Remove ancient trunk folder from svn repository
[synfig.git] / synfig-studio / src / gtkmm / preview.cpp
diff --git a/synfig-studio/src/gtkmm/preview.cpp b/synfig-studio/src/gtkmm/preview.cpp
new file mode 100644 (file)
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+/* === S Y N F I G ========================================================= */
+/*!    \file preview.cpp
+**     \brief Preview implementation file
+**
+**     $Id$
+**
+**     \legal
+**     Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+**     Copyright (c) 2007 Chris Moore
+**
+**     This package is free software; you can redistribute it and/or
+**     modify it under the terms of the GNU General Public License as
+**     published by the Free Software Foundation; either version 2 of
+**     the License, or (at your option) any later version.
+**
+**     This package is distributed in the hope that it will be useful,
+**     but WITHOUT ANY WARRANTY; without even the implied warranty of
+**     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+**     General Public License for more details.
+**     \endlegal
+*/
+/* ========================================================================= */
+
+/* === H E A D E R S ======================================================= */
+
+#ifdef USING_PCH
+#      include "pch.h"
+#else
+#ifdef HAVE_CONFIG_H
+#      include <config.h>
+#endif
+
+#include "preview.h"
+#include "app.h"
+#include "audiocontainer.h"
+#include <gtkmm/stock.h>
+#include <gtkmm/separator.h>
+
+#include <synfig/target_scanline.h>
+#include <synfig/surface.h>
+
+#include <algorithm>
+#include "asyncrenderer.h"
+
+#include "general.h"
+
+#endif
+
+/* === U S I N G =========================================================== */
+
+using namespace std;
+using namespace etl;
+using namespace synfig;
+using namespace studio;
+
+/* === M A C R O S ========================================================= */
+
+/* === G L O B A L S ======================================================= */
+
+/* === P R O C E D U R E S ================================================= */
+
+/* === M E T H O D S ======================================================= */
+
+/* === E N T R Y P O I N T ================================================= */
+
+class studio::Preview::Preview_Target : public Target_Scanline
+{
+       Surface surface;
+
+       sigc::signal<void, const Preview_Target *>              signal_frame_done_;
+
+       int scanline;
+
+       double  tbegin,tend;
+
+       int             nframes,curframe;
+
+public:
+
+       Preview_Target()
+       {
+               set_remove_alpha();
+               tbegin = tend = 0;
+               scanline = 0;
+               nframes = curframe = 0;
+       }
+
+       const RendDesc &get_rend_desc() const { return desc; }
+
+       virtual bool set_rend_desc(RendDesc *r)
+       {
+               if(Target_Scanline::set_rend_desc(r))
+               {
+                       /*synfig::warning("Succeeded in setting the desc to new one: %d x %d, %.2f fps [%.2f,%.2f]",
+                                                       desc.get_w(),desc.get_h(),desc.get_frame_rate(),
+                                       (float)desc.get_time_start(),(float)desc.get_time_end());*/
+
+                       surface.set_wh(desc.get_w(),desc.get_h());
+
+                       curframe = 0;
+                       nframes = (int)floor((desc.get_time_end() - desc.get_time_start())*desc.get_frame_rate());
+
+                       tbegin = desc.get_time_start();
+                       tend = tbegin + nframes/desc.get_frame_rate();
+
+                       return true;
+               }
+               return false;
+       }
+
+       virtual bool start_frame(ProgressCallback */*cb*/=NULL)
+       {
+               return true;
+       }
+
+       virtual void end_frame()
+       {
+               //ok... notify our subscribers...
+               signal_frame_done_(this);
+               curframe += 1;
+               //synfig::warning("Finished the frame stuff, and changed time to %.3f",t);
+       }
+
+       virtual Color * start_scanline(int scanline)
+       {
+               return surface[scanline];
+       }
+
+       virtual bool end_scanline() {return true;}
+
+       sigc::signal<void, const Preview_Target *>      &signal_frame_done() {return signal_frame_done_;}
+
+       const Surface &get_surface() const {return surface;}
+
+       float get_time() const
+       {
+               double time = ((nframes-curframe)/(double)nframes)*tbegin
+                                       + ((curframe)/(double)nframes)*tend;
+               return time;
+       }
+};
+
+studio::Preview::Preview(const studio::CanvasView::LooseHandle &h, float zoom, float f)
+:canvasview(h),zoom(zoom),fps(f)
+{
+       overbegin = false;
+       overend = false;
+}
+
+void studio::Preview::set_canvasview(const studio::CanvasView::LooseHandle &h)
+{
+       canvasview = h;
+
+       if(canvasview)
+       {
+               //perhaps reset override values...
