Remove ancient trunk folder from svn repository
[synfig.git] / synfig-studio / src / gtkmm / renderer_guides.cpp
diff --git a/synfig-studio/src/gtkmm/renderer_guides.cpp b/synfig-studio/src/gtkmm/renderer_guides.cpp
new file mode 100644 (file)
index 0000000..c1f5d9f
--- /dev/null
@@ -0,0 +1,284 @@
+/* === S Y N F I G ========================================================= */
+/*!    \file renderer_guides.cpp
+**     \brief Template File
+**
+**     $Id$
+**
+**     \legal
+**     Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+**
+**     This package is free software; you can redistribute it and/or
+**     modify it under the terms of the GNU General Public License as
+**     published by the Free Software Foundation; either version 2 of
+**     the License, or (at your option) any later version.
+**
+**     This package is distributed in the hope that it will be useful,
+**     but WITHOUT ANY WARRANTY; without even the implied warranty of
+**     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+**     General Public License for more details.
+**     \endlegal
+*/
+/* ========================================================================= */
+
+/* === H E A D E R S ======================================================= */
+
+#ifdef USING_PCH
+#      include "pch.h"
+#else
+#ifdef HAVE_CONFIG_H
+#      include <config.h>
+#endif
+
+#include "renderer_guides.h"
+#include "workarea.h"
+#include <ETL/misc>
+
+#include "general.h"
+
+#endif
+
+/* === U S I N G =========================================================== */
+
+using namespace std;
+using namespace etl;
+using namespace synfig;
+using namespace studio;
+
+/* === M A C R O S ========================================================= */
+
+/* === G L O B A L S ======================================================= */
+
+/* === P R O C E D U R E S ================================================= */
+
+/* === M E T H O D S ======================================================= */
+
+Renderer_Guides::Renderer_Guides():
+       dragging(false)
+{
+
+}
+
+Renderer_Guides::~Renderer_Guides()
+{
+}
+
+bool
+Renderer_Guides::get_enabled_vfunc()const
+{
+       return get_work_area()->get_show_guides();
+}
+
+std::list<float>&
+Renderer_Guides::get_guide_list_x()
+{
+       return get_work_area()->get_guide_list_x();
+}
+
+std::list<float>&
+Renderer_Guides::get_guide_list_y()
+{
+       return get_work_area()->get_guide_list_y();
+}
+
+bool
+Renderer_Guides::event_vfunc(GdkEvent* event)
+{
+       synfig::Point mouse_pos;
+       // float bezier_click_pos;
+       // const float radius((abs(get_pw())+abs(get_ph()))*4);
+       int button_pressed(0);
+       float pressure(0);
+       bool is_mouse(false);
+       Gdk::ModifierType modifier(Gdk::ModifierType(0));
+
+       // Handle input stuff
+       if(
+               event->any.type==GDK_MOTION_NOTIFY ||
+               event->any.type==GDK_BUTTON_PRESS ||
+               event->any.type==GDK_2BUTTON_PRESS ||
+               event->any.type==GDK_3BUTTON_PRESS ||
+               event->any.type==GDK_BUTTON_RELEASE
+       )
+       {
+               GdkDevice *device;
+               if(event->any.type==GDK_MOTION_NOTIFY)
+               {
+                       device=event->motion.device;
+                       modifier=Gdk::ModifierType(event->motion.state);
+               }
+               else
+               {
+                       device=event->button.device;
+                       modifier=Gdk::ModifierType(event->button.state);
+               }
+
+               // Make sure we recognize the device
+               /*if(curr_input_device)
+               {
+                       if(curr_input_device!=device)
+                       {
+                               assert(device);
+                               curr_input_device=device;
+                               signal_input_device_changed()(curr_input_device);
+                       }
+               }
+               else*/ if(device)
+               {
+                       //curr_input_device=device;
+                       //signal_input_device_changed()(curr_input_device);
+               }
+
+               //assert(curr_input_device);
+
+               // Calculate the position of the
+               // input device in canvas coordinates
+               // and the buttons
+               if(!event->button.axes)
+               {
+                       mouse_pos=synfig::Point(screen_to_comp_coords(synfig::Point(event->button.x,event->button.y)));
+                       button_pressed=event->button.button;
+                       pressure=1.0f;
+                       is_mouse=true;
+                       if(isnan(event->button.x) || isnan(event->button.y))
+                               return false;
+               }
+               else
+               {
+                       double x(event->button.axes[0]);
+                       double y(event->button.axes[1]);
+                       if(isnan(x) || isnan(y))
+                               return false;
