const DuckList selected_ducks(duckmatic->get_selected_ducks());
DuckList::const_iterator iter;
+ Time time(duckmatic->get_time());
+
// do the Vertex and Position ducks first
for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
if ((*iter)->get_type() == Duck::TYPE_VERTEX ||
if (axis==AXIS_X) p[0] = -(p[0]-center[0]) + center[0];
else if (axis==AXIS_Y) p[1] = -(p[1]-center[1]) + center[1];
- (*iter)->set_trans_point(p);
+ (*iter)->set_trans_point(p, time);
}
// then do the other ducks
if (axis==AXIS_X) p[0] = -(p[0]-center[0]) + center[0];
else if (axis==AXIS_Y) p[1] = -(p[1]-center[1]) + center[1];
- (*iter)->set_trans_point(p);
+ (*iter)->set_trans_point(p, time);
}
}