+               const RendDesc &r = canvasview->get_canvas()->rend_desc();
+               if(r.get_frame_rate())
+               {
+                       float rate = 1/r.get_frame_rate();
+                       overbegin = false; begintime = r.get_time_start() + r.get_frame_start()*rate;
+                       overend = false; endtime = r.get_time_start() + r.get_frame_end()*rate;
+               }
+       }
+}
+
+studio::Preview::~Preview()
+{
+       signal_destroyed_(this); //tell anything that attached to us, we're dying
+}
+
+void studio::Preview::render()
+{
+       if(canvasview)
+       {
+               //render using the preview target
+               etl::handle<Preview_Target>     target = new Preview_Target;
+
+               //connect our information to his...
+               //synfig::warning("Connecting to the end frame function...");
+               target->signal_frame_done().connect(sigc::mem_fun(*this,&Preview::frame_finish));
+
+               //set the options
+               //synfig::warning("Setting Canvas");
+               target->set_canvas(get_canvas());
+               target->set_quality(quality);
+
+               //render description
+               RendDesc desc = get_canvas()->rend_desc();
+
+               //set the global fps of the preview
+               set_global_fps(desc.get_frame_rate());
+
+               desc.clear_flags();
+
+               int neww = (int)floor(desc.get_w()*zoom+0.5),
+                       newh = (int)floor(desc.get_h()*zoom+0.5);
+               float newfps = fps;
+
+               /*synfig::warning("Setting the render description: %d x %d, %f fps, [%f,%f]",
+                                               neww,newh,newfps, overbegin?begintime:(float)desc.get_time_start(),
+                                               overend?endtime:(float)desc.get_time_end());*/
+
+               desc.set_w(neww);
+               desc.set_h(newh);
+               desc.set_frame_rate(newfps);
+
+               if(overbegin)
+               {
+                       desc.set_time_start(std::max(begintime,(float)desc.get_time_start()));
+                       //synfig::warning("Set start time to %.2f...",(float)desc.get_time_start());
+               }
+               if(overend)
+               {
+                       desc.set_time_end(std::min(endtime,(float)desc.get_time_end()));
+                       //synfig::warning("Set end time to %.2f...",(float)desc.get_time_end());
+               }
+
+               //setting the description
+
+               //HACK - add on one extra frame because the renderer can't render the last frame
+               desc.set_time_end(desc.get_time_end() + 1.000001/fps);
+
+               target->set_rend_desc(&desc);
+
+               //... first we must clear our current selves of space
+               frames.resize(0);
+
+               //now tell it to go... with inherited prog. reporting...
+               //synfig::info("Rendering Asynchronously...");
+               if(renderer) renderer->stop();
+               renderer = new AsyncRenderer(target);
+               renderer->start();
+       }
+}
+
+static void free_guint8(const guint8 *mem)
+{
+       free((void*)mem);
+}
+
+void studio::Preview::frame_finish(const Preview_Target *targ)
+{
+       //copy image with time to next frame (can just push back)
+       FlipbookElem    fe;
+       float time = targ->get_time();
+       const Surface &surf = targ->get_surface();
+       const RendDesc& r = targ->get_rend_desc();
+
+       //synfig::warning("Finished a frame at %f s",time);
+
+       //copy EVERYTHING!
+       PixelFormat pf(PF_RGB);
+       const int total_bytes(r.get_w()*r.get_h()*synfig::channels(pf));
+
+       //synfig::warning("Creating a buffer");
+       unsigned char *buffer((unsigned char*)malloc(total_bytes));
+
+       if(!buffer)
+               return;
+
+       //convert all the pixels to the pixbuf... buffer... thing...
+       //synfig::warning("Converting...");
+       convert_color_format(buffer, surf[0], surf.get_w()*surf.get_h(), pf, App::gamma);
+
+       //load time
+       fe.t = time;
+       //uses and manages the memory for the buffer...
+       //synfig::warning("Create a pixmap...");
+       fe.buf =
+       Gdk::Pixbuf::create_from_data(
+               buffer, // pointer to the data
+               Gdk::COLORSPACE_RGB, // the colorspace
+               ((pf&PF_A)==PF_A), // has alpha?