+
+                       pressure=event->button.axes[2];
+                       //synfig::info("pressure=%f",pressure);
+                       pressure-=0.04f;
+                       pressure/=1.0f-0.04f;
+
+
+                       assert(!isnan(pressure));
+
+                       mouse_pos=synfig::Point(screen_to_comp_coords(synfig::Point(x,y)));
+
+                       button_pressed=event->button.button;
+
+                       if(button_pressed==1 && pressure<0 && (event->any.type!=GDK_BUTTON_RELEASE && event->any.type!=GDK_BUTTON_PRESS))
+                               button_pressed=0;
+                       if(pressure<0)
+                               pressure=0;
+
+                       //if(event->any.type==GDK_BUTTON_PRESS && button_pressed)
+                       //      synfig::info("Button pressed on input device = %d",event->button.button);
+
+                       //if(event->button.axes[2]>0.1)
+                       //      button_pressed=1;
+                       //else
+                       //      button_pressed=0;
+               }
+       }
+       switch(event->type)
+    {
+       case GDK_BUTTON_PRESS:
+               break;
+       case GDK_MOTION_NOTIFY:
+               break;
+       case GDK_BUTTON_RELEASE:
+               break;
+       default:
+               break;
+       }
+
+       return false;
+}
+
+void
+Renderer_Guides::render_vfunc(
+       const Glib::RefPtr<Gdk::Drawable>& drawable,
+       const Gdk::Rectangle& /*expose_area*/
+)
+{
+       assert(get_work_area());
+       if(!get_work_area())
+               return;
+
+       // const synfig::RendDesc &rend_desc(get_work_area()->get_canvas()->rend_desc());
+
+       const synfig::Vector focus_point(get_work_area()->get_focus_point());
+
+       //std::vector< std::pair<Glib::RefPtr<Gdk::Pixbuf>,int> >& tile_book(get_tile_book());
+
+       int drawable_w,drawable_h;
+       drawable->get_size(drawable_w,drawable_h);
+
+       // Calculate the window coordinates of the top-left
+       // corner of the canvas.
+       // const synfig::Vector::value_type
+       //      x(focus_point[0]/get_pw()+drawable_w/2-get_w()/2),
+       //      y(focus_point[1]/get_ph()+drawable_h/2-get_h()/2);
+
+       /*const synfig::Vector::value_type window_startx(window_tl[0]);
+       const synfig::Vector::value_type window_endx(window_br[0]);
+       const synfig::Vector::value_type window_starty(window_tl[1]);
+       const synfig::Vector::value_type window_endy(window_br[1]);
+       */
+       // const int
+       //      tile_w(get_work_area()->get_tile_w()),
+       //      tile_h(get_work_area()->get_tile_h());
+
+       // const int
+       //      w(get_w()),
+       //      h(get_h());
+
+       Glib::RefPtr<Gdk::GC> gc(Gdk::GC::create(drawable));
+
+       //const synfig::Vector grid_size(get_grid_size());
+
+       const synfig::Vector::value_type window_startx(get_work_area()->get_window_tl()[0]);
+       // const synfig::Vector::value_type window_endx(get_work_area()->get_window_br()[0]);
+       const synfig::Vector::value_type window_starty(get_work_area()->get_window_tl()[1]);
+       // const synfig::Vector::value_type window_endy(get_work_area()->get_window_br()[1]);
+       const float pw(get_pw()),ph(get_ph());
+
+       // Draw out the guides
+       {
+               gc->set_function(Gdk::COPY);
+               gc->set_rgb_fg_color(Gdk::Color("#9f9fff"));
+               gc->set_line_attributes(1,Gdk::LINE_ON_OFF_DASH,Gdk::CAP_BUTT,Gdk::JOIN_MITER);
+
+               Duckmatic::GuideList::const_iterator iter;
+
+               // vertical
+               for(iter=get_guide_list_x().begin();iter!=get_guide_list_x().end();++iter)
+               {
+                       const float x((*iter-window_startx)/pw);
+
+                       if(iter==get_work_area()->curr_guide)
+                               gc->set_rgb_fg_color(Gdk::Color("#ff6f6f"));
+                       else
+                               gc->set_rgb_fg_color(Gdk::Color("#6f6fff"));
+
+                       drawable->draw_line(gc,
+                               round_to_int(x),
+                               0,
+                               round_to_int(x),
+                               drawable_h
+                       );
+               }
+               // horizontal
+               for(iter=get_guide_list_y().begin();iter!=get_guide_list_y().end();++iter)
+               {
+                       const float y((*iter-window_starty)/ph);
+
+                       if(iter==get_work_area()->curr_guide)
+                               gc->set_rgb_fg_color(Gdk::Color("#ff6f6f"));
+                       else
+                               gc->set_rgb_fg_color(Gdk::Color("#6f6fff"));
+
+                       drawable->draw_line(gc,
+                               0,
+                               round_to_int(y),
+                               drawable_w,
+                               round_to_int(y)
+                       );
+               }
+       }
+}