcWidth::Handle bline_width = ValueNode_BLineCalcWidth::Handle::cast_dynamic(duck_value_node))
-                                       {
-                                               if (bline_width->get_link(bline_width->get_link_index_from_name("amount")) == vertex_amount_value_node)
-                                                       (*iter)->set_point(Point((*bline_width)(time, amount).get(Real()), 0));
-                                       }
-                               }
-                       }
+                       (*iter)->update(time);
                }
        }