+               8, // bits per sample
+               surf.get_w(),   // width
+               surf.get_h(),   // height
+               surf.get_w()*synfig::channels(pf), // stride (pitch)
+               sigc::ptr_fun(free_guint8)
+       );
+
+       //add the flipbook element to the list (assume time is correct)
+       //synfig::info("Prev: Adding %f s to the list", time);
+       frames.push_back(fe);
+
+       signal_changed()();
+}
+
+#define IMAGIFY_BUTTON(button,stockid,tooltip)                                 \
+       icon=manage(new Gtk::Image(Gtk::StockID(stockid),Gtk::ICON_SIZE_BUTTON));       \
+       button->add(*icon);     \
+       tooltips.set_tip(*button,tooltip);      \
+       icon->set_padding(0,0);\
+       icon->show();
+
+Widget_Preview::Widget_Preview()
+:Gtk::Table(5,5,false),
+adj_time_scrub(0,0,1000,1,10,0),
+scr_time_scrub(adj_time_scrub),
+b_loop(/*_("Loop")*/),
+currentindex(0),
+audiotime(0),
+adj_sound(0,0,4),
+l_lasttime("0s"),
+playing(false)
+{
+       //connect to expose events
+       //signal_expose_event().connect(sigc::mem_fun(*this, &studio::Widget_Preview::redraw));
+
+       //manage all the change in values etc...
+       adj_time_scrub.signal_value_changed().connect(sigc::mem_fun(*this,&Widget_Preview::slider_move));
+       scr_time_scrub.signal_event().connect(sigc::mem_fun(*this,&Widget_Preview::scroll_move_event));
+       draw_area.signal_expose_event().connect(sigc::mem_fun(*this,&Widget_Preview::redraw));
+
+       disp_sound.set_time_adjustment(&adj_sound);
+       timedisp = -1;
+
+       //Set up signals to modify time value as it should be...
+       disp_sound.signal_start_scrubbing().connect(sigc::mem_fun(*this,&Widget_Preview::scrub_updated));
+       disp_sound.signal_scrub().connect(sigc::mem_fun(*this,&Widget_Preview::scrub_updated));
+
+       /*
+       ---------------------------------
+       |                                                               |
+       |                                                               |
+       |                                                               |
+       |                                                               |
+       |                                                               |
+       |                                                               |
+       |                                                               |
+       ---------------------------------
+       |loop|play|stop                                 | hbox
+       |lastl|lastt|rerender|haltrend  | hbox
+       |
+       |sound                                                  |
+       */
+
+       Gtk::HBox *hbox = 0;
+       Gtk::Button *button = 0;
+       Gtk::Image *icon = 0;
+
+       //should set up the dialog using attach etc.
+       attach(draw_area, 0, 1, 0, 1);
+       attach(scr_time_scrub, 0, 1, 1, 2, Gtk::EXPAND|Gtk::FILL, Gtk::SHRINK);
+
+       #if 1
+
+       //2nd row
+       hbox = manage(new Gtk::HBox);
+
+       button = &b_loop;
+       IMAGIFY_BUTTON(button,Gtk::Stock::REFRESH,_("Toggle Looping"));
+       hbox->pack_start(b_loop,Gtk::PACK_SHRINK,0);
+       //attach(b_loop,0,1,2,3,Gtk::EXPAND|Gtk::FILL,Gtk::SHRINK);
+
+       button = manage(new Gtk::Button(/*_("Play")*/));
+       button->signal_clicked().connect(sigc::mem_fun(*this,&Widget_Preview::play));
+       IMAGIFY_BUTTON(button,Gtk::Stock::GO_FORWARD,_("Play"));
+       hbox->pack_start(*button,Gtk::PACK_SHRINK,0);
+       //attach(*button,1,2,2,3,Gtk::EXPAND|Gtk::FILL,Gtk::SHRINK);
+
+       button = manage(new Gtk::Button(/*_("Stop")*/));
+       button->signal_clicked().connect(sigc::mem_fun(*this,&Widget_Preview::stop));
+       IMAGIFY_BUTTON(button,Gtk::Stock::NO,_("Stop"));
+       hbox->pack_start(*button,Gtk::PACK_SHRINK,0);
+       //attach(*button,2,3,2,3,Gtk::EXPAND|Gtk::FILL,Gtk::SHRINK);
+
+       //attack the stop render and erase all buttons to same line...
+       {
+               Gtk::VSeparator *vsep = manage(new Gtk::VSeparator);
+               hbox->pack_start(*vsep,Gtk::PACK_SHRINK,0);
+       }
+
+       button = manage(new Gtk::Button(/*_("Halt Render")*/));
+       button->signal_clicked().connect(sigc::mem_fun(*this,&Widget_Preview::stoprender));
+       IMAGIFY_BUTTON(button,Gtk::Stock::STOP,_("Halt Render"));
+       hbox->pack_start(*button,Gtk::PACK_SHRINK,0);
+       //attach(*button,2,3,3,4,Gtk::EXPAND|Gtk::FILL,Gtk::SHRINK);
+
+       button = manage(new Gtk::Button(/*_("Re-Preview")*/));
+       button->signal_clicked().connect(sigc::mem_fun(*this,&Widget_Preview::repreview));
+       IMAGIFY_BUTTON(button,Gtk::Stock::CONVERT,_("Re-Preview"));
+       hbox->pack_start(*button,Gtk::PACK_SHRINK,0);
+       //attach(*button,0,2,4,5,Gtk::EXPAND|Gtk::FILL,Gtk::SHRINK);
+
+       button = manage(new Gtk::Button(/*_("Erase All")*/));
+       button->signal_clicked().connect(sigc::mem_fun(*this,&Widget_Preview::eraseall));
+       IMAGIFY_BUTTON(button,Gtk::Stock::DELETE,_("Erase All"));
+       hbox->pack_start(*button,Gtk::PACK_SHRINK,0);
+       //attach(*button,2,3,4,5,Gtk::EXPAND|Gtk::FILL,Gtk::SHRINK);
+
+       hbox->show_all();
+       attach(*hbox,0,1,2,3,Gtk::EXPAND|Gtk::FILL,Gtk::SHRINK|Gtk::FILL);
+
+       //3rd row
+       hbox = manage(new Gtk::HBox);
+       {
+               Gtk::Label *label = manage(new Gtk::Label(_("Last Rendered: ")));
+               //label->show();
+               hbox->pack_start(*label,Gtk::PACK_SHRINK,10);
+               //attach(*manage(new Gtk::Label(_("Last Rendered: "))),0,1,3,4,Gtk::SHRINK,Gtk::SHRINK);
+       }
+       //l_lasttime.show();
+       hbox->pack_start(l_lasttime,Gtk::PACK_SHRINK,0);
+       hbox->show_all();
+       attach(*hbox,0,1,3,4,Gtk::EXPAND|Gtk::FILL,Gtk::SHRINK);
+       //attach(l_lasttime,0,1,3,4,Gtk::EXPAND|Gtk::FILL,Gtk::SHRINK);
+
+       //5th row
+       disp_sound.set_size_request(-1,32);
+       attach(disp_sound,0,1,4,5,Gtk::EXPAND|Gtk::FILL,Gtk::SHRINK);
+
+       show_all();
+
+       //if(draw_area.get_window()) gc_area = Gdk::GC::create(draw_area.get_window());
+       #endif
+}
+
+studio::Widget_Preview::~Widget_Preview()
+{
+}
+
+void studio::Widget_Preview::update()
+{
+       //the meat goes in this locker...
+       double time = adj_time_scrub.get_value();
+
+       //find the frame and display it...
+       if(preview)
+       {
+               //synfig::warning("Updating at %.3f s",time);
+
+               //use time to find closest frame...
+               studio::Preview::FlipBook::const_iterator       beg = preview->begin(),end = preview->end();
+               studio::Preview::FlipBook::const_iterator       i;
+
+               i = beg;
+
+               //go to current hint if need be...
+               if(currentindex >= 0 && currentindex < (int)preview->numframes())
+               {
+                       i = beg+currentindex;
+               }
+
+               //we can't have a picture if there are none to get
+               if(beg != end)
+               {
+                       //don't bother with binary search it will just be slower...
+
+                       //synfig::info("Search for time %f",time);
+
+                       //incrementally go in either direction
+                       //(bias downward towards beg, because that's what we want)
+                       for(;i != end;++i)
+                       {
+                               //synfig::info("Look at %f",i->t);
+                               if(i->t > time) break;
+                               //synfig::info("Go past...");
+                       }
+
+                       //if(i!=beg)--i;
+
+                       //bias down, so we can't be at end... and it still is valid...
+                       for(;i != beg;)
+                       {
+                               --i;
+                               //synfig::info("Look at %f",i->t);
+                               if(i->t <= time) break;
+                               //synfig::info("Go past...");
+                       }
+
+                       /*i = preview->begin(); end = preview->end();
+                       if(i == end) return;
+
+                       j = i;
+                       for(;i != end; j = i++)
+                       {
+                               if(i->t > time) break;
+                       }*/
+
+                       //we should be at a valid edge since we biased downward
+
+                       //don't get the closest, round down... (if we can)
+                       if(i == end)
+                       {
+                               synfig::error("i == end....");
+                               //assert(0);
+                               currentbuf.clear();
+                               currentindex = 0;
+                               timedisp = -1;
+                       }else
+                       {
+                               currentbuf = i->buf;
+                               currentindex = i-beg;
+                               if(timedisp != i->t)
+                               {
+                                       timedisp = i->t;
+                                       //synfig::warning("Update at: %f seconds (%f s)",time,timedisp);
+                                       preview_draw();
+                                       //synfig::warning("success!");
+                               }
+                       }
+               }
+       }
+
+       if(disp_sound.get_profile() && adj_sound.get_value() != time)
+       {
+               //timeupdate = time;
+
+               //Set the position of the sound (short circuited for sound modifying the time)
+
+               disp_sound.set_position(time);
+               disp_sound.queue_draw();
+       }
+}
+void studio::Widget_Preview::preview_draw()
+{
+       draw_area.queue_draw();//on_expose_event();
+}
+
+bool studio::Widget_Preview::redraw(GdkEventExpose */*heh*/)
+{
+       //And render the drawing area
+       Glib::RefPtr<Gdk::Pixbuf> pxnew, px = currentbuf;
+
+       if(!px || draw_area.get_height() == 0
+               || px->get_height() == 0 || px->get_width() == 0 /*|| is_visible()*/) //made not need this line
+               return true;
+
+       //figure out the scaling factors...
+       float sx, sy;
+       int nw,nh;
+
+       sx = draw_area.get_width() / (float)px->get_width();
+       sy = draw_area.get_height() / (float)px->get_height();
+
+       //synfig::info("widget_preview redraw: now to scale the bitmap: %.3f x %.3f",sx,sy);
+
+       //round to smallest scale (fit entire thing in window without distortion)
+       if(sx > sy) sx = sy;
+       //else sy = sx;
+
+       //scale to a new pixmap and then copy over to the window
+       nw = (int)(px->get_width()*sx);
+       nh = (int)(px->get_height()*sx);
+
+       if(nw == 0 || nh == 0)return true;
+
+       pxnew = px->scale_simple(nw,nh,Gdk::INTERP_NEAREST);
+
+       //synfig::info("Now to draw to the window...");
+       //copy to window
+       Glib::RefPtr<Gdk::Window>       wind = draw_area.get_window();
+       Glib::RefPtr<Gdk::Drawable> surf = Glib::RefPtr<Gdk::Drawable>::cast_static(wind);
+       Glib::RefPtr<Gdk::GC>           gc = Gdk::GC::create(wind);
+
+       {
+               Gdk::Rectangle r(0,0,draw_area.get_width(),draw_area.get_height());
+               draw_area.get_window()->begin_paint_rect(r);
+       }
+
+       if(!wind) synfig::warning("The destination window is broken...");
+       if(!surf) synfig::warning("The destination is not drawable...");
+
+       if(surf)
+       {
+               /* Options for drawing...
+                       1) store with alpha, then clear and render with alpha every frame
+                               - more time consuming
+                               + more expandable
+                       2) store with just pixel info
+                               - less expandable
+                               + faster
+                               + better memory footprint
+               */
+               //px->composite(const Glib::RefPtr<Gdk::Pixbuf>& dest, int dest_x, int dest_y, int dest_width, int dest_height, double offset_x, double offset_y, double scale_x, double scale_y, InterpType interp_type, int overall_alpha) const
+
+               surf->draw_pixbuf(
+                       gc, //GC
+                       pxnew, //pixbuf
+                       0, 0,   // Source X and Y
+                       0, 0,   // Dest X and Y
+                       -1,-1,  // Width and Height
+                       Gdk::RGB_DITHER_NONE, // RgbDither
+                       0, 0 // Dither offset X and Y
+               );
+
+               if(timedisp >= 0)
+               {
+                       Glib::RefPtr<Pango::Layout> layout(Pango::Layout::create(get_pango_context()));
+                       Glib::ustring timecode(Time((double)timedisp).round(preview->get_global_fps())
+                                                                                                                       .get_string(preview->get_global_fps(),
+                                                                                                                                                       App::get_time_format()));
+                       //synfig::info("Time for preview draw is: %s for time %g", timecode.c_str(), adj_time_scrub.get_value());
+
+                       gc->set_rgb_fg_color(Gdk::Color("#FF0000"));
+                       layout->set_text(timecode);
+                       surf->draw_layout(gc,4,4,layout);
+               }
+       }
+
+       draw_area.get_window()->end_paint();
+
+       //synfig::warning("Refresh the draw area");
+       //make sure the widget refreshes
+
+       return false;
+}
+
+bool studio::Widget_Preview::play_update()
+{
+       float diff = timer.pop_time();
+       //synfig::info("Play update: diff = %.2f",diff);
+
+       if(playing)
+       {
+               //we go to the next one...
+               double time = adj_time_scrub.get_value() + diff;
+
+               //adjust it to be synced with the audio if it can...
+               {
+                       double newtime = audiotime;
+                       if(audio && audio->is_playing()) audio->get_current_time(newtime);
+
+                       if(newtime != audiotime)
+                       {
+                               //synfig::info("Adjusted time from %.3lf to %.3lf", time,newtime);
+                               time = audiotime = newtime;
+                       }
+               }
+
+               //Looping conditions...
+               if(time >= adj_time_scrub.get_upper())
+               {
+                       if(get_loop_flag())
+                       {
+                               time = adj_time_scrub.get_lower();// + time-adj_time_scrub.get_upper();
+                               currentindex = 0;
+                       }else
+                       {
+                               time = adj_time_scrub.get_upper();
+                               adj_time_scrub.set_value(time);
+                               play_stop();
+                               update();
+
+                               //synfig::info("Play Stopped: time set to %f",adj_time_scrub.get_value());
+                               return false;
+                       }
+               }
+
+               //set the new time...
+               adj_time_scrub.set_value(time);
+               adj_time_scrub.value_changed();
+
+               //update the window to the correct image we might want to do this later...
+               //update();
+               //synfig::warning("Did update pu");
+       }
+       return true;
+}
+
+void studio::Widget_Preview::slider_move()
+{
+       //if(!playing)
+       {
+               update();
+               //synfig::warning("Did update sm");
+       }
+}
+
+//for other things updating the value changed signal...
+void studio::Widget_Preview::scrub_updated(double t)
+{
+       stop();
+
+       //Attempt at being more accurate... the time is adjusted to be exactly where the sound says it is
+       //double oldt = t;
+       if(audio)
+       {
+               if(!audio->isPaused())
+               {
+                       audio->get_current_time(t);
+               }
+       }
+
+       //synfig::info("Scrubbing to %.3f, setting adj to %.3f",oldt,t);
+
+       if(adj_time_scrub.get_value() != t)
+       {
+               adj_time_scrub.set_value(t);
+               adj_time_scrub.value_changed();
+       }
+}
+
+void studio::Widget_Preview::disconnect_preview(Preview *prev)
+{
+       if(prev == preview)
+       {
+               preview = 0;
+               prevchanged.disconnect();
+       }
+}
+
+void studio::Widget_Preview::set_preview(etl::handle<Preview>  prev)
+{
+       preview = prev;
+
+       synfig::info("Setting preview");
+
+       //stop playing the mini animation...
+       stop();
+
+       if(preview)
+       {
+               //set the internal values
+               float rate = preview->get_fps();
+               synfig::info("  FPS = %f",rate);
+               if(rate)
+               {
+                       float start = preview->get_begintime();
+                       float end = preview->get_endtime();
+
+                       rate = 1/rate;
+
+                       adj_time_scrub.set_lower(start);
+                       adj_time_scrub.set_upper(end);
+                       adj_time_scrub.set_value(start);
+                       adj_time_scrub.set_step_increment(rate);
+                       adj_time_scrub.set_page_increment(10*rate);
+
+                       //if the begin time and the end time are the same there is only a single frame
+                       singleframe = end==start;
+               }else
+               {
+                       adj_time_scrub.set_lower(0);
+                       adj_time_scrub.set_upper(0);
+                       adj_time_scrub.set_value(0);
+                       adj_time_scrub.set_step_increment(0);
+                       adj_time_scrub.set_page_increment(0);
+                       singleframe = true;
+               }
+
+               //connect so future information will be found...
+               prevchanged = prev->signal_changed().connect(sigc::mem_fun(*this,&Widget_Preview::whenupdated));
+               prev->signal_destroyed().connect(sigc::mem_fun(*this,&Widget_Preview::disconnect_preview));
+               update();
+               //synfig::warning("Did update sp");
+               queue_draw();
+       }
+}
+
+void studio::Widget_Preview::whenupdated()
+{
+       l_lasttime.set_text((Time((double)(--preview->end())->t)
+                                                       .round(preview->get_global_fps())
+                                                       .get_string(preview->get_global_fps(),App::get_time_format())));
+       update();
+}
+
+void studio::Widget_Preview::clear()
+{
+       preview = 0;
+       prevchanged.disconnect();
+}
+
+void studio::Widget_Preview::play()
+{
+       if(preview && !playing)
+       {
+               //synfig::info("Playing at %lf",adj_time_scrub.get_value());
+               //audiotime = adj_time_scrub.get_value();
+               playing = true;
+
+               //adj_time_scrub.set_value(adj_time_scrub.get_lower());
+               update(); //we don't want to call play update because that will try to advance the timer
+               //synfig::warning("Did update p");
+
+               //approximate length of time in seconds, right?
+               double rate = /*std::min(*/adj_time_scrub.get_step_increment()/*,1/30.0)*/;
+               int timeout = (int)floor(1000*rate);
+
+               //synfig::info("        rate = %.3lfs = %d ms",rate,timeout);
+
+               signal_play_(adj_time_scrub.get_value());
+
+               //play the audio...
+               if(audio) audio->play(adj_time_scrub.get_value());
+
+               timecon = Glib::signal_timeout().connect(sigc::mem_fun(*this,&Widget_Preview::play_update),timeout);
+               timer.reset();
+       }
+
+}
+
+void studio::Widget_Preview::play_stop()
+{
+       playing = false;
+       signal_stop()();
+       if(audio) audio->stop(); //!< stop the audio
+       //synfig::info("Stopping...");
+}
+
+void studio::Widget_Preview::stop()
+{
+       //synfig::warning("stopping");
+       play_stop();
+       timecon.disconnect();
+}
+
+bool studio::Widget_Preview::scroll_move_event(GdkEvent *event)
+{
+       switch(event->type)
+       {
+               case GDK_BUTTON_PRESS:
+               {
+                       if(event->button.button == 1 || event->button.button == 3)
+                       {
+                               stop();
+                       }
+               }
+
+               default: break;
+       }
+
+       return false;
+}
+
+void studio::Widget_Preview::set_audioprofile(etl::handle<AudioProfile> p)
+{
+       disp_sound.set_profile(p);
+}
+
+void studio::Widget_Preview::set_audio(etl::handle<AudioContainer> a)
+{
+       audio = a;
+
+       //disconnect any previous signals
+       scrstartcon.disconnect(); scrstopcon.disconnect(); scrubcon.disconnect();
+
+       //connect the new signals
+       scrstartcon = disp_sound.signal_start_scrubbing().connect(sigc::mem_fun(*a,&AudioContainer::start_scrubbing));
+       scrstopcon = disp_sound.signal_stop_scrubbing().connect(sigc::mem_fun(*a,&AudioContainer::stop_scrubbing));
+       scrubcon = disp_sound.signal_scrub().connect(sigc::mem_fun(*a,&AudioContainer::scrub));
+}
+
+void studio::Widget_Preview::seek(float t)
+{
+       stop();
+       adj_time_scrub.set_value(t);
+}
+
+void studio::Widget_Preview::repreview()
+{
+       if(preview)
+       {
+               stoprender();
+               stop();
+               preview->get_canvasview()->preview_option();
+       }
+}
+
+void studio::Widget_Preview::stoprender()
+{
+       if(preview)
+       {
+               // don't crash if the render has already been stopped
+               if (!preview->renderer)
+                       return;
+
+#ifdef SINGLE_THREADED
+               if (preview->renderer->updating)
+                       preview->renderer->stop();
+               else
+#endif
+                       preview->renderer.detach();
+       }
+}
+
+void studio::Widget_Preview::eraseall()
+{
+       stop();
+       stoprender();
+
+       currentbuf.clear();
+       currentindex = 0;
+       timedisp = 0;
+       queue_draw();
+
+       if(preview)
+       {
+               preview->clear();
+       }
+}